User Score
7.6

Generally favorable reviews- based on 58 Ratings

User score distribution:
  1. Positive: 36 out of 58
  2. Negative: 3 out of 58

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 4, 2016
    6
    Это такой своеобразная реверсивный tower defence, только без башен, зато с космическими кораблями. Миссии выглядят как гонка от точки А в точку Б на космическом корабле, который атакуют волны вражин, во время гонки мы строим на кораблике разные пушки, щиты, генераторы и прочее. Цель прийти к финишу сохранив груз и за отведенное время.

    В общем и целом игра понравилась, плюсы и минусы:
    Это такой своеобразная реверсивный tower defence, только без башен, зато с космическими кораблями. Миссии выглядят как гонка от точки А в точку Б на космическом корабле, который атакуют волны вражин, во время гонки мы строим на кораблике разные пушки, щиты, генераторы и прочее. Цель прийти к финишу сохранив груз и за отведенное время.

    В общем и целом игра понравилась, плюсы и минусы:

    +приятная графика
    +много уровней
    +продвинутая система апгрейдов
    +наличие боссов.

    -обусловленная дизайном однообразность уровней (это всегда прямая линия)
    -отсутствие тактической паузы - игра довольно быстрая и у каждого строения на корабле есть по две активных абилки, а помимо этого еще ремонт и продажа. Корабли со временем становятся довольно большими и строений на них помещается под два десятка. В горячке боя иногда не успеваешь щелкать куда надо. Вообще не сильно я люблю аркадные варианты tower defence.
    -отсутствие апгрейда строений во время миссии - лично мне нравится когда башенка набирает опыт и ко встрече с боссом превращается во что-то монструозное.
    -небольшое разнообразие оружия - лазеры да ракеты вот и весь предел фантазии разработчика.
    Expand
  2. Aug 23, 2014
    6
    Space run is quite good tower defense game. First few games are really fun. But it tends to be quite repetitive. Graphic is fine and sounds too. I kinda like it :)
  3. Jul 5, 2014
    5
    It's interesting in the beginning but wears of really quickly.
    I like the idea, but micro managing every single turret with no ''auto rotate'' option is simply stupid.
    Starting point for every mission is the same, same old sounds and sights.
    Good for 5 hour play.
    Do not buy it.
  4. Jul 4, 2014
    7
    6.5 actually. Decent solo TD. Gameplay is fun, strategy is decent: each different employer requires you carry a different type of cargo, these come with negative side effects that will change the way you plan your ship build. Annoyingly, you must place the cargo before you pull out of the dock, which means either playing the level handicapped, or restarting a launch scene you can't skip.6.5 actually. Decent solo TD. Gameplay is fun, strategy is decent: each different employer requires you carry a different type of cargo, these come with negative side effects that will change the way you plan your ship build. Annoyingly, you must place the cargo before you pull out of the dock, which means either playing the level handicapped, or restarting a launch scene you can't skip. The "path" the mobs take is static, so once you've run the level a few times you'll know where to build first. The voice acting is good, but the story is bland, and the jokes are worse. Similar to the SC2 warship map in building in that different towers take up room, require power, will need a shield etc. Expand
  5. Jun 20, 2014
    7
    The game is fun at first.It has some flaws in its design that keeps it from a better rating.For example:In some level you can only get a higher rating through equipment that you unlock later.There is no chance to do a delivery faster without the better engine for example(that you unlock later in the game).Thats not realy rewarding cause you cant beat the clock(the rating depends on youThe game is fun at first.It has some flaws in its design that keeps it from a better rating.For example:In some level you can only get a higher rating through equipment that you unlock later.There is no chance to do a delivery faster without the better engine for example(that you unlock later in the game).Thats not realy rewarding cause you cant beat the clock(the rating depends on you time you need through the level).It depends only on better equipment, not skill.Visuals are ok and the voiceacting is cool.All in all the game is fun. Expand
  6. Jun 19, 2014
    6
    First of all I love the so called "tower defense" games so I checked this game out.

    It starts out pretty fun, and it has nice pretty graphics except for the unskippable take off and landing sequences. It seems like it should be a really fun game but the problem is the gameplay is not ironed out enough. The major flaw is a basic game play thing having to do with understanding and
    First of all I love the so called "tower defense" games so I checked this game out.

    It starts out pretty fun, and it has nice pretty graphics except for the unskippable take off and landing sequences.

    It seems like it should be a really fun game but the problem is the gameplay is not ironed out enough.

    The major flaw is a basic game play thing having to do with understanding and rewarding the player.
    If there is no point to it, if I feel I'm not being rewarded for my increased skill, energy, and, or understanding then it's just not fun.

    A very obvious example: One would assume that if you only get a 3 star completion for a level you should be able to repeat the level well enough until you can beat it full stars. This is a common mechanism that you would naturally expect but apparently the game doesn't work this way.
    This is what makes angry birds fun for example. You want to win the level perfectly and you get rewarded for it.

    First it doesn't indicate to you why you didn't get a full star rating to begin with. Then if you repeat the level it doesn't tell you anything else. Even when I knew I played the level better I wasn't rewarded for it. Not a better star rating, just some credits maybe.

    Now I'd take these credits and buy upgrades.
    But then from how the game scales it automatically increases the difficulty (it scales) according to the upgrades you have.
    So here one is trying to figure out how do I play this better, and, or, at the very least think with your new powerful upgrade you will kick some major-A in the level you can't.
    Trying to best a level becomes a exercise of futility as you always stay one step short of it, and wrapped in mystery anyhow because you don't know what makes you better (other say doing well enough to pass one).

    With this one mechanic sorted out it would have made me stick to the game longer then a few hours.

    Also while it was kind of cute and silly, the game dialog wasn't really compelling to me.
    Either poorly written, and, or, it didn't make sense to me in the focus/direction as a game.

    Play it..it will be fun, but missing the potential to be the addicting game you thought you might come back to.
    Expand
Metascore
73

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 17
  2. Negative: 0 out of 17
  1. CD-Action
    Oct 22, 2014
    70
    An interesting tower defense in space, but also a one-trick pony. [Sept 2014, p.67]
  2. LEVEL (Czech Republic)
    Oct 13, 2014
    60
    A pleasant mix of an action and tower defense game that sadly runs out of its charm sooner than one would hope for. [Issue#245]
  3. Sep 16, 2014
    80
    An interestingly conceived tower defense game that will please fans of the genre who are tired of its stupor. It is a satisfying and entertaining action game. The ideal choice for those who are depressed that the new school year is beginning, and that they have nothing to play during their classes.