Metascore
63

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 13
  2. Negative: 0 out of 13
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  1. The old-school gameplay aesthetics combined with the rich visual style make for a winning combination in my book and despite the minor issues, the game is ridiculously addictive.
  2. Computer Games Magazine
    60
    A game that solidly hits its clone-ish objectives but seldom elevates itself to anything more than a fun-and-frantic, click-y time killer. [Feb 2006, p.65]
  3. Computer Gaming World
    60
    A game that, wile not cutting-edge, is simply fun to play... A great game for the money. [Feb 2006, p.86]
  4. Space Hack brings the hack-and-slash genre back to its roots. There is never a dull moment as the character hacks, slashes, and shoots his way through alien hordes while trying to save the colonists living on the ship.
  5. There’s really nothing wrong with spending 20 bucks on this microcosmos, if you’ve got the money to spend and don’t mind some tedious, mindless hacking.
  6. Like a bad sci-fi version of "Diablo" or "Diablo 2" set in outer space. Unless you’re dying to spend hours on a Diablo throwback, it’s likely that you will think of Space Hack as just another hack and slash RPG arriving on the shelves a few years too late.
  7. This sci-fi Diablo knockoff mimics the hack-and-slash formula common to all action RPGs, but its budget price and sheer length don't make up for its plodding pace and bland combat.
  8. In spite of the limited graphics and repetitive sound Space Hack is a surprisingly addictive game.
  9. Personally, I’m not entertained by its gameplay because it takes little to no focus or attention to play through it. But where’s the fun in that?
  10. 55
    Space Hack, to me, is an example of why it's often better to focus on quality rather than sheer quantity.
  11. PC Gamer
    65
    Though the game isn't deep enough to keep it from growing repetitive rather quickly, there's something satisfying on an almost primal level about being able to squash hordes of invading space bugs. [Jan 2005, p.83]
  12. A good first effort from Rebelmind Games that is worth every cent of the twenty bucks it will cost you - but not much more.
  13. If anything, it has to be respected for being a filtered and extremely direct version of the Diablo-in-space formula. It may not be great or awe-inspiring, but when you need to hit things for pleasure, there it is.
User Score
7.4

Mixed or average reviews- based on 41 Ratings

User score distribution:
  1. Positive: 30 out of 41
  2. Negative: 7 out of 41
  1. SamW.
    Jul 10, 2007
    2
    This is definitely Diablo in space. That is, Diablo 1 pre-alpha. There is no RPG elements beyond choosing which points to spend amongst 4 This is definitely Diablo in space. That is, Diablo 1 pre-alpha. There is no RPG elements beyond choosing which points to spend amongst 4 stats. 1 of which only affects health/stamina pools. That leaves only strength for melee, dexterity for ranged weapons such as bows/slingshots, and intelligence to use ranged energy weapons. A staggering 3 classes, two of which are nearly identical for play. Not much replay value. The levels are not randomly generated. The monsters do not respawn (which limits the total amount of loot/money that can be acquired), and energy used for guns is also the players currency. All of which equals, again, to very limited replay value. Weapons are either melee or ranged. And all ranged weapons in the game shoot a different ball of (insert random color here). There is no AOE (area of effect) fireballs, chain lightning, fire wall, or anything intuitive that allow creative gameplay. Everything that shoots, will do so in a straight line that hits only one target at a time. Melee weapons are pretty much the same thing but with negligible range. They only difference in loot is x-y damage range and duration (which does not last long). Biochips are wearable equipment that gives access to minor spells like town portal, identify, to other things like teleport and flash. It adds a minor change to the banal hacking and slashing but can only be used sparringly due to the high cost of recharging. Interface is very poor. You cannot rebind any keys. Given that there is very little gameplay this becomes less of a problem. But it would be nice to have the option of switching weapons with a key rather than opening the inventory and dragging the item on your character. In addition, you have to manually click on anything you want to attack. Sometimes repeatedly, as you get stunned your character will stand there until you click again. There is no holding down the left/right mouse button and your character will continue to attack despite getting stunned/etc. This game demands a great deal from your wrist. This game is challenging due to the finite resources available to the player. There is a level of scrounging that adds to the atmosphere that I believe is intentional. But I am still highly suspicious of the glowing praise this game has received. So much so, that I was compelled to write a review that fit the game more accurately, in my humble opinion. There is nothing new to the genre here, the music is droning and befitting a generic title such as this, and the gameplay is lacking. Again, the replay value (if you can make it through once), is negligible. For a budget title, there are plenty others at the same price (Fate, Titan Quest) in the bargain bin that can do this type of game much better. Definitely, not worth the price and time spent. Full Review »
  2. Dec 10, 2022
    8
    This review contains spoilers, click full review link to view. Addicting, simple game with hours of gameplay.

    For its very low price, Space Hack is a huge, huge game. It is a Diablo Clone but I don't mind that. I like mindless hack and slash games.

    The story is a bit lame and cliché. Aliens have taken over the planets in the galaxy of men and you must kill them all, let no one live. You must also search for already dead colonist and solve a Scooby Doo betrayal investigation within the base.

    Space Hack has nice graphics for the 2005 era and the music gives is a dark atmosphere.

    You have your health bar and mana (energy) bar, just like in Diablo but the main difference here is that the energy is both currency and ammo for your ranged weapons. This is a cool design in my opinion.

    Game play wise, you just hack and slash your way trough repetitive levels. I like the enemy counter that is displayed at every level to let you know how many poor aliens needs a good slaying.

    There are some downsides to the game however. It is very unstable and crashes frequently. It also has a terrible frame rate.

    Buying stuff from vendors is useless because you can always find better loot on the field of battle. The biggest problem is melee. It is suicide. Don’t do it, use your energy pistol and you will make it. For this reason and flaw, I can understand that not everyone is going to like this game, but for me, it made no difference.

    The ending of this game holds my personal record for the worst ending ever.

    But in conclusion, I recommend the game, it is very cheap, and for the price, you get a lot for it. Despite the technical issues, I really enjoyed playing this game. Just clear your mind and kill some monsters.
    Full Review »
  3. Jun 19, 2022
    2
    Единственная игра в истории, в которой русская локализация сделала игру лучше. Единственное, что в этой игре хорошего - это начальные брифингиЕдинственная игра в истории, в которой русская локализация сделала игру лучше. Единственное, что в этой игре хорошего - это начальные брифинги от твоей команды, которые в оригинале не были озвучены. А в русской локализации их очень интересно слушать. Но после этого из игры можно выходить. Full Review »