User Score
6.4

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 7 out of 19
  2. Negative: 5 out of 19

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  1. Aug 21, 2022
    7
    (2-hours review)

    Let's start with the fact that this is an interactive novel, most of the scenes here are everyday dialogues that minimally move the plot forward, you will just chat with a girl, friends, boss, in flashbacks, and, at the same time, sadly walking or looking for help in the snow in real life, for such a "indie" game, the animations are great, there is even facial
    (2-hours review)

    Let's start with the fact that this is an interactive novel, most of the scenes here are everyday dialogues that minimally move the plot forward, you will just chat with a girl, friends, boss, in flashbacks, and, at the same time, sadly walking or looking for help in the snow in real life, for such a "indie" game, the animations are great, there is even facial expressions, the picture is minimalistic, but at the same time providing a sufficient amount of detail,
    But there are problems in the gameplay, who even came up with such a design of the selection buttons?, they give you 2 circles, in 1 some square, in the other some kind of triangle, and what should I understand from this?)What emotion does the little purple square at the bottom represent? They seem to write us the characteristics of the circles at the beginning of the game, but after 5 minutes they stop, and I just didn’t have time to remember, and I didn’t immediately understand that they are different, because the usual qte is also done badly here, no way it" intuitively clear", unclear enough just to press or you need to hold the button, but still the developers have foreseen such difficulties a little, in the menu you can press "help" and see the descriptions of all the circles, but again.. Firstly, you won’t immediately think of it, the second - it`s still difficult to remember which minimalistic picture is responsible for what,
    Because there is a bit of laziness, because the plot is also quite banal, we have a love story and career of a scientist working at a university during the Cold War.
    In general, a very specific product, but for a mobile game, which it was before the release on Steam, it is very worthy.

    Subscribe on my Steam`s Curator`s page: https://store.steampowered.com/curator/41977550/
    /

    (2-часовой обзор)
    Начнём с того, что это интерактивная новелла, большинство сцен тут - это бытовые диалоги, минимально продвигающие сюжет вперёд, вы просто будете общаться с девушкой, друзьями, начальником, во флешбеках, и, параллельно немного печально идти, или ехать в поисках помощи в снегах в реале, для такой "индюшной" игры анимации сделаны великолепно, тут даже мимика лиц есть, картинка минималистичная, но при этом предоставляющая достаточное количество деталей,
    А вот в геймплее есть проблемки, кто вообще придумал такой дизайн кнопок выбора, вам даётся 2 кружка, в 1 какой-то квадратик, в другом какой-то треугольничек, и что я должен из этого понять?) Какую эмоцию отражает маленький фиолетовый квадратик внизу кружка?) Нам вроде пишут характеристики кружков в начале игры, но уже через 5 минут перестают, и я просто не успел запомнить, да и вообще не сразу понял, что они отличаются, потому что обычные qte тут тоже сделано плохо, ни разу не "интуитивно понятно" достаточно ли просто нажать или удерживать кнопку, но всё-таки разрабы немного предусмотрели такие трудности, в меню можно назвать "помощь" и увидеть описания всех кружков, но опять же.. Во-первых не сразу додумаешься до этого, во-вторых всё равно сложновато запомнить какая минималистичная картинка за что отвечает,
    Потому что и лень немного, ведь сюжетец то тоже достаточно банальненький, у нас есть история любви и карьеры учёного, работающего в университете во времена холодной войны.
    В общем, очень специфичный продукт, но для мобильной игры, коей она являлась до выхода в Стим, очень достойно.
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  2. Jan 23, 2023
    5
    The game is a visual novel with minimal gameplay and choices that don't decide anything at the end. I did not find any obvious problems with the game, it was pleasant to play. This game can be called a movie with a running time of 3-4 hours. Important questions are raised in the world after World War 2, but in the end they are not fully disclosed. Another open ending game with no choice.The game is a visual novel with minimal gameplay and choices that don't decide anything at the end. I did not find any obvious problems with the game, it was pleasant to play. This game can be called a movie with a running time of 3-4 hours. Important questions are raised in the world after World War 2, but in the end they are not fully disclosed. Another open ending game with no choice. You can walk in 4 hours and think a lot at the end, but no more. Expand
Metascore
75

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 21
  2. Negative: 0 out of 21
  1. Sep 27, 2022
    70
    Although it gives the false impression of being a “choices matter” game, South of the Circle is still an excellent narrative experience for those who enjoy games without puzzles. Even if the ending might be disappointing, the stunning graphics and fantastic soundtrack make it a game worth playing.
  2. Edge Magazine
    Sep 8, 2022
    60
    In confronting Peter's regrets, it leaves us with one of our own - that we didn't stop 15 minutes sooner. [Issue#376, p.121]
  3. Sep 6, 2022
    80
    South of the Circle has beautiful story moments complimented by a striking art style that is clean, minimal and stylish. There are some amazing set pieces, terrific highs and lows, and plenty to sink your teeth into if walking-simulators are your thing. The pace is slow, but appropriately so, giving you time to soak in the visuals and stew in the more meaningful moments. It leaves something to be desired with its ending and interactivity, but still packs a punch and won't be soon forgotten. This game moves forward with the proud traditions of narrative-driven games in small steps.