User Score
7.4

Mixed or average reviews- based on 117 Ratings

User score distribution:
  1. Positive: 74 out of 117
  2. Negative: 18 out of 117
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 3, 2011
    0
    It's too complicated to learn and too confuse to use the character abilities. The game is also too slow, i took almost a life trying to do it and finally a discovered that there is no spin dash! And to top it all the freak camera also make it even more difficult to eliminate the enemies.
  2. Dec 6, 2011
    2
    As Sonic huge fan, I have to say that this game is lame.

    If you are looking for Sonic like games, don't go for it.
    If you are looking for a challenging game, don't go for it.
    If you are looking for good plataform srtyle, don't go for it.

    So, in a few words, my advice to all sonic fans is: Don't play this game.

    If you are not a Sonic fan, you may like it.
  3. Jul 21, 2022
    0
    **** ass game. I can't believe fans want a re release of this crap. There's a reason it became abandonware.
  4. Mar 13, 2015
    2
    seriously my father bought along with this game the sonic mega collection and enjoyed this but my god and very buggy has a bizarre graphics horrible gameplay and all of that game sucks
  5. Dec 1, 2017
    2
    Man do I hate Heroes. It's easily the most overrated game in the series, ask half the fanbase and they'll say it's their favourite game cause "muh nostalgia".

    Gameplay: tedious. Stopping and switching between characters to move forward was clunky and took away the high speed action I thought I was going to get from this game coming off SA2. It's genuinely buggier than 06, half the time
    Man do I hate Heroes. It's easily the most overrated game in the series, ask half the fanbase and they'll say it's their favourite game cause "muh nostalgia".

    Gameplay: tedious. Stopping and switching between characters to move forward was clunky and took away the high speed action I thought I was going to get from this game coming off SA2. It's genuinely buggier than 06, half the time my homing attacks just flew straight up and the other half the time I was raging in Rail Canyon at Sonic Wind clipping onto handrails which are grindrails for some reason that would launch me into the abyss while trying to defeat enemies. Speaking of the enemies they take way too many hits to defeat and do nothing to help the game being slow and clunky and lastly the levels are far too long which would be fine if you didn't have to replay them a further three times as reskins of the characters you already beat it as.

    Story: trash. Sandwiched between SA2 and Shadow you would've thought it would have a darker story. Nope, apparently Sonic's for kids now despite always having been marketed towards edgy teens in the past so every second sentence has to be about teamwork and friendship. Team Dark's story was probably the best story apart from the Last Story but it introduced a multitude of plotholes and inconsistencies by bringing Shadow back from the dead. The Last Story was probably the best-written part even though it has "We'll show that creep the real super power of teamwork", ironically. No inconsistencies, no Amy being devoid of personality past "I wanna marry Sonic", no Charmy being an idiot. People say the story is good because it's simple and lighthearted like the classics and sure if it was simple and well-executed like the classics it would be good but it lacked the stoic determination that Classic Sonic exuded and replaced it with Ryan Drummond slowly dying of oxygen starvation because we all know he was breathing in helium the entire time while William Corkery battled a sinus infection and Scott Dreier actually sounded decent. Also the classics weren't lighthearted, they were comical at times with Sonic tapping his foot in impatience but not lighthearted. They were all about an evil dude that trapped animals in robots and tried to wreck the environment to control the world and Sonic trying to stop him. Hell at the end of each classic game they made it look like Eggman died. I don't know about you but I thought Sonic 1's ending was pretty dark with Sonic just standing there watching Eggman's ship explode and fall into that abyss.

    Music: hit and miss. This Machine, What I'm Made Of, Team Chaotix, Power Plant and Bullet Station are all great. The rest can all go get forgotten because that's what they are, forgettable. Except Sonic Heroes and We Can, there's no way I'll forget the horribly repetitive, explicit "this is what the game is about" lyrics.

    Graphics: why. SA2 looked so good for a 2001 game and then three years later they went "hey let's make everything look plastic" probably to promote a toy line or something. I'll leave it at that.

    Fun factor: in the negative range. I don't know which infuriated me more, Sonic not having a spindash, the incessant switching accompanied with painful voice lines, combat being such a pain, my inability to give up despite hating the game because I felt I had to 100% it, having to replay the exact same levels four times or the fact that the final boss was the best part of the game and even that was trash, just less trash than the rest.

    In conclusion, I genuinely enjoyed 06 more than this. If you're still reading this I commend you and your salt tolerance. If anyone ever tells you that Heroes is their favourite Sonic game because it was their childhood sorry but you gotta burst their bubble and get them to take off the nostalgia goggles. Amen.
    Expand
  6. Nov 9, 2022
    4
    Sonic Heroes has a cool concept that's easy to learn, but difficult to master. Unfortunately, it's severely brought down by unfair level design that relies on countless death pits and poor controls. This is loved in the same way as Driver 1 and 2 is. Where old fans imagine how amazing it was all those years ago, while also jabbing at the later entries which are far more refined.
  7. Mar 7, 2023
    4
    Possibly one of the most undercooked Sonic games I've ever played. Between its sub-par graphics (in-game, at least - cutscenes are at par, if not slightly better), railroaded and somewhat janky gameplay, and an entirely uninteresting and inconsequential plot, Sonic Heroes feels like a major step backwards from the Adventure series that came before it.

    To be succinct, I found Sonic
    Possibly one of the most undercooked Sonic games I've ever played. Between its sub-par graphics (in-game, at least - cutscenes are at par, if not slightly better), railroaded and somewhat janky gameplay, and an entirely uninteresting and inconsequential plot, Sonic Heroes feels like a major step backwards from the Adventure series that came before it.

    To be succinct, I found Sonic Heroes to be frustrating, intolerably repetitive, and deeply uninteresting. It seems to have been a low-effort endeavour to profit off of Sonic's legacy. While the Adventure games felt like iconic pinnacles of excellence that aged poorly, Sonic Heroes feels like a once-mediocre game that continues to look worse and worse as time goes on.
    Expand
  8. Aug 9, 2021
    3
    Bad controls, **** levels, frustrating and irritating, bad camera, bad bosses, ****ty especial stages, and I have to repeat the game 4 times. Also the game is very broken and have a lot of errors, is in general a frustrating and not fun experience DONT PLAY IT
  9. Jul 5, 2020
    4
    Советую пройти только один раз за dark и удалить игру. Финальный босс сосет и не стоит 10 часового дрочева.
  10. Oct 4, 2021
    4
    In this game you need to go through the same thing four times. The plot is bad to be honest.
Metascore
66

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 1 out of 7
  1. The action is bewildering and frenetic, the challenge is minimal and the usual camera problems persist, but this is still an exuberantly entertaining game.
  2. 70
    The only way that the game stands apart on the PC is the higher resolution for graphics. A gamepad is a necessity for the full experience but the presentation of the game suffers somewhat due to the complete lack of an instruction manual.
  3. PC Format
    39
    Ridiculously fast, under-developed and frustrating to control. [Christmas 2004, p.119]