User Score
8.5

Generally favorable reviews- based on 1400 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 22, 2019
    9
    Paradoxically, SOMA is a unique example when monsters aren't needed in the horror game, they just interfere and annoy. SOMA the most plot-oriented horror game of whole horror genre.
  2. Sep 22, 2015
    10
    in game content is so amazing: sounds, texts, tons of readable-interactive items, realistic structers... i explore everything on my way and it really makes me go deeper and deeper in this game. atmospher is putting yourself to a prison. fear of unknown is a constant feeling. whole concept feels otherworldy, you lose your sanity step by step... not only with your game character but alsoin game content is so amazing: sounds, texts, tons of readable-interactive items, realistic structers... i explore everything on my way and it really makes me go deeper and deeper in this game. atmospher is putting yourself to a prison. fear of unknown is a constant feeling. whole concept feels otherworldy, you lose your sanity step by step... not only with your game character but also with your own self. this is a game of psychological horror, not a shallow one with simple, reflexive jumpscares... and thats why it is the true horror. it messes with your way of thinking. Expand
  3. Nov 12, 2015
    1
    I thought this game would be scary. Everyone raved about it like they raved about Amnesia, which I tried and found boring. Then I tried this hoping it would be scary, but all I do is play hide and seek. That's all these style of games amount to. A lot of running and hiding and counting to 10.
  4. Nov 14, 2015
    10
    Honest Review... This game is 4x better than I expected. For $30 the graphics are just gorgeous. I'm a huge fan of the Amnesia series, but like an honest fan, I can admit A Machine for Pigs was... pretty stupid... Had the enemies been something else besides pigs the game might have been perfect, but SOMA is a solid accomplishment for Fritctional Games. At first I hated the setting becauseHonest Review... This game is 4x better than I expected. For $30 the graphics are just gorgeous. I'm a huge fan of the Amnesia series, but like an honest fan, I can admit A Machine for Pigs was... pretty stupid... Had the enemies been something else besides pigs the game might have been perfect, but SOMA is a solid accomplishment for Fritctional Games. At first I hated the setting because it just seemed like a microwaved Bioshock clone, but this game is much more than that. In terms of presentation, it definitely sells the idea of being underwater immeasurably more than Bioshock. I demand a little more from my games than the average player in terms of story because I remember the good old days when Ken Levin was creating "Thief" and "System Shock 2," and even though SOMA and those games are completely different animals, on the level of depth and effort put into them, they're equal. SOMA is a slow burn, something you have to let yourself enjoy until you find yourself thinking about it's eerie atmosphere when you're playing something totally unrelated. It has this seriously frightening "Leviathan 1989" feel to it, in the best possible way. There was something charming about that B movie, and SOMA just takes that and runs with it. There's no telling what kind of freak you're listening to when you hear its ghastly gurgling and grunting in the darkness. It could be anything. The monster designs are superb, especially for a $30 game. There is no doubt about that. The only drawback is the extremely slow pace and... Mr. Wan's impossibly complex simulation mission... which is soul sucking... but other than that, I thoroughly enjoyed the experience, definitely way more than I thought I would. My first impression was "Meh," but now it's a favorite; that's a good game. Only titles like the aforementioned "Thief the Dark Project," or "System Shock 2," or the outrageously good "Amnesia the Dark Descent" can stay with you like that. Expand
  5. Oct 4, 2015
    9
    SOMA is an intelligent philosophical, SCI-FI horror game that tackles some big questions, and succeeds.

    Gameplay The gameplay is the standard for a exploration game, but the horror in SOMA is done well, with only few enemies throughout each level, and instead of fighting/killing them, you must try to sneak around them. Also featured heavily is the false scares where you will think an
    SOMA is an intelligent philosophical, SCI-FI horror game that tackles some big questions, and succeeds.

    Gameplay

    The gameplay is the standard for a exploration game, but the horror in SOMA is done well, with only few enemies throughout each level, and instead of fighting/killing them, you must try to sneak around them. Also featured heavily is the false scares where you will think an enemy should be coming but it something else, and these moments add a lot of tension to the game, and is done well.

    Story

    The story in SOMA was exceptionally done, and focuses and big philosophical questions, which can be a hard thing to do. The questions posed were handled intelligently, and by the end of it, and also throughout, I was swirling with thoughts of humanity, and what it truly means to be human. For a game to get to me ponder like that is a feat that IMO earns recognition. The pacing is also well done to, with a good progression flow.

    Graphics/presentation

    The visuals are nice in SOMA, and the aesthetic designs of the environments give off an eerie feel, which sets the tone for the game. The only gripe I had was that the loading could be a bit of an annoyance, with slow downs occurring sometimes, but this didn't hinder my experience too much.

    Overall SOMA is a smart, scary, and Philosophically pondering game that tackles big questions, and does so with great intelligence. Even if you don't like horror games that much such as my self this game is worth a try.
    Expand
  6. May 13, 2017
    8
    SOMA might well be one of the best horror games I've played. It might not have the scare factor of Amnesia: The Dark Descent or the Penumbra games, but of course one can't rate a horror game solely on its horror elements. The story that SOMA tells is well paced and very intriguing. The character dynamics are interesting as well. The subject material isn't anything new, but it's always niceSOMA might well be one of the best horror games I've played. It might not have the scare factor of Amnesia: The Dark Descent or the Penumbra games, but of course one can't rate a horror game solely on its horror elements. The story that SOMA tells is well paced and very intriguing. The character dynamics are interesting as well. The subject material isn't anything new, but it's always nice to have games that are willing to deal with more complex themes. The philosophical elements don't quite reach the level of sophistication as I found in The Talos Principle (another puzzle game with philosophical undertones), but there is still plenty of food for thought.

    The gameplay mechanics are quite solid, and Frictional's unique control scheme does provide an enhanced sense of immersion. I also thought that the puzzles presented were intelligent and arose organically. It seems that some people found the monster encounters tedious or frustrating, however I did not feel this way. I'd say the monster encounters are comparable to the Alien in Alien: Isolation, in that being hit is generally a one-hit kill and small mistakes often lead to your own demise. Like Alien: Isolation, the encounters in SOMA require thorough observation, patience and calculated movements, rather than rash decisions to sprint from harm's way.

    As one would expect from Frictional Games, the atmosphere and environment is masterfully crafted with fantastic sound design and art direction. From a technical standpoint though, there is definitely room for improvement. Low-res textures do pop up fairly often, and it can take a few seconds for textures to load properly upon loading a save. Screen tearing was also quite prevalent, and what vsync options there were seemed to be mostly ineffective. Not to say the game looks bad, but the visuals do sometimes look outdated. Some other minor complaints I have is that the protagonist's tone of voice seems very calm given his predicament, and some of the dialogue can feel somewhat contrived.

    Overall rating - 8.3/10
    Expand
  7. Aug 17, 2016
    9
    One of my favorite horrors of all time - I loved every minute of it even though I was really scared most of the time! The audiovisuals were impressive, too.
  8. ave
    Dec 31, 2017
    8
    I came to Soma with some assumptions from the previous Frictional games (namely Amnesia) - both good and bad.

    First, I really liked the fact that, after establishing your "character" in his "everyday life", the developers screws the player and left him alone to figure out almost... everything. For me Soma is a good sci-fi interactive novel that tries to answer - or at least explore -
    I came to Soma with some assumptions from the previous Frictional games (namely Amnesia) - both good and bad.

    First, I really liked the fact that, after establishing your "character" in his "everyday life", the developers screws the player and left him alone to figure out almost... everything.

    For me Soma is a good sci-fi interactive novel that tries to answer - or at least explore - the ramifications of deep questions about what it is to be human ; not unlike Talos Principle and with winks at popular games like Bioshock.

    And because of that, even if I find the "monsters" kinda scary, they are not really meaningful and more... something to get past in order to further your exploration and understanding of yourself and the situation you're in.

    Many times I wished I started the adventure without them, just to enjoy the journey at my own pace.
    Expand
  9. Oct 13, 2015
    8
    Soma is one of the better horror games to come out in awhile and I am pleased to say that it delivers an engrossing story and atmosphere befitting of the genre.

    Frictional Games, creators of the Penumbra series as well as Amneia: Dark Descent, brings us the story of Simon Jerret, a brain damaged man from Toronto, Canada. What begins as a journey to hopefully heal and survive his
    Soma is one of the better horror games to come out in awhile and I am pleased to say that it delivers an engrossing story and atmosphere befitting of the genre.

    Frictional Games, creators of the Penumbra series as well as Amneia: Dark Descent, brings us the story of Simon Jerret, a brain damaged man from Toronto, Canada. What begins as a journey to hopefully heal and survive his traumatizing experience soon becomes a story of terror and survival under the unexplored oceans of Earth.

    The graphics of Soma aren't ground breaking but they do a good job of showcasing the different environments as you transition from different parts of Pathos II into the depths of the ocean and back again. Seeing the coral formations, sea wildlife, and the aged buildings in disrepair help to immerse the player and give a sense of dread as you slowly realize what is going on in the world. Pipes burst from the walls seeping black ooze onto the floors and machinery. The dim lighting casts eerie shadows onto the walls painting a picture of dread and fear as you walk through the hallways.

    The game does a good job of giving you enough light to see where you are going and what you need to find without having to resort to cheap pitch black areas where you will endlessly grope in hopes of finding your objective like most cheaply made games do. The enemy design is a well blended combination of science fiction meets Lovecraftian horror and befits the world of Pathos II and the unexplored depths of the ocean floor.

    The sound design seems very simple, with music only appearing after objectives are completed or something important to the narrative has happened. It's just you, the sound of your footsteps echoing through the halls, and the occasional blare of a computer or air vent attempting to sound relevant in a dead world. It is odd that sounds appear to be the same during the ocean traveling bits as they are inside the research facility, but doesn't detract from the game too much. The voice acting is hit or miss as the queues between characters sometimes feels flat or out of place. The voice of the main character is probably the best of the cast as he voices his frustrations and concerns within his environment.

    The gameplay is probably what separates this game from many of its competitors. There is no combat whatsoever. At first glance this game may seem similar to Alien:Isolation but the player will quickly learn that no weapons exist for Simon to use. The character can interact with objects found throughout the environment ala Penumbra or Amnesia but there is a lot of clutter that is at odds with the rest of the game. It could be seen that the developers wanted to showcase their physics engine as if this were new technology, but it could be the fault of the game's engine more than an actual design feature since Frictional Games are using the same engine. The segments between each enemy are composed of hiding in the shadows, waiting for an opportunity to pass or using objects to distract them from your position. There is one interesting bit later in the game where your standard duck and hide or throw a bottle in the opposite direction does not work and is refreshing to see at later stages in the game.

    The scare factor will be hit or miss for some. There are a minimal number of jump scares and even these are used to full effect with the game building suspense between encounters or points in the story where it is necessary. Most of the horror will be built with the game's artistic and sound design and your own psyche using the environment to instill a sense of the unknown as to when your next encounter may be. Soma does not pay homage to traditional modes such as extreme violence and gore. You won't find blood spattered all over walls or bodies mutilated beyond belief. There is the occasional headless corpse or blood stains where it is obvious that someone was either hurt or killed in that area. The lack of jump scares may deter some people but if you are a fan of great atmosphere and suspense then Soma will surprise you.

    On a minor note, there is one aspect of this game that is a bit troublesome for some. The choices that you make throughout the game do not impact the narrative and are included more for you as the player to weigh the impact of your decisions, to which there is nothing wrong with, but it would have been fun to see if different choices impacted the story at all. It's a small thing that many have noticed but the overall experience of the game is worth the price.

    Soma was worth the long wait and Frictional Games has proven, again, that they are masterful story tellers and wonderful game designers.
    Expand
  10. Oct 17, 2015
    9
    Pros:
    Very good immersion and atmosphere
    Amazing environments
    Great story and characters

    Cons:
    Sometimes you may get lost or not know what to do (had to look a few things up online)
    At times the monster's AI can seem a bit glued to you which can lower immersion
    Sometimes the physics with objects can be a bit odd
  11. Oct 25, 2015
    9
    Amnesia The Dark Descent a game with great gameplay,great story,great characters.However I personally had a problem with the way Amnesia was showing the game.It was a game with good story but no good cinematic moments.
    But what we have in Soma is a really better version of the Amnesia The Dark Descent.This game has a great story(with a mind **** ending),Great Characters ,Great
    Amnesia The Dark Descent a game with great gameplay,great story,great characters.However I personally had a problem with the way Amnesia was showing the game.It was a game with good story but no good cinematic moments.
    But what we have in Soma is a really better version of the Amnesia The Dark Descent.This game has a great story(with a mind **** ending),Great Characters ,Great gameplay,Great graphic,Great atmosphere,Great Monsters and a good music.And The best thing nobody will fight or argue about this game being the best horror game or best frictional games work.It's a game that you can enjoy without hearing anybody pissing you off with saying this games is the best,or anybody saying this game is the worst.
    What I will start with is the Monsters cause I think this is the best thing about the game.(though I loved the story)This Game's Monsters were different.They thought about how the monsters should be.They can Teleport,They are blind but have a great sense of hearing.It's not like any regular game that have some things or people chasing you.It was good.
    The Story.At first it might look a little cliche but after you come to understand a little about the game you realize how great it is.and the ending was absolutely amazing.It was brilliant.
    Characters were great they were Lovable,Cool and Of course REAL.Not Much to say about them you have to see them to realize.There were 2 main character and one other guy who was kinda important.
    If I have to talk about graphic (which I don't like at all)I can say that it had a really great graphic (that's all I can say!!)
    however about the atmosphere.It had a great one.When you're in the ocean you can feel that you are way down.you can feel that It's cold,It's lonely and very heavy.while it's very calming it's also feels very unsafe(you can also see how beautiful the graphic is).in the stations you can feel that this place is dangerous.(you can also see how beautiful the graphic is)(AGAIN)And of course the horrible feeling when you see the robots and humans.and at the same time the pleasant feeling of seeing an Apocalypse without any ******* Zombie!!
    About The Music,It was a good music.It was a music made for the game.There were Mostly relaxing musics!(you know They weren't Horror or anything you didn't get that feeling!!)
    And about the gameplay!Smooth.I didn't had a single problem with it.the puzzles were good.a little problem with the no inventory thing.(I mean the way Amnesia was)I loved the movement in the ocean.and the freedom in the ocean.you could easily go way to deep in the ocean.I mean if you keep going you will die but you know what I mean!!!!And Also it wasn't too deep.(you know like IGI!!!)
    If I have to compare it to Amnesia,It definitely wasn't at all as scary as Amnesia(Or any other scary game).however It was better in story and graphic and character and I also think it was better in music.(Amnesia was better with the gameplay-This was better with the rest!)
    so if you are in it ONLY because of the gameplay I don't recommend it however if you're in it for the rest totally recommend it and you should definitely play it.
    Expand
  12. Aug 17, 2016
    8
    I was really impressed by another Thomas Grip's child: Amnesia: The Dark Descent. SOMA is something like a continuation of this game but with much more deep story. And I think the story in SOMA is the most great thing in this game. But why 8/10? Because of not being scary. I don't like the deisng of the monsters and their mechanics.
  13. Nov 4, 2015
    10
    Easily the best story in any game I've ever played, Just the moral choices and ideas on life itself make this game amazing. The voice acting, graphics and sound/music were superb and despite not being as scary as the first Amnesia, this game didn't need to be.
  14. Oct 18, 2015
    9
    SOMA over all its not perfect but when it comes to making you feel powerless confused on what to do scared of whats around you it does a Perfect job at making you feel powerless. at times the story makes you feel like a monster to move forward and the suffering you see in the NPC's its a great game I give it a 9 you guys should go try it or take a look at my youtube channel PlayerSOMA over all its not perfect but when it comes to making you feel powerless confused on what to do scared of whats around you it does a Perfect job at making you feel powerless. at times the story makes you feel like a monster to move forward and the suffering you see in the NPC's its a great game I give it a 9 you guys should go try it or take a look at my youtube channel Player Character Theater the story is just over so good its hard to not give this a 9 this is the start of the game so it does not give away to much https://youtu.be/-Zkr0ErvvWY I hope this helps its got a really good story you all should buy game Expand
  15. Dec 3, 2015
    9
    One of the greatest FPS sci-fi horror games (though there are not many of them).
    Super detailed world, stunning atmosphere. I feel like I want to play it again and again just to know all the details.
    It could be 10, but the game lacks of some action and interactivity.
  16. Dec 17, 2015
    9
    Anyone with a taste for deep, meaningful stories shouldn't miss SOMA, a game that will leave you questioning what it means to be long after you've played. As the pro reviewers put it, the greatest horror of SOMA is coming to terms with reality, and it isn't easy.
  17. Dec 22, 2015
    10
    top 10 for me out of the few thousand games i've ever played with. if i had to choose between bioshock infinite (which is a very good game) and soma i would pick the later. it's like the talos principle, just more compact and living. it's not too long, not too short, no boring or frustrating parts. looks great. sound desing is beyond words.
  18. Jan 22, 2016
    9
    SOMA is an absolutely breathtaking trip to the depths of the world. At first I thought we were in deep space, but when a huge hammerhead shark appear I was revived. The pace of the game is beautiful too, yet I feel the scares could be more intense and last for longer. It is not a game very much like Amnesia, that lives on deep psychological horror, but a voyage instead into the depths ofSOMA is an absolutely breathtaking trip to the depths of the world. At first I thought we were in deep space, but when a huge hammerhead shark appear I was revived. The pace of the game is beautiful too, yet I feel the scares could be more intense and last for longer. It is not a game very much like Amnesia, that lives on deep psychological horror, but a voyage instead into the depths of the human mind, raising some incredible thoughts and questions of existence and morality and that for me won the entire gaming experience. The sounds, environments, dialogues, (did I refer sounds) and storytelling clearly survive on it's own. Fans of Amnesia will feel a bit disappointed after expecting it to be as intense as it, but truth being said I was one of those but the gain in psychological involvement and empiricism cut the chase to which won the ranking. It was amazing, truly, to be immersed in an sci-fi experience that did not lack on eerie and horror packed scenes but was also much more than just that. The no lag experience on my pc added to the experience - it flowed almost flawlessly and I am glad I played this on pc instead of in my PS. The cut scenes and dialogues add to the experience of the game and aid you in feeling a sense of belonging, something I somehow always lacked in Amnesia that felt cold all the time (which was obviously their goal). If you played Alien Isolation you will feel it is similar in so many ways to it, even though not as detailed, but what you lose in detail you gain in opportunity to roam around and endlessly explore, something I always love to do. Also sometimes I felt that I missed some door, locker or something due to running away from monsters, which added to the feeling of being able to replay the game and still be awed. Options and moral decisions also play a part in this and added to the psychological thrill. All in all SOMA is an amazing experience, not as scary as Amnesia but it is also so completely different they lack terms to be compared. It is yet one powerful piece of art and should be played with intense openness and respect. Absolutely amazing Frictional. Expand
  19. Feb 14, 2016
    8
    SOMA is an interesting Game.

    As a Game it is pretty decent. The Puzzles aren´t too hard and are most of the time pretty much predictable. For the most time it is find that thing and put it in that other thing. And do not get caught by some evil Monster! The sound, the world itself is, ironicaly, very beautiful and emersive. I do not like comparisons between games, so I will not give
    SOMA is an interesting Game.

    As a Game it is pretty decent. The Puzzles aren´t too hard and are most of the time pretty much predictable. For the most time it is find that thing and put it in that other thing. And do not get caught by some evil Monster!
    The sound, the world itself is, ironicaly, very beautiful and emersive. I do not like comparisons between games, so I will not give examples to other games here. One problem is: If you do not like waiting and looking for every little inch of backstory, then this is not for you.

    The main reason why I personally give this game a high rating is its really awesome story. Maybe for some people it is very dull or something, but for me the story is what makes this game so good.

    You can really feel the tension, the fear to be caught from these machine human hybrid monsters. You gather more and more back information and realize what happened to the crew, what happened to you. This game makes you think what it means to be human. It makes you questioning your sanity and everything you stood for. It begins very low, like you just kill the robot at the beginning without thinking too much about it. But then you realize what you are, and you have to make one decision after another, and one bigger than the other.
    I could talk days about the story. And try to think about what happens after the ending. It could drive you mad.

    All in all. Decent game. Nice graphics and sound. More thinky than scary. And an awesome story for me.
    Expand
  20. Nov 14, 2017
    8
    Интересный сюжет, хочется быстрее игру пройти и узнать чем история закончится. Враги немного приедаются, но не надоедают. Грустная концовка служит призом игроку за прохождение игры. Больше бы таких замечательных игр
  21. Nov 30, 2017
    8
    Soma got interesting and thought provoking plot, great atmosphere and visuals. Gameplay itself is little bit stale especially stealth parts, but I enjoyed Soma a lot although horror is not my favorite genre.
  22. Oct 31, 2015
    10
    You're probably wondering if SOMA is Frictional's recovery from the awful Machine for Pigs... The answer is: yes. It is much better than MfP and just as good as the Dark Descent. It may not be quite as scary as TDD but it's still very scary at parts and definitely a thrilling experience. The game is extremely immersive with amazing sound effects; a must-buy if you like these types ofYou're probably wondering if SOMA is Frictional's recovery from the awful Machine for Pigs... The answer is: yes. It is much better than MfP and just as good as the Dark Descent. It may not be quite as scary as TDD but it's still very scary at parts and definitely a thrilling experience. The game is extremely immersive with amazing sound effects; a must-buy if you like these types of immersive 1st person games or if you liked TDD. Expand
  23. Nov 25, 2015
    9
    not as scary as amnesia maybe, but a better and more interesting story. definitely a worthy successor. production values seem pretty high too, and the voice acting is awesome. overall a very solid game.
  24. Jun 10, 2018
    9
    This is one of those rare games where the great story and atmosphere gets you through. The game play is ok and can feel a little slow at times but the locations and story telling is amazing and this is a must play.
  25. Oct 22, 2015
    10
    Great game, if you love exploring not too complicated puzzles and a great sci-fi story that has you on the edge of your seat the whole time then this game is for you. scary as hell in part do to the fact you can only hide and not kill anything but that just adds to the tension.
  26. Oct 16, 2015
    9
    What a wild ride. Existential crisis philosophy, underwater levels, corrupted robots, this game has the threshold of what a successfull horror game needs to have. The story and voice acting is clearly the strong part, because some of the enemies and the mood set for the environment isn't as good as it was in Amnesia. There were some parts were I couldn't figure out where I was supposed toWhat a wild ride. Existential crisis philosophy, underwater levels, corrupted robots, this game has the threshold of what a successfull horror game needs to have. The story and voice acting is clearly the strong part, because some of the enemies and the mood set for the environment isn't as good as it was in Amnesia. There were some parts were I couldn't figure out where I was supposed to go, so if Frictional would fix that, that'd be great. Expand
  27. Oct 28, 2015
    10
    This is perfect. On every level. THe philosophy questions it raises are just amazing. The gameplay combined with atmosphere is also great. I didn't like the monster parts of the game, because they kept interferring with my bits and pieces of story that I tried to collect. Still, an amazing 100% game.
  28. Nov 30, 2015
    9
    SOMA is the newest game by horror connoisseurs Frictional Games. Yet again, they hit home with this terrifying installment. The only gripe with the game is that sometimes the story telling is a bit muffled, or hard to follow. On another note, this is the scariest game on next gen in its current state. So if you're looking to purchase a game that is a phenomenal play on its own, and whenSOMA is the newest game by horror connoisseurs Frictional Games. Yet again, they hit home with this terrifying installment. The only gripe with the game is that sometimes the story telling is a bit muffled, or hard to follow. On another note, this is the scariest game on next gen in its current state. So if you're looking to purchase a game that is a phenomenal play on its own, and when your friends are huddled around you as well. Then boy does Frictional Games have a game for you. Expand
  29. Mar 18, 2018
    10
    Умный научно-фантастический хоррор! Где есть и наука и фантастика и местам страшно! Глубочайшая атмосфера и интереснейший сюжет! После концовки минут 10 переваривал её...конец и хороший и плохой одновременно! Рекомендую!Умный научно-фантастический хоррор! Где есть и наука и фантастика и местам страшно! Глубочайшая атмосфера и интереснейший сюжет! После концовки минут 10 переваривал её...конец и хороший и плохой одновременно! Рекомендую!
  30. Nov 12, 2015
    8
    Despite some narrative shortcomings---probably because of its heavy theme---SOMA is a unique, philosophically horrifying experience of a humanity which, desperate for survival, lost its way on the avenue of transhumanism.
Metascore
84

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 63 out of 68
  2. Negative: 1 out of 68
  1. Feb 13, 2016
    100
    As with any thoughtful storytelling, Soma works on multiple levels.
  2. Jan 19, 2016
    100
    SOMA is not the horror game I expected out of Frictional, but I don’t care and it doesn’t matter. This is an excellent work of science fiction, not necessarily unique but uniquely told through its skillful use of video game conceits. It’s System Shock 2 for a modern sensibility, BioShock freed of its AAA chains. It’s damn good and, for my money, the most cohesive and ambitious game Frictional’s made so far.
  3. CD-Action
    Dec 16, 2015
    85
    I parted with Soma with the same feeling that came over me while I was watching “Matrix”, “Interstellar” or “Inception”. Once again someone came up with something no one thought of before and took me for an amazing ride into the unknown. [12/2015, p.40]