- Publisher: Activision Value
- Release Date: Nov 14, 2007
- Also On: PlayStation 3, Xbox 360
- Critic score
- Publication
- By date
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Pelit (Finland)Sometimes gore just is not enough. [Feb 2008]
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Soldier of Fortune: Payback has one thing going for it: excessive dismemberment. Everything else is standard stuff for a shooter. Yet, I must admit, that I get a guilty pleasure playing Payback. Though it's not a good game, it's still fun to see body parts fly.
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Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t.
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Stock animation generates the same A.I. moves over and over again. This redundant theme is further exacerbated by the gameplay which, despite changing environments, doesn't differ from mission to mission. It's a matter of taking out the bad guys and moving on. The entire game can be played in a day.
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What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
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For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
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If senseless, over-the-top violence can keep you entertained, you'll be done with the single-player portion in several hours, after which you might want to get into the multiplayer. Yet, this is just another mundane aspect of the game, featuring nothing beyond the traditional deathmatch, CTF and so on.
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This shooter is a painful exercise in pattern memorization plus frustrating trial-and-error gameplay.
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Edge MagazineSoldier of Fortune’s damage model is probably its major selling point and, lamentably, the only thing that makes its combat entertaining. [Feb 2008, p.96]
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PC GamerPayback is a disservice to the Soldier of Fortune franchise, and in no way captures the exciting action of its pedigree. [Feb 2008, p.86]
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PC Zone UKI honestly feel like I should donate some money to charity after having paid for such a nasty little swindle of a game. [Mar 2008, p.76]
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While I make it a goal to play every game I review to completion, there’s just no way that I am going to waste more my life playing this game.
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PC Gamer UKAn utterly atrocious mess. [Feb 2008, p.78]
Awards & Rankings
User score distribution:
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Positive: 29 out of 95
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Mixed: 14 out of 95
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Negative: 52 out of 95
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Nov 28, 2011
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Jun 10, 2013
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Oct 26, 2010