User Score
7.2

Mixed or average reviews- based on 90 Ratings

User score distribution:
  1. Positive: 58 out of 90
  2. Negative: 14 out of 90

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  1. Mar 4, 2023
    5
    Solasta is an RPG based on the Dungeons & Dragons rule set. This makes the turn based battles feel solid for being based on something mature. That is all the good I have to say about this game. The storyline is horribly delivered by scenes full of lousy writing, ugly models, clunky animation and bad voice acting. The random encounters are also horribly balanced. I’ve been pitted against aSolasta is an RPG based on the Dungeons & Dragons rule set. This makes the turn based battles feel solid for being based on something mature. That is all the good I have to say about this game. The storyline is horribly delivered by scenes full of lousy writing, ugly models, clunky animation and bad voice acting. The random encounters are also horribly balanced. I’ve been pitted against a *band* of Remorhaz while travelling between two low level destinations… in a game where there is no such thing as fleeing combat.

    I refuse to give Tactical Adventures lax for "not being AAA". The RPGs I’ve been the most engrossed by in recent years were from small teams. Moreover, the studio has chopped up the game into a plethora of DLCs in a bid to sell us their work at a price it doesn’t deserve, which doesn’t exactly fit with the trope of the passionate indie dev.

    Not recommended.
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  2. Dec 17, 2021
    6
    The reason why I rated this a 6 is a subjective one—it may be more of a 7-8 if you are a seasoned D&D player. As a casual player, the game felt like a tedious grind on default difficulty and nothing like the usual RPG you would expect. Read on for a genuine unbiased review of the game.

    Solasta is an isometric RPG with a fair amount to enjoy for veterans of D&D, but otherwise convoluted
    The reason why I rated this a 6 is a subjective one—it may be more of a 7-8 if you are a seasoned D&D player. As a casual player, the game felt like a tedious grind on default difficulty and nothing like the usual RPG you would expect. Read on for a genuine unbiased review of the game.

    Solasta is an isometric RPG with a fair amount to enjoy for veterans of D&D, but otherwise convoluted and difficult to acclimate to for those who have little to no exposure to classic tabletop RPGs. It is a slow burn with a somewhat steep learning curve for newbies. There is a good amount of depth with the story and a strong emphasis on dialogue, which comes with fully voiced character interactions. The game has a clean interface and good performance overall.

    Sadly, many features in Solasta are clunky. There is no exploration as the game is focused on fast travel and random encounters. The inventory is cumbersome to use. Magical scrolls are useless as they are locked off to most builds. Cover is a joke as enemies get right up in your face in no time. Fights largely boil down to raw damage and luck. Weapons and armour basically don't exist since you use the same ones for the majority of the game. There is a very small pool of skills for each class to use, which easily turns repetitive.

    Overall, I cannot recommend this game to anyone who is not a tabletop RPG fan. On the default "Authentic" difficulty, the enemies do plenty of damage while you often miss. I had to drop the difficulty down to actually enjoy the game. If you would like a more well-rounded and immersive experience, I'd highly suggest Divinity Original Sin instead.
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  3. Dec 17, 2021
    5
    I am actually shocked this game scores as high as it has. It might just be a bias of a small playerbase with a loyal core of fans. I have completed the game and all the side quests in-between.

    1st issue: Itemization, there are so many issues with the items in this game. First and foremost being the lack of them. The best items in the game are crafted, it took me half the game to get my
    I am actually shocked this game scores as high as it has. It might just be a bias of a small playerbase with a loyal core of fans. I have completed the game and all the side quests in-between.

    1st issue: Itemization, there are so many issues with the items in this game. First and foremost being the lack of them. The best items in the game are crafted, it took me half the game to get my first upgraded weapon. Money is almost useless and you can for the most part ignore it. I didn't find a single time I was concerned about running out.

    2nd Issue: Story, its a very meh D&D trope. Nothing great nothing bad.

    3rd Issue: Buggy gameplay. I had several cases where I could not complete an action with no explanation of why. I only had 1 game crash but the randomly not being able to interact with the game part bug and part terrible UI design. There are very few messages in the game to explain if youre making a mistake. You are expected to know D&D 5E Inside and out.

    Conclusion: Its only worth the playthrough if you really enjoy D&D 5E (which I do). I only see the most hardcore of fans doing multiple playthroughs. The story isn't work consideration. I almost would have had more fun with this game if it was just a random fight generator without any story at all. Keep doing fight after fight with new gear and upgrades as you go.
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  4. Jul 31, 2021
    7
    Solasta: Crown of the Magister sin duda es un buen juego, aunque no uno excelente. Uno de los apartados donde más flojea es en la historia, que no está lo suficientemente bien como para ser apasionante, y a veces nuestros personajes dicen cosas incoherentes y sin mucho sentido. Es entretenida y se sigue bien, pero ya. Donde si brilla Solasta es en el diseño de los combates y el interés deSolasta: Crown of the Magister sin duda es un buen juego, aunque no uno excelente. Uno de los apartados donde más flojea es en la historia, que no está lo suficientemente bien como para ser apasionante, y a veces nuestros personajes dicen cosas incoherentes y sin mucho sentido. Es entretenida y se sigue bien, pero ya. Donde si brilla Solasta es en el diseño de los combates y el interés de los mismos: son variados, juegan con muchas distintas opciones, hay variedad de enemigos, etc. Construyéndose sobre las reglas de D&D 5ª Edición (probablemente la mejor hasta el momento) también contamos con bastantes opciones a la hora de crear a nuestra party de personajes y a la hora de desarrollarlos.

    Gráficamente el juego es discreto, cumple pero sin ser maravilloso en ningún sentido, con una ejecución que está bien y un diseño que en muchos sentidos parece fantasía genérica. El sonido está bien, especialmente la música, aunque a veces los actores de doblaje no parecen creerse del todo sus líneas. Y, al menos en mi experiencia, apenas ha tenido algunos bugs menores aquí y allí.

    Por todo, ello, sin duda Solasta es un juego recomendable si te gustan los aspectos más de combate, desarrollo de personajes, etc. de los juegos de rol, quizás algo menos recomendable si lo que te interesa es la historia y el desarrollo de personajes. Un 7,5.
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  5. Jun 6, 2021
    5
    It's meh of a game.

    - Great mechanics, form D&D, but not all of them, so sometimes you just miss some of the things. - Cameras angles are rally bad, in small rooms you can't see, because your vision is blocked by objects. - Animation sometimes works, like I made a team of 4 dwarfs and beards get dis attached from face. -It's kinda funny that one guy voiced all the dwarfs. - Combat
    It's meh of a game.

    - Great mechanics, form D&D, but not all of them, so sometimes you just miss some of the things.
    - Cameras angles are rally bad, in small rooms you can't see, because your vision is blocked by objects.
    - Animation sometimes works, like I made a team of 4 dwarfs and beards get dis attached from face.
    -It's kinda funny that one guy voiced all the dwarfs.
    - Combat Is boring, no flank bonuses, you can fight with one guy that is on the wall for 10-15 minutes, because no one in your party can hit him, even ranger. It's like **** you when your out of arrows, or spells, and there is one last guy somewhere where you can't reach him.
    - Someone dies in your party and is game over, like that char would be so easy to replace.
    - Skill checks are ok.
    - Enemies have better dice rolls xD
    - Game have really nice start, and traveling map with encounters.

    If you played other crpg, this game will not charm you, Baldurs gate 3, divinity 2, or Wasteland 3, are just better and more enjoyable.

    it was for 1$ for xbox pass for a month, so you could try as well, maybe It's just not my taste.
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  6. Jun 11, 2023
    5
    It's a decent game for people like me who likes D&D, it's well ported 5e core rules, races and classes, limited, with more options if you buy the expansion. If you like tactical combat it's a good game.

    But outside tactical combat, the game is lacking in some aspects, graphics are not bad, but expressions and odels are static, your characters don't move the arms or anything, only lips
    It's a decent game for people like me who likes D&D, it's well ported 5e core rules, races and classes, limited, with more options if you buy the expansion. If you like tactical combat it's a good game.

    But outside tactical combat, the game is lacking in some aspects, graphics are not bad, but expressions and odels are static, your characters don't move the arms or anything, only lips in conversation mostly, not very inmersive. Story is decent also, standard adventure, but with limited choices, and just talking to someone or going to places trigger checkpoints in the game that might lock you out of other quest. You only talked to someone and that means you are going to help him it seems, so if it's being molested by other faction, the other faction hates you now.

    They also have a inclusion policy in the game, making you chose your pronoums, I don't think it has real impact on the game, but that's the kind of dumb things that point to issues in the narrative.
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  7. Jun 4, 2022
    6
    Very good D&D 5e game (not a complete licence though). The game feels very pleasant mechanically, very cool 3D map, snappy controls. However the story, setting and design are pretty mediocre. It's hard to play an RPG with a lackluster story...
    Only for D&D fans who ran out of CRPG's.
  8. Dec 29, 2022
    7
    If you are a fan of the combat system in DnD 5e, this game is a must have. However, if you're not, or have no idea what the system is, it's a must-play first.

    Solasta is a roleplaying game based on the Dnd 5e system. Unfortunately, the game doesn't offer any choices in terms of plot, despite being an RPG, there are no side quest activities (you walk up to the board, activate the quest,
    If you are a fan of the combat system in DnD 5e, this game is a must have. However, if you're not, or have no idea what the system is, it's a must-play first.

    Solasta is a roleplaying game based on the Dnd 5e system. Unfortunately, the game doesn't offer any choices in terms of plot, despite being an RPG, there are no side quest activities (you walk up to the board, activate the quest, go to a location where you knock out enemies and loot an item and return to the board), and as for the main story line, you are limited to reading dialogues. The dialogues are not captivating either, and the sentences spoken by team members often don't fit together.

    An example? The team encounters a secret passage.
    Character 1: "It's a secret passage, they escaped that way!"
    Character 2: "The passage must be from the time of the First Empire, interesting."
    Character 3: "This is not the time for history lessons, follow them because they will escape us!"
    Character 4: "They went this way, through a secret passage!"

    Generic comments, nothing more.

    The reputation system is done by force and is unnecessary, there is a lack of ways to use gold, better weapons can only be obtained through crafting.

    The most disturbing and boring system is the one related to travel in the game world. To get to another location, you need to gather the right supplies, then wait for the animation showing the token's journey across the map, sometimes possibly dealing with enemies you encounter. While the first passage of a given route is exciting, because you don't know if you won't encounter traps, obstacles or enemies, subsequent passages become boring. As we increase the levels of our characters, the enemies we encounter will become more and more afraid of us, trying to avoid a fight. So why waste time once again on a journey that takes long minutes of real time, instead of moving us to the chosen location right away? There are teleports, but using them often requires going through several loading screens, and they themselves are deployed quite sparsely.

    The best thing about this game is the combat sytem. It allows us to do a lot, each skirmish can be played differently. There is a mass of spells, skills, magic items, effects, statuses and environmental conditions. And all this we can use as we wish. The opponent casts a flying spell, soars high in the air and attacks us with spells, while we have trouble reaching him, because our team largely consists of melee characters? Well, how about treating him with the spell "Dispel Magic", so that the opponent will fall down and blow himself silly? Or how about a mage casting a flying spell on a fighter and the fighter gets him in his turn? Or will I just use the bow? Or will I cast a fire projectile, hoping that the opponent will no longer be able to sustain the flying spell? Or maybe I'll just teleport him to the vicinity of the monk, and the monk will render him unconscious? As you can see, the possibilities are many.

    Unfortunately, however, we also don't have as many options as when playing a normal DnD session. Sometimes, too, the rules we know from a paper RPG don't apply in the game world (why the hell does torchlight affect vampires the way sunlight does?).

    The rest system is also strange, long rests can only be taken in designated areas, this is especially noticeable during the final mission. Additionally, in the finale, the game ended prematurely for me because the AI decided to focus on the priest, and after he died the game said it was over because I had no way to revive him.

    Despite the fact that I focus on the downside in the review, I still recommend trying this title. The game is very rewarding, and the main classes and their development paths will keep you entertained as you go through the game again.
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  9. Jun 26, 2022
    6
    New mechanics a awesome and game is promising, but the major problem is that the game is in BETA stage. It's a scumbag move from developers to sell this 20% of the game. Don't buy this game until it's finished!
  10. Aug 20, 2023
    7
    It's a game with a lot of potential, despite being made by a small independent and low-budget game company. It definitely earned my respect more than BG3. Of course there are negative things about the game, but you feel that they did the best they could. You should definitely give the game a chance. I expect better things from this game company in the future. I hope they don't break theirIt's a game with a lot of potential, despite being made by a small independent and low-budget game company. It definitely earned my respect more than BG3. Of course there are negative things about the game, but you feel that they did the best they could. You should definitely give the game a chance. I expect better things from this game company in the future. I hope they don't break their own line and do nonsense like Larian. Expand
  11. Jan 31, 2023
    6
    Average/ok d&d rpg game

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Metascore
77

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 33
  2. Negative: 0 out of 33
  1. Jun 5, 2023
    85
    Solasta: Crown of the Magister is a great entry point for those looking to play a D&D-inspired game. The streamlined ruleset makes everything easy to understand and you don’t even have to spend hours creating your character (unless you really, really like to roll your stats until you get certain values). The only thing that I couldn’t get past are the character models, which look absolutely terrible. However, the dungeons, which are designed both horizontally and vertically, as well as some of the ground locations are beautiful and immersive for a D&D campaign. The voice acting is also top-notch most of time, and the same goes for the soundtrack.
  2. Nov 10, 2021
    70
    Overall, Solasta faithfully recreates much of the experience of a fifth edition Dungeons & Dragons adventure with a focus on satisfying combat. It also takes a fresh approach to some of the common tropes, though most of them clearly needed more time and focus to reach their full potential. The game provides an excellent introduction to not only its pen-and-paper counterpart but computer-style role-playing games as well. In the end, Solasta provides a fun, if somewhat short, ride that most will enjoy.
  3. Aug 23, 2021
    60
    SOLASTA: Crown of the Magister has its faults, but still manages to be an enjoyable RPG experience. if you just want a D&D-eqsue dungeon crawler to play through, there are certainly worse options to choose from.