User Score
4.1

Generally unfavorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 4 out of 17
  2. Negative: 11 out of 17

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  1. May 3, 2015
    3
    horror theme games had a tough spot this year, this one is no exeption the whole game feels like it's tryining to imitate other games and fails to do so and the scares and voises are pathetic, to say the least
  2. Jul 16, 2015
    2
    Ugh. Just awful. If you only look at Steam, you might get the idea that this game is the second coming of System Shock 2; nothing could be further from the truth. Abysmal AI, horrible level design, lots of bugs (at least one of which stops the game dead in its tracks), goofy monologues from characters that make no sense half the time, and generally primitive gameplay which pretty muchUgh. Just awful. If you only look at Steam, you might get the idea that this game is the second coming of System Shock 2; nothing could be further from the truth. Abysmal AI, horrible level design, lots of bugs (at least one of which stops the game dead in its tracks), goofy monologues from characters that make no sense half the time, and generally primitive gameplay which pretty much ignores all the great features other developers have come up with over the last decade or more (this game plays like it was made in the 90s, and not in a good way.) Expand
  3. ave
    Feb 4, 2018
    3
    Solaris is an interesting exemple of good intentions that falls short on execution.
Metascore
47

Generally unfavorable reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 3 out of 8
  1. Aug 17, 2015
    25
    The makers of Solarix wanted to follow in the footsteps of System Shock 2 and Dead Space, but the result is just awful.
  2. CD-Action
    Jul 4, 2015
    45
    Pathetic AI and loads of bugs and flaws drag down what was a promising game. [07/2015, p.63]
  3. Jun 4, 2015
    40
    Solarix could bow to the old sci-fi gaming with dignity, but due to the botched artificial intelligence, confusing level design and half-baked ideas it turned into its caricature.