User Score
6.7

Mixed or average reviews- based on 144 Ratings

User score distribution:
  1. Positive: 79 out of 144
  2. Negative: 42 out of 144

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  1. Apr 27, 2020
    7
    In general, I liked the game on... 70%, I guess. Good-looking locations, nice light, good sniper shooting/ballistics(As much as you can say about the game for ordinary people, and not as about some sniper simulator). And in general, a variety of interesting tasks and trials.
    But, there is a remaining 30% of-course. The wild stupidity of some mechanics and game ideas: For example, a game
    In general, I liked the game on... 70%, I guess. Good-looking locations, nice light, good sniper shooting/ballistics(As much as you can say about the game for ordinary people, and not as about some sniper simulator). And in general, a variety of interesting tasks and trials.
    But, there is a remaining 30% of-course. The wild stupidity of some mechanics and game ideas: For example, a game about a sniper implies stealth, but you cannot install a silencer on any secondary weapon, while in other parts of the game there was such an opportunity. Or one of the secondary tasks “to fulfill all contracts without raising an alarm”: If the enemy saw you in the alley, but you killed him and no one noticed, the task failed. If you shot half the soldiers, the second half runs around looking for you, but you lie quietly on the roof of the house far with a gun - the task is not failed. Fu**ng logic #1.
    Oh yes, some of the secondary tasks contradict each other altogether: One may require 10 soldiers to be killed with explosives, and the other - not to kill anyone other than the target of the mission. Fu**ng logic #2(Don't tell me about replying, this only works when each run brings something new to the game, and not when only 1 line in the trials changes).
    Plot: it is here, but since it is a sandbox game, not a company game, and it was made by people completely far from Siberia and Russia, this story is sooooo blurred, mixed up, and again talks about “Evil Russians” with dumb names. Unless without a bear and a vodka. And yet, not so much in the plot as in the narrative, it looks very strange that the game literally stuffs us with the professionalism of the character we play for, but at the same time drops to banal movie cliches: "you need to find out the whole truth", "punish all the guilty people" and of-course "save every innocent in the World".
    Competitors implemented here at 1 out of 10. They all sit exactly to cover the exact man(your target). So there only one per mission and he sit near the target... and it's on every huge location zone.
    Good ideas, good some mechanics, but weak attitude to work.
    And on last mission I faced a very severe bug: The base full with soldiers and couple of snipers... and time to time they all disappear and appear, and it makes pane to aim someone there and not to get a bullet of some "suddenly appeared sniper".
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  2. Nov 23, 2019
    10
    I preordered this game because I’ve played & own most of CIG games (SGW3 being my favorite) and I’m excited to say that this game has evolved substantially over previous offerings, this game has great replay value, maps are huge it plays and feels so smooth the world is beautiful which makes this shooter so immersive.

    SGWC offers five large sandboxes, each with five missions, and in
    I preordered this game because I’ve played & own most of CIG games (SGW3 being my favorite) and I’m excited to say that this game has evolved substantially over previous offerings, this game has great replay value, maps are huge it plays and feels so smooth the world is beautiful which makes this shooter so immersive.

    SGWC offers five large sandboxes, each with five missions, and in these missions you're required to assassinate someone, though sometimes they require the retrieval of some object. It’s a stealth game at heart. So expect a stealth game with gloriously sniper gunplay.

    Importantly SGWC really feels tense when you play. Tension is at the heart of a good stealth game, and SGWC has it in spades. SGWC features both singleplayer campaign and multiplayer mode. I'll give this one a BUY so go get you're self a copy you won't regret it..
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  3. Nov 22, 2019
    10
    Awesome! That's how SGW3 ought to looks like. AI is a bit strange though, sometimes too forgiving, but sometimes very harsh.
  4. Nov 22, 2019
    10
    Super. Gra ciekawa, dobra dynamika i charakter rozgrywki. Wybór broni i zadań na duży plus. Polecam chociaż raz zagrać każdemu.
  5. Nov 22, 2019
    10
    Great game with very satisfying sniping experience with new aiming system. Very nice
  6. Nov 22, 2019
    10
    There are few ignoreable bugs but it's really nice sniping game. Worth to play.
  7. Nov 23, 2019
    9
    Kurwa! Much better this time! MUCH better! Greetings from REAL Siberia!
    Totally worth that money
  8. Nov 29, 2019
    1
    Hi!

    General gameplay idea is fun - liked to be a sniper. Something that works well in this game is sniping - it's fun for sure! But the entire experience is ruined by bugs, dumb AI and unfair mechanics. Examples? AI stands in open and thinks its covered Bullets hits in invisible geometry Enemy snipers spotting you and only way to know that is by an indicator O_o On top of that
    Hi!

    General gameplay idea is fun - liked to be a sniper. Something that works well in this game is sniping - it's fun for sure!

    But the entire experience is ruined by bugs, dumb AI and unfair mechanics.
    Examples?
    AI stands in open and thinks its covered
    Bullets hits in invisible geometry
    Enemy snipers spotting you and only way to know that is by an indicator O_o

    On top of that many of scores here are made by only one review accounts. Looks .. strange...
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  9. Nov 26, 2019
    10
    I really enjoy playing it. Improved AI, many ways of accomplishing - as a sniper, ghost and warrior. Possibility of developing your Seeker and unlocking new gadgets.
    And this price... Love it.
  10. Nov 25, 2019
    10
    I like the complete series. I have the feeling, that they are getting better and better with each game they make. Its far not perfect, but for a CIG Game its good.
    What i like:
    -Only 30€ or as Key around 17-20€. If you see this it could be less or more. -Sniper Gameplay is just great. -A bit gore.(For me to less gore.Could be more) -Good Stealth Gameplay -If you dont want to do it
    I like the complete series. I have the feeling, that they are getting better and better with each game they make. Its far not perfect, but for a CIG Game its good.
    What i like:
    -Only 30€ or as Key around 17-20€. If you see this it could be less or more.
    -Sniper Gameplay is just great.
    -A bit gore.(For me to less gore.Could be more)
    -Good Stealth Gameplay
    -If you dont want to do it stealth you can make it loud. For this there are some other weapons like AK.
    -You can throw stones to distract enemys or lure them.(I do not remember if it was in SGW3 aswell)

    What i not like:
    -Big Point is no Coop. I thought there was one in SGW3 but im not sure. I know there will be a multiplayer but i think this game does not need again multiplayer, because there is not so a big difference between SGW3 and Contracts in the graphics. My opinion is. They should make contracts to a single and coop game and forgett the multiplayer here. Instead they should improve the multiplayer at SGW3. If they have here again a multiplayer, they will split the small multiplayer base again. Than there are 3 Games which will be played in multiplayer. SGW2(which has the best MP for me. The Maps, the weapons and the glitches. It was a epic time. Yes no irony the map bugs on sarajevo or the jungle map was great so much more places to hide. But without the bugs the maps are still better than SGW3), SGW3 and Contracts. I have some friends in my friendlist they still play SGW2. One of them has nearly 3000 hours. And he will not switch to Contracts Multiplayer only because Contracts has now multiplayer. Than i have freinds they play SGW3 Multiplayer a lot. These do not need to switch to Contracts because SGW3 and Contracts look nearly the same. Long text i know. What i want to say. Do not make a multiplayer here instead of this make a coop and improve multiplayer in SGW3.
    -The anti cheat could be better(I know here is no MP at the moment but there are lot of hackers at the other 2 parts so they will be here too if they do not add a good anti cheat)!
    -No Openworld. Many guys like,that they are going back to a mission design an not a open world. But i liked the open world more. Here in that game i can live with it because it is a mix. My wish is that they make open world again in next game but improved. Bigger world with better design. It does not need to be so big like Ghost Recon Wildlands. But more different areas like Wildlands. I mean a mix here a snow area, there a jungle, there a mountain or rocky area, and somewhere a bigger city where you maybe could hide and shoot from a skyscraper. A big city would bring us a new way to kill people. Maybe you get the contract to search and kill someone in the city. That would be interesting if you get a picture of the person and a area where he is around or informations if someone saw him at a a specific building. Than you need to follow him. Find out If he is really that guy and try to kill him without beeing seen. I know something similar is here in that game, but not like i that.
    -Graphics. They are not so bad but no really improvement to SGW3.
    -The time they released the game. Its not the perfect time. At the moment many guys playing call of duty.
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  11. Dec 7, 2019
    8
    Great game interesting mechanics only let down was the sometimes getting stuck on a ledge and not being able to walk over it.

    But overall couldn't put it down was a good fun.
  12. Dec 2, 2019
    8
    I really like this game. The pacing is great. Took a little while to get used to the new sniping wind mechanics etc but once you've got it down it's a tonne of fun. Honestly I'm having much more fun with this game than any recent Call of Duty game. I think it's the fact that you can take your time and be sneaky that makes me like it much more. Each level has many different ways to approachI really like this game. The pacing is great. Took a little while to get used to the new sniping wind mechanics etc but once you've got it down it's a tonne of fun. Honestly I'm having much more fun with this game than any recent Call of Duty game. I think it's the fact that you can take your time and be sneaky that makes me like it much more. Each level has many different ways to approach the missions. Highly recommended to anyone who likes FPS games / Sniper games. Expand
  13. Apr 13, 2020
    4
    I cannot fathom how anyone can call this game fun or good. It really is a crying shame that this franchise has evolved into something that is a shell of what a Sniping game used to be. I've owned every game in this franchise and it has gotten worse with every single installment. The new things that are in this game are on paper great but nothing works. There so many inconsistencies itI cannot fathom how anyone can call this game fun or good. It really is a crying shame that this franchise has evolved into something that is a shell of what a Sniping game used to be. I've owned every game in this franchise and it has gotten worse with every single installment. The new things that are in this game are on paper great but nothing works. There so many inconsistencies it feels like a joke. If you just want to blast away like your on set for Arnold's Commando it's fine but when you want to sneak around, take long shots and be clever you run face first into a wall over and over. There are 5 missions in the single player campaign.... 5. Enemies are dumb as **** invisible, some are invincible unless you use a .50 cal sniper, Secondary rifles/weapons can't be suppressed so you can't use them, You can't aim your secondary weapons without having a stroke for some reason, chain kills only work half the time, semi-automatic rifles have a firing delay that makes them as slow as bolt-action rifles when firing rapidly, The Checkpoint saving system is triggered by waypoints on the map so you can complete objectives, get away then die and you have to do the entire objective over again because you ran another way out of the place, You do the same **** every mission, Gravity an wind means there's a 5 cm drop on shoots taken from a distance of 20 meters and there is ALWAYS winds above 6 m/s, movement is the slowest and clunkiest it has ever been, Stealthing is so slow and boring you just run past everybody because the AI is retarded, platforming is clunky and not needed when it makes the main character moan like he's being mounted by a donkey every time he grabs a ledge. And mainly the tagging system is the most idiotic I've experienced. You need to equip your binoculars for that and switch between your scope on your rifle and the binoculars..... Why on earth do you need the bino when you can zoom the same in your scope and it is your mask that does the tagging? You are wasting almost hours of swapping between weapons all the time because the binoculars has to do the tagging of enemies witch is a necessity.

    There are good parts like the gunplay in general other than pistols only sometimes doing damage, the look of the game is nice and clean, the amount of weapons and gadgets is fine and I like the story and setting of the game. But my gosh is it boring and everything feels like a chore to do. The new challenges is OK to have in the missions/contracts but most of them are so pointless and just means you have to go full Rambo afterwards. This franchise is done. It didn't need to be perfect or eve close but it's taking its mouth so full it's choking on itself.
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  14. Nov 22, 2019
    1
    Terrible gameplay.
    Awful dated graphics.
    Awful Movements/Climbing
    The Tutorial is a Joke
    Empty world
    Awful A.I.
    Awful camera movements

    Utterly Utterly BORING.

    DO NOT BUY.!!!
  15. Nov 24, 2019
    10
    I give a shot this game and it was great and better than previous sniper ghost warrior series btw I like SGW2

    graphics is great Ai is pretty fine but I played on the deadeye mode 5 challenging open-world there's also snipers and rival snipers(for bounty hunt) the funny moment put 5 trap mines, then let the target step it and boom lol and AWESOME BALLISTIC MASK The Future Is Now
    I give a shot this game and it was great and better than previous sniper ghost warrior series btw I like SGW2

    graphics is great
    Ai is pretty fine but I played on the deadeye mode
    5 challenging open-world
    there's also snipers and rival snipers(for bounty hunt)
    the funny moment put 5 trap mines, then let the target step it and boom lol
    and AWESOME BALLISTIC MASK
    The Future Is Now Old Man!

    I hope they add more challenging open-world maps and new weapons and gadgets in this game

    Totally worth for money and you won't regret it.

    and ignore that magpie666
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  16. Nov 29, 2019
    0
    I was really hyped for this game , it's a shame it's total trash compared to SGW3 which I loved to 100%
  17. Nov 25, 2019
    10
    When CIG announced this game everybody thought that's gonna be the last nail in the coffin of this company. But now I realize this game is salvation for them.
    Great game, great price.
  18. Nov 30, 2019
    2
    Awful head bob + temporal AA makes everything go blurry all the time. Can't disable either. Completely unplayable.
  19. Jan 11, 2020
    10
    The definitive sandbox sniper experience. Very satisfying game. Minor bugs that don't spoil the game. Would be great if you could switch off the wind indicator on the hardest dificulty. Made it too easy. I got over 50 hours achieving 100% on all maps and all Steam achievements.
  20. Dec 17, 2019
    1
    I found the last game infinitely more playable and enjoyable. This ones fiddly interface with a weird weapons HUD, horrible weapons handling, more key combinations than your average piano and an odd ball ranged aiming system, that was hard to grasp, simply fell flat. Its also loaded down by in game bugs, some of which are a real nightmare and a dim witted AI.

    The checkpoint based save
    I found the last game infinitely more playable and enjoyable. This ones fiddly interface with a weird weapons HUD, horrible weapons handling, more key combinations than your average piano and an odd ball ranged aiming system, that was hard to grasp, simply fell flat. Its also loaded down by in game bugs, some of which are a real nightmare and a dim witted AI.

    The checkpoint based save system is just as horrible in a game with this degree of problems not to mention difficulty.

    Didn't like the anti Russian vibe either which was reminiscent of the tedious nonsense spouted by the US's generally moronic dishonest MSM and elements of its political establishment.

    On the upside this game is pretty enough but as we know good looks will only take you so far. For me a disappointment on many fronts, which is a shame, as I do like the Sniper franchise.

    My advice try the older games in this franchise they are simply better, more accessibible and less frustrating.
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  21. May 29, 2020
    3
    Its just another bad Ghost Warrior game, like all previous. It's EXTREMELY boring.
    No any interesting mechanics. You know, im kinda tired of gameplay, which was introduced almost ten years ago in FC3: im tired of throwing rocks, making stealth kills so that a person who stands in 5 meters doesnt hear any noises.
    Missions are now just bunch of tasks, it really look like hitman, but still
    Its just another bad Ghost Warrior game, like all previous. It's EXTREMELY boring.
    No any interesting mechanics. You know, im kinda tired of gameplay, which was introduced almost ten years ago in FC3: im tired of throwing rocks, making stealth kills so that a person who stands in 5 meters doesnt hear any noises.
    Missions are now just bunch of tasks, it really look like hitman, but still dont give you really unique locations which you enjoy to explore, dont give you a real reasons to replay the mission.
    Very few content, including just several rifles and secondary guns. Different bullets mechanic is not that impressive, it doesnt save the day.
    Aiming system was meant to be very realistics, with a wind influencing on trajectory of the bullet, physics of falling on distance...tbh even Battlefield 3 could offer you better sniper experience. In this game its made so casual, that there even no joy to kill enemies. Moreover, i was laughing lot, when i found out...that in the BUILDING wind INFLUENCE ON THE TRAJECTORY OF YOUR BULLET. You guys even didnt work on such things, is there anything left to discuss?
    Yes, still there are some. Like very dumb AI: imagine the patrol. There are two guys standing. You making a kill of the first one. What the other guy should do, when he understand there is a sniper?
    HE IS SLOWLY CROUCHING AND LOOKING FOR THE ENEMY. Its NOT ALWAYS the case, when your enemies firstly taking cover, and only then searching for you. Btw they will find you even if you are hiding in 500 meters and will shoot you back.
    And yeah, slow motion in this game really sucks. It doesnt stand even close to what Sniper Elite offers. Its just a flying bullet and a death of an enemy with a level of action like in CS:GO. Its not interesting at all to watch on this, so i even turned it off in settings.
    Any pros? Maybe graphics is good. I think this is all what positive i found in Sniper Ghost Warrior Contracts.
    All-in-all, the game is really poor on both mechanics and experience. Locations are not interesting to explore, mechanics are not interesting to experiment with. It feels like a mini-game of Far Cry 5.
    I dont recommend this to buy and dont recommend those devs to make a fifth trial on sniper ghost warrior. Will you ever understand, that this is not what you can do the best?
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  22. Apr 16, 2020
    3
    Developers/Company: "Meh, close enough, I'm tired of working on this"

    In general this game is average at best. The use of CryEngine and trying to make this game to be a Triple-A game is just that; a try. I don't make video games and can imagine the creative process and development take time and at the end of the day you need to make money as a company... BUT this game cut a bunch of
    Developers/Company: "Meh, close enough, I'm tired of working on this"

    In general this game is average at best. The use of CryEngine and trying to make this game to be a Triple-A game is just that; a try. I don't make video games and can imagine the creative process and development take time and at the end of the day you need to make money as a company... BUT this game cut a bunch of corners to make it out the door and the experience is far from great. It's like they wanted to make FarCry for sniping but basically just sh*t the bed.

    First, the Pros:
    - The sniping feels good, you get a silenced rifle from the start and don't have to worry that you need to upgrade to it like in various other games. You need to adjust for wind and distance, hold your breath, and the gratuitous kill cam will be your reward for patience.
    - Main missions along with challenges, rivals and bounties help add play time for the completion-ists out there.
    - Fast travel in the map is useful but limited

    Cons:
    - Good lord are there many bugs I've experienced: NPCs floating mid air, falling between two things and can't get out, placing C4 and then can't get your weapons back cause system thinks you're still placing C4, you complete an objective in a mission and then that objective is still on the screen and marked for you to complete, ... the list goes on
    - The save system: plain sucks. This is basically checkpoints, find the right one and you can save. This isn't some old limited system that requires a memory card. The user should either be allowed to save anywhere or be able to load from some list of recent (checkpoint) saves. This bit me quite hard a few times as I was trying to finish a mission a certain way (like using only a knife or not setting off alarms). I messed something up and reloaded last checkpoint and found myself halfway across the map once and the other finding out that my mistake was retained and I basically would have to redo the mission.
    - For some reason your secondary weapon and sidearm are not silenced from the get go.
    - Upgrade system is available but the upgrades don't seem linear. The upgrades are decent.
    - The scripted events are pretty painful; to trigger them you have to take a very specific path like enter through a specific door or else the guards don't move. There are multiple ways to achieve goals so that is great but when the guards are standing somewhere and you want them to move you have to go around the other side of the building climbing here and there so that you trigger the scripted event and can get to the objective.
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  23. Dec 1, 2019
    8
    Well, I'm satisfied. Generally I bought this game for sniping experience, and I've got much more than wanted. Every next map gave bigger difficulty of shots, every location had many interesting places, and with my way "HS everyone" this game often was simply disgusting, yet satisfying. What was good for me, the game didn't lose in comparison with "Dark Souls" series or Monster Hunter:Well, I'm satisfied. Generally I bought this game for sniping experience, and I've got much more than wanted. Every next map gave bigger difficulty of shots, every location had many interesting places, and with my way "HS everyone" this game often was simply disgusting, yet satisfying. What was good for me, the game didn't lose in comparison with "Dark Souls" series or Monster Hunter: World in strategic way of clearing objectives. I played those games in a short period of time, and SGW was simply nice puzzle sometimes. Graphics good, too much intestines( but thats my opinion), cutscene after good shot is best.
    Disadvantages are in my opinion bugs, like important item disappearing (need to reload game), some challenges are contradictory (so completing every in a single run is a dream), and "skill tree" called development is in many cases like "every idea that comes to your mind". Symmetry is nice, but in case of development ideas should be practical. This is a sniping game, i don't see any purpose in leaving bombs behind me, or making explosions, or sneaking for 5 minutes to be spotted by some camera, or drone and "oh shi#!".
    And at the end of the game there's a surprise (on steam there's achievment "finish 24 contracts"), you might be left blank faced.
    As I said, for me it was "One man army" experience, and it felt good. Completing game without reading tutorials and thinking about development tree should take around 15 hours, but thats just first try looking into every pixel of the map.
    Afterwards I can see many possible development routes for this game, because its pretty realistic in my opinion. Maybe some events like time challenge available for a week with special guns to win?
    And some global tests with grades pinned to your account would be nice. Rankings, that's my must have in this game.
    Have fun
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  24. Dec 2, 2019
    9
    Not had so much fun since 'Crysis' or 'Hidden and Dangerous'. Kind of a mix between the two. Really has captured my attention. Requires some strategy and thinking, stealth is needed. Some reviews mention there is less emphasis on sniping and you feel like you need to just run into a battle, guns blazing. That is part of the game, to resist this and have patience to work out a strategy,Not had so much fun since 'Crysis' or 'Hidden and Dangerous'. Kind of a mix between the two. Really has captured my attention. Requires some strategy and thinking, stealth is needed. Some reviews mention there is less emphasis on sniping and you feel like you need to just run into a battle, guns blazing. That is part of the game, to resist this and have patience to work out a strategy, remain undetected. I didn't understand the money and contracts until my 3rd mission because I was that involved in the game. The money you accumulate can be used on a wealth of upgrades that increase your abilities, from drones to more advance moves, weapon upgrades to your mask upgrades. The mask plays a big part in the game giving you a technological advantage along with your suit (Crysis influenced). The mission video intros and well produced and add to the story. Give the game a little time and play with patience.... a real gem will be presented. Expand
  25. Feb 6, 2020
    10
    Amazing game, love it! Playing with contrcts and without openworld is what im prefer. Cant wait for next chapter.
  26. Feb 15, 2021
    0
    Easily the most bugged game I have ever played. The errors are so numerous is just plain not worth playing, you can get stuck on a railroad tie, die from shooting a man in the head from a certain window, your gadgets fail to work, the sound gets supper glitchy and you can shoot through enemies.
  27. May 6, 2021
    1
    Just awful gameplay and just play boring no idea why there is a number 2 it was such a waste of money and I got it on a deal my aswell play sniper elite as there are much better games
  28. Jul 5, 2023
    6
    М-м-м, клюква… По серии игра похожа на 3 часть — а это мне не очень по душе, мне нравится больше первые две части.
    Тут много багов, но основные я поставлю в плюсы так как они сильно упростили мне игру, а это мне нравиться. Первый это деньги и остальные денежные эквиваленты: когда набрали много денег, вы можете сразу разблокировать все улучшения, просто перезагружая игру (выключая,
    М-м-м, клюква… По серии игра похожа на 3 часть — а это мне не очень по душе, мне нравится больше первые две части.
    Тут много багов, но основные я поставлю в плюсы так как они сильно упростили мне игру, а это мне нравиться. Первый это деньги и остальные денежные эквиваленты: когда набрали много денег, вы можете сразу разблокировать все улучшения, просто перезагружая игру (выключая, включая) — значения восстановятся.
    Второй баг — если хотите по быстрому сбросить обнаружение, очистить карту от трупов, сохранить отключённые турели, то обязательно идите на точку сохранения и загружайтесь с неё. Это удалит трупы, враги НЕ восстановятся и сбросит обнаружение.
    Но есть баг из-за которого часто не срабатывают точки сохранения. Также отключённые турели вас замечают, если встанете перед дулом и в конкретных местах на каждой карте, кроме первой и тренировки, значки врагов не сохраняются. То есть когда биноклем или масочным визором вы обозначаете врага, значок этот не сохраняется а исчезает. И визор от этого постоянно блямкает.
    6.6/10 чуть лучше 3 части.
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  29. Jan 3, 2020
    6
    This review contains spoilers, click expand to view. The problem is that it is very short and boring and the previous part was better and interesting Expand
  30. May 14, 2021
    7
    In the first step to completing a puzzle, I realized how to solve it. The method that is even needed to create a puzzle in the beginning.
    The way the creators of this series found it and have not been able to implement it or have not yet managed to discover it to provide an attractive game for their users.
    Join me, Mohammad Bagherifar, in reviewing the SGWContracts game ... At first
    In the first step to completing a puzzle, I realized how to solve it. The method that is even needed to create a puzzle in the beginning.
    The way the creators of this series found it and have not been able to implement it or have not yet managed to discover it to provide an attractive game for their users.
    Join me, Mohammad Bagherifar, in reviewing the SGWContracts game ...

    At first glance, the game made with the CRYENGINE engine, such a graphic is not so attractive.
    Because usually first-person games have to have much better graphics than third-person games.
    If we saw such graphics in the Sniper Elit series, it would be 100% very positive.
    But neither here nor there we seek to challenge

    Like the previous series, this game has a very faint story and is just an excuse to complete missions.
    The story and characterization are so weak that when you finish the game you do not even remember the name of one of the game's characters.

    Perhaps the user's biggest mistake is telling the story that it is not so important. But note that this is the story that makes you continue the game to realize what happens at the end.

    The gameplay is at a good level. To the extent that the creators did well of what we expected from a sniper title, they even slightly changed it from arcade to simulation.

    In terms of bugs, the game is in good condition, it can not be said that it does not have bugs, but its bugs do not stop you from continuing the game.

    And aside from all this, the main positive point of this title is progress.
    Its significant improvement over the previous version of the series (SGW 3) in terms of graphics, gameplay and story.

    positive points :
    1. Significant improvements over the previous version
    2. Attractive gameplay
    3. There are no nerve bugs

    cons :
    1. Lack of interesting story
    2. Soulless graphics
    3. Very poor characterization
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  31. Jan 7, 2021
    9
    Really nice game. It's a true sniper game. I'm personally a 'sniper elite fan', but this one take in consideration the wind, which make the game more realistic, and harder. It has a 'hitman' mood.
    You have to fulfill contracts (obviously) and challenges through big map. You cannot rush into the game. You have to take your time and move sometime (it helps to make automatic save). Enjoy.
  32. Jul 13, 2022
    7
    S:GW Contracts is a good semi-open world sniping fps game. The game has quite a few things going for it but it also has few flaws which are visible.

    Mainly the flaws are pretty poor optimisation and very dumb AI. There were times where squad of enemies would patrol area and if one of them were to spot me and shoot me the rest wouldn't even react which was completely shattering the
    S:GW Contracts is a good semi-open world sniping fps game. The game has quite a few things going for it but it also has few flaws which are visible.

    Mainly the flaws are pretty poor optimisation and very dumb AI. There were times where squad of enemies would patrol area and if one of them were to spot me and shoot me the rest wouldn't even react which was completely shattering the immersion. Frequently enemies react as a hive mind which is frustrating because it either causes you to restart or go through the rest of the mission loud. Often animations feel a bit stiff or clunky. The fall damage works inconsistently. Additionaly checkpoints are rather punishing and often will force you to play the task you've already completed all over again. And while these flaws may not sound like that big of a deal they do get annoying.

    There are many positives. It's unique game that fully commits to an idea of a elite mercenary sniper doing high risk jobs in different, often rural places. The sniping feels great. There's a lot of choice when it comes to your equipment for snipers, pistols, rifles, shotguns etc. There is also upgrades which aren't something completely new but they are satisfying and worth using since it gives you more tools to play around with. The game looks pretty good and locations you are placed in often are very well designed in both looks and how they play. The game allows you to fully customize your playstyle as you are never told directly how to act in a mission. All of the decisions of approach are fully made by the player which allows for creativity and helps adjust players when they first come into the game. It also adds replayability which was really lacking in previous entries of S:GW. Overall very solid game with some inconveniences that unfortunately are visible in the product but aren't the dealbreakers.

    The game is worth recommending to a person which enjoys stealth and fps games.
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  33. May 6, 2021
    7
    The story is awful, the voice acting is mediocre at best but flat out bad at worst, but the gameplay is surprisingly fun. It's very open. Not on a certain scale of MGSV, but still open. Guns feel very impactful leaving behind dismembered enemies and tons of blood, which, the details in that regard are done very well in this game. Better than most modern games. My only main complaint isThe story is awful, the voice acting is mediocre at best but flat out bad at worst, but the gameplay is surprisingly fun. It's very open. Not on a certain scale of MGSV, but still open. Guns feel very impactful leaving behind dismembered enemies and tons of blood, which, the details in that regard are done very well in this game. Better than most modern games. My only main complaint is it's length. This game is only around 8 - 10 hours long. That might not sound too short, but there's only 4 or 5 levels. And you can only do so much on those levels before it gets repetitive. Hopefully SGW:C2 will improve upon this.

    With all that out of the way, would I recommend this? Mostly. If you like Sniper Elite, big yes. If you just want a shooter to play for no particular reason, I'd still give it a go. The game is fun, and that's mostly all that matters in some cases. I would not play this for it's story or dialogue however, because it's genuinely awful, especially most of the voice acting. As for the console versions, stay far away from them! They suffer from abysmal performance, visuals, controls, and loading times! It's really bad all around on console! Don't touch those versions!
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  34. Jun 4, 2021
    9
    Great Game play... Sniper Ghost Warrior 3 has disappointed me but this game satisfied me. Giving 9 Stars as Map is not Clear with where is bounty mission and other missions and also lots of confusions are there like how to unlock 3rd bullet slot. Unable to enter in a contract to complete leftover missions. After all Great Graphics and Great game play... Thanks
  35. Aug 20, 2021
    9
    Very good game. Best of the genre for me. Challenging and realistic environment and puzzles and the gameplay and controls worked great. Inventory management and upgrades were a little wonky and could be better but still very usable. Great graphics and runs well.
  36. Aug 13, 2023
    9
    SGW Contracts 1 is still a good stealth sniper game in 2023. Not too difficult but not too easy either. A good balance of difficulty to be challenged but also to have some relaxed fun and even for non-genre players well playable. The Skillsystem isn´t very challenging and weapon/Item selection is manageable but large enough for some variety in the approach to the contracts.

    The graphics
    SGW Contracts 1 is still a good stealth sniper game in 2023. Not too difficult but not too easy either. A good balance of difficulty to be challenged but also to have some relaxed fun and even for non-genre players well playable. The Skillsystem isn´t very challenging and weapon/Item selection is manageable but large enough for some variety in the approach to the contracts.

    The graphics are really pretty and the performance is good, even in 2023. The only drawback of the CryEngine is the lack of anti-aliasing on objects that are more than 10 meters away. The optional challenges and collectibles, or optional bounty hunts per mission bring additional excitement and motivation to play a contract more then one time. I will definitly buy Contacts 2 at times.

    This game is currently worth a maximum of 15-20 EUR in 2023.
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  37. Mar 13, 2022
    6
    Score: 6.3

    Meh, expected an Hitman like experience, never got it.
    Prefer Sniper Elite 4 to this one
  38. Jan 27, 2022
    5
    This review contains spoilers, click expand to view. dddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd Expand
  39. Apr 8, 2023
    3
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
Metascore
71

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 27
  2. Negative: 0 out of 27
  1. Mar 2, 2020
    75
    Contracts is a signal to the world that the Sniper Ghost Warrior franchise is no longer content on being a niche title. It is coming for the stealth big boys.
  2. Jan 13, 2020
    75
    At its core Sniper Ghost Warrior: Contracts is a challenging, but fundamentally well-balanced sniping FPS, but the mask was supposed to be the thing that empowered the character and made them more than a match for the armies they’re up against — I just can’t understand why the developers didn’t let me choose how to use it, rather than forcing annoying limits upon me.
  3. Dec 19, 2019
    65
    Sniper Ghost Warrior Contract’s action scenes and freeroamed maps are overshadowed but better action games, but it’s snipping mechanics are competent enough.