Wow what an overhyped game.I saw some payed promos on YT and was a bit hyped.After some hours into the nothing but disappointment remains.Lets look into the details:
Visuals:Yes the game got a unique look.Or maybe not unique but you dont see this style not that often.Its a futuristic/cyberpunk-artstyle.Looks ok.But for the most part the game looks not that great.Especially in the fightsWow what an overhyped game.I saw some payed promos on YT and was a bit hyped.After some hours into the nothing but disappointment remains.Lets look into the details:
Visuals:Yes the game got a unique look.Or maybe not unique but you dont see this style not that often.Its a futuristic/cyberpunk-artstyle.Looks ok.But for the most part the game looks not that great.Especially in the fights it looks kinda bad.I played a lot of the classic PS2 strategic-RPGs like Stellar Deus.They looked more unique and they hold up to this day.When i compare Bedlam to these games i think the devs did an ok job but is this enough?
Sound:Wow, really nothing shines here.The weaponsounds suck.They are generic and dont have any impact.Is there a theme, a backround music?I dont think so.I demand more when a game sucks when it comes to visuals.You can do so much things with the sound to make the player forget that everything else suckz.But here?Nothing!
Gameplay:Ok, visuals suck, sound suck, what about the core mechanics?In 2015/2016 i demand more compared to the old PS2 strategic titles of this genre.Even on PC the genre evolved quite a bit.You have games like Jagged Alliance on the throne of the genre and here comes a game that looks not great with a bad sound assets and......a shallow gameplay.That describes the gameplay pretty accurate, its shallow.You cant equip weapons, different armor or do research.You start out with **** soldiers, cant equip anything.You cant adapt your own play because of the very limited supply of fighters.The healing takes FOREVER and everyone dies far too quickly.And here comes the cavalry, the fanboys, i know you guys.You say "but it is meant to be a hard game".Yes, a hard game, not a stupid one.The enemy will rush you cause hey, hey have nothing to lose.They die, no one cares while your healing takes weeks and you will encounter enemys every 1-3 days.The enemy will often dont use cover, instead the braindead AI will rush you, often instakill 1 guy per fight.Sometimes you awayteam will start the map seperated.Think about that.You start your mission and 1 or 2 guys stand in the other corner of the map and between your 2 groups are enemys.This is unfair, youll lose guys in this situation because the devs made it so so you have a feeling of "wow this is hard".Nope, not hard, unfair.A big disapointment are the encounters.You can choose what to do but wow, youll get no infos about what is going on.It will say "you found X, what will you do" and you can choose options.That is so random and its not appealing to me, im sorry.
Conclusion:From a technical point this game is ok at best.THe gameplay is shallow and unfair.No customization and soldiers that die in a second and you are not interested in them.Wow, what a boring game, i had fun for 5 minutes.The only upside:No bugs.A game that bores me so quickly deserves a 4.You can compare this game to FTL.That was much more fun with more customization.Buy that, not Bedlam or how i call it:Badlame.… Expand