Metascore
63

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 24
  2. Negative: 3 out of 24
  1. Oct 29, 2015
    70
    Skyhill shines during random events, as the developers created many tricky, unique situations that will force you to make some very tough choices.
  2. Oct 6, 2015
    70
    When you get right down to the core of it, see how the elements work in your favour or conspire against you, Skyhill admirably creates this tense game of hubris and courage, one that never lets up until you escape or, far more likely, die.
  3. Oct 14, 2015
    67
    The idea behind Skyhill is interesting, but the execution fails to deliver something that really show the potential of this concept. Still, it isn't a bad game, and it'll be worth your time if you're ok with its repetitive nature.
  4. Nov 2, 2015
    65
    Skyhill is a decent way to kill a few hours.
  5. Oct 12, 2015
    65
    While entertaining for the most part then, Skyhill’s ease of play and encouragingly gentle roguelike mechanics are not quite enough to allow the game to reach the ambitious heights of the structure that it takes as its namesake.
  6. Dec 9, 2015
    60
    Ultimately, whether you play Skyhill once or a hundred times, there is little chance of becoming a better player, and there’s zero chance of seeing something new along the way.
  7. Nov 25, 2015
    60
    Skyhill won't blow your mind with amazing graphics, but interesting gameplay idea is enough for few hours and few approaches. The spell is broken when we finally reach the ground floor. The game offers multiple endings, but it's hard to force yourself to try and find then.
  8. Oct 19, 2015
    60
    So.. Is the game a massive flop?….No. It just needs tweaking slightly in the right areas and given a patch or two to unlock it’s true potential.
  9. Oct 19, 2015
    60
    A short, sharp, back-to-basics roguelike which will amuse for a couple of hours.
  10. Oct 15, 2015
    60
    It may not have the depth of some of its genre, it makes up for it with the approachable gameplay and plentiful replay value.
  11. Oct 6, 2015
    60
    Flawed in a lot of ways and with some ideas that don't seem fully fleshed out, but a gorgeous and idly entertaining roguelike romp nonetheless.
  12. Oct 12, 2015
    55
    A roguelike survival game that sadly squanders its potential with a general lack of variety.
  13. Game World Navigator Magazine
    Nov 11, 2015
    53
    Fancy Skyhill hotel turned out to be a roach motel. [Issue#203, p.76]
  14. Dec 29, 2015
    50
    Ultimately, Skyhill is best played in short doses, well past bedtime. Its psychological strengths are enhanced, while its more soporific mechanics become less vexing.
  15. Dec 11, 2015
    50
    It’s what we define as a guilty pleasure but a rather pernicious one. It is extremely simplistic with a rudimentary crafting and looting system, which on the same time is complex enough to hook you in for some hours without even noticing.
  16. Nov 13, 2015
    50
    Skyhill is the umpteenth post-apocalyptic survival with a horror tone that lands on Steam. This time we’ll try to escape from an hotel infested with beasts mutated by a terrible weapon of mass destruction and it will not be fun.
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  1. It’s undeniably repetitive. I like the game a lot, and in a large part because of its simplicity. But it’s certainly walking a fine line, possibly limiting how many times someone might want to take another trip down its randomly generated tower knowing they’ve encountered many of its surprises.
User Score
5.7

Mixed or average reviews- based on 43 Ratings

User score distribution:
  1. Positive: 14 out of 43
  2. Negative: 14 out of 43
  1. Oct 11, 2015
    7
    It's short 2d rogue like, turn based RPG, with emphasis on resource management.

    You go through rooms and floors find scraps, food and
    It's short 2d rogue like, turn based RPG, with emphasis on resource management.

    You go through rooms and floors find scraps, food and monsters, upgrade your VIP hotel room and customize your equipment (basically only weapons). And try to stay alive, and don't die of hunger.

    Without basic know how the game is hard, once you understand mechanics it's not that challenging. I managed to finish it on normal on fifth try. The game is extremely short, around 5-6 hours of gameplay combined. I finished it once and uninstalled, it has minimum replay-ability value.

    Graphics, gameplay and atmosphere are adequate for small indie flick, and it was fun while it lasted.
    Full Review »
  2. Oct 18, 2015
    1
    A mediocre approach makes this roguelike unbearable - it's neither fun, nor scary. There's no exploration. The difficulty curve is simplyA mediocre approach makes this roguelike unbearable - it's neither fun, nor scary. There's no exploration. The difficulty curve is simply boring and based on chance unlike better representatives of the genre, like Spelunky, where you can NEVER blame the game for being unfair. Highly unrecommended. Full Review »
  3. Jul 12, 2023
    2
    Примитив с абсурдными пошаговыми боями.
    2/10