- Publisher: Stardock
- Release Date: Feb 4, 2008
User Score
Generally favorable reviews- based on 317 Ratings
User score distribution:
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Positive: 245 out of 317
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Mixed: 43 out of 317
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Negative: 29 out of 317
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- Most helpful
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Aug 24, 2011fun game to play every once in a while, but the thing that really kills it, is the fact that there is no story mode or single player campaign at all. this is especially important since the game has an opening sequence that seems to hint at an epic story, and then you get to the main menu and find out that theres absolutely nothing...
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Jun 19, 2011
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TristanJul 4, 2008Bland and unoriginal. The capital ship system is identical to WC3's hero system, the space battles look boring, there is no storyline, there are no backgrounds for the races or ships, the gameplay feels like any other RTS game where you churn out units to throw into combat. The voice acting is ok, the music is quite good and the graphics are nothing spectacular.
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RanbirC.Feb 4, 2008Solid RTS but not the epic RT4x it is boasting to be. If anything, it's just a slower but still standard RTS affair.
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ClintG.Apr 16, 2008
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MeestykL.May 31, 2008This "game" feels more like a dock. There is apparently no campaign mode, just a sandbox mode! You play on premaps or you build one to play on. Beats the previous games with the same genre, but totally lacks campaign with the backdrop story. I got bored quickly solo mode. I have yet to try multiplayer's mode.
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JamieM.Feb 16, 2008A fun game. Lack of a campaign is a bit disappointing but with a game on this big a scale it's to be expected.
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Jun 19, 2013
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Aug 27, 2013Just spent hours trying to defeat an easy AI, and I don't think I'll play this game again. Maybe I just suck at RTS games, but it could be much better if there's a campaign for me to really learn the game. Yet still, there are some interesting ideas in this game and I think players who are interested in RTS or space games may find it a good game, so I'll give it a 6.
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May 15, 2015
Awards & Rankings
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Sins of a Solar Empire combines the depth of traditional turn-based games like Civilization with the action of real-time strategy (RTS) games like Command & Conquer. The result is a rich and highly detailed game that pleases fans of both types of strategy.
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Sins of a Solar Empire makes no apologies for being ambitiously massive and deep.
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With most RTS games shifting towards fast action at the expense of real strategy, it would be an unforgivable sin for a strategy fan to pass by this game on the shelf and not pick it up.