User Score
7.7

Generally favorable reviews- based on 446 Ratings

User score distribution:
  1. Negative: 30 out of 446
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  1. Dec 11, 2012
    1
    Corridor shooter with all the modern FPS garbage checkboxes marked off. 2 weapon limit, boring "realistic" weapon selection, virtually unlimited ammo and health kits, clausterphobicly linear, and enemies that range from boring to BS. Tries to steal all the best elements from recent releases but ends up feeling more like someone tried to glue together a jigsaw puzzle instead of solving it.Corridor shooter with all the modern FPS garbage checkboxes marked off. 2 weapon limit, boring "realistic" weapon selection, virtually unlimited ammo and health kits, clausterphobicly linear, and enemies that range from boring to BS. Tries to steal all the best elements from recent releases but ends up feeling more like someone tried to glue together a jigsaw puzzle instead of solving it. There are some beautiful sets with great texture work & models but the glaringly awful random bad textures cancel out most of them. Probably the most infuriating part is that even with multiple endings they are all BAD END. Multiplayer is consolified "Quick Match" matchmaking only with no lobby system or friends-only private games. There are upgrade systems for your weapons and character but if you are thorough (which it isn't hard to be in a corridor shooter) you will have everything maxed by the end of the game anyway. This game is the cancer killing the industry. Don't bother. Expand
  2. May 3, 2015
    3
    It came in the worst period of FPS' history. And it fits right in there. It's a classical modern military shooter with a gimmicky powers that don't impact a gameplay at all. Well, they do, but for worse.

    It starts out ok. The introductory scenes and initial environment promised some kind of a slower survival shooter with horror elements. First few encounters were pretty fun, and
    It came in the worst period of FPS' history. And it fits right in there. It's a classical modern military shooter with a gimmicky powers that don't impact a gameplay at all. Well, they do, but for worse.

    It starts out ok. The introductory scenes and initial environment promised some kind of a slower survival shooter with horror elements. First few encounters were pretty fun, and although scripted, trying to get a headshot with your ass weak revolver was acceptable. But it fastly reveals as a boring Call of Duty/Medal of Honor clone. Most of the time you fight against Russians that speak some kind of rusglish (and the environmental use of russian language is just insulting, using "Я" as an latin "R" letter). Fights are not involving or challanging. You have virtually unlimited ammo supplies and you can swap between weapons almost without any hassle. Also, it doesn't matter which weapon you use at all, because everything will die no matter what do you do. A shotgun or a rocket launcher, it's all meh. You get to use a game breaking weapon (the Seeker) that lets you control bullets. Enemies don't use this weapon at all. In an every scene, where the game throws at you a huge number of enemies, that could pose a threat, it gives you the Seeker as well.
    Enemies are stupid, they don't really do much but standing and shooting, rarely trying to take cover (and it doesn't matter, because you have the Seeker). Also, an every enemy centers its eyes on you immediately after you start shooting, looking in your direction even through walls. You can see it clearly while using the Seeker - or more likely the Funbreaker.
    And then are time powers. No other enemy is able to use them. In the situation, where the game gives you a supreme advantage over enemies in weaponry alone, it also gives you built-in cheats. Killing enemies by simply clicking a single button, stopping time, throwing explosives. Your med-packs don't ever run out, you can purchase regenerating health, vampire perks, etc. etc. for a in-game currency (E99) that is lying around an every corner.

    It's a rather quickly boring walk down the corridor shooter. Even the environmental puzzles are insulting, being mostly about putting a create under a vent so you can progress further.

    A story is terrible and a busted sound assets don't even allow you to keep in touch with it. The sound options are abysmal, you can't really hear anyone talking, and the game doesn't support subtitles.

    It's just a soulless, boring and unimaginative production. It could be a good shooter, sadly it turned out to be a just another shovelware. To add up, textures often lag terribly. I think this issue is even worse than in id's Rage.
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  3. Sep 1, 2011
    2
    Subtitles/captions is a must for hearing impaired players like me. This game has no subtitles at all! By the time I finished the game I have no idea what the game is all about. I am left wondering what the hell the game is all about. Other than that the game has fun gameplay.
  4. Dec 17, 2015
    0
    A boring, linear, heavily scripted shooter, with tons of health packs and mountains of ammo scattered everywhere.

    Worse, this game is strongly anti-Russian, on a level of a cheap B-movie. Also, it's obvious that not a single Russian native speaker was in the dev team. There are many flags and banners and posters everywhere in the scenery with Russian sentences or words - all of them
    A boring, linear, heavily scripted shooter, with tons of health packs and mountains of ammo scattered everywhere.

    Worse, this game is strongly anti-Russian, on a level of a cheap B-movie. Also, it's obvious that not a single Russian native speaker was in the dev team. There are many flags and banners and posters everywhere in the scenery with Russian sentences or words - all of them Google-translated from English. I mean, as a native speaker, I usually was confused by those sentences as they didn't make sense, but after I literally translated them backwards to English, then I understood what they meant. Even the name of the place, katOrga-12, with O stressed, is totally wrong! First, there is a Russian word "kAtorga" (A stressed!) which is obsolete and was mostly used until end of 19th century, and means "imprisonment" (the process of being in prison) or "hard work" and not "prison" itself as a place - I guess the devs meant to call this place a "prison" or "labor camp". Even then, Russians would never name a secret military/sci installation a "prison" ("turmA"), instead it would be something like "camp" or "base" or just "objekt 12345" or something. I could provide tons of other examples.

    So that you could understand me, imagine you are playing a Chinese game where everything is in Chinese, and the Chinese devs make a game about the USA, so to make Chinese players feel it's about the USA they insert random broken English sentences which they Google-translated from Chinese in hope that no American will ever play the game, and Chinese don't know English anyway. Yes, it will feel like a nuthouse to you as an English native speaker, should you ever play this game. It will clearly show that devs are amateurs. You would think: are there so few Americans in China so that they couldn't hire a single guy for proofreading?

    If I were on the dev team, I'd suggest writing every banner and every poster in Russian purely, as it should have been in reality in a Russian military base. But when the player looks at them, there would be subtitles shown with an English translation. Btw those sentences with mirrored R and N (to look like Я and И) are almost unreadable!
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  5. Feb 22, 2019
    1
    Singularity is Activision's ripoff of a russian made AAA FPS called Timeshift, game that came three years earlier than Singularity and did everything in it way better also. In Singularity you get to use mild time powers and really whole "time-travel/control" in this game acts more as a full-on gimmick than actual real relevant part of gameplay. It's actually possible to complete the gameSingularity is Activision's ripoff of a russian made AAA FPS called Timeshift, game that came three years earlier than Singularity and did everything in it way better also. In Singularity you get to use mild time powers and really whole "time-travel/control" in this game acts more as a full-on gimmick than actual real relevant part of gameplay. It's actually possible to complete the game on Hard difficulty without ever using the time mechanic other than on few scripted sequences so that means it's a gimmick only.

    In a nutshell Singuiarity is Call of Duty with timetravel as mild mechanic (gimmick) since fundamental gameplay differs in no way from CoD. You hide behind cover, have to aimdownsights to get magical no-recoil accuracy (slowdown time and shoot with ads and without, you will notice ads gives 0% recoil lmao). Items are highlighted and progression is entirely linear so it's impossible to get lost. After you have moved thru a door, it will often times close them behind you so that you cannot backtrack. Not that it would matter if you could even backtrack since those few times you actually can backtrack in the game to get some left behind items, they most of the time de-spawn once you've moved far enough from them.

    All cartridge based weapons feel the same really and Sniper and Assault Rifle are actually more powerful than GrenadeLauncher, Rocketlauncher or a **** RAILGUN :D That's when you know it's a bad game when in an scifi action FPS rocketlauncher is ****

    Puzzles in this game are "puzzles", meaning you ain't got to think about anything just watch what the game wants you to do. IE. youre in a small room and only thing that sets appart, is a cage with a
    highlited canister in it. You press your timepower button to squish the canister so that weight gets off of it and the elevator cage thing thus rises. Pathetic puzzle. Yeah, you can only use your timepower manipulation on certain highlighted objects.

    This game is powered by the notorious Unreal Engine 3 and has got to be one of the worst UE3 games ever made. Textures look completely awful even after you have fixed the known low-res texture bug. Config files are locked and the few that you can edit, you have to edit them via windows registry manager but turning on too many settings like DX10 mode will actually stop the game from launching. So yeah, there's that..

    1/10, point is given on the aesthetic look of the game since it at times is very nice and appropriate.
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  6. Sep 12, 2013
    1
    (note: is has been over two years since i have played this) the games time-manipulation idea was horribly limited to its mandatory usage in certain boss battles, enemies and objectives. and i am quoting [krashd] from steam "It's so much like Bioshock that it feels like a mod for that game" and i agree with him in some ways while Bioshock has its pseudo horror feel to it and their(note: is has been over two years since i have played this) the games time-manipulation idea was horribly limited to its mandatory usage in certain boss battles, enemies and objectives. and i am quoting [krashd] from steam "It's so much like Bioshock that it feels like a mod for that game" and i agree with him in some ways while Bioshock has its pseudo horror feel to it and their splicers while Singularity with its almost S.A.L.K.E.R Shadows of Chernobyl feel and the game-play is horribly rigid and most games give you a choice of how to tackle the challenge you have and singularity does not give you much leeway in that area. Expand
  7. D_S
    Aug 22, 2010
    3
    I encountered several bugs in the initial release of the game which pretty much destroyed my experience. Now that the updates have (mostly) addressed these, I must say that the game is just too simple, too old-school. There is just no innovation at all save for a purely gimmicky time warping gadget with which you never use to do anything truly interesting other than killing people andI encountered several bugs in the initial release of the game which pretty much destroyed my experience. Now that the updates have (mostly) addressed these, I must say that the game is just too simple, too old-school. There is just no innovation at all save for a purely gimmicky time warping gadget with which you never use to do anything truly interesting other than killing people and manipulating objects for brain-dead puzzles. Stay away unless you're still suck in the DOOM/Quake era of gaming. Expand
  8. Sep 12, 2021
    2
    Does not provide the entertaining ability to save progress. Which means its entertainment value is a big fat ZERO.
  9. Jan 20, 2022
    2
    dont listen to the people telling you that this is a good game, as it stands the game has a horrible FOV that i used a third party software to fix, didnt save my first 3 hours so i had to restart and then i reached a sewer section where suddenly a hoard of small exploding spiders surrounded me and proceeded to kill me in 3-4 hits up until that point i had not died once and the game wasdont listen to the people telling you that this is a good game, as it stands the game has a horrible FOV that i used a third party software to fix, didnt save my first 3 hours so i had to restart and then i reached a sewer section where suddenly a hoard of small exploding spiders surrounded me and proceeded to kill me in 3-4 hits up until that point i had not died once and the game was very easy even on hard. so i thought i was doing something wrong, surprise surprise the communities way of getting out of that level was camp next to a wall with a specific gun and after around 14 tries you SHOULD be able to complete it, there is a reason that this game received 0 attention, and as cool as some of its ideas are it is in no way a good game. Expand
  10. May 20, 2018
    1
    this is a game that makes you kill the the developers. specially for that stupid insects and horrible bosses. story is such a **** i mean this game had the potential but turned out as a total garbage.
  11. Mar 11, 2021
    4
    I'm not surprised that after this game the Ravens went into slavery to Activision to create multiplayer maps for Call Of Duty games. Not a bad setting, spoiled by missed points and features. At the same time, there is also shooting like in COD, the main character is like in COD. And the game itself is like a faded copy of Call Of Duty
  12. Feb 21, 2022
    2
    ⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀
  13. Jan 8, 2022
    1
    This review contains spoilers, click expand to view. I could not play due to the fact that you can not change the button of the knife, I played for 5 minutes. and then there was little time left. (I broke my leg even from anger) Expand
Metascore
76

Generally favorable reviews - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 36
  2. Negative: 0 out of 36
  1. PC PowerPlay
    60
    Borrows so much but pays back so little. Seems to learn nothing from games half a decade old. Fun for a weekend. [Sept 2010, p.54]
  2. PC Gamer UK
    68
    A confused mess of promising but inconsistent mechanics. Hilarious, maddening, stupid and occasionally fun. [Sept 2010, p.79]
  3. A nice working mix of puzzles and action, with great rhythm and a varied formula. By focusing on the core themes of the first person shooter experience, Singularity is an excellent a quite surprising game.