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2.2

Generally unfavorable reviews- based on 4557 Ratings

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  1. Jun 29, 2013
    5
    The game now, a few months after release, is good and quite enjoyable. The game alone i'd rate as good as any other simcity, about an 8 rating. The downside of the game now is that despite best efforts it didn't bring anything new to the table with the multiplayer aspect. That said... at release it was awful as the negative reviews show, and it really would make me think again beforeThe game now, a few months after release, is good and quite enjoyable. The game alone i'd rate as good as any other simcity, about an 8 rating. The downside of the game now is that despite best efforts it didn't bring anything new to the table with the multiplayer aspect. That said... at release it was awful as the negative reviews show, and it really would make me think again before buying anything with DRM such as this or any EA/Maxis product again as they were caught lying and time after time refused to refund a completely unplayable (at the time) game. Expand
  2. Apr 8, 2013
    1
    What started out as a somewhat enjoyable title quickly became stale and boring. The city size, the arguably retarded traffic and the lack of subways and more really made this game quite lacking. Not to speak of the dumbest DRM ever to be put on a game.
  3. Apr 10, 2013
    1
    The game is fun, challenging, and addictive. HOWEVER!!! as of 4/10/13 cities and entire regions are being lost! Imagine leveling up 3 or more characters in an MMO and have them get deleted and be unrecoverable. That's exactly the situation with SimCity. You can create regions compromised of several cities. Quite frequently the cities themselves will bug out and you will have to "roll back"The game is fun, challenging, and addictive. HOWEVER!!! as of 4/10/13 cities and entire regions are being lost! Imagine leveling up 3 or more characters in an MMO and have them get deleted and be unrecoverable. That's exactly the situation with SimCity. You can create regions compromised of several cities. Quite frequently the cities themselves will bug out and you will have to "roll back" to an earlier state potentially losing several hours of work. You can find many reports of cities disappearing potentially losing days of work. I did not lose a city, I lost an entire region. The game crashed during play and when I logged back in all of my cities and the entire region was gone. Customer support consists of a blog page that you post to and hope someone sees it. I couldn't find a phone number anywhere and frankly have had enough lost time at this point to not care anymore. So $80 down the drain. Worse than being a game that is not fun, this one wastes days/weeks of your progress and will do so over and over and over again.

    Second point is that many of the game features, specifically leader boards, are not functional. Also many of the main game mechanics do not seem to perform properly. STAY AWAY!
    Expand
  4. Apr 18, 2013
    1
    Well. I ended up playing this turd of a game without having to buy it thank god. My friend made the mistake for me. Everyone else has obviously explained the stupidity of the situation so I won't waste my breath. I wont purchase the game, or any other from EA at this point--to many disappointments. Simple capitalism, if you want something good from EA, then don't buy their productsWell. I ended up playing this turd of a game without having to buy it thank god. My friend made the mistake for me. Everyone else has obviously explained the stupidity of the situation so I won't waste my breath. I wont purchase the game, or any other from EA at this point--to many disappointments. Simple capitalism, if you want something good from EA, then don't buy their products until they put out something that the consumer really wants. They ruined Sim City. Expand
  5. Apr 18, 2013
    3
    If you were upset by the launch of Diablo 3 then Simcity 2013's launch will be familiar territory. A gaming company (named the worst Company in America again) failed to live up to the demand of their customers, which is pretty much the #1 thing a company should concern itself with. In repeated interviews they were asked by the press if they would be ready for the sheer demand on theirIf you were upset by the launch of Diablo 3 then Simcity 2013's launch will be familiar territory. A gaming company (named the worst Company in America again) failed to live up to the demand of their customers, which is pretty much the #1 thing a company should concern itself with. In repeated interviews they were asked by the press if they would be ready for the sheer demand on their servers that an always online title would make and they constantly answered they would be. They of course failed and failed in epic fashion. Whereas Diablo 3 gave you "Error 37" and simply did not let you connect, on launch Simcity teased you by claiming that servers were full and giving you a timer. When said timer ran out it would again fail to connect and again start another timer, usually with an even longer wait. Once the launch issues were corrected it became apparent that the always online function was more of a handicap than it first appeared. You could no longer load a city whenever you wanted, you had to rely on the auto save function to recover your city should the unthinkable happen (such as getting disconnected from the server) and on top of that the cities were not shared across servers and many people had to server hop in the opening weeks of the game just to get connected so their hard work was made moot when the server they were using became full and they had to choose another. Top this off with what amounts to EA's Policy of Customer gouging and you have the makings of an utter failure. It is apparent that EA intends to make users pay for additional content piece meal, bit by bit as they see fit to release it, Things that should be free like cosmetic changes to building styles or vehicles are in the works as paid DLC. There will be no community modding as the game has an always online DRM (even though EA will claim it is not for DRM purposes, they will quickly ban anyone who attempts to circumvent it). The worst offense however is the games lack of completeness. It ran through a Beta build, but it still felt rushed. Numerous problems plague players such as traffic not behaving in a proper fashion, buildings not operating with the intended functions, and AI controlled services such as fire and police, acting erratically in response to situations they are supposed to deal with. Putting this all aside the game is a great revisit to the franchise, but its innovations are its shortcomings as well. The smaller city sizes coupled with the "regional" play handicaps most players. Anyone wishing to play a solo region must now manage multiple cities to ensure that they get all the services and functions required for just one city to work and the region view and city changing view are ridiculously complicated, requiring you to jump back to your own city every time before you can look at someone else's city, You can't just view one neighbor's city and then from that city jump to another neighbor, you have to go back to your own city and then jump to the other neighbor. The game just feels halfhearted and rushed. Expand
  6. Apr 21, 2013
    4
    Written April 21, 2013. 50 days since launch.

    This game could have been really good. I wouldn't call it great though. EA and Maxis made the classic corporate mistake of thinking they know what people actually want better than the people do. They ran completely in the wrong direction with this version. Benefits: · Fully 3D rendered buildings · Add-ons for buildings allow for limited
    Written April 21, 2013. 50 days since launch.

    This game could have been really good. I wouldn't call it great though. EA and Maxis made the classic corporate mistake of thinking they know what people actually want better than the people do. They ran completely in the wrong direction with this version.
    Benefits:
    · Fully 3D rendered buildings
    · Add-ons for buildings allow for limited customization
    · Curved road system looks great
    · Multiplayer option
    · Clean layout of OSD
    · Game runs smoothly 95% of the time
    · "Sandbox Mode" cheat mode built in

    Drawbacks:
    · Always online ruins single player:
    No local saves
    No ability to undo mistakes
    No ability to rollback cities after using disasters
    Limit of 10 regions per server. Not allowed to transfer cities to other servers
    No ability to access cities on one server from another server
    · Building have generic names on buildings (markets named "Food", banks named "Bank")
    Doesn't apply to DLC ad content (Nissan Leaf charging station)
    · Few landmarks included even in limited edition (no doubt saved for DLC)
    · Glassbox engine not nearly as complex as led to believe:
    Poor traffic handling
    Inflated statistics
    Sims go to random jobs, then go to random homes
    · Bugs. Lots of them. Too many to list.
    · Tiny Cities. My small interstate city is 9 times larger than the plots allowed in game, and our tallest
    building is the local courthouse. Skyscrapers in a city 1.2 miles square? Really?
    · One road connection to the rest of the region. One highway exit, connecting hundreds of thousands of
    people to areas outside of their little city. I've seen traffic backups longer than my city is wide.
    Commuters stuck for simulated days.
    · Intercity trade and great works projects suffer extreme lag. Even when all the cities in a region are on
    one player's account.

    I could play SimCity 4 for days, and not get bored. I start falling asleep after 2-3 hours with this one. Instead of sticking with a formula that worked, Maxis and EA decided that limiting our creativity was the right way to go. Curved roads are practically useless on a map that small. Changes to your city are permanent, unless you physically unplug your modem. Many small bugs persist, despite updates.
    I would compare this game to a new car. A brand new car whose engine stutters, radio works intermittently, occasionally won't start, GPS attempts to run you in circles, and is boring to drive. And when you take it back to the dealer, they deny that they sold you a lemon, and try to sell you upgrades.
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  7. Apr 20, 2013
    3
    My Review is based on 275+hours of game play.
    First, the Graphics, are pretty, but even they have issues. Flickering fade out, loss of texture, terrain issues abound.
    The game was hyped on the regional concept and multi player, however, more of that is broken than not. Regions will take overly long to synch, sometimes requiring a full shut down to do so. That doesn't mean all of the
    My Review is based on 275+hours of game play.
    First, the Graphics, are pretty, but even they have issues. Flickering fade out, loss of texture, terrain issues abound.

    The game was hyped on the regional concept and multi player, however, more of that is broken than not.
    Regions will take overly long to synch, sometimes requiring a full shut down to do so. That doesn't mean all of the cities will show the same. Second the bugs within the trade system can seriously impact game play (double and triple billing of imports, lost exports) Great works, are problematic, and lack any real impact to the region. In the 16 city "regions" you are still only connected to 4 other cities at max, meaning your really not Massive and not multiplayer due to the synch issues.

    The roll back issue, fade to black issue and failing to process issues, are MASSIVE game breakers and those alone, should stop anyone from considering this since in most cases, its a lost city, and time.

    The agent pathing is so problematic with multiple areas of the game that it would be better suited to to remove it entirely from the game. Combine poor agent pathing, with important systems like water, power, mass transit and you have a game crippling DESIGN element.

    Over all, other than the graphics, the game is shallow, has issues with its base design that effect the game itself adversely to a point that one must question the thinking in using it at all. Never mind the still present server issues of rollback, loss of processing and the new fade to black.
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  8. Dec 4, 2013
    2
    I wish I'd checked these reviews before I went out and bought this game, thinking SimCity would be great as it always has been. First off with DRM, this doesn't affect me so much as I really always have connection but if the EA servers fail I have paid £40 to do nothing. It's not a city builder, it's a small town builder. The sizes of the plots are ridiculously small. How can you build aI wish I'd checked these reviews before I went out and bought this game, thinking SimCity would be great as it always has been. First off with DRM, this doesn't affect me so much as I really always have connection but if the EA servers fail I have paid £40 to do nothing. It's not a city builder, it's a small town builder. The sizes of the plots are ridiculously small. How can you build a city in a 2km by 2km grid?

    What I was expecting was something along the lines of SimCity 4 but with new features/better graphics. There's a few new features but i'd say there's less features overall. Ea have taken out highways and subways and to build an airport you're going to have to destroy half of your "city"

    Honestly so disappointed with this version of SimCity. Going to play SimCity 4 to try and recover from burning £40.

    Don't buy...

    Added review:

    After 8 or so months i decided to come back to this game, still disappointed. If you look at their Facebook almost every comment is from people who want bigger maps. Surely the next update has to be bigger maps? no. I don't understand why a game company would so blatantly ignore their fanbase. Surely they would actually make money from this?

    To add to it when i patched i couldn't play because the server was unavailable... I think i'll take a point off my previous score.
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  9. May 13, 2013
    1
    This game is by far the worst Simcity, ever and, I love the Simcity franchise but this is just unacceptable. The Simcity franchise was initially a single player game, but now that this game is only DRM, the game is dependent on server's. EA most have done this to reduce, or entirely prevent pirating of Simcity, but really it will just prevent die-hard fans from ever buying the game.This game is by far the worst Simcity, ever and, I love the Simcity franchise but this is just unacceptable. The Simcity franchise was initially a single player game, but now that this game is only DRM, the game is dependent on server's. EA most have done this to reduce, or entirely prevent pirating of Simcity, but really it will just prevent die-hard fans from ever buying the game. Further more, another terrible problem in my opinion is the city scale, the cities are way, way to small. It allows good players like myself to create an entire city, to the city borders in under 2 hours, which is terrible. Simcity fans want to spend countless hours on one city, without limits. The game is also a dumbed down version of the other Simcities, it is extremely easy. Overall this is a bad game. Recommendation: DO NOT BUY. Expand
  10. Oct 29, 2013
    5
    I have begun to really hate EA and Origin recently, too many bad decisions have resulted in SimCity being unplayable most of the time, due to servers being full or not having a good enough internet connection. The Game is good, you just can't get on there 50% of the time. EA It's in the game (of you can actually get on it in the first place).
  11. Jun 2, 2013
    5
    Sim City is a nice game, however, it's had a rough start. The maps are too small and sometimes it's just not enjoyable to play.
    Servers are unstable sometimes, game crashes.
  12. Jul 30, 2013
    5
    I honestly have to say that Simcity 5 disappointed me very much. All of us where waiting for the return of the Simcity saga with a stunning performance of Maxis, but instead of having a master game and they gave us just a simplified version of the previous game Simcity 4, but we must say that the graphical advances of this game are a huge advance.

    Talking about the negatives points,, as
    I honestly have to say that Simcity 5 disappointed me very much. All of us where waiting for the return of the Simcity saga with a stunning performance of Maxis, but instead of having a master game and they gave us just a simplified version of the previous game Simcity 4, but we must say that the graphical advances of this game are a huge advance.

    Talking about the negatives points,, as I said at the beginning: this is a simplified version ,I mean that the lots o transports that were in SC4 like highways (that are already there by the game), monorail, subway, train, etc. were all removed. Another thing that has get the most of the critics is the fact that you must be online to play a single player game, that's something incredible, in this game is well know by the users that if the server reached its maximum capacity you can play and you will have to wait until you are allowed to play and the server has a little space four you game, another thing that captured our attention us that the space for the city is too small, you can't rise a metropolis in that tiny space. And finishing the negative points, we see that the buildings for every tools or service is limited to 3 or 4 compared to SC4 where in police you could have like 5 or 6 buildings, but that's obvious, isn't it? a few things for a little space.

    In the other hand, this game has some positive things. Starting from the 3d camera that allows you to see every corner of the city and the extraordinary graphics that it has. For me there are two important things that wasn´t in the previous games of the franchise:
    1) The multiplayer mode: it allows you to play with other people in the world if you have an Internet or LAN connection, it's based in a region where the players have a city and they interact with the other ones for better or worse, and every city has a role.
    2) The city role: in CS4, the cities interact with each other but It wasn´t like now, in Simcity 5 the cities perform a specific role, for example: you have a tourist city, an industrial city, a casino city, a city based on minery and other kinds.
    Others things like, the add-ons in the buildings is another advance and the realistic geographic conditions, like the places were is water under the ground, the way the wind blows or the mineral that are in the ground.

    In conclusion. I can say that the users expected more of this game, and for now we will go on using Simcity 4, almost we must admit that correcting this negatives things and we combine this with SC4 I can ensure you that this will be the best urban simulator ever, but by now we will have to wait until EA and Maxis decide to take this franchise more seriously and take it back to the place it must be.
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  13. Sep 18, 2013
    2
    This review contains spoilers, click expand to view. Inventive restructure of user interface, solid execution on how interactions "feel" in game. Social structure and communication of system needs is acceptable. NOTHING SAVES YOUR CITY WHEN THE WATER IS GONE. Unless you happen to occupy an ocean or river connected tile for water supply (river resource runs out too) you need a solid seller of water to fuel alternative economic priorities than base industry. Tech industry is almost all water need. I tried to self supply, no hope there. Want my $70.00 and 12 hrs back now. Played it day of release... FAIL. A few days later, functional. Later that week, water mechanic kills off entire map.

    I guess I could go play BattleFailed on servers run by abusive douches.
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  14. Dec 14, 2013
    3
    Why I rated this game a 3:

    The best part of this game is the graphics and audio; however, the biggest part of any game: gameplay is seriously lacking, and EA as usual has not listened to the consumer. Pros: Beautiful graphics and great audio Cons: Small map sizes, severe traffic control problems, enormous structures, residential is not dense enough for map size. Unfortunately the
    Why I rated this game a 3:

    The best part of this game is the graphics and audio; however, the biggest part of any game: gameplay is seriously lacking, and EA as usual has not listened to the consumer.

    Pros: Beautiful graphics and great audio
    Cons: Small map sizes, severe traffic control problems, enormous structures, residential is not dense enough for map size.

    Unfortunately the map size in relation to the structure sizes makes it incredibly difficult to fit in enough residential space in addition to city specialization structures and standard infrastructure i.e. water pumps, city hall, power plants, trash disposal, mining operations, electronics factories, casinos, and universities. If they wanted to make them so big, then they should have given us bigger maps.

    The other glaring issues is that trade is near impossible once your city becomes large enough. There is literally one entry into the city. This results in a major bottleneck for traffic and causes major backups. This problem will result in lost or inconsistent input of revenue causing cash flow problems. I believe that this results mostly from the fact that all city transit options flow on the roads and there is no subway to speak of to help offset some of the travelers. I extensively used subways in SimCity 3000 Unlimited and rarely had real traffic control problems.

    Don't waste your money on this disappointment like I did.
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  15. Oct 29, 2013
    6
    I'm relatively new to the game so far and have the following to say:

    PROS Beautiful graphics Nice new features (ie adding features to existing structures) Streamlining of "monotonous" tasks (ie power lines/water pipes) CONS Small build sites Some say this is unimportant, definitely not true. Hopefully since this game is an "online" game that can theoretically "evolve", this can
    I'm relatively new to the game so far and have the following to say:

    PROS
    Beautiful graphics
    Nice new features (ie adding features to existing structures)
    Streamlining of "monotonous" tasks (ie power lines/water pipes)

    CONS
    Small build sites Some say this is unimportant, definitely not true. Hopefully since this game is an "online" game that can theoretically "evolve", this can eventually be expanded. If city sites are to be small, they should also show some variation instead of just being same sized square boxes.

    Some reviewers state that a city in real life "cannot have all things"... simply not true. New York City for instance is not "buildable" in the games current form. The game really does need the ability to "expand" beyond a square box borders.

    Elimination of some items (ie subways)

    Fact that you're "buying" a game that may someday be no longer supported, in a sense you're "buying" a game that's in some ways being treated as a rental.

    While a good start (I hope they don't stand pat), the regions concept is just not realistic in the sense that you have multiple "squares" for cities... while the land separating these squares are never "develop-able".

    In the end, I'm not sure if I had it to do all over again, I would spend $60. The online feature of the game is not that big a deal however the unrealistic nature of the game (in the name of multi-player) is pretty disappointing when compared to past versions. I'm open to something "new" but not if it only "limits" your "powers", so to speak.

    Right now, I'd advise people to wait to see if the developers improve the game. In some ways it's an improvement but in too many others, it's a regression.

    Looking forward to playing it but overall, fairly disappointed.

    One last thought Similar to EA Sims franchise, they tend to "nickel and dime" you for every new minor feature... that seems to be where they're headed with this as well. Before offering all these new "bells and whistles" for a price, they really need to expand the space on which you are able to build.

    It's interesting they did not name it SimCity 5... Truth be told, it's more like SimCity 2.8 3.2...

    Sim City 4 is still superior to this new effort.
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  16. Nov 1, 2013
    2
    The idea of the Simcity is both got better and worse. The machine which controls the sims had big upgrades. However the massive engine caused other game performances to decrease. They weren't able to give the player the opportunity of choosing the building size. Also the new multiplayer gameplay shouldn't be necessary it should be optional. The idea of Simcity is making your own city notThe idea of the Simcity is both got better and worse. The machine which controls the sims had big upgrades. However the massive engine caused other game performances to decrease. They weren't able to give the player the opportunity of choosing the building size. Also the new multiplayer gameplay shouldn't be necessary it should be optional. The idea of Simcity is making your own city not making someone others "TOWN" Expand
  17. Nov 7, 2013
    3
    Este es el gran fracaso de EA, es una lástima que una saga tan fantástica se haya visto destrozada y vapuleada por un juego tan mal hecho, no es solo el DRM lo que es indignante de por si cosa por la que merecería escribirse todo un libro de críticas pero no voy a entrar en eso es el juego en sí mismo el que ha fallado estrepitosamente.

    se anuncio como la apoteosis de la simulación y
    Este es el gran fracaso de EA, es una lástima que una saga tan fantástica se haya visto destrozada y vapuleada por un juego tan mal hecho, no es solo el DRM lo que es indignante de por si cosa por la que merecería escribirse todo un libro de críticas pero no voy a entrar en eso es el juego en sí mismo el que ha fallado estrepitosamente.

    se anuncio como la apoteosis de la simulación y la definitiva reencarnación del genero con la conjunción de todo lo positivo de los anteriores y ha sido un nefasto fracaso, merece la pena pararse a enumerar los fallos más dolorosos:

    1º lo que de primera hora debería de haber sido una aliciente la "socialización" e interactuación con el resto de los jugadores de tu mismo territorio e incluso del mundo se torno a una dependencia extraña que impide un desarrollo optimo de tu ciudad (más que nada por la poca gente que juega de forma estable a este juego).

    2º los mapas de juego real, es decir donde tú puedes construir y jugar en definitiva son demasiado pequeños, cosa que se ha hecho así presupongo para poder conseguir el primer punto

    3º a pesar del primer punto y a causa del segundo es irracionalmente fácil hacer que tu ciudad crezca e imposible hacer que la ciudad sea estable, cosa que a título personal me acaba provocando dolor de cabeza y no diversión

    4º los servidores dan literalmente pena, vergüenza ajena

    hay más razones por las cuales no merece la pena ni mencionar este juego, no hay más que ver la puntuación de los usuarios.
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  18. Nov 8, 2013
    9
    Now I have been a fan of the SimCity franchise for a while now and naturally got incredibly hyped when they announced they would finally be releasing a new game to my beloved franchise. I didn't buy it at first, I was short on funds and wanted to make sure it would be worth it. So I waited for reviews, and boy did everyone loathe this game. Server trouble, numerous bugs, crashing, alwaysNow I have been a fan of the SimCity franchise for a while now and naturally got incredibly hyped when they announced they would finally be releasing a new game to my beloved franchise. I didn't buy it at first, I was short on funds and wanted to make sure it would be worth it. So I waited for reviews, and boy did everyone loathe this game. Server trouble, numerous bugs, crashing, always online, the list goes on and on. I steered clear of it for a few months until I finally got around to playing it. I prepared for the worst, but what I got was my favorite game in the franchise to date. I loved it... The problems people said they had with the server were basically non-existent for me and I never had trouble with crashing. I loved the gameplay, though the city size definitely is to small. I love the camera controls, which are very responsive and crisp. I also greatly enjoyed the graphical style of the game, it felt more like a city than any of the previous other games had. I also enjoyed the curved roads, naturally. Sometimes clipping onto roads was annoying but for the most part it worked out well. The modules you can add to buildings are AMAZING, definitely one of my favorite additions, much more efficient to add more cops cars to your police station than to build an entire other one. Anyway, as a whole this game delivered on a level I didn't expect and I had a truly wonderful experience with it. Expand
  19. Nov 18, 2013
    8
    Several months after release and I still play this game as it is what I call my go to game. When everything else fails, got to SimCity. That is one of the better ways to while away a few hours. Just look at the youtube channels that are dedicated to SimCity. Rated it 8.934628364 out of 10.00
  20. Nov 18, 2013
    3
    Probably one of the worst game launches ever, but even if you survived this disaster the game is just not a good Sim City. The Cities are too small and they don't really let you create your own city. They want you to build them like they want. EAs DLC politic makes it even worse. If you want a good Sim City don't buy this, buy Sim City 4 probably the best Sim City.
  21. Nov 19, 2013
    8
    great game, love the way it handles the interactions with other cities and the fun of building my own city, how I can choose how it runs, say: Green city, or industrial or a smart city. but really, they give you hardly any space to build on and they put adds in the game, with the bloody NISSAN LEAF CAR ADD AND PROGRESSIVE INSURANCE ADD!!!!!!!!!!!!!!!!!!!!! Really is that how low you can gogreat game, love the way it handles the interactions with other cities and the fun of building my own city, how I can choose how it runs, say: Green city, or industrial or a smart city. but really, they give you hardly any space to build on and they put adds in the game, with the bloody NISSAN LEAF CAR ADD AND PROGRESSIVE INSURANCE ADD!!!!!!!!!!!!!!!!!!!!! Really is that how low you can go EA! But they are a minor impact to a fun game,

    SIMCITY:
    +creative choice
    -no space to build
    +online is great
    -ADDS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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  22. Nov 18, 2013
    1
    Been a fan for every one of them. This one is the most deceiving. It takes forever to start the game (about 10 minutes). Very slow and it is NOT my computer!!!
  23. Nov 23, 2013
    2
    Worst customer/producer communication ever. They get so much hate on facebook and streams.. i dont get it. The community wants bigger maps offline mode and so on.. Hobby modder are able to creat things like that but maxis "is not able to" Rly i dont get it
  24. Aug 3, 2015
    1
    What were they thinking? So to keep out pirates they screw paying customers. Nice. Guess what? The pirated version actually works properly and doesn't depend on servers that crash your game all of the time.

    So... I paid and got reamed. Pirates did not pay and got a playable game.

    Nice work EA, well done.
  25. Dec 8, 2013
    3
    I bought the disk version from GameStop without knowing that it was a downloadable always online only game. Had I known that, I would have never bought the game. But, alas, I have spent the money. I like the other SimCity games so I said "I'll give it a try". Bad mistake. The traditionally 1 player game is now based on multiplayer gameplay. Thanks for ruining everything that I love EA.
  26. Dec 31, 2013
    1
    The game is 9 months old now and the agent system still doesn't work. Vehicles are disappearing and ghost town phenomena still exists. Power and water usage is raising cumulatively even the city plot is cleared completely. Students disappears and vehicles just disappears. The game is broken but Maxis is making new content instead of fixing the game. There is also plenty new bugs likeThe game is 9 months old now and the agent system still doesn't work. Vehicles are disappearing and ghost town phenomena still exists. Power and water usage is raising cumulatively even the city plot is cleared completely. Students disappears and vehicles just disappears. The game is broken but Maxis is making new content instead of fixing the game. There is also plenty new bugs like unremovable street car tunnels. Expand
  27. Aug 21, 2017
    10
    It's different, but not bad. I've learned a bit in the past few years about regional planning from someone with a Ph.D. in the field. What's cool is that this SimCity includes so many aspects of how regional planning works. Cities don't exist in a vacuum, so even if the cities are a little smaller in this version, the game is more rich because it includes regional scale planning!
  28. Mar 24, 2014
    2
    It's actually quite surprising how truly bland and un-sim-like this game is. Going in I really thought the complaints of "the cities are too small" and "the simulations are too simple" were just the cries of EA haters and non-sim-enthusiasts complaining for the sake of complaining. The truth is, the haters are right. After an hour of playing, you'll feel like you've already seen and doneIt's actually quite surprising how truly bland and un-sim-like this game is. Going in I really thought the complaints of "the cities are too small" and "the simulations are too simple" were just the cries of EA haters and non-sim-enthusiasts complaining for the sake of complaining. The truth is, the haters are right. After an hour of playing, you'll feel like you've already seen and done pretty much everything there is to see, and you're unlikely to ever feel truly engaged. The game is cold and indifferent, moves at a snail's pace, but yet after about an hour you'll have most of the city plot filled up with stuff. There's just very little content, and even less reason to care. This game is a terrible let down. Expand
  29. Jun 20, 2014
    7
    I played this game for around 29 hours, and I can say that SimCity 4 was a lot better.
    Now what I hate about it that there is no "blocks" meaning that you can build even stuff, It's so random so you will have some empty places that you can't build anything on, which I hate, in SimCity 4 you could see the actual blocks in the ground and when you put a building you knew exactly how many
    I played this game for around 29 hours, and I can say that SimCity 4 was a lot better.
    Now what I hate about it that there is no "blocks" meaning that you can build even stuff, It's so random so you will have some empty places that you can't build anything on, which I hate, in SimCity 4 you could see the actual blocks in the ground and when you put a building you knew exactly how many blocks it's going to take.
    also, you can't longer modify terrain, and you only have what they gave you, small cities which I also hate.
    I really can't find words to describe, but I prefer to play SimCity 4, and it could've been better for them to add the new stuff and increase the graphics to the older SimCity and call it a new SimCity!
    It's still playable though, and there is some nice stuff here and there, but the way that you build and the small cities just kills every thing.
    Expand
  30. Oct 14, 2014
    1
    Минусы-плюсы:

    + Красивая, приятная графика + Интеграция между городами + Большое разнообразие домов и построек А теперь минусы, их куда больше и они существеннее: - Даётся слишком мало места для развития города. Это ужасно. мне не нужна интеграция между 10 городами, мне нужен режим в котором даётся одна большая территория для развития одного большого города, места очень сильно
    Минусы-плюсы:

    + Красивая, приятная графика
    + Интеграция между городами
    + Большое разнообразие домов и построек

    А теперь минусы, их куда больше и они существеннее:

    - Даётся слишком мало места для развития города. Это ужасно. мне не нужна интеграция между 10 городами, мне нужен режим в котором даётся одна большая территория для развития одного большого города, места очень сильно не хватает, что б построить от души.

    - Главная проблема игры - пробки. Причём разработчики сами эту проблему и создали - нельзя создавать развязки-развилки дорог в городе (как на автомагистралях), нет дорог с односторонним движением, нет более широких дорог.

    - Даже при настолько малой территории для развития игра очень требовательна к железу.

    - Одной ядерной электростанции с макс количеством энергоблоков бывает недостаточно для очень крупного города (т у п о с т ь)

    - Территория около зданий бывает не "приклеивается" к ближайшей/им дороге/ам. Некрасиво смотрится.

    - Молчу про крупные проекты. Идея интересная, но её вы, разработчики, развили очень плохо.

    - Хреновая интеграция между городами (лень описывать)

    - Раздражает пиздец как ленивое население - при наличии 20 тыс разных вакансий 10 тыс человек так и остаются безработными (при условии ур. вакансии равен уровню жителя)

    - Электричество распространяется очень медленно - чушь, ибо скорость электричества равна 250 тыс/км, а не как в игре.

    - Та же тема с водой и канализацией. Не думаю, что в реальной жизни дела с водой и канализацией обстоят так же.

    Столько возможностей можно было реализовать, а разработчики не оправдали ожиданий, и, позже, выпустили дорогущие DLC.
    Expand
Metascore
64

Mixed or average reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. PC Master (Greece)
    Jun 5, 2013
    65
    Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]
  2. Games Master UK
    May 9, 2013
    68
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
  3. Hyper Magazine
    May 9, 2013
    40
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]