User Score
2.2

Generally unfavorable reviews- based on 4557 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 3, 2013
    7
    Althought the first few days were horrible with lots of problems I must say the game is pretty good... I had a lot of fun playing it and I can say that I will play this for a long time to come.. The graphics are great and the fact that you can zoom in and be able to see what your sims do and what they think is amazing.. The only problem is that the maps are a little small which means thatAlthought the first few days were horrible with lots of problems I must say the game is pretty good... I had a lot of fun playing it and I can say that I will play this for a long time to come.. The graphics are great and the fact that you can zoom in and be able to see what your sims do and what they think is amazing.. The only problem is that the maps are a little small which means that in order to do everything you have to expand and build more cities in the region and the always-online DRM... This last one is the biggest mistake of the company and if the company doesn't do something about it then they might have a problem... Expand
  2. Mar 20, 2013
    7
    EDIT:
    This game is amazing and is the best thing since sliced bread when it finally gets working. When it isnt working, its the best loading simulator ever.
  3. Mar 14, 2013
    7
    First off, I have to get this out of the way; I am not nor have ever been employed by EA or Maxis (or by anyone, for that matter, with even loose ties in the gaming industry). I am just an avid gamer. I hold no grudges against any developers or publishers, although, as in this case, it's pretty evident when one, or both, of them slips up.

    EA undeniably soured the release of an otherwise
    First off, I have to get this out of the way; I am not nor have ever been employed by EA or Maxis (or by anyone, for that matter, with even loose ties in the gaming industry). I am just an avid gamer. I hold no grudges against any developers or publishers, although, as in this case, it's pretty evident when one, or both, of them slips up.

    EA undeniably soured the release of an otherwise sweet game with SimCity, albeit not in the usual way they're accused of. But when we look passed the Always Online DRM, how much of gamers' quibbles with SimCity are actually EA's fault?

    To begin, there have been some redeeming things EA have done (or tried to do) in response to all the anger and frustration aimed at them. On March 18th for instance, "a free PC download game from the EA portfolio" will be available to all active SimCity users. It took less than three days (which by industry standards is blazing fast) to drastically improve server load and performance and increase the total number of servers. How long has Crysis 3 been out? Black Ops 2? Have they even acknowledged the issues with their servers? (For those who don't know what I mean by this, I have been unable to get a consistently lag-free connection with either those games in multiplayer, especially Black Ops 2, and it's certainly not my IP)

    But let's focus on the major complaints from gamers regarding SimCity: small city sizes, forced multiplayer, micro-transactions, inability to save/load on HDD, and Day One DLC. At least one of these isn't even true, and all seem quite clearly to me as design choices made by the developer, Maxis. Let's get two of the easy complaints out of the way; privatizing a game is as simple as checking a box, and I have yet to find ANY micro-transaction opportunity (I don't even see what purpose they'd serve beyond catering to the laziest of players), and even if they were everywhere, they're little more than a purchasable cheat, having no effect on gameplay for those who choose to ignore them. Day One DLC can be controversial, but really? This "DLC" is a tourist attractions package of sorts that offers real-world wonders and buildings such as the Eiffel Tower. Unless you want to recreate Paris, there is absolutely nothing you're missing out on. SimCity was always a creative game where you built cities from your imagination.

    The inablitiy to save onto a private hard disk is kind of dumb but necessary to the whole idea of a pseudo-MMO city simulator. Your cities breathe and produce and work with (or against) other players and their cities. That can't happen if players can simply load a past save when something doesn't go their way. I personally like this feature and don't mind that my saves are located in a "cloud" instead of a physical disk (although the option for both would certainly be preferable). The lack of a save/load feature, however, is a direct result of the more fundamental design choice regarding online play, one that I find very implausible was forced upon Maxis by EA. Many of the game's design choices in general stem from the questionable decision to make SimCity an "online game," like Diablo III or even Guild Wars, which is decision made by Maxis. And if you insist that EA forced Maxis to make SimCity online only from the reboot's inception, then I find it very hard to believe Maxis couldn't get the as big a game as SimCity published under another company that didn't choose to force online play, if they were against the idea that is.

    The final complaint and also my personal gripe is indeed the city size. They're simply too small. The ability to connect multiple cities, using them in tandem to create a mega city, does help mend this but there should be an option to extend city boundaries, or at least a game mode where the limit is removed. A recent interview with a lead game designer from Maxis states that they intend to increase the size limits "eventually."

    Now, EA has been receiving the blame for this design choice since the beta, when it's quite clear to me Maxis should be receiving the brunt of it. I don't quite understand why anyone would even sneer in EA's direction on this one; am I to assume their unabashed greed somehow accounts for them not allowing Maxis to increase the city limits? I don't see how it earns them a profit; in fact it's done the opposite.

    In the end, EA screwed up big time with the servers, but they've made evident and serious attempts to rectify their mistake (at least I feel that way). Meanwhile, Maxis has gotten out seeming guilt-less, when it seems they're liable for most of the complaints. True, the DRM needs to go, not only from EA but industry-wide (I'm looking at you Blizzard).

    I'm judging the game for what it is in it's current playable state, a solid 7. Given time for updates and player mods, I'm sure this game will be incredible and the city limits will hopefully be expanded sooner rather than later.
    Expand
  4. Jun 1, 2013
    7
    The score needs to be reset... This is kinda total I don't like EA but still this game is good people judged it by the starter not the actual game! people are idiots... this game should have a 8-10!
  5. Mar 23, 2013
    7
    The game was a nightmare to access at launch, but they've since resolved most of the issues by adding more servers and regular updates. There are still some problems that need addressing including contradictory information in game and instances where the server is not syncing with the cities, so you end up having to roll back to a previous state essentially losing all your recent progress.The game was a nightmare to access at launch, but they've since resolved most of the issues by adding more servers and regular updates. There are still some problems that need addressing including contradictory information in game and instances where the server is not syncing with the cities, so you end up having to roll back to a previous state essentially losing all your recent progress. But apart from that its a really good game that is incredibly fun to play. It would be nice to have an offline mode but I have found the multilayer aspect extremely rewarding as I share my region with a couple of my buddies. It's great building different types of cities and either sabotaging your citizens lives or building lots of parks and keeping them happy. Of course its seriously entertaining when you get a zombie outbreak and you can watch them annihilate your population. One real problem with the game play itself is how small the cities are. It's great building multiple cities that work together, but It can be frustrating running out of space especially when nearly all of your buildings are already high density. Its a shame considering how you could make enormous cities in Simcity 4. This is something that should be amended because it really does put a limit on how long you can play the game for. It gets to a point that all you can do is leave your old city and start a new one. Expand
  6. Mar 19, 2013
    7
    Simcity 5 is an intriguing game and has a lot of potential such as specialization and the complex gameplay. It isn't a bad game, it just had a really bad launch and EA is trying to fix their servers (heck they're willing to give out a free title with your purchase of Simcity). It's the steep learning curve makes it really difficult to start out and inability to change the settings andSimcity 5 is an intriguing game and has a lot of potential such as specialization and the complex gameplay. It isn't a bad game, it just had a really bad launch and EA is trying to fix their servers (heck they're willing to give out a free title with your purchase of Simcity). It's the steep learning curve makes it really difficult to start out and inability to change the settings and rules of the map is ridiculous. The tutorials don't help much and the in-game tips barely give me useful information. I couldn't even start my own city by myself because the amount of money is given to you at the beginning is too little (playing at normal) and the fact that I have to specialize on one thing and cooperate with the other city is even harder. Since you have to upgrade your town hall to city hall which needs a lot of residents then add a department of transportation to ship or gain workers and a trade depot to trade resources WITH ONLY $50,000 which I find ridiculous! It forces you to play with others or claim other lands which shouldn't make me do that and the land size is so small that I can barely call this game simCITY... hey I'm not talking about a metropolis here but the amount of space you get is a one block in the map. The more I played this game the lower my score got... and I'm not judging this game on its servers which I never do. It had great potential and I'm pretty sure it must have been awesome on paper! But I think this game falls short and it does not impress me very well. Bummer... I really wanted to immerse myself in this game but i can't unless I build multiple cities by myself or have to constantly rely on other cities. It's not a bad game but it is disappointing to anyone who is a SimCity fan, it just missing a lot things and the basics. Expand
  7. Mar 7, 2013
    7
    If you bought the game already please head my advice! In origin use the Call Me help option, when an agent calls you, simply ask for a refund. I managed to get a refund very simply even though they say they won't give you one for digital downloads form origin. They didn't ask questions, don't vent, don't complain, just simply state that you would like a refund. I only gave this a 7 soIf you bought the game already please head my advice! In origin use the Call Me help option, when an agent calls you, simply ask for a refund. I managed to get a refund very simply even though they say they won't give you one for digital downloads form origin. They didn't ask questions, don't vent, don't complain, just simply state that you would like a refund. I only gave this a 7 so that the icon would turn green and more people would notice my message. Expand
  8. Mar 5, 2013
    7
    Ok so lets begin by me saying that I find this game extremely fun. The problem with it is not the game itself, but EA being a total dickbag.

    EA is very stupid. DRM on this game hurts the players so much more than pirating. When I first hear people talking about this game and the DRM problems. When I heard that the DRM was stupid, I thought back to Steam where I buy most of my games. On
    Ok so lets begin by me saying that I find this game extremely fun. The problem with it is not the game itself, but EA being a total dickbag.

    EA is very stupid. DRM on this game hurts the players so much more than pirating. When I first hear people talking about this game and the DRM problems. When I heard that the DRM was stupid, I thought back to Steam where I buy most of my games. On Steam you need to be logged in... and that is no problem because the servers are plentiful. This is why I was somewhat blind-sided by SimCity. I did not have to wait the first time playing. And the experience was great. But after about 2 hours, the server began to clog up. Now I understand some hiccups on launch day but it is sad when you cannot play because the server shuts down on you and kicks you off. Now to be honest. DRM only hurts the people who buy the game. I could probably go on ISOhunt or Piratebay right now and find a copy of the game that is working fine, but I like supporting the game devs.. MESSAGE TO ALL GAME CORPORATIONS!!!! DRM DOES NOT SOLVE ANYTHING!!!

    Now to sum up the game itself. I only played about 2 and a half hours, but what I did play was pretty great. I love the way cities can now have more organic themes with the new options like curvy roads and such. The game is fairly easy to grasp from the beginning and the controls are smooth. The only problem I had with the game itself is the maps feel a little small, meaning that your cities will become hard to control with so little space.

    My scoring: 10
    -0.5 for the small maps
    -0.5 for removing subways
    -2 for the DRM that ruined the experience
    =7/10

    Final notes- This game could have been an 8 or 9 but the DRM caused the servers to crash... disallowing me to play the game.

    also, you guys should stop giving this game a 0 for DRM... honestly that is ridiculous. I know DRM is bad and some may not be able to play the game but in my opinion, you should wait a day and play the game instead of giving it a zero. It is not the game that is terrible, it is EA and Origin that are ruining it.
    Expand
  9. Mar 6, 2013
    7
    The game itself is actually pretty great. The server issues, while frustrating, aren't too bothersome if you have more patience than a two year old child. I'm sure everything will be smoothed out within a week or two. The unable to save for a lot of users (including myself) is the most annoying 'error' I've encountered so far. If you're thinking of buying the game, maybe give it a fewThe game itself is actually pretty great. The server issues, while frustrating, aren't too bothersome if you have more patience than a two year old child. I'm sure everything will be smoothed out within a week or two. The unable to save for a lot of users (including myself) is the most annoying 'error' I've encountered so far. If you're thinking of buying the game, maybe give it a few weeks until EA/Origin and fix connection/server problems. Expand
  10. Mar 7, 2013
    7
    The Sim itself is amazing.
    I am not a fan of the DRM, though I understand where they are coming from.

    My major dislike is the size of the "towns" I used to love building big sprawling metropolises. I can understand that why the size is small due to the level at which they are simming.
  11. Mar 9, 2013
    7
    The new SimCity is another victim of the Cloud. Online-only is probably the worst decision Maxis could have made. SimCity is for stormy days when you have no internet connection and you make yourself a hot chocolate and create a fantasy city. Now it's dependent and social. Although in this edition they have taken out the most annoying aspects of the last game (SimCity 4 Deluxe for PC IThe new SimCity is another victim of the Cloud. Online-only is probably the worst decision Maxis could have made. SimCity is for stormy days when you have no internet connection and you make yourself a hot chocolate and create a fantasy city. Now it's dependent and social. Although in this edition they have taken out the most annoying aspects of the last game (SimCity 4 Deluxe for PC I mean, not tablet or handheld games) such as having to draw water pipes, they left out some of the best aspects. One of the greatest joys when playing SimCity used to be making the terrain yourself before you started your city. Now you can't even control the terrain, so there literally IS going to be a PERFECT city that somebody in Korea designs. I'm not cool with that, it takes all the imagination out of it. They also left out the ability to drive around doing missions, move in your own Sims, and (I am saying it again) control the size of your city. I am giving the game a 7 because I am trying to take a step back from my years of experience with the previous games and what they have given me, and just looking at SimCity from an objective angle. It's fun, pretty, and conducive to teamwork, and the possibilities for creating unique and interesting cities are enormous. Expand
  12. Mar 8, 2013
    7
    First two days of release I spent 3 hours each night failing to login the appropriate servers for my region (NA East 1 and 2). Last night and this morning, I was pleasantly surprised with stable access and unhindered playability. Although certain details of the game have been removed, overall, the sandbox-like atmosphere of past generations is still there. Aside from an initial shock toFirst two days of release I spent 3 hours each night failing to login the appropriate servers for my region (NA East 1 and 2). Last night and this morning, I was pleasantly surprised with stable access and unhindered playability. Although certain details of the game have been removed, overall, the sandbox-like atmosphere of past generations is still there. Aside from an initial shock to just how unstable the Simcity/EA always on DRM can be, I will most likely continue to play this game. I knocked off 2 points for requiring an always on DRM for single player sandboxes, which clearly can and have ruined playability. There is nothing worse than an unintentional rollback of a city hosted on EA servers because of a crash from server side. The fear of a rollback to my work is in my head every second I play this game, but I will admit it wanes as the stability persists from this point forward. Finally, one other point was taken because the map sizes are too small. I would like to see a larger map size and single player always on DRM removed. Since the developers/staff have been working so hard to stabilize servers and bring additional server capacity online, I logically think that future patches will only strengthen this game and fix the concerns I have stated with map size and single player always on DRM. Expand
  13. Mar 9, 2013
    7
    Although the issues logging in are from gone, the game overall is brilliant. Such a shame, if it weren't for poor management SimCity would have scored alot higher.
  14. Mar 10, 2013
    7
    look i see why people are giving it negative reviews but what is the point in playing the game. The point is so that you can see what it is like yeah it may have its flaws but all in all its a good deep simulated city and that is what we wanted at the launch of any pc game the servers will always be at maximum capacity but if you think about it we asked for the game to be launched earlylook i see why people are giving it negative reviews but what is the point in playing the game. The point is so that you can see what it is like yeah it may have its flaws but all in all its a good deep simulated city and that is what we wanted at the launch of any pc game the servers will always be at maximum capacity but if you think about it we asked for the game to be launched early so we brought all of the glitches on ourselves the one thing i do have to say is that the game always skips a frame Expand
  15. Mar 14, 2013
    7
    I definitely overall agree that the online-only DRM management for this game is superbly silly. But I really feel for the developers and engineers behind this project that made it come alive. I bet you they have been pouring their soul into this project for years BUT the head producers and directors and managers all made this absurd blueprint on trying to put a fight on piracy when inI definitely overall agree that the online-only DRM management for this game is superbly silly. But I really feel for the developers and engineers behind this project that made it come alive. I bet you they have been pouring their soul into this project for years BUT the head producers and directors and managers all made this absurd blueprint on trying to put a fight on piracy when in fact, I bet you there's less than a 8-13% population out there that REALLY know how to install a cracked game. If I was creating a great game and only 8-13% of them are hacking it because they figured out how to, by all means I would not mind. It's the head of EA that took in the developers of Maxis and corporate-ized them into a DLC and DRM machine. I support the game because of the engineers and the engine.. but I DO NOT respect the politics on how this game was born and how its maintained for audiences. Expand
  16. Mar 15, 2013
    7
    This review contains spoilers, click expand to view. The best new thing in Sim City is: you can help your friends with means. And also the new buildings makes the game more beautiful than the other "Sim Cities".
    The worst thing in it is: you really needs to connect to the server to play, and now there are many "network disconnects".
    Expand
  17. Mar 15, 2013
    7
    Crazy reviews on here, so many 0's... Common, chill out!

    I was discussing this with my housemate last night and I think that this game is done so well that it is getting negative reviews! Let me explain... It has a brilliant UI, everything is simple to understand and it is so accurate that we almost want it to do everything! Cities in real life are so complex and this game really is
    Crazy reviews on here, so many 0's... Common, chill out!

    I was discussing this with my housemate last night and I think that this game is done so well that it is getting negative reviews! Let me explain...

    It has a brilliant UI, everything is simple to understand and it is so accurate that we almost want it to do everything! Cities in real life are so complex and this game really is pretty accurate, its amazing to watch. Because there are no subways, terraforming etc we get angry, why are they not there?! But so much is there!

    Anyway DRM, people chill out who cares honestly, I waited 4 days after release to play and it all works fine except Leaderboards. I will mark down 1 point for DRM. Also because I can't play it offline on the move, I don't want to but I could see some people would want to. Seeing people give this game 0 because of DRM is idiotic.

    I mark down another point for the map sizes, this is my main gripe about the game. I want to 'design' my city but I feel like you can't. You can at first but demand makes you need to create packed in dense cities that all end up looking the same. You have the tools to be able to, like different class ranges but the city is far too small to do that. Plus specialist cities? No, I want option of all in one like LA, which has everything.

    3rd mark down is for little things missing like subway, little bugs, I don't like the big works idea, I just want a full airport 'in' my city, no bridges when you want them etc...

    Can or will all this stuff be fixed with a patch? I think it could be, but will it? Probably not. If the sims is anything to go by, there will be many expansions to this game.

    7/10
    Expand
  18. Mar 15, 2013
    7
    The user scores are pretty ridiculous here. I mean yes the launch was all kinds of messed up, even still it can be hard to actually play the game...but aside from that I believe it's a decent game...until you run out space to build. The city size is a crippling limitation. Don't feed into the BS that it's because of the inter connectivity of the different cities in a region....that couldThe user scores are pretty ridiculous here. I mean yes the launch was all kinds of messed up, even still it can be hard to actually play the game...but aside from that I believe it's a decent game...until you run out space to build. The city size is a crippling limitation. Don't feed into the BS that it's because of the inter connectivity of the different cities in a region....that could easily be scaled up. The largest maps contain 4 regions of 4 city lots. One city should take up not just those lots, but the entire area...the entire map even if the player chooses. I will give it a 7 because aside from those aspects, the game is nice. Cities XL '13 has better graphics...I will probably go back to playing that. Expand
  19. Mar 17, 2013
    7
    Although the release of this game has been somewhat of a failure- the in-game aspect of the game is nothing less than superb. The city building game offers thousands of possible scenarios that you could put (or not put) your citizens through. You can use a large region to fashion a sprawling urban empire- or select a somewhat smaller region and create a suburban haven- with one or twoAlthough the release of this game has been somewhat of a failure- the in-game aspect of the game is nothing less than superb. The city building game offers thousands of possible scenarios that you could put (or not put) your citizens through. You can use a large region to fashion a sprawling urban empire- or select a somewhat smaller region and create a suburban haven- with one or two 'city slots'. Crime, fire protection, education, health care, sewage, power, water- are the key aspects that need to be managed when creating a small or large city, and with many types of addons, you can have them function or look exactly how you want them to. Having said all of this, the game is hindered by its omnipresent bugs, errors, crashes and connection issues- leaving it with a positive, yet relatively low score of seven from me. Expand
  20. Mar 22, 2013
    7
    This would be a 7.5 if I could rate that.The cities are very small but depending on the region you choose can have multiple cities. These cities can interact but not as much as I expected. Disasters have to be unlocked in regular mode and all... well everything has to be built along roads. Online DRM was a problem at first but it's perfectly fine now except on very few occasions. CityThis would be a 7.5 if I could rate that.The cities are very small but depending on the region you choose can have multiple cities. These cities can interact but not as much as I expected. Disasters have to be unlocked in regular mode and all... well everything has to be built along roads. Online DRM was a problem at first but it's perfectly fine now except on very few occasions. City specialization is vague but it makes you need to make a decision. Pro stadiums and expo centers can make TONS of money and are really "overpowered" in a sense. It is fun and beautiful but has it's flaws game-play wise. I am sure mods will allow for larger cities but until then, have fun in your village. Expand
  21. Mar 27, 2013
    7
    Everyone is aware of the disasterous release. The server issues have been corrected and playability is stable now. Online DRM is still a bad idea, and even moreso for a traditionally single player game. Although, I do like the idea of having actual people in a region making cities and trading with other players, it's a very interesting part of it, but playing with friends seems to beEveryone is aware of the disasterous release. The server issues have been corrected and playability is stable now. Online DRM is still a bad idea, and even moreso for a traditionally single player game. Although, I do like the idea of having actual people in a region making cities and trading with other players, it's a very interesting part of it, but playing with friends seems to be troublesome as you all have to be on the same servers, and finding an open game just to join is also a chore....but always online drm isn't needed for that. The game is fun, but it does have its problems. Traffic seems to be a constant problem, how they handle ground water seems to be unrealistic, and some other general oddness. It does seem though they really wanted people to make specialized cities as opposed to the mish-mosh of RCI that we'd normally see. You can still do the traditional cities, but the specializations do make it interesting and are really how to get those high tech buildings people want. Visually the game is nice, and being able to zoom to street level and see sims and thoughts is cool. There are texture problems here and there with building flickering in and out of existance. Play areas are fairly small compared to the old titles, but you will run into the same issues regardless of map size (overcrowding, homeless, etc), and in some ways makes the player focus more on making the areas more desirable. you can however make multiple cities in a region and have them work with each other. So I guess being mayor of 3 or 4 small cities is like being the mayor of a big one. The game is not terrible, although probably had one of the worse releases I have seen in 20+ years of playing video games. It does have its issues, and falling retail prices reflect that. So, if you can get the game on sale at Target, go for it. Expand
  22. Apr 1, 2013
    7
    This game really deserves 2 separate reviews: One reviewing the actual game when it works, and one talking about the horrible decision of always online DRM. But alas, I can't do 2 reviews so I'm stuck with 1. Starting with the game when it works; it's wonderful. I personally feel that when it comes to the game play aspects of this game in one city, they were almost perfect. I love buildingThis game really deserves 2 separate reviews: One reviewing the actual game when it works, and one talking about the horrible decision of always online DRM. But alas, I can't do 2 reviews so I'm stuck with 1. Starting with the game when it works; it's wonderful. I personally feel that when it comes to the game play aspects of this game in one city, they were almost perfect. I love building a city and watching it grow. They simplified the way water and electricity works, you no longer requires power lines or pipes. Building and maintaining your economy is easy and long as you don't do anything stupid. It's just overall a lot of fun. In my book these aspects of the game deserve an 8.5/10.

    Now we'll talk about the negative things. DRM is never the solution to any single player game, ever. All the arguments that it "stops piracy" or "enhances your game play experience" are total bull shiest. DRM is limiting the people that pay for your game and only slows down those who would steal it. Take a look at Diablo 3, there are more than 10 torrents online that include server emulators. It doesn't stop piracy, it only slows it down. I also can't stand how small the area is that they give you to build your city's. City's in SC4 or SC3000 could be up to 15 times bigger. The excuse that "it won't run on dad's computer" is also bull shiest. I don't have "dad's computer" I have my computer that I spent a good amount of money on so that I could run things like that, stop limiting the people with the better machines to what the people with the lowest machines can handle. These aspects deserve a 2/10.

    Also, anyone who re-reviews this game after giving it a negative one at launch shouldn't. Don't excuse the current game for the failings at launch. I didn't have the game at launch, but if I pay $60 for anything, I expect it to work whenever I want to use it.

    So overall I think the game is a 7. All the right ideas are there when it comes to game play, but they are severely hindered by the Always on DRM.
    Expand
  23. Apr 20, 2013
    7
    when I first reviewed this I was disappointed about the fact that I HAD to play online all the time but when I actually started playing this game to give it a proper score I was really surprised about the gameplay it is so good I've never really played SimCity before but have seen other people play it before and they were really good but the fact that u have to play online all the time Iwhen I first reviewed this I was disappointed about the fact that I HAD to play online all the time but when I actually started playing this game to give it a proper score I was really surprised about the gameplay it is so good I've never really played SimCity before but have seen other people play it before and they were really good but the fact that u have to play online all the time I would give it a higher score but I have to stick with a score of 7/10 Expand
  24. Apr 6, 2013
    7
    In this review I will ignore any issues with the servers or saving mechanics.

    I wasn't excited about receiving SimCity, I bought it as something to do in those long, endless holidays, but that is always what it has been. I have briefly played other SimCity games, but not to a great extent or particularly recently. In reality, I was going in blind. Initially, the menus feel a bit
    In this review I will ignore any issues with the servers or saving mechanics.

    I wasn't excited about receiving SimCity, I bought it as something to do in those long, endless holidays, but that is always what it has been. I have briefly played other SimCity games, but not to a great extent or particularly recently. In reality, I was going in blind.

    Initially, the menus feel a bit clunky despite their beauty and this is a truth throughout. I was disappointed by the lack of choice of regions (eight in all from memory), and then even more so by the lack of space to develop a city. I guess it's a 50-50 as it encourages you to be efficient in your planning but in reality the most efficient design is rows and rows of city blocks which look ugly. The small cities really limit the ability of the designer player to build the city of their dreams and still achieve the same successes as was possible in older games.

    The actual game is executed well but not superbly. I like the 'modular' style buildings that you can spring up and all the individual animations of every building and every sim are mesmerising. The specialisation possible in this game is fairly well thought out and the city constraints mean that once you specialise, you don't really have room for a lot else.

    The depth of animation is spectacular and there are many layers which you have to consider in order to get your city running well. That said, there are numerous different approaches to doing that and there's always something you can tweak to work that little bit better, which is always very satisfying. Furthermore, despite the small cities, you can always go out and claim another in the same region and use it to bolster your main one, be that as a commuter hub or power station and they all interlink very well and that is something I feel a lot of players forget.

    I'll be brief with the problems. There are numerous graphical glitches when on certain zoom levels which shouldn't be, I don't feel there is a great selection of buildings to place yourself (there are verging on a million parks, but little else), and I don't feel the AI systems particularly controlling traffic flow are very intelligent. Coupled to this, the way in which your city develops when density starts increasing isn't always smart and I feel as though when starting with a cosy suburb with wavy roads, it starts to upgrade and you get this big, rectangular apartments all of the same size which in turn make half your roads obsolete. I think there are ways in which high density buildings can have small footprints and this should be explored.

    This game is good and well made, but there are problems here and there which can drive you away after a couple of hours. By all means buy it, but don't expect to be blown away.
    Expand
  25. Apr 6, 2013
    7
    Despite everything that has been said about SimCity, it is an incredibly addictive game. It may cost a lot more than it's worth and you can be disconnected instantly, but the fact that I've put 25 hours into this game already has to say something. A good buy, that at time's will frustrate you, but still is worth a great time.
  26. Apr 10, 2013
    7
    I'm writing this after playing for the past few weeks. I was initially flabbergasted and dismayed by the server issues, but that has "mostly" been resolved. No one likes DRM either, but I doubt we can do anything about it so I'll leave that beast lie. I have played EVERY SimCity since 1994. I consider myself a city-building connoisseur. This new game has many great features that fans likeI'm writing this after playing for the past few weeks. I was initially flabbergasted and dismayed by the server issues, but that has "mostly" been resolved. No one likes DRM either, but I doubt we can do anything about it so I'll leave that beast lie. I have played EVERY SimCity since 1994. I consider myself a city-building connoisseur. This new game has many great features that fans like me have been waiting decades for. Curved roads, upgrade-able buildings, specialized industry, actual tourism. Under-road utilities removes the headache of power-lines and pipes. I have had an enjoyable time learning the system and playing. If you are a true SimCity fan you'll find plenty to enjoy here. That being said.... you will also be frustrated by some of the limitations. City size is a major draw back for me. I always feel boxed in and forced to "go big or go home" so to speak. No room for low density neighborhoods in advanced towns. The size also makes large scale mass-transit impossible, so no highways or subways, which I loved in SC4. Traffic bugs and simulation quirks are also present some areas of improvement but it looks like Maxis is working on updates. This is not a perfect game by any means. It is better in mechanics than anything since SC4. If you like city builders you should try it... maybe once the price comes down... Expand
  27. May 8, 2013
    7
    Now, while the game-breaking bugs and server crashes are fairly annoying, the gameplay itself is fun and nicely balanced. The data maps are cool, the simulation flows nicely, and the graphics have the whole model train set feel which I find charming. The bugs are the real let-down though. I feel as though if EA and Maxis took more time to fix out the kinks, this would be the best strategyNow, while the game-breaking bugs and server crashes are fairly annoying, the gameplay itself is fun and nicely balanced. The data maps are cool, the simulation flows nicely, and the graphics have the whole model train set feel which I find charming. The bugs are the real let-down though. I feel as though if EA and Maxis took more time to fix out the kinks, this would be the best strategy game on PC now. The multiplayer is also a huge letdown and a waste of time. If you can handle the bugs and crashes, you will find a gameplay experience both challenging and fun. Expand
  28. Jun 27, 2013
    7
    To really review this game as it is now, you might think that most of the bad reviews are just because people are biased because of server problems. However I am going to compare this game to its predecessors with reference to its supposed 'cloud processing'.
    - It was fun playing with a friend, this was not due to the supposed multiplayer, but it was fun because we could see each other's
    To really review this game as it is now, you might think that most of the bad reviews are just because people are biased because of server problems. However I am going to compare this game to its predecessors with reference to its supposed 'cloud processing'.
    - It was fun playing with a friend, this was not due to the supposed multiplayer, but it was fun because we could see each other's development and we strived to make a sustainable and still a good looking city.
    - Cities feel so so very small when we think about what the older simcities were like. My friend and I both agreed that cities should be bigger as it felt very crowded when we made high rises and large buildings and landmarks.
    - More maps and links. We see these maps are even more of an unnecessary restriction, why are we unable to connect every city and great work via road/railways, this would encourage us to play more in order to get every great work and create more cities since they are connected.
    - Ferries are so useless (imo)
    - I believe that they have attempted to (i forgot the word for it) re-make/re-publish this franchise a bit, however they should definitely remove the oh-so many restrictions this game has. Whether it be offline play, or large cities, or amount of cities on one map. I see simcity as a sandbox where I can create whatever I like and how many I want to make, and if you restrict me in this way, I really can't enjoy it to the fullest. While I do take into account that they may or may not be telling the truth that they require cloud processing and if restrictions were not placed then it might be too much, then they could spend more time seeing if they can utilise multi-core properly.
    - I feel that it was rushed and ruined by EA being their publisher. I feel for maxim.
    - Saying that, I have enjoyed the game for most of the 77+ hours (the is because origin booted me out and didn't save more of my hours) that I've played
    - 7/10 for me. I still put more hours into this game than most, though I don't know if the enjoyment factor was as much. I recommend picking this up if you are/were into simcity when it gets discounted/down to a low price
    Expand
  29. Jun 30, 2013
    7
    Most of the server issues have been resolved, and it seems the devs still haven't abandoned ship (yet), updates are slowly being released, mostly focused on fixing the incompetent agents and traffic AI. While not the best game in the world right now, it defiantly shows potential to becoming the game it should have been at release.
  30. May 19, 2015
    7
    I've done much research on the game before I purchased it because it was on sale, It's quite a good game. Most of the reviews here are irrelevant since Maxis had fixed the server problems and added a single player mode for SimCity. The game is very fun but every city I made usually last for only about a day or two because most people in the region has either stopped playing or abandonI've done much research on the game before I purchased it because it was on sale, It's quite a good game. Most of the reviews here are irrelevant since Maxis had fixed the server problems and added a single player mode for SimCity. The game is very fun but every city I made usually last for only about a day or two because most people in the region has either stopped playing or abandon their city. A better communication system should be added. And the biggest weakness in the game is the city sizes. The size of a city in SimCity is very small and square. It doesn't let me have much space for me to expand my city. The concept for a multiplayer city builder sounds great, but in reality, not everyone is a top-notch city planner. So playing with other people maybe enjoyable. So far I've been playing for about 20-30hrs, and I really enjoyed the game. I recommend buying it when it's on sale. Expand
Metascore
64

Mixed or average reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. PC Master (Greece)
    Jun 5, 2013
    65
    Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]
  2. Games Master UK
    May 9, 2013
    68
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
  3. Hyper Magazine
    May 9, 2013
    40
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]