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2.2

Generally unfavorable reviews- based on 4557 Ratings

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  1. Mar 11, 2013
    0
    Take £45 out your pocket and burn it, at least you will get some warmth. My point is, this game is unplayable and a total waste of cash. The server issues due to online DRM ensure that you wont be able to play this game. No point reviewing this any further, its just unplayable.
  2. Mar 12, 2013
    1
    One of the most frustrating experience I ever had. Can't change my "game name", can't join to region, even can't play my saved cities if servers are unaccessible. SimCity franchise is now dead for me, after 'SimCity Societes' and this piece of... something I will never buy this title again.
  3. Mar 12, 2013
    0
    I also wanted to write a review on here because my frustration reached the maximum level it could ever reach. I am normally a calm person. I normally never rage. But this release is my personal disappointment of the year. I can even predict that nothing 2013 will disapoint me more, because what simcity did is the worst "design-mistake" someone can actually do.

    1. Small Cities.
    I also wanted to write a review on here because my frustration reached the maximum level it could ever reach. I am normally a calm person. I normally never rage. But this release is my personal disappointment of the year. I can even predict that nothing 2013 will disapoint me more, because what simcity did is the worst "design-mistake" someone can actually do.

    1.

    Small Cities.

    Maxis is lieing at us saying that bigger cities arent possible because of performance restrictions the engine gives us. Thats wrong. The real problem is their DRM always online stuff. They save our cities locally on THEIR servers. Youre not able to create a local savegame. If we would be able to have local savegames, the game would actually easily run on 10 times bigger cities. But because they had to bring in their always online DRM protection they accept smaller cities wich results in a much smaller long-term fun level.

    2.

    Savegames.

    Savegames on their servers? Why? To sync your city region to the other players? Thats maybe a good thing but it's implemented poorly. Sometimes you just disconnect from a server or they have a maintenance running. If you continue playing now have fun seeing your city rolled back hours when you reload your savegame later. Or the savegame is gone fully. Why not create some kind of backup savegame locally? That could'nt be too hard. Just sync it with the online servers the next time you login.

    3.

    Server capacities.

    They try to fix the problem by adding more and more servers. They actually know that this wont help at all. Why? Simple: The single server capacity is just not enough. I've read in a post that one server can take about 90.000 people. Ive no clue if thats true. I dont even care. But even if a server is able to take half a million players, it will result in problems. Always. What they are aiming for is was your money. Now they have it they wait until a few players drop the game because they are frustrated. On Twitter they only answer to "lol look at my city". Like everything's fine. Then, sometimes they say "Hey look theres a new server online! Check it out!". You enter the server and you see the next worst possible design idea ever: The savegames are'nt even synced to other servers. You have to begin a new Savegame on every single server. If your server is full (lets say 90k people play on it), you come back from work and just want to play simcity for another hour you just simply cant. Well you can.. begin a new city. But you can not continue your current city. What the hell Maxis, what the hell.

    4.

    "Experts".

    These people call themselves experts developing such games. Why. Why the hell are these people even allowed to be called like that. Not thinking about the single server capacity why are they miscalculating the load on the first few days? Why are they panicing NOW when its much too late that theres not enough server capacity. Why are they acting like its a big problem to bring up a few more servers online within just one day? Well, if they are doing it right the only thing should actually be setting up a simple server and run their server software wich registers another server in some central server so the players are able to see it. I bet they are'nt even able to do that. They did some hypercomplicated piece of non optimized software. I am pretty sure.

    5.

    The game will never run properly.

    Why? Simply because this kind of game is not able to work out properly. Savegames will disappear as soon as theres a maintenance. And there will always be one. Your cities roll back. You come back from work and your server is crowded. You cannot play. You probably find the time to play it once a week. If youve the time your server is just full and you're done with it. Next week the same. Also: An offline patch is probably not even possible because of their weird system. It would take "too much efford" to make a singleplayer game singleplayer (offline). If youve a nice savegame on a server wich is usually more crowded you can actually forget about it. You will never have fun with this savegame anymore. Savegame port on another server is not possible. Its also not syncing as said earlier.

    6.

    The game itself.

    The game itself is also actually poorly made, mainly because of these small cities, wich could be soooo pretty and big but because of DRM and online restrictions they will never be able to reach a proper size.
    The game feels pretty okay but if you play it for more than two hours you can easily realise how poorly it's made im a coder myself i know alot about whats cheap and whats not Simcity shall be called a pretty facebook game thats it.

    7.

    I've had trust in them to make it properly.

    But this once again shows me has proven me that even multi billion companies are not able to properly create a good and also brainful online experience. Never again. Never.
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  4. Mar 12, 2013
    1
    This game is a mess. It's a mélange of poorly implemented bad ideas. For starters it's designed around region play. So you get to build a city and trade resources and services with other cities. That's a pretty good idea, and it was implemented rather successfully in Simcity 4, so it makes sense to add an online multiplayer aspect to that portion of the game. However, intercity tradeThis game is a mess. It's a mélange of poorly implemented bad ideas. For starters it's designed around region play. So you get to build a city and trade resources and services with other cities. That's a pretty good idea, and it was implemented rather successfully in Simcity 4, so it makes sense to add an online multiplayer aspect to that portion of the game. However, intercity trade is horribly buggy. You can initiate trade with another city and not see the results of this for several hours. Given that this mechanic is the foundation of the game's required online component, it's terrible execution severely damages the game from the outset.

    Beyond that, the act of building up your own city features a wealth of bugs and poor design decisions as well. The agent-based simulation, while a cool idea, is extremely processor intensive. The average computer this game is designed for simply cannot handle enough agents to accurately simulate a city. Working within that constraint, Maxis has given us the smallest city maps to date for the franchise. They've said that they're the size of Simcity 4's medium maps, but in game this simply does not seem to be the case. You will run out of room, and despite what others have said, this is not a fun challenge to overcome. To make matters worse the regions have huge spaces between cities that mock your overcrowded city map and cause a fully developed region to look ridiculous in the process.

    Additionally, the resource extraction and utilization mechanic is a truly odd addition to the franchise. I suppose in Soviet Russia it makes sense for a city to run a television factory, but it is simply out of place in Simcity. It would have made infinitely more sense to require the mayor of a resource-rich city to balance business, industrial, and environmental from a governmental perspective instead of allowing the player to open their own mining operation. Also, once the supply chain is set up selling electronics is game-breakingly profitable, to the tune of millions of simoleons per day.

    I won't go into detail on the issue of DRM, but suffice it to say the forced online component would be a bad idea even if it worked properly. However, this game would also fail as a single-player game, so there really isn't anything of value lost due to the always-online restriction.
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  5. Mar 12, 2013
    0
    No excuse for utterly broken always-online DRM and forced "Cloud saves" (i.e. you can't save and reload cities to experiment, a cornerstone of the franchise) for what is fundamentally a single player game.
  6. Mar 12, 2013
    1
    The game is fundamentally flawed. Both in design, concept and execution. Beyond the frankly unforgivable server issues at launch, the ridiculousness of online only gameplay for a single player experience, and the apualing response from EA. There are many issues with the game that run very deep into the core of its design, most of which frustratingly become noticeable after sinking (orThe game is fundamentally flawed. Both in design, concept and execution. Beyond the frankly unforgivable server issues at launch, the ridiculousness of online only gameplay for a single player experience, and the apualing response from EA. There are many issues with the game that run very deep into the core of its design, most of which frustratingly become noticeable after sinking (or wasting) several hours playing. The biggest grip I am seeing from people though is that the map size is too small. I agree, it soon becomes apparent that your most important resource by far is space to build. My fond childhood memories of build large sprawling metropolises and micro managing down to the finest details have been completely tarnished. This reboot is nothing short of an insult to the SimCity franchise and all those involved should be ashamed. (Unfortunately as we all know EA never learns) Expand
  7. Mar 12, 2013
    3
    O jogo perde a conexão com bastante frequência, server lotados o tempo todo, não tem nenhum server na America do sul. Deveria ter a opção de jogar off-line sem ter uma conexão constante com a internet isso pra mim o pior. Acho que a manutenção e o custo de edifícios e serviços são um pouco exagerados para uma nova cidade.
  8. Mar 12, 2013
    0
    Always on blatant DRM? Day one DLC with an EA guarantee for bucket loads of additional DLC? Tiny map sizes to crush your creative ability? All this and more in SimCity! Run the buggy and taxing Origin while playing! Watch as one of your favorite games gets ruined by a money grubbing corporation! Give EA all the money! And when all is said and done, and EA is tired of supporting the serversAlways on blatant DRM? Day one DLC with an EA guarantee for bucket loads of additional DLC? Tiny map sizes to crush your creative ability? All this and more in SimCity! Run the buggy and taxing Origin while playing! Watch as one of your favorite games gets ruined by a money grubbing corporation! Give EA all the money! And when all is said and done, and EA is tired of supporting the servers for some reason or another, you too can lose your ability to play the game you purchased!

    Or, of course, you could just not buy the game. Maybe buy some other game like Tropico 4. Maybe show EA that they need to fix this crap they are doing. Maybe even do some pirating of the game once it is inevitably cracked. Anything to tell them that they've ruined the franchise. And maybe, just maybe, if the Sun and the Moon and Jupiter and Venus and Mars and Mercury all line up perfectly to the Earth and the center of the Galaxy, maybe EA will actually get around to changing some of the features to allow for people to have the proper playing experience. Personally, I'm not above purchasing the game if they actually went and fixed what was wrong. It'd show improvement, yeah?

    TL,DR version: Maybe don't purchase the game. It's bad, Mmkay.
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  9. Mar 12, 2013
    0
    I was so frustrated and annoyed with this game I took it back to the store and demanded a refund, apparently I was the 5th one that day!

    This game is meant to be a single player with endless creativity, instead its pushed into a small box with lots of other people, I don't think minecraft would of done so well if it had gone down the same route. Do you really think EA cares, all they
    I was so frustrated and annoyed with this game I took it back to the store and demanded a refund, apparently I was the 5th one that day!

    This game is meant to be a single player with endless creativity, instead its pushed into a small box with lots of other people, I don't think minecraft would of done so well if it had gone down the same route.

    Do you really think EA cares, all they want is your money, so DEMAND a refund!
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  10. Mar 12, 2013
    2
    Aside from the server and always online issues. There are some major bugs in the game that need to get fixed as well. With more gamebreaking bugs being found every day it seems. Traffic is the number one issue, only a few people have managed to truly trick the simulator and keep a good traffic flow going. A normal city layout and traffic pattern will not work and you need to fool the simsAside from the server and always online issues. There are some major bugs in the game that need to get fixed as well. With more gamebreaking bugs being found every day it seems. Traffic is the number one issue, only a few people have managed to truly trick the simulator and keep a good traffic flow going. A normal city layout and traffic pattern will not work and you need to fool the sims into going the way you want them too. Not normal, but tricks are needed. Essential services are broken, Fire trucks will all respond to the same fire, leaving others burning. They will all then go to the next fire and so on. Pathfinding on these is also horrendous, watching wrong turns and u-turns abound. Busses will do the same thing, they will all take the same paths and stop at the same stops over and over again. Anything far away in a densely packed city may never see a bus, or all of them at the same time. Very odd. Anything over 100k city will only see around 10% actually doing anything. While your city is demanding more workers and more shoppers. There are many more, Aside from the server issues, this promised to be a good game. Digging into it, it is hopelessly broken. Simulation fails on just about every level one could imagine. Maybe they did it to make it harder to desing a functioning city, or that region play was to fill in the gaps, if only region play actually worked. Expand
  11. Mar 12, 2013
    0
    Electronic Arts recently informed people to stop promoting this game less than a week in stores, and while that speaks volumes, I'm here to share my own experiences with this game and the entire SimCity series. That experience goes all the way back April of 1990, when I started with SimCity Classic, and this was a game I loved that I played for hours upon hours. When I got SimCity 2000Electronic Arts recently informed people to stop promoting this game less than a week in stores, and while that speaks volumes, I'm here to share my own experiences with this game and the entire SimCity series. That experience goes all the way back April of 1990, when I started with SimCity Classic, and this was a game I loved that I played for hours upon hours. When I got SimCity 2000 in 1994, it was not only as addictive, but it was also better with the choice of density for Residential, Commercial, and Industrial zones (RCI as it's long since been dubbed) and signs to give names to streets and landmarks. SimCity 3000 (which I got in 1998) took away signs, and even without the arcologies that SimCity 2000 had, it was still an even better game and extremely fun to play. Then in 2004, i got the Deluxe Edition of SimCity 4, and the difficulty of the game made it less enjoyable, but I still had fun playing SC4, and really enjoyed everything that was right with the game. All of this changed in 2013 with the modern SimCity game!

    Even with the always online feature, I figured I can at least play alone, because the box said so. Something the game's box does not have written on it, is that the saved game files are not stored on the player's computer, and the player as at the whim for when the game is saved., and I honestly never would have bought the game if only I had known these things. I've had computers break my heart because they were too underpowered for some games (or lacked hard drive space), but SimCity was truly the first video game to succeed in breaking my heart for being the exact opposite of what all other SimCity games were (and still are), which is a city builder to obsess over! Another thing with the modern SimCity game, is that it's also been the first game in nearly thirty years of video gaming that I gave up on before I could even play it. While I was ok with needing to be online to play at first, the difficult to access game servers (at least in the game's first week of release in America) clearly establishes a double standard: EA/Maxis expects players to always be online to play the game, but at the same time, players cannot expect the servers to always be online in order to play the game whenever they wish.

    If any good comes out of this, I hope that the corporate suits realize what exactly is wrong with software that requires the user to always be online, and that software pirates are never going to go away. (Not that I'm a pirate or condone software piracy, but I've known about piracy going on for as long as I've first had a computer in 1986.)
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  12. Mar 13, 2013
    0
    If you want to play a game for several hours, only to have your city go from 4k an hour in the black to 5k in the red all because the game has several serious bugs, and then to watch as your city goes bankrupt right before your eyes, then this is the game for you! Filled with required online-only DRM, even for single player, making it that you can't play this game when their servers areIf you want to play a game for several hours, only to have your city go from 4k an hour in the black to 5k in the red all because the game has several serious bugs, and then to watch as your city goes bankrupt right before your eyes, then this is the game for you! Filled with required online-only DRM, even for single player, making it that you can't play this game when their servers are down, or taken offline, for your convenience. Watch as you produce an overabundance of electricity and water while half your city leaves because the game won't update your power distribution in any reasonable amount of time. Seriously, this game is trash with all the bugs and online-only DRM. Don't buy it until they make it offline. Expand
  13. Mar 12, 2013
    0
    I am still in shock about what they have done to the franchise and I feel that I have been ripped off! Stick with Sim City 4. I think the game should be called Simt own
  14. Mar 12, 2013
    0
    As a fan of Maxis games since ~1988, and an excited follower of preview news leading up to the release of Simcity 5, I'll be reviewing this game based on my long-anticipated Day 1 gameplay experience: 0. 0, because I didn't buy it. 0, because I'm boycotting EA's latest in a long, colourful history of taking the complete piss of its customers and employees. 0, because I love SimCity, butAs a fan of Maxis games since ~1988, and an excited follower of preview news leading up to the release of Simcity 5, I'll be reviewing this game based on my long-anticipated Day 1 gameplay experience: 0. 0, because I didn't buy it. 0, because I'm boycotting EA's latest in a long, colourful history of taking the complete piss of its customers and employees. 0, because I love SimCity, but I am NOT going to be subjected to Always-Online DRM for single-player games, by EA or any other company in the industry. Decisions like this are terrible for the consumers and terrible for the industry I make games for a living, too, and my heart goes out to all the brilliant creative individuals who will have worked very hard on this game, only to have some money-filching, good-for-nothing corporate suits pull a stunt that would take all that effort and turn it into a product that's currently pulling a much-deserved 1.7 consumer rating on metacritic. And to top it all off, those same suits will now be pointing fingers and eyeing up the developers for deep budget cuts... which I sadly expect to be reading about on a respected gaming review site in a few months.

    Shame on EA! And, apparently, EA honestly believes that some of us will buy their latest false claims that SimCity NEEDS the always-online DRM because the game “offloads a significant amount of the calculations to our servers”, and that it would take “a significant amount of engineering work from our team to rewrite the game” for single player. They obviously think we're all mouth-breathers! I have a latest-gen Intel i7 processor and 16gb ram I don't need their sodding "cloud" to "reticulate my splines", and for that matter, neither would my 3 year old laptop. They may be "offloading calculations" (including the algorithms for ethics and consumer rights) but they better "onload" those calculations back to local hardware like every other game, on the double, or I'll offload some calculations of my own, such as where their games get any consideration with respect to my wallet.

    Poor show, EA.
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  15. Mar 13, 2013
    0
    This release absolutely failed. Everything is bugged. I wonder, why other critics talking about, how game is so cool balanced, It's all a big lie. Problem is, you can build city without industry zone without any problem You don't have to even build commercial zones!!! How it's possible, they give it 100?

    Anyway, i rated 0.
  16. Mar 17, 2013
    2
    Size city limits are absurd. Having to be online all the time to play even alone is ridiculous. Lack of terraforming and custom regions is disappointing. The game play has been dumbed down to the point where there is no challenge. There are no difficulty levels, every game is the same. If you don't already have friends on Origin then it's impossible to find a game to play in. There is noSize city limits are absurd. Having to be online all the time to play even alone is ridiculous. Lack of terraforming and custom regions is disappointing. The game play has been dumbed down to the point where there is no challenge. There are no difficulty levels, every game is the same. If you don't already have friends on Origin then it's impossible to find a game to play in. There is no way to search for open games or reorder the game list to show available cities. Compared to Sim City 4 this game is garbage, I wish I hadn't even bought it. The only good thing about the game is that the graphics are pretty. Expand
  17. Mar 19, 2013
    0
    I rated it Unplayable or 0 because it keeps refusing to run this game,the server overloaded,bad performance,a dumb-downed Sim City 4,smaller place to build city and a freaking DRM just awful.This is ONLY SINGLE PLAYER GAME....Why need Online,i really lose my faith looking this series anymore...if you are a die-hard fans of Sim City,i suggest that you play the Sim City 4 instead.
  18. Mar 6, 2013
    0
    I haven't been able to play an uninterrupted 30 minutes over the last two days. This launch was disgraceful. These issues should have been easily cleared up with an open beta, staggered launch or more that TWO servers in North America at launch. Bye bye future business EA. I hate to be this nit-picky about the first two days, but if another business sold you something that took two days toI haven't been able to play an uninterrupted 30 minutes over the last two days. This launch was disgraceful. These issues should have been easily cleared up with an open beta, staggered launch or more that TWO servers in North America at launch. Bye bye future business EA. I hate to be this nit-picky about the first two days, but if another business sold you something that took two days to work, you would have taken it back light-years before you got to day two. EA should be ashamed. Expand
  19. Mar 11, 2013
    0
    Last EA game I will ever buy.........and if this is the way single player games are going on PC....probably one of the last PC games I ever buy.
    EA=FAIL
  20. Mar 6, 2013
    0
    Sim City could have been great. But the game beeing impossible to play and the non-existent answers and explanations from EA/Maxis are unacceptable. Do we want to support a company that doesnt care about customers? How many calories would it have taken EA to come forward with an official statement about the state of the game and when we will be able to play it. No, stay away from this title.
  21. Mar 7, 2013
    0
    I can probably get over launch issues as I did during the D3 launch, but the fact that you can barely build a in this game is outrageous. The smallest map in SC4 is like 4-8 times larger than a 2x2 SimCity map. This is not a game I desired for. This is merely a cretin facebook-style game in a 3d decorations.
  22. Mar 11, 2013
    0
    SimCity is a case study in the danger of pre-ordering titles. The launch was messed up so badly that even as they restore the title's playability the initial terrible impression lingers and further mars the experience in the future. I've heard the official position of the value of an always-on connection for the game and that it is needed to for "social features". Yeah, I'm not buyingSimCity is a case study in the danger of pre-ordering titles. The launch was messed up so badly that even as they restore the title's playability the initial terrible impression lingers and further mars the experience in the future. I've heard the official position of the value of an always-on connection for the game and that it is needed to for "social features". Yeah, I'm not buying the argument. Look, I get that these games are incredibly expensive to make and that publishers need to fend off piracy and losses from dud releases to stay in business, but I'm positive that this is not the way to approach it. Anyway, there are a lot of cool titles this year (including the release of Playstation 4) and you might want to save your money for those instead. Pass on this one. Expand
  23. Mar 11, 2013
    0
    SimCity has a handful of innovation; such as, upgradeable buildings, roads providing power/water to buildings, and the ability to trade resources and services with other cities. Visually, it is a clean looking, well built game. Unfortunately, the much hated always-on DRM and forced multiplayer aspect keep any of the innovations from being noticed. Network outages, problems with savingSimCity has a handful of innovation; such as, upgradeable buildings, roads providing power/water to buildings, and the ability to trade resources and services with other cities. Visually, it is a clean looking, well built game. Unfortunately, the much hated always-on DRM and forced multiplayer aspect keep any of the innovations from being noticed. Network outages, problems with saving progress and difficulty connecting to the game's servers continue even as I post this: 6 days after launch. After every one of the server issues are fixed I feel SimCity warrants a 5 out of 10. Expand
  24. Mar 13, 2013
    2
    A fun city builder with lofty ideas of having several cities working together. Fun to play as one city but you quickly need to expand and specialise and here the game just falls apart. Servers frequently refuse to sync your cities meaning although one has surplus power and the other has surplus water they won't buy from each other. The AI is hilariously bad, pathfinding is moreA fun city builder with lofty ideas of having several cities working together. Fun to play as one city but you quickly need to expand and specialise and here the game just falls apart. Servers frequently refuse to sync your cities meaning although one has surplus power and the other has surplus water they won't buy from each other. The AI is hilariously bad, pathfinding is more reminiscent of an 80's game than a modern sim. Will review my score in a month! Expand
  25. Mar 7, 2013
    0
    This is an update to my review. After two days of not being able to play due to server issues, I finally was able to press the play button about 10 minutes ago. When I pressed play the game instantly crashes. As I played the beta I reported that this game IS NOT COMPATIBLE WITH CROSSFIRE, and that it at least should be compatible even if it doesn't utilise it. I can see they did notThis is an update to my review. After two days of not being able to play due to server issues, I finally was able to press the play button about 10 minutes ago. When I pressed play the game instantly crashes. As I played the beta I reported that this game IS NOT COMPATIBLE WITH CROSSFIRE, and that it at least should be compatible even if it doesn't utilise it. I can see they did not read my comment or didn't care, so without thinking to turn off crossfire, I excitedly pressed play and it crashes. Now I'm waiting again in the server queue to play what is ostensibly is a SINGLE PLAYER GAME. Seriously why can't we give negative reviews? And why in the heck are the "critic" reviews so positive? Do they have access to special servers or what? This game is such a disappointment to me as I loved every SimCity game (even Simcity 4 with its horribly inefficient engine!). Expand
  26. Mar 6, 2013
    0
    No game which requires the user to be online and connected to external servers during solo play should ever receive a score above 0. This sort of invasive DRM must be stopped. We should not be forced into maintaining an outside connection for no other purpose than to assure some overly greedy and paranoid corporate executive that we are not criminals.
  27. Mar 8, 2013
    0
    All server problems aside; This game lacks most of the features that made previous simcity games so great. The city size is a big joke, always online DRM is resulting in people not being able to play the game, losing savegames and a whole list of drama. Terraforming is out... Agriculture is out... modding is out... but I'd say the city size is the biggest mistake they've made. You can makeAll server problems aside; This game lacks most of the features that made previous simcity games so great. The city size is a big joke, always online DRM is resulting in people not being able to play the game, losing savegames and a whole list of drama. Terraforming is out... Agriculture is out... modding is out... but I'd say the city size is the biggest mistake they've made. You can make a village at best but don't expect to make the huge scale cities like you're used to in SC4 for example. The modding scene is what made simcity 4 immortal. Obviously this has been taken out to suck more money out of you through DLC. I'm sorry to say... but SimCity is now officially dead. Back to the great modding community over at simtropolis and playing a REAL simcity Expand
  28. Mar 6, 2013
    0
    Yet another horrible design choice by the EA that yet again disguises a blatant DRM as a "game feature" Always connected alienates most users who like to enjoy a solo game and not sit in a queue for hours, EA has ruined many franchises and companies and runs a monopoly on everything that brings cash and not quality, and the fact that you can't progress in some parts of the game withoutYet another horrible design choice by the EA that yet again disguises a blatant DRM as a "game feature" Always connected alienates most users who like to enjoy a solo game and not sit in a queue for hours, EA has ruined many franchises and companies and runs a monopoly on everything that brings cash and not quality, and the fact that you can't progress in some parts of the game without help from other players is laughable

    I've never liked EA mostly because of how the business is run, and how they've pocketed most companies i hold dear, Once again the pirates who download this illegally will have a good time playing single-player and the loyal paying costumer who care for the Sim city franchise gets to wait in queue and have to play on EA's low quality servers whom probably will be shut down in a few years, so it's like you're renting the game for a long time :D... I had hopes for this game, but thanks to users speaking their voices and telling it like it is, i will NEVER purchase this, and strongly consider not buying anything that EA has direct control over ever again, I may sound Cynical and angry, but the game may be as good as a 10/10 and i would still stand by these words, because the basic principle of how EA runs their companies is so ruthless sometimes, it's only good for a boycott, if i could go back in time i would cut the head of the growing beast that is EA and instead nurture indie and promising companies that can stand competition, most companies learned from past DRM fiasco's but not EA, that's my opinion anyway.
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  29. Mar 6, 2013
    1
    well lets see, i may have been able to give this game a better score but since its now been out for almost 2 full days, i have yet to be able to play it for more then 20 minutes due to all the stupid errors and server issues. i though you guys ran a beta to prevent all this. good job EA, just know that i will NEVER, EVER, not in a million years, ever, pre-purchase one of your games. EVER!
  30. Mar 6, 2013
    1
    The game itself isnt this bad, but the use of DRM for an experience which should clearly be one player is disgusting. I could live with the pathetic cant connect to server errors if I could play it single player while waiting for them to resolve their issues, but my patience has been worn thin by these greedy fools and their always online foolishness. From now on, any single player gameThe game itself isnt this bad, but the use of DRM for an experience which should clearly be one player is disgusting. I could live with the pathetic cant connect to server errors if I could play it single player while waiting for them to resolve their issues, but my patience has been worn thin by these greedy fools and their always online foolishness. From now on, any single player game with an always online requirement will automatically fall into the "Do Not Buy" category, even if its a classic. Expand
  31. Mar 11, 2013
    0
    First, a note. I am going to 100% ignore the Always On DRM, even though I hate hate hate it, and I am furious at myself for supporting its continued existence, and it has and will continue to plague players of SimCity for as long as EA keeps the servers up for it, and then it will be 100% unplayable for all time ever, thank you for your money, give us more soon.

    No, I am going to ignore
    First, a note. I am going to 100% ignore the Always On DRM, even though I hate hate hate it, and I am furious at myself for supporting its continued existence, and it has and will continue to plague players of SimCity for as long as EA keeps the servers up for it, and then it will be 100% unplayable for all time ever, thank you for your money, give us more soon.

    No, I am going to ignore that because most reviews fall into two camps: The game sucks because of the DRM, or the game is good once you get past the DRM. But even when you ignore the DRM, SimCity is a below average city builder with many glaring problems. First, the roads. The roads are incredibly difficult to place exactly as you want them. They tend to be glitchy, not letting you turn a 3-way intersection into a 4-way or not letting you make a turn if part of the road is bent slightly. Even on flat land, roads can be problematic, but presented with any kind of a hill and roads become hard to place and nearly useless. Nothing can be built on hills, so any road that runs along a hill becomes useless. In real life, hills with water views become covered with expensive houses, but in SimCity, they are just big piles of dirt, sometimes with a road on it. The pathfinding on roads is also incredibly suspect. While en route to a fire, firemen will often go in circles ten to fifteen times before finding the path or finding an even cooler place to do donuts. This is something you will likely experience very soon after starting your first city, because the first thing new fire departments like to do is shoot off a bunch of fireworks, which start fires all over your city.

    Just get one of the many city builders that actually work. I quite like Tropico 4 (which has its own form of annoying DRM, but not nearly as bad as SimCity).
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  32. Mar 6, 2013
    0
    I have now tried to play the game (west Europe), it is not possible. If i can't play the game even if i enter the servers then there is no gameplay. Score is ofc. 0 until there is a game I can play.
  33. Mar 7, 2013
    3
    Lots of fun playing but the server problems are extremely frustrating considering there is no real time interaction with other players. This game should have been single player offline capable, the fact that it is online only is an enormous downside.
  34. Mar 7, 2013
    1
    Game seems fun, by the 30-minutes or so i've gotten to play (maximum!). Been looking forward to this game for a long time.

    But in this state with the unavailable servers and constant disconnection, no way. One would think that they would have beefed up on servers to meet the demand. I mean, come on. It's 2013. Drop this DRM-crap and let us choose to play offline if we want to. Or do
    Game seems fun, by the 30-minutes or so i've gotten to play (maximum!). Been looking forward to this game for a long time.

    But in this state with the unavailable servers and constant disconnection, no way. One would think that they would have beefed up on servers to meet the demand. I mean, come on. It's 2013.

    Drop this DRM-crap and let us choose to play offline if we want to. Or do the game launch right.
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  35. Mar 11, 2013
    0
    Always online DRM for what's essentially a single-player experience. Please Gamers, vote with your money. Stop providing EA sales figures that their executives use to justify continued anti-consumerist practices. There are lots of fine, gamer-friendly, indie games out therefor you to spend your time and money on. Don't forget, EA turned off server support for Madden and FIfa 2011 already.Always online DRM for what's essentially a single-player experience. Please Gamers, vote with your money. Stop providing EA sales figures that their executives use to justify continued anti-consumerist practices. There are lots of fine, gamer-friendly, indie games out therefor you to spend your time and money on. Don't forget, EA turned off server support for Madden and FIfa 2011 already. Those games are only 2.5 years old and have lost their online support. EA is quite willing to shutdown servers for their games to force you to buy newer versions. What happens when SimCity's servers are shutdown in a few years? You won't be able to play a game that you bought. Actually, strike that. You didn't purchase a game. You purchased a service from EA. A terrible one at that. Can you imagine any other service that's so intrusive and shoddy? I wouldn't pay for it. Expand
  36. Mar 6, 2013
    0
    What score would you give to a restaurant where the food was supposed to be pretty good, but instead of being served the meal you ordered, the waiter just tells you that you have to wait another half hour for the next 2 hours and then have to leave hungry because you never got a meal? And so, you leave to go to work and come back the next day and still are told that you need to wait a halfWhat score would you give to a restaurant where the food was supposed to be pretty good, but instead of being served the meal you ordered, the waiter just tells you that you have to wait another half hour for the next 2 hours and then have to leave hungry because you never got a meal? And so, you leave to go to work and come back the next day and still are told that you need to wait a half hours. What do you think the review for that meal should be?

    Would you give it a "8" because you hear the meal is supposed to be pretty dang good or would it be the same score I am giving SimCity?

    When the service (needing to be online to play single player) and the food (the game itself) are the same thing, you need to think about it. There is no excuse for it. If you cannot handle the initial brunt of people trying to use your product, it shouldn't have limitations that keep them from doing it.

    I can't rate this game any higher as after 2 days, I still can't actually play it because there are other people playing it. I'm glad I didn't buy it for myself, but I feel bad that I have to lie to my friend who did buy it for me as a gift.
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  37. Mar 12, 2013
    0
    The game has a lot of problems. Only one of them actually matters. Never support always online DRM for a single player game. Lots of people cannot play their single player game because of this and gamers need to do everything they can to stop developers from including it.
  38. Mar 6, 2013
    1
    I beta tested this three times, what should have been a fun game has been completely ruined with the inability to play in single-player offline mode. The servers were fraught with problems even during the third beta, which was set up only to stress-test the servers. I am disappointed that they did not fix the issue even by launch day! The game itself is good (albeit not as great as itsI beta tested this three times, what should have been a fun game has been completely ruined with the inability to play in single-player offline mode. The servers were fraught with problems even during the third beta, which was set up only to stress-test the servers. I am disappointed that they did not fix the issue even by launch day! The game itself is good (albeit not as great as its former self), but DRM is so overwhelmingly intrusive that it is not even worth the $60. Also, they took out the subways and a bunch of other stuff...I understand people want to blame the execs but the out-of-touch marketers and programmers should also be blamed for nerfing this game. Expand
  39. Mar 6, 2013
    1
    'Unable to create a city at this time. Please claim a city later.' is the only experience i'm getting from paying my money for this game. Help Center is broken. Getting Started tutorial is also broken! Avoid this game at all cost. 1/10 for the SimCity name.
  40. Mar 6, 2013
    0
    We as consumers have no one to blame but ourselves for continuing to buy EA products. You get what you pay for and each of us has gotten exactly what we bought. An online only game that you can't play and will be dead in a few years when EA decides they are no longer making money enough to keep the servers up. I am taking a stand here and now and vow this will never happen to me again.We as consumers have no one to blame but ourselves for continuing to buy EA products. You get what you pay for and each of us has gotten exactly what we bought. An online only game that you can't play and will be dead in a few years when EA decides they are no longer making money enough to keep the servers up. I am taking a stand here and now and vow this will never happen to me again. Who is with me? Expand
  41. Mar 7, 2013
    0
    Always online DRM is a terrible idea! Learn from Diablo 3 and stop making games like this because people will stop buying these games. EA needs to rethink this business model and SINGLE PLAYER game setup. Wake up people, this stuff is garbage.
  42. Mar 6, 2013
    0
    This game is the steaming pile of raw sewage you would have been able to pump into neighboring cities had the game servers actually worked. EA has proved they simply care about the money and not the product. This games launch issues were worse than Diablo 3 and have not gotten any better. Sad EA ruined such a historic franchise.
  43. Mar 6, 2013
    4
    This game is plagued with problems. First, the obvious: The server overload proves correct all the folks who have been screaming about the always needing to be connected to the servers. I wasn't worried about DRM and no local saves originally, assuming people were just being anti-EA alarmists and that the game would work fine for me, but I was wrong. While it's broken, I can't even play aThis game is plagued with problems. First, the obvious: The server overload proves correct all the folks who have been screaming about the always needing to be connected to the servers. I wasn't worried about DRM and no local saves originally, assuming people were just being anti-EA alarmists and that the game would work fine for me, but I was wrong. While it's broken, I can't even play a single player game which is all I want to do in Simcity anyway. That's stupid. I've also had the game crash a dozen times and lost progress. Also, EA is simply telling folks to use a different server if one is busy. A)They're all busy. B)The city you've put hours into doesn't transfer from one server to another, so you have to start all over if you use a different server. I also thought people were overstating how tiny the maps are, but again I was wrong. The map size is severely limiting. I've managed to make large cities, but they all just feel cramped and generic as you have to use every inch of space to get an even decent population. Do you really need skyscrapers to reach 60K citizens? What if I want to build my real-life home city? I can't. Also, I understand the idea of specialization and not needing to build a large amount of industrial or residential in every city, but I find myself constantly having to bulldoze hospitals and police stations (which I had to pay money for) just to make room to put new roads that allow greater density. (also, why can't I simply pave over a dirt road with a high density road? They're the same size). Lack of subways, lack of farms, lack of map size, lack of customization all feel like an eventual cash grab. There's going to be so much DLC for this game it should be free to play. Even the day one DLC is $10 just to make a few of your buildings look German and give you one special landmark. Save yourself some money and buy the eventual "game of the year" edition which will include more. By then the servers should be fixed... if they haven't shut them off by then rendering the game unplayable. I'm really disappointed overall. I've played Simcity from the beginning. While I think the game engine is incredibly impressive, the graphics and music are good and there are moments of brilliance when the game works well, the whole thing is brought down by attempts to maximize money gouging at every possible turn. It just seems like a good game ruined by a cynical cash-grab. Feel free to wreck new games EA, but why destroy a beloved game that's been sitting on the shelves untouched for ten years? Expand
  44. Mar 6, 2013
    0
    I loved playing the betas and would probably love to play the game too except having shelled out for the deluxe edition I am still unable to play. Origin says I have played it for 9 hours haha! Three times I was able to get on the game crashed. Three others times I lost contact with the server and all progress on the game. I have had to use three different servers and can now no longerI loved playing the betas and would probably love to play the game too except having shelled out for the deluxe edition I am still unable to play. Origin says I have played it for 9 hours haha! Three times I was able to get on the game crashed. Three others times I lost contact with the server and all progress on the game. I have had to use three different servers and can now no longer access any of them as they are on busy servers. Now I cannot even connect to available servers. No Origin I have not had 9 hours of playing I have had what feels like days of frustration (and this is after I was only able to downlaod it 6 hours after launch). I am sorry to review like this but it is rubbish and I feel conned. EA, be very ashamed. Expand
  45. Mar 6, 2013
    0
    This Game Doesn't Work! how could you give it a 9? Its us unplayable by sooooo many people! I don't buy the reasons they gave for this! I want a refund.
  46. Mar 6, 2013
    1
    I just learned an $80 lesson, because I bought the Limited Edition, but failed to look at the requirements. Had I reviewed it properly, instead of assumed that the gaming software could be operated in a standalone mode, I would NOT have wasted my money. A vast majority of people in the U.S. still live in rural areas where internet is unavailable, too expensive or just down right crappy.I just learned an $80 lesson, because I bought the Limited Edition, but failed to look at the requirements. Had I reviewed it properly, instead of assumed that the gaming software could be operated in a standalone mode, I would NOT have wasted my money. A vast majority of people in the U.S. still live in rural areas where internet is unavailable, too expensive or just down right crappy. DO NOT BUY THIS GAME unless you have no problems staying on your internet connection the whole time. I wanted this game to have on my system so that I could play with it during travel or without the umbilical cord of the internet. What 'executive' decided on this modus operandi? Obviously some rich fat cat! ID10TS... Expand
  47. Mar 6, 2013
    1
    Pros
    -Great City Simulator
    -Graphics are nice -Addictive Gameplay Cons: -Must always be connected to the internet for what is primarily a single player game -Seriously issues at launch that cause people to be unable to play the game -Not always obvious what you are doing wrong when building city The serious launch issues combined with the fact that you always need to be
    Pros
    -Great City Simulator
    -Graphics are nice
    -Addictive Gameplay

    Cons:
    -Must always be connected to the internet for what is primarily a single player game
    -Seriously issues at launch that cause people to be unable to play the game
    -Not always obvious what you are doing wrong when building city

    The serious launch issues combined with the fact that you always need to be connected to the internet even when you don't want to use any of the online features is a serious issue with this game. We cannot continue to allow developers to force us to be always connected.
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  48. Mar 6, 2013
    0
    Im a prepurchaser and was not only let down by the launch, but as a loyal gamer was slapped in the face by this "always online" RDM ball and chain. I will not be supporting this type of RDM game again.
  49. Mar 6, 2013
    0
    Server issues and Constant On-line requirement screw this game up. Started multiple cities to only have them erased. Then later on every 5-10 minutes the game would crash.
  50. Mar 6, 2013
    0
    Honestly simcity is a beautiful game and a great addition to the series been on it last few days, but i cannot over look the always online DRM, poor decision EA,
  51. Mar 6, 2013
    1
    Traditionally Simcity has been a fun game to play in my spare time. I have anticipated looking forward to this game for a while.

    However, the current incarnation is -not- enjoyably. The always on DRM which forces you to connect to servers to sit in a queue make this game un-playable at the moment. There are ways to *play* if you don't mind playing on European or Oceanic servers,
    Traditionally Simcity has been a fun game to play in my spare time. I have anticipated looking forward to this game for a while.

    However, the current incarnation is -not- enjoyably. The always on DRM which forces you to connect to servers to sit in a queue make this game un-playable at the moment.

    There are ways to *play* if you don't mind playing on European or Oceanic servers, but any progress you make in the game will not carry over to American servers.

    Once in there are annoying quirks and bugs within the game that can destroy your city building strategy, I.E. Recycling Plants being bugged and not picking up Recyclable items NO PROCESSORS for you!

    Overall the potential is there for a fun game, but the always on DRM, server queues, constant server downtime, and gameplay bugs make this a terrible game for anyone.

    There were other games which were released on 05-March that I would have bought over this in retrospect (I.E. MLB The Show).
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  52. Mar 6, 2013
    0
    I don't believe the reasons EA gives for always-online-DRM.
    PCs can handle definitely the calculations.
    Cloud save should be optionally on top of local save just like "Steam". This is EA's strategy to sell an online service model and DLC/microtransaction. They should not have sold it at retail price. This type of model is ok for free-to-play; not retail. All the convolutions to make
    I don't believe the reasons EA gives for always-online-DRM.
    PCs can handle definitely the calculations.
    Cloud save should be optionally on top of local save just like "Steam".
    This is EA's strategy to sell an online service model and DLC/microtransaction.
    They should not have sold it at retail price.
    This type of model is ok for free-to-play; not retail.
    All the convolutions to make a single player game to appear as an online multiplayer game to justify their model.
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  53. Mar 6, 2013
    0
    Always on DRM for a single player game. Unable to login to actually play. Brilliant idea EA, to sell a product that we are unable to use! Worthless way to prevent pirating. If any it will encourage it.
  54. Mar 6, 2013
    0
    The Game itself is not bad at all. A bit glitchy, But overall quite nice. It gets difficult when your city becomes larger, and disasters seem to be rather frequent (once an hour?) However on the whole, it is a very enjoyable game to play. My Main complaint, however, is that I cant play it. Despite many assurances that this launch would go without a hitch, I was able to play for 2 hours onThe Game itself is not bad at all. A bit glitchy, But overall quite nice. It gets difficult when your city becomes larger, and disasters seem to be rather frequent (once an hour?) However on the whole, it is a very enjoyable game to play. My Main complaint, however, is that I cant play it. Despite many assurances that this launch would go without a hitch, I was able to play for 2 hours on release day before it crashed, and crashed, and crashed, then no longer allowing me to log in. There was a Beta to test load How did they get caught unaware? The preorder and Number of games shipped/printed should have been enough to allow them to predict load. next time, Stagger the launch date by location. Maybe this will help.

    For this reason, I give it a zero, as I paid 60 dollars to be frustrated for 2 days, and for that, Ultimately, the entertainment value of this purchase was non existent. I'd rather have wasted the 60 dollars to go see all 4 twilight films in theater.

    Ok no, I take that back. But you get the picture.
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  55. Mar 6, 2013
    0
    Always online for no reason, can't play at launch because of server queues for a largely single player game. Poor graphics, bugs, pathetically small "city" size. Should have called it SimTowns or SimNeighborhoods.
  56. Mar 6, 2013
    0
    Es un gran juego pero no está acabado, para poder disfrutar de el tienes que estar pagando todo el rato los contenidos descargables, desde el primer día. Además hay que estar constantemente conectado a internet ¿que pasa si quiero jugar en otro lugar donde no tengo internet? He pagado pro el y no puedo disfrutar de el donde quiera, además de tener que instalar Origins aunque no quiera.
  57. Mar 6, 2013
    0
    Just saw another commercial for Sim City......Maybe they should have spent more money on their server budgets instead of their giant marketing blitz...
  58. Mar 6, 2013
    0
    They have taken what could have been have been a gem and turned it into a proper turd! How in the heck are you supposed to play when the beyond trash servers are always busy or full? You can't save it so if you want to keep playing your city your stuck on the same server that never works, oh you want to switch servers that's cool, have fun starting over. You have to wait for the crappyThey have taken what could have been have been a gem and turned it into a proper turd! How in the heck are you supposed to play when the beyond trash servers are always busy or full? You can't save it so if you want to keep playing your city your stuck on the same server that never works, oh you want to switch servers that's cool, have fun starting over. You have to wait for the crappy server you were on to access your city. I knew always online DRM would suck but I had NOOOOO idea how bad! Had the game 2 days gotten in only a few hours, many less than I have spent trying to log on to a junk server to play a nice SINGLE Player game. I would rather actually PLAY the game than to be able to theoretically play with other people, which is impossible due to NEVER BEING ABLE TO LOG ON AND STAY ON. Do not buy, just wait until they get this trash sorted proper! Expand
  59. Mar 6, 2013
    0
    I bet this game would be great if I could actually play it. Pathetic job by EA to force a singleplayer game into this horrible DRM system. O yeah, the cities are too small!
  60. Mar 6, 2013
    0
    Assuming a persistent online connection is a guarantee of failure for this game that has been played solo for years, even decades. The forced multi-player design means you can't succeed if you try to play alone anyway. I was able to play for a few minutes before the game crashed due to server issues. Servers listed as "available" aren't and if you try to play on a different server fromAssuming a persistent online connection is a guarantee of failure for this game that has been played solo for years, even decades. The forced multi-player design means you can't succeed if you try to play alone anyway. I was able to play for a few minutes before the game crashed due to server issues. Servers listed as "available" aren't and if you try to play on a different server from your last game, you will have to start over with your mayoral duties nothing syncs between servers. Save yourself the and don't make the mistake that I did thinking that Simcity 2013 would be even remotely as awesome as SimCity 2000. Apparently some things DON'T get better with age. Expand
  61. Mar 8, 2013
    0
    Interesting to note that if you consider only critic reviews that apply to when the game actually started play (3/5, onward), their critic review score would be 69.
  62. Mar 6, 2013
    0
    Ok so we all know the game is unplayable at the moment. We paid $80 dollars for something we can't play. And there's only one way EA can get away with this. When the PSN was down for some months a few years ago, they came with the "welcome back" gift. An apology from the interruption of a FREE service. Now, EA has taken 80 DOLLARS from us and is not offering ANYTHING back. We should giveOk so we all know the game is unplayable at the moment. We paid $80 dollars for something we can't play. And there's only one way EA can get away with this. When the PSN was down for some months a few years ago, they came with the "welcome back" gift. An apology from the interruption of a FREE service. Now, EA has taken 80 DOLLARS from us and is not offering ANYTHING back. We should give them 2 weeks to sort out the problems and if they don't, we should flood them with demands to allow us to choose 2 or 3 games from their catalogue in Origin Store, FOR FREE. They won't refund us on SimCity, but at least they can take the high road just as Sony did. Expand
  63. Mar 6, 2013
    1
    Take the Critic Reviews with a HUGE grain of salt. These "professional" reviewers are very biased and want to stay on EA's good side. There have been too many documented cases of publishers influencing reviewers and we see it at play yet again.

    The launch has been a disaster. My internet connection has been steady, but the servers are constantly going down. Lost multiple cities that the
    Take the Critic Reviews with a HUGE grain of salt. These "professional" reviewers are very biased and want to stay on EA's good side. There have been too many documented cases of publishers influencing reviewers and we see it at play yet again.

    The launch has been a disaster. My internet connection has been steady, but the servers are constantly going down. Lost multiple cities that the game just doesn't save. The stability is absolutely horrible. This game drastically requires an offline mode. So far server stability for a single player game has been the biggest problem.

    The game itself has some major issues also. The RCI isn't accurate at all. Many of the stats are inaccurate. The traffic design is illogical, firetrucks won't pass each other to get to a fire?! The city areas are not just small, they are tiny. The idea that it was system requirements keeping the size small is a lie. They are most likely going to try to sell larger city areas in the future as DLC.

    Overall, I cannot recommend any one buying this game. It is a rip off right now because you can't even play the game, and if by chance you get on, the stability is horrible.
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  64. Mar 6, 2013
    3
    Ive seen some bad launches before but this launch takes the cake. The DRM is woeful not matter how much spin they put on it. Simcity is not a multiplayer game no matter what they say. "Always online" will ruin Maxis. The game is basic and looks pretty, when it works. Thats about it. Geez even the tutorial dosen`t work.
  65. Mar 6, 2013
    0
    Made it thru the tutorial on sim city after my second try. Then the servers decided they did not want to work, AGAIN. It's 2 am and it's now day 3 of this game being out. Totally unacceptable. EA has lost a customer permanently.
  66. Mar 7, 2013
    0
    I bought this game and haven't been able to play it at all because no server can handle the load. It's not even possible to play a single player game or go through the tutorial, which shouldn't need an internet connection, because the game has been downloaded and installed to my computer. A very bad decision to require connection to the EA servers all the time when they can't guaranteeI bought this game and haven't been able to play it at all because no server can handle the load. It's not even possible to play a single player game or go through the tutorial, which shouldn't need an internet connection, because the game has been downloaded and installed to my computer. A very bad decision to require connection to the EA servers all the time when they can't guarantee that the servers are up. Expand
  67. Mar 7, 2013
    0
    Paid $99 for a deluxe edition of what is essentially an unplayable game. Toggling between different servers doesn't help. I either, a) could not connect or b) could not "claim" a city. Nice job EA, for treating your customers like criminals over the DRM stuff.
  68. Mar 7, 2013
    0
    The game has a lot of problems. Only one of them actually matters. Never support always online DRM for a single player game. Lots of people cannot play their single player game because of this and gamers need to do everything they can to stop developers from including it.
  69. Mar 7, 2013
    0
    This game gets a 0 cause you can't even play it. I can log in time after time and the server is always down or when it's up I can't create a game. When trying to switch servers the game crashes. Had this game since 3/5 and have been able to play for 5 minutes. I will not be buying another PC game from EA. This completely ridiculous! I want my money back cause I have paid for aThis game gets a 0 cause you can't even play it. I can log in time after time and the server is always down or when it's up I can't create a game. When trying to switch servers the game crashes. Had this game since 3/5 and have been able to play for 5 minutes. I will not be buying another PC game from EA. This completely ridiculous! I want my money back cause I have paid for a product I cannot use. Expand
  70. Mar 7, 2013
    0
    I bought this game. I would like to play it please. Is that too much to ask? I don't mind DRM when it doesn't break the game but this is taking it way too far.
  71. Mar 7, 2013
    0
    Online only DRM is absolute garbage. I will never, ever pay for a single-player game that requires me to be online again. Why should I have to be connected to EA to play MY game. Bad form EA.
  72. Mar 7, 2013
    0
    Do not buy this game. One most popular games became a total with merciless online DRM. You can't do anything without server connection but YOU CAN"T HOP ON the server within hours.
  73. Mar 7, 2013
    0
    The rating of a game is tied to the actual playability and enjoyability of the game, not the theoretical potential of the game. Sim City LE is unplayable, constant server issues and multi-hour wait queues to connect. I'm rating this game a 0 because if I cannot play it, it has 0 value to me as entertainment.

    To those who say "separate the game from the server issues and rate the game"
    The rating of a game is tied to the actual playability and enjoyability of the game, not the theoretical potential of the game. Sim City LE is unplayable, constant server issues and multi-hour wait queues to connect. I'm rating this game a 0 because if I cannot play it, it has 0 value to me as entertainment.

    To those who say "separate the game from the server issues and rate the game" I say to you "I rate a movie on how much we enjoy it when we watch it. I rate a book on how it reads when I read it. I rate games on how much we enjoy it when we play it. When i sit down and click to play Sim City, I have an hour of frustration and anger and then give up and wish I'd never given EA my money again. So the rating is fair based on the experience of owning and trying to play the game,
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  74. Mar 8, 2013
    0
    Incredibly sad release. I was permitted to download my $60 purchase 3 hours after release. Then, I was not able to play my game for about 2 days because of "server issues." Keep in mind, this is SimCity, a single player game. If you have any Internet issues whatsoever, you will lose all your progress. The game must always be hooked up to EA. Worst. Idea. Ever. If you do have 99.8%+Incredibly sad release. I was permitted to download my $60 purchase 3 hours after release. Then, I was not able to play my game for about 2 days because of "server issues." Keep in mind, this is SimCity, a single player game. If you have any Internet issues whatsoever, you will lose all your progress. The game must always be hooked up to EA. Worst. Idea. Ever. If you do have 99.8%+ Internet connection quality, you will still lose everything because the EA servers will become "overloaded" and shut down. That's where you are forced to save everything. You might be lucky to connect to a different server, but you must REDO EVERYTHING because data does not synchronize between servers. That includes the tutorial. Like starting a brand new game. God awful launch and DRM and design. Epic fail for EA and Maxis. I heard SimCity had new disasters. Pretty much everything about it. Expand
  75. Mar 9, 2013
    0
    Great game! Due to multiple circumstances, I am unable to acquire a stopwatch in my area. I am very grateful, however, that Sim-City is here to fulfil my timing needs. I do enjoy watching the half-hour server-queue timer tick down, it also supplies me with a great watch. Sometimes I let my friend come over and play a game of 'Will the game successfully connect to a server once the timerGreat game! Due to multiple circumstances, I am unable to acquire a stopwatch in my area. I am very grateful, however, that Sim-City is here to fulfil my timing needs. I do enjoy watching the half-hour server-queue timer tick down, it also supplies me with a great watch. Sometimes I let my friend come over and play a game of 'Will the game successfully connect to a server once the timer has depleted?', we've never won so far.
    A fine work of art I highly recommend this game to anybody who likes to hit themselves over the head with a brick.
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  76. Mar 11, 2013
    0
    Terrible game. You'd be better off playing a free game on Facebook as the depth is comparable. With technology improving you'd expect larger maps and more detail in games. SimCity 2000 is still the best in series but could do with a graphics overhaul and then we'd have a better game than this goldfish bowl. I cancelled an EA subscription game due to the publisher harming consumers andTerrible game. You'd be better off playing a free game on Facebook as the depth is comparable. With technology improving you'd expect larger maps and more detail in games. SimCity 2000 is still the best in series but could do with a graphics overhaul and then we'd have a better game than this goldfish bowl. I cancelled an EA subscription game due to the publisher harming consumers and now this just confirms it was the right decision. I regularly travel on long train journeys and always online games harm my free choice as a consumer. I simply cannot afford the mobile connection data and it is not reliable enough even if I could. I can't believe the prices being charged at launch for this title... £65 for a couple of themes? I remember when these additions were added value/quality. BOYCOTT EA! Expand
  77. Mar 11, 2013
    0
    I specifically created a metacritic account to add my voice to the chorus of others here. The game is just flat out broken. When it does work, creativity is so incredibly limited by the small map size that you have no feeling or experience of designing a city the way you want it because you've got to cram everything in so you can place all of the necessary buildings ever growing fireI specifically created a metacritic account to add my voice to the chorus of others here. The game is just flat out broken. When it does work, creativity is so incredibly limited by the small map size that you have no feeling or experience of designing a city the way you want it because you've got to cram everything in so you can place all of the necessary buildings ever growing fire stations, police stations, water treatment plants, hospitals all cool buildings, but space is at such an incredible premium that its irritating not fun. The party line is that you should play with multiple cities in a region but this feature is completely broken and unusable. And even if it were usable, its not fun. At all. This game, and EA's jaw dropping refusal to refund consumers for shelling out $60 for a brick, is a disgrace. I know not everyone will hold to this promise, but I will this is the last EA game I buy. Expand
  78. Mar 11, 2013
    4
    This game starts off looing full of potential but after a few hours its very similar style repetitive game play. Online features look fantastic but I wasn't looking for those features in this game. SimCity for me was always a single player game to be enjoyed once you have a few hours spare in the evening. Its very MMO orientated. Offline play please maxis, hope so very much that theThis game starts off looing full of potential but after a few hours its very similar style repetitive game play. Online features look fantastic but I wasn't looking for those features in this game. SimCity for me was always a single player game to be enjoyed once you have a few hours spare in the evening. Its very MMO orientated. Offline play please maxis, hope so very much that the upcoming C&C from EA will be better at launch! Expand
  79. Mar 11, 2013
    0
    Server issues and always-on DRM aside the city zones are simply too small, presumably to enforce dependency on multi-player interactions. More like Sim-District than City
  80. Mar 12, 2013
    1
    While not a "complete" waste of time, the latest version of SimCity is definitely not worth whatever Electronic Arts is asking for it. The "always-online" DRM requirement alone is a deal breaker. When you add to that the extremely limited city size and the severe reduction of the open-ended experience that characterised previous versions, I would not recommend the game even if it wereWhile not a "complete" waste of time, the latest version of SimCity is definitely not worth whatever Electronic Arts is asking for it. The "always-online" DRM requirement alone is a deal breaker. When you add to that the extremely limited city size and the severe reduction of the open-ended experience that characterised previous versions, I would not recommend the game even if it were free. It looks like Civitas (find it on Kickstarter) is going to represent the future of city simulations. Do not waste your time or money on the 2013 SimCity. Expand
  81. Mar 12, 2013
    2
    Connection Issues
    -----------------
    No problems getting into the game at all although it does lose connection to the servers fairly regularly. While this doesn't prevent gameplay you are forced to keep the game running because if you quit the game before it reconnects the you will lose your progress since the last save. Having said that it did take two days before the 'buy' button on
    Connection Issues
    -----------------
    No problems getting into the game at all although it does lose connection to the servers fairly regularly. While this doesn't prevent gameplay you are forced to keep the game running because if you quit the game before it reconnects the you will lose your progress since the last save.

    Having said that it did take two days before the 'buy' button on the website worked without giving a 'server error'

    Saved Games
    -----------
    I'm not aware of any indication of when it actualy saves the game. But it does often fail to do so meaning you have to redo your work again when you next login.

    Map Size
    --------
    I agree map sizes are way to small. To the extent it limits creativity and in my experience pushes you to playing each map in the same way. I do wonder if the beta was limited to 1 hour to avoid people realising this.

    Game speed
    -------------
    Currently the game is limited to a max speed of 24 minutes per game day. This is quite important as it happens. If you play the game like I prefer to, start slow and build my city then you will spend many many hours just waiting for your cash to increase enough for your next purchase.
    On the other hand you can take the other approach (the one I feel you are forced to take) spam the entire map with residential and commercial with just enough industry and ignore all but the vital services (ie water and power). Then sit back and wait until you have lots of cash, demolish your city and build it how you wanted it in the first place. Either way there is a lot of waiting around doing nothing.

    Power and Water system
    ----------------------
    I actually like this aspect of the game, I didn't enjoy having to lay all the pipes and powerlines, too much micromanagement for me. The new system of using the roads for everything works very well for me.

    Apart that is from what I assume are bugs. For example I had my city running along nicely I left the city and when I came back to it suddenly the game decided that I no longer had a massive excess of power but instead a massive deficit I had to plop 20 more windmills just to break even???

    Bugs
    ----
    The game still contains a number of bugs, mostly minor but some are not, for example you may get locked out of a map due to 'processing' never to be able to play that map again. This of course could in turn screw up your entire region causing many many hours of gameplay to be simply wasted.

    Multiplayer
    -----------
    Sure you can let someone play a map in you region but don't be fooled this is a single player game. The global market? This boils down to the price you pay when you buy resources. Is it really influenced by other players? I don't know but it really makes no difference. If you need to buy resources then you pay the price the game tells you. That's it.

    Disasters
    ---------
    I've never been a fan of these. I don't see anyway of turning them off in a normal game. Why such a big deal? At 24 minutes per game day it took me about 1.5 hours to save for my school that's 1.5 hours of me doing nothing but let the game run. As soon as I plopped it down and earthquake hit and destroyed it. So I started the wait all over again. Guess what, another earth quake and destroyed again. I had a further three disasters in that session. I estimate about 7 hours gameplay of which about 6.5 hours was just letting the game run to save up money. Which is why you should just use the spam method to build up lots of cash at the start which makes a mockery of the economy in the first place.

    Replayability
    ------------
    If I'm honest I was getting bored by the end of my first session but I stuck with it. Overall there is lot of frustration from losing work and even entire maps but the number one problem by far is the tiny map size which limits creativity and gameplay possibilities. I'm going to give the game a little more time but I do feel I've got pretty much all I'm going get from it a far cry from past sim city games which I would play for months if not years. Always Online
    --------------
    I didn't buy Diablo because of this but took a chance here. From what I understand things like map size and game speed and limited to reduce the load on their servers. The irony is that I bought myself an expensive laptop so I could play all the latest games but for this game I could have stuck with with my old crappy one.

    My experience with this game has convinced me that I won't be buying any more games that require this, at least, not for a single player game.

    Overall
    -------
    If you are on the fence then wait until the price comes down before you consider trying it it is WAY overpriced at the moment and certainly not as stable as it should be.

    While it certainly a pretty game it is failing to hold my attention.
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  82. Mar 12, 2013
    0
    I'm not even going to bother reviewing this game as EA already have had an ear full of complaints which are all the same things. Why remove transport options, make the map size smaller, add always online DRM? As well as this, so many other bad features have been implemented, and i'm glad the release was a massive pile of steaming bulls*** because EA may now sort things out.
  83. Mar 12, 2013
    0
    Worst simcity game ever. I dont care about DRM but this game feels INCOMPLATE, CLOSED BETA or browser game. I'm so regret my decision to buy this crap.
  84. Mar 13, 2013
    1
    This game is a error! I dont understand why someone would buy an abomination like simcity when there is CITY XL as an alternative. I dont get why people persist in keep pay for sofhouses like EA who dont give a for his customer and continualy launches horrible games like this. I dont have buyed this game, cause I refuse to pay for a game with DRM, but other keep funding craps likeThis game is a error! I dont understand why someone would buy an abomination like simcity when there is CITY XL as an alternative. I dont get why people persist in keep pay for sofhouses like EA who dont give a for his customer and continualy launches horrible games like this. I dont have buyed this game, cause I refuse to pay for a game with DRM, but other keep funding craps like simcity!
    Why complain, you all deserve this
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  85. Mar 13, 2013
    0
    Compared to the depth of the former franchise, this is complete trash. But dont get me wrong, looks fabulous, random events frequent and less than properly animated. Online required to play? Must admit, i would give this a 3, then i see a 10 rating and nearly vomit all across my new desktop. Cant let that bowl of mindless sewage go unchallenged. Online required to play? Lets blow 100Compared to the depth of the former franchise, this is complete trash. But dont get me wrong, looks fabulous, random events frequent and less than properly animated. Online required to play? Must admit, i would give this a 3, then i see a 10 rating and nearly vomit all across my new desktop. Cant let that bowl of mindless sewage go unchallenged. Online required to play? Lets blow 100 bucks after dlc on a game that will only be around less than a year.
    *Opens original box to Sim City 2000* Yea, this still works and its at least 6 years old.

    With the amount of DLC available on launch, this game should be free to play at the least.

    How many game series can EA ruin before customers demand salvation? We wont find out...
    Because they will be lining there pockets while we rage behind there curtain of false advertisement.

    (Second review, first was a bit sloppy)
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  86. Mar 14, 2013
    2
    Aside from the always on servers, and the emphasis on social activities over city management, Sim City has failed to provide an intelligent and long lasting simulation. There are obvious flaws that can be visibly noticed in the algorithms used, and many in-game features are unreliable and random.
  87. Mar 25, 2013
    4
    Not taking into accounts the server issues at launch SimCity has a number of gameplay issues. Fans of the prior series might discover the entire base upon which the simulation is created suffers from design issues. Entire cities can be created without the need of anything but residential areas and the most basic of needs covered. While most of us wouldn't find enjoyment in merely plantingNot taking into accounts the server issues at launch SimCity has a number of gameplay issues. Fans of the prior series might discover the entire base upon which the simulation is created suffers from design issues. Entire cities can be created without the need of anything but residential areas and the most basic of needs covered. While most of us wouldn't find enjoyment in merely planting residences and let time go, this shows a game broken in the very core. The fact the simulation design allows people to move in, be happy and improve their houses in cities with no jobs and no shopping ripples throughout the game experience. The areas of which you can build your cities is pre-made and compared to earlier SimCitys the area is very limited in size. This is a part of the multiplayer aspect Maxis invisioned. The option for a multiplayer in a SimCity game is in this reader's eyes a great evolution, if not for a few things: The multiplayer part is not really an 'option'. To get the maximum efficiency from your city, it needs to co-operate with other cities. Sure enough you can build multiple cities yourself, but as each is paused when you leave it, there'll never be a feel of a real flow between the cities. Another issue is the interaction between the cities is unimaginary, limited in such ways you can't even decide how much, if or at which price you want to sell the goods you got in excess. It happens at a preset price as soon as someone clicks "buy" in regional view. This is if it even works through the seemingly limitless amounts of bugs with inter-city relations. Perhaps the worst part about the multiplayer 'option' is the way it was used as an excuse of forcing you to be constantly logged in to their game servers. Not only does this force you to be connected to the internet constantly, which most of us are anyways, but it forces us to rely on servers being available. 'A small server crash is not an issue, go do something else' you might say, and yes, I can do that now, but what happens in a number of year's time when SimCity isn't worth keeping around any more? If servers then get shut down, we're left with a product we can't even use any more. When through with all these issues and bugs you're left with a beautyful game and at times a good amount of humor. Who here wouldn't love to shop at "Lead Paint and Baby Oil" for instance? There seems to be a little Maxis soul left in there in the details, but overall the game feels rushed, the old fans forgotten and most of all give you the sense of being 'victim' to a quick moneygrab based on old feelings toward the brand. For experienced and long term SimCity players, the issues in the basic design will most likely come as a huge problem, same would most likely go for the restricted space offered. Personally I wouldn't advice anyone to buy the game till it's on sale at half off, the quality of the game is simply closer to a $30 game, if even that. The most frustrating thing is that I'm not only giving SimCity a low score, I am giving the future of the brand the same low score. Based on a broken design, a bugged game, visions that might've been good but where the execution failed and a raped brand, which only redeeming qualities are the humor and the beautyful graphics I'll give it a 4. Pozz... Expand
  88. Mar 6, 2013
    0
    EA must have thought they would be able to get away with a high priced game, day 1 DLC, micro-transations, online save games, and the ability to completely disable the game when its no longer profitable to run the DRM servers because SimCity is a popular and well respected game franchise. Well EA have probably just destroyed it and not just because of the reasons already mentioned, butEA must have thought they would be able to get away with a high priced game, day 1 DLC, micro-transations, online save games, and the ability to completely disable the game when its no longer profitable to run the DRM servers because SimCity is a popular and well respected game franchise. Well EA have probably just destroyed it and not just because of the reasons already mentioned, but because the game is dumbed down and boring and the city sizes are tiny. They should have called this game DRMTown rather than SimCity. Expand
  89. Mar 11, 2013
    1
    "Always-on DRM is a disease that we cannot allow ourselves to be so willingly infected by. It’s a curse on gaming. It’s diminishing our experiences, reducing the possibilities for our play, and creating a space where faulty games are accepted as complete. Always-on DRM is a broken game. They need to be fixed.""Always-on DRM is a disease that we cannot allow ourselves to be so willingly infected by. It’s a curse on gaming. It’s diminishing our experiences, reducing the possibilities for our play, and creating a space where faulty games are accepted as complete. Always-on DRM is a broken game. They need to be fixed."

    http://www.rockpapershotgun.com/2013/03/11/simcity-is-inherently-broken-lets-not-let-this-go/
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  90. Mar 11, 2013
    0
    Oh ....always on DRM is for the players benefit? Well that changes everything then.....I had no idea that not being able to play a single player game due to failing server tech is all for MY benefit.

    EA you have sunk to a new low......last game I ever buy from Electronic
  91. Mar 11, 2013
    0
    Look at the positive critic reviews. Remember the names of the organizations that gave those ridiculous scores. Remember them and never support them. Their reviews and very integrity are for sale. When users collectively rate a game 1.6 out of 10, and a professional critic rates it 100% perfect, it doesn't take a genious to figure out what is going on. I can only pray that this gameLook at the positive critic reviews. Remember the names of the organizations that gave those ridiculous scores. Remember them and never support them. Their reviews and very integrity are for sale. When users collectively rate a game 1.6 out of 10, and a professional critic rates it 100% perfect, it doesn't take a genious to figure out what is going on. I can only pray that this game is a huge enough financial flop to make EA finally get the message, but i doubt it. 10 years from now, people will still be playing all the old SImCity games, 1-4, but the servers for this latest installment will have been down for years, rendering it unplayable. Fortunately, nobody will want to play it anyways. This game made me want to dust off SinCity 4, and take it for a spin. Expand
  92. Mar 8, 2013
    0
    Do not buy this Trash of a game, EA does not deserve to be a company for this, makes me never want to buy another game from them again. Thanks for nothing... sigh should have bought crack with the 60 dollars...
  93. Mar 13, 2013
    4
    I'm not here to rage about DRM. Yeah it sucks, but what can you do? At this point, the servers are a little unreliable but I have played 106 hours and haven't had any major issues in about 3 days now. Most of these reviews bash the DRM and always online blah blah blah, but it's not just that. The AI is beyond horrible. You start getting up to 80k population (which is tiny) and things goI'm not here to rage about DRM. Yeah it sucks, but what can you do? At this point, the servers are a little unreliable but I have played 106 hours and haven't had any major issues in about 3 days now. Most of these reviews bash the DRM and always online blah blah blah, but it's not just that. The AI is beyond horrible. You start getting up to 80k population (which is tiny) and things go from bad to worse quickly. Sims stack up and fill the streets needlessly, buses from other regions all flood into the city back to back at the same time, your freight trucks (the backbone of profit) get stuck in this traffic and your city begins to burn to the ground. The traffic and AI is not just challenging, as I first thought it was, it's just broken. It completely ruins your sense of success in building a thriving city. Sure, you can get around it with exploits and bugs like only zoning residential with some parks, or dirt access roads for trade express lanes, but it just sucks that you can't just build a big badass city and have things work right the way they should. The game is fun for a while, or if you aren't really hardcore about it, but I can't recommend it to any of my friends that have previously played the franchise. It's bad news, pick it up in the bargain bin in 6 months. Maybe they will have fixed a couple things by then. Expand
  94. Mar 6, 2013
    0
    Until I can play this game my score will remain a zero. I understand some people are able to sit around and keep trying until they get into the game. Between school and work I don't have the time to do that. It is frustrating that I can't play a game due to EA servers. To those complaining how people are in the wrong giving low scores based on this alone, I feel we have the right toUntil I can play this game my score will remain a zero. I understand some people are able to sit around and keep trying until they get into the game. Between school and work I don't have the time to do that. It is frustrating that I can't play a game due to EA servers. To those complaining how people are in the wrong giving low scores based on this alone, I feel we have the right to complain about something broken. To anyone looking at buying this game, do not at the current moment. Give it time till EA can prove their servers are in better shape, or even better when/if they add offline play. Expand
  95. Mar 6, 2013
    1
    Half of the time I cannot even play the game. The always-on online DRM ruins games. This is terrible, and when I can play sometimes the game crashes.
  96. Mar 6, 2013
    0
    I've actually gotten to play the game a little bit, and it's fun. The maps are too small, but I still probably would have given the game an 8. Unfortunately the game barely works, and in fact for the past 8 hours of the 2nd day after launch it hasn't worked AT ALL. Most people have vilified the required always on internet connection and DRM. I knew all about that going in, and so didI've actually gotten to play the game a little bit, and it's fun. The maps are too small, but I still probably would have given the game an 8. Unfortunately the game barely works, and in fact for the past 8 hours of the 2nd day after launch it hasn't worked AT ALL. Most people have vilified the required always on internet connection and DRM. I knew all about that going in, and so did everyone else who read about the game before it came out. I personally don't have a problem with the idea of those policies if the game works. It doesn't. I didn't pay 60 dollars to participate in a beta test, and neither should anyone else. This game is a zero and EA should be ashamed. Expand
  97. Mar 6, 2013
    0
    I purchased this game and have been unable to play it once. I purchased the game using the Origin website. I was able to log onto the servers once, but then the game crashed after about 5-10 minutes of the tutorial. Now I am unable to start another game. Unable to get refund. I am calling my credit card company to prevent payment.
  98. Mar 6, 2013
    3
    What is there to say about this game that hasn't been said? Nothing.
    The constant internet connection requirements Or DRM is going to be the downfall of this game plain and simple. I'm an older gamer and of all my friends I'm the only one that plays non-sports video games...So this whole online social interaction with games isn't something I'm interested in. I play SOLO! Which means I
    What is there to say about this game that hasn't been said? Nothing.
    The constant internet connection requirements Or DRM is going to be the downfall of this game plain and simple. I'm an older gamer and of all my friends I'm the only one that plays non-sports video games...So this whole online social interaction with games isn't something I'm interested in. I play SOLO! Which means I shouldn't need to connect to the internet or try and log into full servers.

    The servers have been busy since launch! They even added another 4 servers (2 more for the U.S 2 more for Europe) but they all remain busy. To access these busy servers they place you in a queue which checks for availability every 20 mins! Who wants to wait 20 mins in queue to play a game in 2013? To make matters worse city saves don't transfer across all the different servers. So if you developed an entire "region" on the EAST USA 1 server it's restricted to that server. So having to jump onto another server means you have to start all over again. During gameplay if the server goes down, which has happened 8 times in 12H of game time played, then your progress isn't saved and you again have to start over. The maps are way to small. Weird glitches take place. Factories/casinos/schools all magically stop working causing massive crashes in population. I think they included the fluctuating population feature b/c of the small map size. Curved roads are useless. They waste space which is very crucial in this version. If you're willing to pay for a game that you will have limited access too, will constantly have to restart due to developer incompetence, get frustrated by illogical glitches then buy the game. I would recommend not buying this game. Spend 5$ on a Kairosoft game (Game dev story/mega mall story) you'll get more enjoyment and better performance from that game.
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  99. Mar 6, 2013
    0
    Unable to play. Tutorial will not progress past the loading screen. Queues to play a single player game.

    This is unacceptable EA. I expect things that I purchase to work as advertised on day one. Fix this.
  100. Mar 6, 2013
    0
    Just helping to drag down the rating here in hopes that EA will learn a lesson here. Do not block me from playing a single player game because your servers are insufficient. 48 Hours after launch. This is unacceptable,
Metascore
64

Mixed or average reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. PC Master (Greece)
    Jun 5, 2013
    65
    Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]
  2. Games Master UK
    May 9, 2013
    68
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
  3. Hyper Magazine
    May 9, 2013
    40
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]