- Publisher: Encore Software, Inc. , Encore Software
- Release Date: Jan 20, 2004
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Anybody who even kind of liked "Jagged Alliance" or its sequel should have already left by now for the store to pick up a copy.
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It's accessible, fun, and technically impressive, making it one of the better strategy games we've played in quite some time. Plus, it has laser weaponry and an angry Scotsman.
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Computer Gaming WorldThe sort of game that has you thirsting for the expansion moments after you complete it. [Apr 2004, p.81]
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If you've ever played "Jagged Alliance 2" and thought "Hot diggity, if this took place in World War II and was in 3D, it would rock," here is your dream game.
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Its non-linear campaign and loads of strategic depth make for a thoroughly engaging experience.
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Even with its replayability and late-game problems, Silent Storm is really the best turn-based tactical game ever. Yes, it doesnt have the strategic aspects of X-Com, but no game has such advanced combat.
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Where Silent Storm shines is in combat -- not so much from the combat engine itself, which is nice enough but which uses roughly the same mechanics (with action points and familiar modes of fire) as other tactical games, but in watching and taking part in the combat.
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An alloy of several winning gaming formulas, combing great graphics, wonderful sound, and deep, engrossing game play. And though it may not appeal right away to those of short attention spans, given a chance, youll find yourself being sucked into it, enjoying it to its fullest extent.
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What Silent Storm does better than most strategy titles, even those not of the type, is create dynamic, diverse situations that players must adapt to using an insane number of weapons, skills, and evolving strategies.
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It's got the core gameplay to be one of the best strategy titles ever made, but failures in execution means that Silent Storm ends up being nothing more than a good game.
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PC GamerRefreshingly different, Silent Storm is a must-own for fans of the squad-tactics genre. [Mar 2004, p.61]
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While lacking a great storyline and a camera in the game that could have been so much better, these are things that can be easily overlooked when you consider all the fun gameplay options available to you.
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Features a surprisingly impressive presentation, complete with realistic physics and some of the most destructible environments ever seen in a game, which lead to some very exciting unscripted moments.
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Since most turn-based gamers aren't as concerned with particle effects and such, the real selling point is the strong and sophisticated tactical system.
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Computer Games MagazineEven in such an obvious "as is" state, it remains the best turn-based strategy release since 1999's "Jagged Alliance 2."
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Despite a few glitches and omissions (no multiplayer or online options, although there is a map editor), expect Silent Storm to receive a noisily positive reception from the tactical strategy crowd.
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This title is well done, and though it could have been better with a few tweaks here and there, for those who want a strategic game that is mostly non-linear in terms of accomplishing goals and requires you to think through movement phases, then Silent Storm may be what you are looking for.
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The graphics are great, the player statistics are much more in depth than I expect from a typical game, and the gameplay in general, flows really well.
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Cheat Code CentralThe game employs what is known as "rag-doll physics." It's meant to replicate the way in which a human being's body reacts to an outside force such as car crash, explosion or bullet. The results are great. Bodies flail and fly with such accuracy that it's sure to put a smile on the lips of you sadistic little bastards out there.
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With a combination of destructible environments, a great 3d engine, role-playing elements and challenging turn-based fighting, Silent Storm comes up a winner.
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netjakThe best squad-based tactical game available for the PC. If you liked "X-Com," this will probably fit the bill for you.
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The open-ended gameplay, comprehensive overall design, and a strong replay value are the game's defining characteristics. Of course, this might not be enough to tackle with the big budget projects, but it's still worth checking out.
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Game InformerThe turn-based system feels very artificial and makes gameplay very slow at times...If Silent Storm had a better time system, it could have been a classic. [Feb 2004, p.112]
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Despite incongruous story points and sometimes clunky camera work, Silent Storm deserves the support of all right-thinking strategy fans. With its turn-based combat and destructible scenery it signals something fresh in the stale mound of World War Two games.
Awards & Rankings
User score distribution:
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Positive: 93 out of 112
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Mixed: 8 out of 112
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Negative: 11 out of 112
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EmilC.Jan 23, 2004
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Feb 11, 2019Excellent tactical combat and destructible environments! So much fun and replayability!
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Oct 28, 2018