• Publisher: Ubisoft
  • Release Date: Mar 20, 2007
Metascore
79

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 22
  2. Negative: 0 out of 22
Buy Now
Buy on
  1. 70
    Really good simulations have the ability to make you sweat, and while Wolves of the Pacific is still a patch or two away from realizing its full potential, the thrill of the hunt and the constant risk of instantly switching from hunter to hunted provides an abundance of nail-biting tension and drama.
  2. Edge Magazine
    70
    Even on the least realistic setting, the game can be fearsomely complicated and the manual and tutorials are little help. [May 2007, p.91]
  3. Silent Hunter features countless bugs you'll find on every machine, and this is unforgivable. It's a betrayal to a loyal fanbase and a detriment to gaining new fans. Unfortunately, it's also an exact replay of what happened two years ago when Silent Hunter III shipped. Deja'vu all over again, as Yogi Berra once said.
  4. 60
    While Silent Hunter’s harder-nosed target demographic shouldn’t have to wait for more patching to fix this flawed diamond, chances are they will.
  5. 60
    There's a definite lack of polish and far too many bugs, even a couple of patches and a month after its release.
  6. The shipped version of Silent Hunter IV feels like little more than a half-working teaser of things to come.
User Score
7.1

Mixed or average reviews- based on 47 Ratings

User score distribution:
  1. Positive: 30 out of 47
  2. Negative: 11 out of 47
  1. Jul 10, 2014
    8
    First of all, I must warn you that the original box version of the game is very unstable and buggy. Patching to 1.4 is a must simply to makeFirst of all, I must warn you that the original box version of the game is very unstable and buggy. Patching to 1.4 is a must simply to make it not crash to tabletop. Patching/modding further - highly recommended to get the full flavor. But once you do that - it's one of the greatest sims out there. Definately worth the effort!

    I tried builds like this:
    BAD: 0) SH-IV 1.0 - this is simply unstable build.
    SO-SO: 1) SH-IV patched to 1.4 - the very least to not crash the game. Some annoying bugs remain though.
    BAD: 2) SH-IV ver. 1.5 (with the U-Boat missions add-on) - the game gets buggy again!
    GOOD: 3) SH-IV 1.5 patched with one or more of the following:
    GOOD: 3.1) Webster's GFO 1.1 - fixes the bugs, hence the name "Game Fixes Only".
    GREAT: 3.2) TMO 2.5 - fixes the software bugs AND changes the game balance to make it MUCH more realistic. It's feels like a very different game with TMO.
    USE WITH CAUTION: 3.3) OTC 1.5 (optical targeting correction) - enhances the optics in the game, making them much better. But the zoomed bridge view is annoying. (Though it can be easily reversed to FOV=75 by using the S3D editor). Although this mod is called "Optical Targeting Correction" - it needlessly changes some sounds in the game, making them (IMAO) much worse than in TMO.

    BTW manually tweaking things in the game is highly desired - there's a tool called "Silent Editor" for that. Learn to use it. It's not rocket science. Well OK, submarine science isn't that far off, but it's worth it ;-)

    With the mods: this game is a true SIMULATOR, realistic as a computer game can be.
    ------------------------
    However, a fundamental con is:
    It gets repetitive over time. Much like a real war campaign, I guess. Subsequent missions/patrols aren't that much different from each other, and after maybe 30 hours of playing it or so you start getting the feeling that you're just getting more of the same. But it's something that's fundamental to simulating warefare - it's not an RPG with a fancy storyline and tons of different characters (although there are nice upgrades to your sub, they don't change the gameplay experience much, they just make you a bit better). It's a warship simulator, that provides you with the experience a submarine captain would get, year after year of service during a war.
    Full Review »
  2. Nov 16, 2012
    8
    Would score it at 9.5 once modded but only rates 5 out of the box. Enjoyable but realistic end of the sim market, an understanding ofWould score it at 9.5 once modded but only rates 5 out of the box. Enjoyable but realistic end of the sim market, an understanding of submarine warfare in the second world war highly recommended. Bit like marmite you love it or hate it. Full Review »
  3. May 15, 2012
    7
    Being my first submarine sim (and my entry to the silent hunter series) I don't have much to compare this game to. However from my time withBeing my first submarine sim (and my entry to the silent hunter series) I don't have much to compare this game to. However from my time with it I think it is a solid game. Whilst there are things that should be there (like proper tutorials and explanations on the differences between the different submarines) this game has been fun to play. Obviously this game is not for everyone, the game play is extremely slow, so slow that even on 8000+ time compression I still do spend a lot of time waiting for something to happen. However when something does happen, that is where the game is most fun. The combat isn't the best but it is extremely satisfying when you land you first manually aimed torpedo hit (even more satisfying given that there is no tutorial on how to do it). Overall this game is obviously for a niche audience and could be better. But it isn't a bad game (and is also relatively cheep). Full Review »