- Publisher: Ubisoft
- Release Date: Mar 2, 2010
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Silent Hunter V simplify some aspects of the previous games, achieving however a good mix between simulation and atmosphere, fun and a deep experience. It's so a shame that there are so many bugs and technical flaws.
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Among the improvements you'll encounter better graphics, better effects, better sound and music. The rest is less then good as the game practically drowns in nasty bugs and together with the strict DRMS action enforced by Ubisoft threatens to sink the game.
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PC PowerPlayFight through the performance issues to find that the heart of sub simulation's best franchise still beats strong. [May 2010, p.64]
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Silent Hunter has all ingredients to be a thrilling historical submarine simulation. But there are so many bugs and flaws that most of the fun is drowning.
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Silent Hunter 5 is another decent game in the series with a few problems here and there. Especially the incomplete tutorial, the loading times and the lack of polish in some area’s are annoying. On the other hand, this game is so packed with content that you are guaranteed to be busy until Silent Hunter 6 comes out.
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Silent Hunter 5 – Battle of the Atlantic is an accomplished combination of atmospheric sound, historic background and good graphics. Unfortunately, a lot of bugs are ruining the fun.
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In all, the game seems to alternate between a wonderful, engrossing experience and a frustrating, incomplete one - and while we can hope that upcoming patches fix many of these (often niggling, sometimes major) problems, for the moment, Silent Hunter 5 remains a interesting but partially-broken game.
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After the brilliant fourth episode, a step backward for the series. Too many bugs, and a boring gameplay. Just for submarine lovers.
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Reviewing a poor submarine sim is tough because there are just too few opportunities for comparison. It's like living in a town with only one pizza place. Even if it's not very good, you'll still go every once in a while if you happen to be in the mood for pizza.
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PC GamerAlthough likely to be modded to perfection, SH5's release version is an incomplete, buggy disappointment. [Jun 2010, p.68]
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Silent Hunter 5: Battle for the Atlantic would have been a fitting and enjoyable experience had it not been so inexplicable demanding on hardware, buggy and generally frustrating.
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As a game, Silent Hunter 5 fails because the bugs and UI render it a chore. As a simulation, it fails because the bugs and UI render it ridiculous and incomplete. As a product, it's just overwhelming disrespectful to this long running series' fans. And finally, as one of the first games to receive Ubisoft's new copy protection, it's an embarrassment.
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Silent Hunter 5 has promise, but this buggy and unstable game needs to be sent back to the drydock for some serious refitting.
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With a lack of polish and an unfinished feel, chalk this one up to an experience that could’ve been a great one, but definitely isn’t.
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Silent Hunter 5 is a broken, bug infested game, a potentially great experience ruined by the bad job of the programmers. The lack of a tutorial for beginners and the bad optimization under the technical side, are big problems for new players and for the veterans of Silent Hunter.
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This one may sink pretty fast unless Ubisoft get's the damage crews working pretty fast.
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LEVEL (Czech Republic)Only if you have not played Silent Hunter 3 and you are ok with a permanent internet connection you can enjoy the Atlantic battle from your periscope view. [Issue#190]
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In this submarine simulation which takes place in WWII your biggest enemy is the game itself. Tons of bugs like disappearing foes and the annoying copy protection kill every ounce of fun. Nice graphics, though. Maestro!
Awards & Rankings
User score distribution:
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Positive: 29 out of 112
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Mixed: 12 out of 112
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Negative: 71 out of 112
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May 28, 2013
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Jul 22, 2012
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Apr 7, 2014