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5.5

Mixed or average reviews- based on 1084 Ratings

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  1. Oct 30, 2014
    4
    Aplha Centauri was a piece of art, this game is unbalanced and there is a mayor lack of story compared. The affinty systems feels interesting but is unfortunately mostly driven by the big wheel of technology which is a mess. There are to many buildings do the same things and no graphics to describe them giving any feeling what you are building. The wonders just feel like a couple of stats.Aplha Centauri was a piece of art, this game is unbalanced and there is a mayor lack of story compared. The affinty systems feels interesting but is unfortunately mostly driven by the big wheel of technology which is a mess. There are to many buildings do the same things and no graphics to describe them giving any feeling what you are building. The wonders just feel like a couple of stats.

    The trade lanes are ridiculously good and you can build 3 per city which have to be reset each 30 turns. So if you have lots of cities you are not doing much else late game.

    In Alpha Centauri it felt like you had the power to change the map and the nature of the new planet here the tile improvements dosnt affect each other at all.

    The jump in strength between the different units are so huge you can´t do anything with your units if they get behind. The alien is somehow boring and easy to handle.

    The one thing that is better than in Civ V is the spying system which is a great improvement which I hope they bring to the main game.
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  2. Nov 7, 2014
    4
    Lets be frank here Civilization:BE was really a disappointing game. Basically a expensive re-skin of civilization 5 there is no new content. In the beginning it's awesome to see new units, new civs and worlds. But after a few hours of game play, the game becomes uninteresting. Following the same plot every game, along with same quests. This game had the potential to be an awesome game butLets be frank here Civilization:BE was really a disappointing game. Basically a expensive re-skin of civilization 5 there is no new content. In the beginning it's awesome to see new units, new civs and worlds. But after a few hours of game play, the game becomes uninteresting. Following the same plot every game, along with same quests. This game had the potential to be an awesome game but 2k and Firaxsis kinda screwed it up. I feel like this game we a major let down for a Civ player like myself and I would not recommend it to huge Civ fans. Expand
  3. Nov 10, 2014
    4
    The core game itself is adequate. It is not anywhere near as complete as Civ V, but is enjoyable enough. The new tech tree does feel genuinely innovative and the alien world very much comes to life. The affinity system also feels fresh and new.

    However, other than this it's really CIv V with a different coat of paint and some things are worse. Trade Routes are a complete nightmare to
    The core game itself is adequate. It is not anywhere near as complete as Civ V, but is enjoyable enough. The new tech tree does feel genuinely innovative and the alien world very much comes to life. The affinity system also feels fresh and new.

    However, other than this it's really CIv V with a different coat of paint and some things are worse. Trade Routes are a complete nightmare to micro-manage, and the diplomacy feels very limited.

    Now with all that alone, I would consider giving this a 7. It gets a 4 because this game was released unfinished with insufficient QA. There is a widespread problem preventing users playing full screen when their monitor reports more than 48 resolution/refresh rate combinations available. This is a very simple bug which can be resolved with a Registry Edit, yet after two weeks Firaxis have failed to produce a patch or even any ETC. Secondly, another widely reported bug is a failure to start - I suffer this with AMD Mantle mode despite the supported hardware configuration. As a result I have had to game in a window so far in the standard DX11 mode.

    There's some promise here, but don't buy until the game is on discount and a patch is released. Following this I will not be purchasing any Firaxis game on release again.
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  4. Mar 11, 2015
    4
    Feels like a comprehensive mod for Civ V, if anything. The AI is as incompetent as it has ever been, the diplomacy is lacking, and the decisions you make start to have little meaning to you as a player as time goes on. The lack of eras really gives you a feeling of little progression. There is nothing genuinely innovative to this game that keeps you hooked, either. When compared to Civ V +Feels like a comprehensive mod for Civ V, if anything. The AI is as incompetent as it has ever been, the diplomacy is lacking, and the decisions you make start to have little meaning to you as a player as time goes on. The lack of eras really gives you a feeling of little progression. There is nothing genuinely innovative to this game that keeps you hooked, either. When compared to Civ V + expansions, it really pales. Expand
  5. Oct 24, 2014
    4
    The developers got away with Civ 5. Huge slap in the face, which made me abandon the Civ franchise entirely in favor of far better strategy turn based games. I have no idea how they're getting away with Civ 5: the addon standalone.
  6. Oct 25, 2014
    4
    Graphic 2/5
    There is no info graphic.
    You must read text for getting information.

    Sound 3/5
    Not impressive.

    Gameplay 3/5
    Alien = Kinds of animal.
    limited type of units.
    No different from each civilization.
    Tech tree = sux. confused. meaningless tree.

    Replayable 2/5
    Very little volume.

    Conclusion 2/5
    Don't buy this game.
    Play again Civ5.
  7. Oct 25, 2014
    4
    Only 8 civilizations, same engine, same diplomacy, same interface and less options.
    Civ 5 with less options=Beyond Earth.
    I have played Civ 4,Civ 4 BTS and Civ 5. This Civ Beyond Earth is the worst of all.
  8. Oct 25, 2014
    4
    The AI in this game needs serious work. Linking your in game Ideology to a Strategic Resource makes the AI impossible to maintain any kind of alliance with. AIs of opposing ideologies hate you for your belief even if they are the other side of the world and AIs of the same belief covet the Strategic Resource linked to your shared beliefs with a Dark and Terrible Lust. Other aspects of theThe AI in this game needs serious work. Linking your in game Ideology to a Strategic Resource makes the AI impossible to maintain any kind of alliance with. AIs of opposing ideologies hate you for your belief even if they are the other side of the world and AIs of the same belief covet the Strategic Resource linked to your shared beliefs with a Dark and Terrible Lust. Other aspects of the game are good but this is making the game extremely frustrating to play, the AI needs to be fixed for me to recommend it. Expand
  9. Oct 25, 2014
    4
    Is this game bad? No.

    Does this game disappoint? Certainly. I've been playing Civilization games since the second game came out, and I've played pretty much every strategy game that has been released for English and German. I think I have a pretty good background in the field of strategy games. First: I won't be repeating a lot of what's being said. Second: I actually like this
    Is this game bad? No.

    Does this game disappoint? Certainly.

    I've been playing Civilization games since the second game came out, and I've played pretty much every strategy game that has been released for English and German. I think I have a pretty good background in the field of strategy games.

    First: I won't be repeating a lot of what's being said.
    Second: I actually like this game.

    Now, if Civilization Beyond Earth was released without any Hype or expectations I had for it, this game would have been scored higher. It however, has the unfortunate pleasure of being compared to Alpha Centauri and it's expansion pack Alien Crossfire. As the developers noted several times, it was suppose to be a spiritual successor to the game, and repeated the mantra: "We made this for you" (Alpha Centauri fans)

    Unfortunately, with such a huge monolith in the field the game cannot stand a chance.

    The first thing I notice is the technically inferior selection of "sponsors" (factions.) that you have available to you (Compared to the base game of Civilization 5 of 16) - While this may be in more aligned with Alpha Centauri's faction selection and yet further expanded on by minor bonuses you can select upon planetfall, it fails to really touch 1 major problem:

    The fact is that the factions in Alpha Centauri were massively developed. They had unique story elements, unique faction dialogue and communications and a plot. The figurehead in Civilization Beyond Earth have snippets of information included in the loading screen showing the leaders outlook of the pre-planetfall situation which can be summed to the same 2 sentences about how all hope was lost, or that they are more ambitious than the rest and going to claim the galaxy for themselves. The ruler themselves and the faction they represent aren't unique in the slightest. They feel exactly the same, look exactly the same, and do everything exactly the same
    . At the moment of writing this I have 30 hours into this game and have played four games (all massive, all standard) which I purposely chose a new path each time. They were the same exercises in the limitations of terrain and the reduction of strategy.

    Which leads me to this point: I created an account here on metacritic, because I am fed up with this simplification mantra and the dumbing down of strategy games.

    Just a few things that this game is lacking from it's precursor:

    Weather effects
    Alterable terrain (raising and lowering it.)
    Water Cities
    Customizable units (and selecting units in a tier does not count as customization any more than selecting two different pieces of bread counts as making a new sandwich.)
    Interesting story elements (while I admit the quest system has a lot going for it, its exactly the same copy/paste material for each faction sprinkled oh-so-lightly with flavour.)
    Mindworms, Oh god the mindworms. - Aliens are about as much of a threat on frenzied aliens as the faction AI. That isn't a compliment.
    Effective strategy elements - 1UP Tile thing, Okay I get it, but Alpha Centauri solved the massive wave of death via Collateral damage. Should take a lesson.
    Massive map and strategy - I hate the fact that if I spend 18 hours on a game, and finally take the entire continent, my continent has about 30 cities. That may seem like a lot, and if you go by the tedious ****ing micromanagement of continually selecting the same traderoutes again and re-agreeing to deals that should just auto-continue indefinitely unless interrupted (or give me a prompt: "Do you wish to continue doing the same thing?") A hint to the developers - Shrink the cities, make them a bit more dynamic and interesting, increase the map size by about half again. Your 1UP Tile system might actually work then.
    Multiplayer that worked - At the time of writing this my friends and I have experienced 18 disconnects, over 8 crashes (seemingly at random.) and ungodly amounts of out of sync issues when doing things like launching a satellite.

    Now, there is a lot of things I do enjoy with this game. I enjoy the satellites, I enjoy the covert op (which is currently broken for it's ability to capture 6 cities at once, every 30~ odd turns if you focus it, and the AI functions like the lemming it seems to wish to represent.) I enjoy the purity/harmony/supremacy hooks. I enjoy this game.

    I do not enjoy what they squandered with the chance to deliver a real strategy game, with depth and choice.

    I'm sure after they've released 8 DLC sponsor packs, and 2 more expansions, this game might be worth buying. I know you will buy it but if you can, wait until it goes on sale. If you can't wait you know it'll be a long term investment towards a game; the real content will be released for the low-low price of 90$ over a period of 3 years. Sit back and wait for the next round of content.

    Thanks for reading this, and if you don't agree with this, well... there isn't accounting for taste.

    Final Verdict: Go play Alpha Centauri and wait for the DLCs.
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  10. Oct 26, 2014
    4
    While I hate this game, I certainly can see people enjoying it. If you've liked playing Civ V on lower ( by lower I mean lower than 6) difficulties, if you aren't look for challenge, but for simple empire building&wars winning game-CBE is for you. For me AI is completely ruining gaming experience. I'm sick of catching up on tech with completely over-buffed AI and on the end demolishingWhile I hate this game, I certainly can see people enjoying it. If you've liked playing Civ V on lower ( by lower I mean lower than 6) difficulties, if you aren't look for challenge, but for simple empire building&wars winning game-CBE is for you. For me AI is completely ruining gaming experience. I'm sick of catching up on tech with completely over-buffed AI and on the end demolishing there endless armies using couple of ranged units and city to defend. Expand
  11. Oct 26, 2014
    4
    This ladies and gentleman is another reason why we should not be pre-ordering or paying for games until they are released. I really had high hopes for this as I loved Civ 5 and didn't even get into the franchise until just before the last Civ 5 expansion.

    I wanted to like this, I really did despite early doomsday predictions saying that this was just a reskin of Civ 5 and it was going
    This ladies and gentleman is another reason why we should not be pre-ordering or paying for games until they are released. I really had high hopes for this as I loved Civ 5 and didn't even get into the franchise until just before the last Civ 5 expansion.

    I wanted to like this, I really did despite early doomsday predictions saying that this was just a reskin of Civ 5 and it was going to be horrible. Does anyone remember the fallout from Battlefield 4? and all the people calling it Batlefield 3.5? Well apparently Firaxis and 2k didn't see any of that because they have gloriously recreated all of that here.

    Where do we start? Well the game is marketed as a new Civ game at the full $50 price tag for us here in Canada and as such you would expect just that....a new game, not a game that looks visually worse and uses most of the same concepts and ideas from Civ 5 and simply calls them something else...such as the health system.

    The first thing I noticed when I loaded up my first game was even the loading screen looks terrible...you are greeted to a galactic background with some horrible looking text that looks like it was thrown together in notepad at the last second. There is no voice overs, nothing to welcome you to your civilization and nothing that gets you excited. This isn't the only thing that they have eliminated the voices from, they also all but axed the voices when you completed a tech. Instead of a nice detail and quite following the tech you completed you get a generic "you completed X" and that's it.....

    The new research "web" is cumbersome and hard to navigate and generally a step back IMO. Yes, it does offer you some customization not available in Civ 5 but it looks terrible.

    The Graphics in BE are quite honestly just bad compared to the way things looked in Civ 5, and everything looks like an older game, not something new. Most of the terrains blend together and the gas is hard to see so you better hope you can notice your units taking damage and not rely on being able to see the gas on the map.

    All in all this is Civ, but it is NOT a new game in any way shape of form and you are basically paying a new game price for a re-skin or DLC pack for Civ 5 with less units and the same AI from the previous iteration. Even the text the AI uses is copy pasted from Civ 5 into BE when your talking to them...like how lazy do you need to be.

    Basically DON'T BUY THIS GAME. If we continue to support this crap then game companies will just keep trying to hawk it on us.
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  12. Oct 26, 2014
    4
    This gets a 5/10 from me, because it is legitimately borked. The beginner difficulty has enemies attacking you, and the game does not do a good job of explaining what's new in the game.

    I guess I expected too much from Sid Meier in the way of a tutorial, showing what's new from Civ5. It took me forever to figure out how to get the Covert Ops units, much less these tanks and aerial units
    This gets a 5/10 from me, because it is legitimately borked. The beginner difficulty has enemies attacking you, and the game does not do a good job of explaining what's new in the game.

    I guess I expected too much from Sid Meier in the way of a tutorial, showing what's new from Civ5. It took me forever to figure out how to get the Covert Ops units, much less these tanks and aerial units that the AI are using that I can't even figure out how to get, since I've searched all over the tech tree.

    Actually upon further review I am lowering this to 4/10.
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  13. Oct 27, 2014
    4
    Started playing it with music on and it was atmospheric and I had hope it would be a good game, but as the game went on I was playing without the music and the core game play is just stale and boring. I had hoped they'd improved Civ5 or at least made a different game, but it is just an overhyped and overpriced mod. Anyone paying full price (or the Australia tax) - get a refund!
  14. Oct 27, 2014
    4
    >> I'd just like to say that this isn't a review from an angry Alpha Centauri fan - I never played that game so I'm not comparing Beyond Earth against it.
  15. Oct 27, 2014
    4
    This mod for Civilization 5 might have been entitled: Civilization: Space Caravan Management before it was given to a group of energetic marketing people to hype up before release. It features the following astounding features:

    - Complete sci-fi reskins for all your favorite civilization units and concepts. Meet the warrior… in a spacesuit! Start the game by building a “monument”,
    This mod for Civilization 5 might have been entitled: Civilization: Space Caravan Management before it was given to a group of energetic marketing people to hype up before release. It features the following astounding features:

    - Complete sci-fi reskins for all your favorite civilization units and concepts. Meet the warrior… in a spacesuit! Start the game by building a “monument”, a.k.a. “old earth relic”, and monitor your empire’s happiness… err… “health”. It’s all the concepts from 4000 BC you love, taken straight into the 23rd century!

    - Take your suspension of disbelief to new heights as colonists from earth land on a new planet and have no map of the surface, even after launching satellites. Watch in amazement as the borders of your space colony expand due to cultural influence, probably as the hostile insectoid aliens start wearing blue jeans and listening to pop music. Conduct sci-fi trade by caravan!

    - Which brings us to the best feature: spend 50% (literally: half) of your game time managing space caravans, of which there will be dozens and which have to be manually re-assigned every couple of turns! Yay! 3 caravans per city! EPIC FUN on large maps.

    - Watch real f_AI_l brought out of the AI, which will not attack you once during a full game at the hardest difficulty setting, but which will proceed to launch waves of suicide air strikes against an alien worm sitting in a harmless spot and doing nothing.

    - If you should divert from caravan management to anything else, like achieving victory conditions, you will be punished! Feel victory turn to ash in your mouth as, after 50+ turns of building wonders to communicate with the ancient alien race you get a popup saying “Congrats! You’ve communicated with the ancient alien race! Game over.”

    Seriously?
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  16. Oct 28, 2014
    4
    I am sorely disappointed in this game, it does not deserve Sid's name on it. This game is not as deep as Civ 5, even without the DLC. This is more of a turn masher than a strategic anything -- the path to victory is simple, the AI atrocious, combat basically meaningless. It's not a bad game, but boredom is achieved rather early. Skip it.
  17. Nov 17, 2014
    4
    Civ: Beyond Earth is a giant meh, that compares rarely poorly with it's prior art, Alpha Centauri. Here I was hoping for something with some novelty, like Sid Meier's Colonization, but in space. Instead we get the same old Civ formula, with some new skins. The gameplay itself is very cookie cutter and lacks any of the energy that Alpha Centauri carried to the table. AI is also massivelyCiv: Beyond Earth is a giant meh, that compares rarely poorly with it's prior art, Alpha Centauri. Here I was hoping for something with some novelty, like Sid Meier's Colonization, but in space. Instead we get the same old Civ formula, with some new skins. The gameplay itself is very cookie cutter and lacks any of the energy that Alpha Centauri carried to the table. AI is also massively inferior to Alpha Centauri, and provides no challenge even on the very first playthrough. This was a good opportunity to try and explore colonization on an extra-solar world and the designers were -far- too conservative and made a very dull reskin.

    Short answer: get Alpha Centauri on Gog.com.
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  18. Nov 17, 2014
    4
    I've been playing Civ since the beginning and each version has grown to be better for the most part, however, Civ:BE is a different case. I was really looking forward BE, a new Civ and Alpha C combined! NOT...It is for lack of a better description Civ 5:Lost in Space, but somehow more boring...Even with fast play on it drags to the point I have actually fallen asleep playing. I'm not sureI've been playing Civ since the beginning and each version has grown to be better for the most part, however, Civ:BE is a different case. I was really looking forward BE, a new Civ and Alpha C combined! NOT...It is for lack of a better description Civ 5:Lost in Space, but somehow more boring...Even with fast play on it drags to the point I have actually fallen asleep playing. I'm not sure where they were going with this game or even if they cared. If they put as much though in the game as the trailers it would be a great game. I like the mapping, units and tech web, even though it is a bit confusing at first. The game play is what really sucks here, it's slow and tedious, making for a boring game. I've actually provoked other civ's to attack me so I had something to do. Could have really been something wonderful, too bad, this will probably kill the franchise. Expand
  19. Jan 12, 2015
    4
    I've been coming to metacritic for years to read reviews and opinions. You always have to read the user reviews with a grain of salt as there are far too many gut reaction reviews thrown in. However, I've put in a good 20 hours into this game and can't help but feel utterly and completely cheated and disappointed.

    I am a big fan of the series, recently playing Civ V for over 60
    I've been coming to metacritic for years to read reviews and opinions. You always have to read the user reviews with a grain of salt as there are far too many gut reaction reviews thrown in. However, I've put in a good 20 hours into this game and can't help but feel utterly and completely cheated and disappointed.

    I am a big fan of the series, recently playing Civ V for over 60 hours...I absolutely loved that game. Beyond Earth takes so many of the things that were good in Civ V and either simply rehashes them with space-like skins or removes them from the game entirely. Believable AI personalities with character? Gone. A good variety of units for each race? Gone (yes you get more variety as you progress through the game but a lot are just a very slight variation on the previous unit). Building an empire through various Ages in technology and innovation? Gone (instead a dependent-based tech tree is utilized and it's not pretty).

    Beyond Earth uses the same graphics engine as Civ V...this isn't necessarily a negative b/c I love the art style in both games. However, it makes it feel like a professional mod instead of a full priced game. In fact, almost every aspect of the game could have been created with a mod. If the game sold as a $25 expansion, it would have been a good addition to the series.

    In my over 20 years of gaming, I've never been so upset and disappointed in a release. This past fall saw some great games drop (see Dragon Age, Destiny, Endless Legend, Divinity, Talos Principle) and I was looking forward to Beyond Earth above them all. All in all, the game has a great concept that is lazy in its execution and innovation.
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  20. May 19, 2015
    4
    as of may 2015 this game is veryu buggy at best , worker automation is not working ( after some time they just stand there and do nothing but it spend there movements as if they did work ) the tech tree is horrible , so large and confusing you have no idea what to do or where to go to even build some new combat units , the affinity part is also broken you need to level up on one of 4as of may 2015 this game is veryu buggy at best , worker automation is not working ( after some time they just stand there and do nothing but it spend there movements as if they did work ) the tech tree is horrible , so large and confusing you have no idea what to do or where to go to even build some new combat units , the affinity part is also broken you need to level up on one of 4 style of game but have no clue how to .

    this is basically a haft baked civ 5 wannabe -- just get civ 5 or ANY other 4k game

    this game is simply not worth it - pending some massive updates I will stop playing
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  21. Oct 26, 2015
    4
    I decided to play the game because of how much I loved Civ 5 and to say I was disappointed was an understatement. I would make the comparison that it feels like more of a Civ 5 mod then an actually stand alone game but that honestly would be insulting to the Civ modding community considering I have played mods for Civ 5 that have more more depth than Beyond Earth.
  22. Mar 25, 2022
    4
    Sid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games and published by 2K Games. The game's setting is unique to the Civilization series in that it takes place in the future, with mankind traveling through space and founding colonies on extraterrestrial planets after Earth becomes uninhabitable due to anSid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games and published by 2K Games. The game's setting is unique to the Civilization series in that it takes place in the future, with mankind traveling through space and founding colonies on extraterrestrial planets after Earth becomes uninhabitable due to an undescribed disaster known as "the Great Mistake". Beyond Earth is a turn-based strategy game played on a hexagonal-based grid, iterating the ideas and building upon the engine of its predecessor, Civilization V.[8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ. The idea of the cities, city-base progression, leaders, the passage of time, tile-based, turn-based, building improvements, technologies. A lot of them are very familiar themes to the Civ player. Expand
  23. Oct 24, 2014
    3
    If you didn't like Civ5 (but liked Civ4 and older versions), then you are unlikely to enjoy Civ:BE. It has all of the problems of Civ5 and then some. Most game mechanics are Civ5, reskinned. Very boring. Most of the time you have nothing to do but click "Next turn" and wait for the really slow AI to do his turn.

    In Civilopedia list of units fits on a single screen. Techology tree
    If you didn't like Civ5 (but liked Civ4 and older versions), then you are unlikely to enjoy Civ:BE. It has all of the problems of Civ5 and then some. Most game mechanics are Civ5, reskinned. Very boring. Most of the time you have nothing to do but click "Next turn" and wait for the really slow AI to do his turn.

    In Civilopedia list of units fits on a single screen. Techology tree unintuitive and confusing.

    Civ:BE continues the pacifist trend of Civ5. There is no one to fight with, there is no point in fighting and you hardly have any units to fight with. So why bother?

    It doesn't seem that despite buying the "deluxe version" (out of fond memories of Civ4 and the games before) I would bother to complete even one playthrough.

    The game is an utter disappointment.
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  24. Oct 27, 2014
    3
    Probably one of the most underwhelming entries in a big name franchise since Dragon Age II, though not nearly as fun or interesting. Some say or think this is just Civ V in the future and on a different planet. No, not really. This is quite different than Civ V. It plays like a Civ game, but certainly doesn't FEEL like a Civ game. First off; you don't really pick a civ/figurehead/crest orProbably one of the most underwhelming entries in a big name franchise since Dragon Age II, though not nearly as fun or interesting. Some say or think this is just Civ V in the future and on a different planet. No, not really. This is quite different than Civ V. It plays like a Civ game, but certainly doesn't FEEL like a Civ game. First off; you don't really pick a civ/figurehead/crest or anything to sort of identify or rally behind. You pick like a general perk represnted by a little generic symbol and then you proceed to pick three more little perks. One effects like your focus on something, like culture, growth, etc. Another one is like an early game bonus, like reveal coastlines, or have a wider area to choose from when you drop your city, then you pretty much just get a second start up perk, like start with a tech or building.

    So it feels like they tried to add more customization, but none if it is that good or interesting and you lose a lot the style and personality or whatever. you feel more like some faceless organization trying to settle on a **** planet than a ruler trying to bring prominence to a civilization through domination, high culture, massive expansions or whatever you feel like. As a result a lot of us(me and about 7 other friends I played with) had no real goals or aspirations to do much of anything other than find some crashed satellites and **** None of us cared what we did or what happened

    "I'm losing, how am I losing?"
    "I'm winning, how am I winning?"
    "Do I care?"
    "No, but get the **** away from my resource pod."

    Oh yeah, there's quests now. Not like the city-state quests. But quests that get you little perks. Like, kinda cool concept, but no one gives a ****.

    Oh and let me tell you... about the super awesome planet EVERY match takes place on. Okay, there's a bunch of aliens that can kick your ass. You won't be able to scratch a siege worm until near mid or late game. On the plus side, they're not always hostile. Like I had a swarm of aliens outside my area who didn't give a **** about me. Thing is that some of them do care. But really the thing that really sucks is the ****ing miasma every-****ing-where. This **** damages any and all your units if you end a turn on a space with it... and this **** is ****ing everywhere. You can be blocked off by nothing but miasma and alien swarms, or in my case once, city-states settling too close to me. because now you approve who comes near you for different bonuses. kinda cool... except they can prevent you from expanding in areas. One time I couldn't go south at all and my north was aliens and my west was a huge canyon that I couldn't cross.

    Tech has a sort of cool new approach to it, but at the same time, is a lot more tedious to actually get what you want or need. Instead of a bracket, it's more like a web that branches out in several directions. Each direction has another several techs that each open up about two other sort of sub techs with more stuff. Honestly... it's just the tech bracket if someone shattered it on the ground and all the pieces were strewn about into little categories. The principle's the freaking same, as it should be, but why make it like this?

    Really, it doesn't feel like Civ at all and I actually wonder why they try to pass it as a Civ game other than to use brand recognition. You're not building a country/empire or anything. You're some faceless bland organization with no detailed history or national pride associated with it, try to start a colony on a new **** ass planet that wants nothing but for you to not progress anywhere or actually accomplish anything. Which is really kind of fine by you since there's no incentive to try and build up anything. There's no history to make, there's no territory really worth taking, the map doesn't even make making yourself a giant colored blob much of a thing. There's no real incentive other than to further progress some generic sci-fi tech for a weird generic symbol thing and a bland ass person(I guess, you hardly see them anyway) that represents you. Just nothing distinguishes you and there isn't much to do to change that and to shape a world with your ideologies and stuff.

    Overall, it introduces some 'interesting' spins on some systems as well as a few completely new ideas. But overall the entire package it's delivered in is bland and uninspiring. The biggest challenge of this game aside keeping your units alive in the toxic environment is mustering the initiative to want to even do anything to keep playing.
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  25. Oct 26, 2014
    3
    Games I left not all that well, expectations were grandiose in connection with idea, and execution was poor. Concerning a gameplay, the branch of researches with sad badges simply kills, sad units look as a toy for children from 5 to 10 years, diplomacy didn't change in any way. Game needed to be let out as addon to Сivilization 5.
  26. Nov 21, 2014
    3
    8/10 according the the " professional critics". Clearly they are neither professional (paid off shills who refuse to rate bad games bellow 8/10) and certainly aren't critical of anything.

    Beyond Earth is an over hyped, under developed game. Maybe if the franchise spent more money in actually developing the game, instead of paying off "professional critics" and marketing the game, they
    8/10 according the the " professional critics". Clearly they are neither professional (paid off shills who refuse to rate bad games bellow 8/10) and certainly aren't critical of anything.

    Beyond Earth is an over hyped, under developed game. Maybe if the franchise spent more money in actually developing the game, instead of paying off "professional critics" and marketing the game, they would actually have something. this game looks like it is pre-alpha. Nothing you do is of any consequence, the colors of the terrain looks like a rough draft. Nothing in this game has any strategy to it. It's a mere re-skin of the original, but with many of the features and polishing removed, never to be re-added. Oh wait, maybe you can buy the "rest" of the game as an expansion for $100. This is scam-ware, and the company is paying off it's gamer gate reviewers because nobody would actually buy this game if they played it beyond 8 hours.
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  27. Oct 27, 2014
    3
    A long time fan of the series, from the original up to Civ 5 BNW, and SMAC in between, I was expecting something special in line with the former games. After almost 12 hours of gameplay it's evident BE falls short in a number of areas:
    - Bland, uninspiring, murky graphics where it is difficult to discern resources and land types.
    - Boring civ factions without distinctive attributes and
    A long time fan of the series, from the original up to Civ 5 BNW, and SMAC in between, I was expecting something special in line with the former games. After almost 12 hours of gameplay it's evident BE falls short in a number of areas:
    - Bland, uninspiring, murky graphics where it is difficult to discern resources and land types.
    - Boring civ factions without distinctive attributes and personality, and only 8 of them.
    - Pathetic AI (aliens and competing factions) far too passive and weak
    - The Tech Web and the UI in general is cluttered and could use colour coding for better understanding
    - Game lore/sci-fi concepts lack imagination. 600 years into the future and I would expect few of the national/ethnic divisions on earth to resemble those of today. Also mankind has achieved interstellar travel yet can't engage in plantary terraforming, still uses bulldozers to clear trees and requires formative research in genetics, physics and engineering. Wouldn't this knowledge have been with the colonists on arrival?

    The worst thing for me though is that the game in general is lacking in soul, and feels empty and mechanical compared to it's predecessors. I will persist for a little while yet, but can't imagine it will even come close to the far superior Civ 5 BNW which is a well-rounded and engaging Civ experience.
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  28. Jan 22, 2015
    3
    Completely disappointing. Even though it's marketed as a completely different game, it's just a Civilization V with different wrapping. Yes, the UI is less intrusive and the game slightly more complex in some areas but there are too many downsides to it. For example, there are fewer choices of civs and all of them can pretty much follow the same paths, with their unique trait being a minorCompletely disappointing. Even though it's marketed as a completely different game, it's just a Civilization V with different wrapping. Yes, the UI is less intrusive and the game slightly more complex in some areas but there are too many downsides to it. For example, there are fewer choices of civs and all of them can pretty much follow the same paths, with their unique trait being a minor advantage at best and being the only way to distinguish themselves (they have access to the same units, no matter the path taken). They at least took note of previous criticism and actually introduced more customization as "random" event choices ("random" as they're mostly tied to your colonies' buildings and research) but failed to be creative in several other areas, for instance most of victory conditions (besides Domination) consist of researching a technology and building its associated Wonder.
    This could be a Civilization V mod if there were any grand modders like in the past (as of Civilization IV). We've got to thank the developers for that, for making such crap they basically shoved this part of the community through the back door. If you had experience with previous titles (when Civilization was still a good reference), you should stay away from this release.
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  29. Oct 29, 2014
    3
    Disappointing.

    I expected a lot more than civ 5 on an alien world with half the functionality.

    On my 3rd game i beat the game on the hardest difficulty with a domination victory mostly because the combat AI is terrible.
  30. Jun 10, 2015
    3
    I tried liking this. I tried for 68 hours. I don't get this game. What is the point? It's Civ V with different units and tech trees and terrain. And they are not improvements. The alien beasts require a maxed out tech tree and large army to defeat. Not sure why they did this. I ended up going back to Civ V and not looking back. I should not have spent the money on this. The worstI tried liking this. I tried for 68 hours. I don't get this game. What is the point? It's Civ V with different units and tech trees and terrain. And they are not improvements. The alien beasts require a maxed out tech tree and large army to defeat. Not sure why they did this. I ended up going back to Civ V and not looking back. I should not have spent the money on this. The worst thing about it, is that this was time wasted that they could've been working on Civ 6. Everything in this game, Civ V does a lot better. Expand
Metascore
81

Generally favorable reviews - based on 78 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 78
  2. Negative: 1 out of 78
  1. CD-Action
    Jan 9, 2015
    90
    Cancel all your plans and fill up the fridge, because once you launch Beyond Earth you will not want to leave your home. [13/2014, p.46]
  2. Dec 23, 2014
    85
    Passive AI and lackluster online support from the community isn't enough to make Civilization: Beyond Earth a total wash. If you've enjoyed the series over the years, you'll likely spend many hours with this entry as well.
  3. Games Master UK
    Dec 21, 2014
    80
    Prepare for tech tree troubles, but the amount to discover and overall quality wins out. [Christmas 2014, p.64]