I'd love to sit here and say that this game is the best game I've ever played and that everyone will love it, but the truth is I would be lying. This game it not for everyone. It has an old school feel and it's tailored with that in mind. Portalarium is striving to create something different and unique from what we all know as MMO's.
This is not an easy task or it would have alreadyI'd love to sit here and say that this game is the best game I've ever played and that everyone will love it, but the truth is I would be lying. This game it not for everyone. It has an old school feel and it's tailored with that in mind. Portalarium is striving to create something different and unique from what we all know as MMO's.
This is not an easy task or it would have already been done. It's not something that just happens. This is an ever changing game and it will continue to change over time as more people play, provide feedback, and more data is evaluated. That said, there's a lot of work ahead of us, but this team is so unbelievably committed to making progress every month. They are very active and are constantly evaluating and adding new features, content, and optimization. They do listen to player feedback. Starr goes out of his way to answer each question or suggestion and post an itemized personal response to all of them every month in the live stream. Others post daily blogs about ideas, concerns, and upcoming changes.
IMO there's no better time to get involved than now to play a part in its development and to get ahead of the curve. I see the potential here which is why it's my go to game for the last year and a half. I do believe It will pay off down the road and I've created some great memories, and made some great friends along the way.
This game itself has a lot to offer. A deep crafting system, very diverse combat system, home ownership, open instanced PVP "if selected", fun music system, and one server for all. These are just a few of the features as I couldn't even begin to go over everything. In my opinion, you're more than likely going to come out ahead for hours played compared to what you spend for the game itself if you like the old school feel of mmorpgs and play the game like it's meant to be played.
Let's talk briefly about what to expect and what not to expect as per my steam review.
If you're looking for a game that you will ramp up quickly, this game is probably not for you. You're not going to be fighting end game content, getting rich, or feeling strong any time soon. On the other hand, If you're looking for a long term commitment where you really have to earn your stripes in combat and crafting and are willing to learn despite the frustrations of a huge learning curve, then you're in the right place.
This game is a slow burn and you will be grinding. However, that doesn't mean you can't have fun in the beginning and there's plenty to get in to outside of the grind. But I would advise any new players joining the game to make friends with an experienced player and have them show you the ropes. There's far too much to figure out and absorb without help and becoming frustrated. I see a lot of people fall victim of that, many of which have gone on to post negative reviews. It happens regularly. This game is not about hand outs, it's not easy, and a lot of people can't handle that you actually have to learn and put thought into being successful.
The community in this game is absolutely fantastic.
There are bugs. You will encounter them. Most of them now are minor, but they can be annoying. You can choose to play through them or report them to help better the game. If you can't handle minor bugs with quest lines, animations, cosmetics, and some combat, you may want to give it a little more time. This team is not huge. But expect that this game isn't going to be perfect in that aspect.
If you think that being able to buy stuff with real money = P2W, then this game is also probably not for you. Everything in this game does have real life monetary value. But if you look at it as an investment for your time and effort, you could find yourself having a blast and building a small empire, making deals with other players, and snag a little side change to boot.
I will agree, the story line and how questing works still needs a lot of work. If you're here for just the quests and story, maybe give it some more time. I hope for this to be ironed out as the game progresses.
Combat is a different beast all around. In the beginning it feels clunky, but that's by design. It's complexity has required Portalarium to dumb it down early on because it can be a bit overwhelming. Once you start building decks and can turn off auto attack, that's where it really starts to shine and your character customization increases significantly. There are tutorial videos in the forums for this. I would suggest doing some homework on it, or like i said above, make friends and get help.
The game has progressed A LOT in performance, graphics, over all functionality, and player base just over the last few months, and I expect it to become more polished every release (monthly) going forward. There are 4 more episodes planned and that means a lot of room for improvements.
Remember, Shroud aims to be something different. Play the free trial first.… Expand