- Publisher: Electronic Arts
- Release Date: Feb 7, 2012
- Also On: PlayStation 3, Xbox 360
- Critic score
- Publication
- By date
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PC GamerMar 21, 2012At $10, Shank 2's hardly a regrettable purchase. Just a largely forgettable one. [May 2012, p.71]
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Feb 19, 2012Quotation forthcoming.
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LEVEL (Czech Republic)Mar 22, 2012Shank 2 is an interesting platformer with a unique visual style, but gets tired pretty quickly. Extreme difficulty will probably discourage many gamers. [March 2012]
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Jan 14, 2013I would only recommend this game to those who have attached themselves to Shank's story from the first game, or perhaps the hardcore gamer that enjoys a challenge. The art is good, the mayhem is there: too bad it sometimes feels like you're bringing a knife to a gunfight.
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Feb 15, 2012Shank 2 can be summed up as "fine." It isn't going to revolutionize brawlers or bring anything truly unique to the table, but it isn't a bad game either. Some of the strongest points also seem to be the weakest, but there are some places where they get done right.
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Mar 5, 2012Violent, absurd, and even a little fun--Shank 2 is a decent enough way to kill a few hours' time.
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Feb 17, 2012Shank 2 isn't worth its weight as a full sequel. It should have been DLC, since that's what it is. Without building in any way on the original, even, do we receive a game which merits itself as a full-fledged sequel, and lasts no longer than a few hours. There's even an omission of a secondary co-op campaign as the first had. Even with different modes of play to extend its life, badges to earn for unlockable characters, and the thought that it's possible to be the best at any level on the global leaderboards, there's nothing inspiring me to ever go back to Shank 2 past its campaign.
User score distribution:
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Positive: 53 out of 143
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Mixed: 68 out of 143
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Negative: 22 out of 143
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Feb 14, 2012
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Feb 20, 2019A definition of a great sequel. Better controls, better gameplay, everything is great here. Pickens approves!
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Feb 25, 2012