A procedurally generated indie TBS / RPG where you lead a small party of fantasy characters in turn-based battles
Good:
- levels are randomly generated
- fairly classic types of characters, from warrior to cleric to mage (and some more), and the system works fine. Plus you can push enemies into spike traps or explode barrels
- quick travel between already cleared rooms
So-so:
-A procedurally generated indie TBS / RPG where you lead a small party of fantasy characters in turn-based battles
Good:
- levels are randomly generated
- fairly classic types of characters, from warrior to cleric to mage (and some more), and the system works fine. Plus you can push enemies into spike traps or explode barrels
- quick travel between already cleared rooms
So-so:
- pixelated graphics are typical for indie games, so it's up to your taste
- sounds are 8-bit - up to your taste
Bad:
- no mouse-overs and you can't drag items in inventory.
- a tutorial would actually be helpful. I did get a handle on the minor rules and quirks after about an hour, but it was quite stressful at first, especially because you can't reload
- no music, and it feels cheap and unfinished because of that
- no story. Like, whatsoever. You just walk around randomly generated rooms, leveling up your characters and collecting loot. It feels meaningless after a while. Even in ADOM from 1994 you had some quests, big and small… Expand