User Score
6.5

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6

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  1. Nov 14, 2021
    9
    My initial reaction to September 1999 was “well there isn’t much to do”. Which is true, you don’t do any interacting at all. You can walk around but that is all. What the game does well is literally everything else. The game has an absolutely fantastic atmosphere that is downright creepy. The graphics, while grainy, actually work for the setting as you are supposed to be watching foundMy initial reaction to September 1999 was “well there isn’t much to do”. Which is true, you don’t do any interacting at all. You can walk around but that is all. What the game does well is literally everything else. The game has an absolutely fantastic atmosphere that is downright creepy. The graphics, while grainy, actually work for the setting as you are supposed to be watching found footage from a time when video quality was bad. The house felt lived in as well and had good minor details. The audio was perfect at setting a bleak mood where you just know something has gone wrong.

    I played the game on Linux using Valve’s Proton. It never crashed on me. I did notice an issue where you get a coloured screen a few times but after looking at a play through online I can say this was a video codec issue with Wine and all you missed was a fuzzy screen that served as a transition. In any case one could say the coloured screen showing up on found footage almost worked in it’s favour as that is similar to what a television would see if it was an emergency broadcast. There is no save feature but the game literally lasts for just over five minutes so this isn’t an issue. There is one graphics setting and a resolution selector. Alt-Tab didn’t work. You can pause the game if needed. Performance was great with no slow downs or lag.

    Game Engine: Unity
    Disk Space Used: 459 MB

    Graphics Settings Used: Ultra, 1920x1080
    GPU Usage: 66-81 %
    VRAM Usage: 1412-1670 MB
    CPU Usage: 16-25 %
    RAM Usage: 3.2-3.3 GB
    Frame Rate: 138-143 FPS

    If you don’t like walking sim type games then you probably won’t like this but if you do or just love creepy horror games then you should enjoy yourselves. If I could make one change it would be to have more interaction with the objects but as is this is a solid experience. The game is free so it’s hard to argue with the value.

    My Score: 9/10

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.3 | Samsung 970 Evo Plus 500GB | Manjaro 21.1.6 | Mate 1.26.0 | Kernel 5.14.10-1-MANJARO | AOC G2460P 1920*1080 @ 144hz | Proton 6.3-7
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  2. Dec 31, 2018
    9
    Despite of being a really short game (5-6 min), it has nice detailed 3d models in the Unity engine (first i though that this kind of polish can be accomplished in the Unreal 4 engine) that almost looks photorealistic!!!
    The aesthetic VHS visuals had been perfectly implemented that at the same time kinda looks like a real found footage video. By the way, the lighting helps a lot to achieve
    Despite of being a really short game (5-6 min), it has nice detailed 3d models in the Unity engine (first i though that this kind of polish can be accomplished in the Unreal 4 engine) that almost looks photorealistic!!!
    The aesthetic VHS visuals had been perfectly implemented that at the same time kinda looks like a real found footage video. By the way, the lighting helps a lot to achieve this kind of realism.
    The overall environment fell creepy and as the sequence keeps it's progress the game develops an uneasy feeling.
    Yeah, it can be a "walk simulator" but it's visuals and the way it manage to be creepy without monsters or cheap jump scares makes it a perfect experience.
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