- Publisher: Paradox Interactive
- Release Date: Sep 13, 2011
- Critic score
- Publication
- By date
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Sep 13, 2011This is not for everyone, but if you want a feudal Japan political simulator, it provides hours of entertainment.
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Oct 17, 2011Sengoku offers only political intrigue. You set up a trap, fast-forward time until it springs, reap the fruits of our trickery, then rinse and repeat until you win. And if you're not well-versed in the history of Medieval Japan… well, good luck.
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Nov 9, 2011The simple building system is very slow and expensive, often taking years, and enemy ninjas can destroy guilds or religious locations with ease. [Holiday 2011, p.77]
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Oct 11, 2011Paradox Interactive remains true to its roots: Sengoku also provides sophisticated strategy for experts who do not shy away from tedious, lengthy training time.
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Sep 30, 2011Sengoku is a unique strategy game that focuses more on family trees and on politics than on actual warfare. As for most strategy games published by Paradox Interactive, Sengoku is meant for the hardcore strategist and isn't very accessible for mainstream gamers.
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Dec 7, 2011An unconventional trip to feudal Japan brings a lot of interesting principles that support political frolics to a great extent. However, this game is struck down by plenty of unfinished things, simplifications and limitations at the end of the day. It might still win your heart and let you enjoy it for long hours, but you have to be prepared to narrow your very own eyes.
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PC PowerPlayOct 31, 2011A poor interface and repetitive, hard-to-follow action unfortunately limit Sengoku's already niche appeal. [Dec 2011, p.64]
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Sep 14, 2011But while Sengoku has the stable basis of a game, its biggest problem is a feeling of emptiness.
Awards & Rankings
User score distribution:
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Positive: 46 out of 85
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Mixed: 19 out of 85
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Negative: 20 out of 85
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Sep 16, 2011
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Sep 20, 2011
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Sep 17, 2011