User Score
7.6

Generally favorable reviews- based on 399 Ratings

User score distribution:
  1. Negative: 75 out of 399

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 5, 2022
    2
    A tower defense game to be played co-op, because it's practically unbearable to finish alone. Extremely boring and bland. I don't even recommend it for free.
  2. Jul 14, 2020
    8
    Sanctum deserves more love because of its innovative TD gamepaly mechanics. It merges FPS and TD together, all in one seamless, well put together package. If you like FPS games and old school maze TD, then I recommend it.
  3. Jan 31, 2020
    7
    First-person tower defense co-op shooter with Borderlands-like graphics that can also be played solo.

    It's a decent tower defense game but the shooting mechanics are subpar at best—all weapons have tiny magazines that require constant reloading and some feature tremendous knockback that often sent me hurtling through one of the countless gaps in the terrain. It's all manageable while
    First-person tower defense co-op shooter with Borderlands-like graphics that can also be played solo.

    It's a decent tower defense game but the shooting mechanics are subpar at best—all weapons have tiny magazines that require constant reloading and some feature tremendous knockback that often sent me hurtling through one of the countless gaps in the terrain. It's all manageable while the map is on relatively flat terrain but it's on quirky terrain that I died dozens of time per map.

    I found the game really easy even on the hardest difficulty, simply maze to the max, find a perch and snipe everything.

    The story is presented through comic panels and barely makes any sense but it's a tower defense game after all: monsters are coming, kill them.

    Playing Sanctum 2 with friends could be fun, I guess.

    -1 for poor shooting mechanics
    -1 for being too easy
    -1 for poor story

    7/10
    Expand
  4. Nov 18, 2019
    7
    [Posted December 9, 2013]
    Pros: Incredibly unique concept and done near-perfect, wide range of customizable features, refreshingly new style of game, overall visual quality
    Cons: Lack of diversity for enemies, tower building only from first person When I first heard about Sanctum and what the gameplay is like my initial reaction was “Yes! Yes! Yes!”, never did play Sanctum however
    [Posted December 9, 2013]
    Pros: Incredibly unique concept and done near-perfect, wide range of customizable features, refreshingly new style of game, overall visual quality

    Cons: Lack of diversity for enemies, tower building only from first person

    When I first heard about Sanctum and what the gameplay is like my initial reaction was “Yes! Yes! Yes!”, never did play Sanctum however as Sanctum 2 was just being released and whatever people may say about the first I have to say that the 2nd does not disappoint. Sanctum 2 is a unique and refreshingly new concept of mixing the tower defense / tower grid concept with FPS. It’s a bit of RTS as well in that you place your towers with the tower grid and then you play a unit in your own FPS and become a soldier on the ground during the battle.

    There are a few main classes that have set perks and primary weapons, then a list of universal secondary weapons, towers, and passive perks. For sure there are lots of options with towers and perks to adapt to a very wide variety of play-styles. And the multiplayer coop allows for interesting blends of play-styles or an all-out stacking of a set style with synchronizing to get the most out of the various perks.

    Overall it’s a brilliant game, and I for sure recommend it. I think the build phase being only in first person is a mistake however, would have liked the choice to view the grid and place turrets from a bird’s eye of the entire grid instead of having to constantly refer to the mini-map to make sure I’m placing things in the correct square. Also the enemy units are immediately redundant so while there is a huge range of variety on the player side with perks and weapons there is just the same few enemy units (the DLCs seem to address this – as well as add even more weapons and perks!). No difficulty option but the game has five “Feats of Strength” options to make it both harder and give greater rewards, similar to Bastion’s “Idols”.

    All in all the wide range of turret types, weapons, and perks are all blended and balanced nicely to make a very nice RTS / FPS blend that – and I cannot state this enough – was soooo refreshing to play. Indie games like this or something like Frozen Synapse that push the boundaries of the gaming development “norm” will forever be welcome in my gaming libraries, they are fantastic. The RTS to place the walls to funnel enemies into pinch points and U-turns while placing the proper turrets to take advantage of the situation then starting the wave and going into the battle yourself in an FPS with your own highly customized class unit is something that will not get old quickly for me.
    Expand
  5. May 22, 2019
    7
    Got this one for free, played it with a friend, we finished it and it was fun. FPS mixed with tower defense stuff. Pickens approves!
  6. Nov 25, 2015
    5
    They took sanctum in such a weird direction I think it would have been better to call this a whole new game just to separate it. Sanctum one was much more suited for solo play, and was a solo game that you could play with friends, and have a lot of fun in it. Sanctum 2 suddenly got massive changes with how guns work and how resources work and how the enemy works, ect.

    You can't use all
    They took sanctum in such a weird direction I think it would have been better to call this a whole new game just to separate it. Sanctum one was much more suited for solo play, and was a solo game that you could play with friends, and have a lot of fun in it. Sanctum 2 suddenly got massive changes with how guns work and how resources work and how the enemy works, ect.

    You can't use all gun types, which sucks, since they are locked to the character you pick. So you can't assault rifle and snipe anymore.

    mobs with weak spots behind them forever face you, meaning that in solo play, you can never hit their weak spots.

    Small maps and a turret limit only hinder the game.

    It truly is a game that is completely different then the first. But you will have some fun in it. The only main problem is if fans of Sanctum one go to it thinking it'd be the same game type, when it isn't, is what has hurt this game behind the scenes.
    Expand
  7. Oct 13, 2014
    7
    Sanctum 2 is an all-round fun FPS and tower defense game, with difficult enemy encounters and dazzling game-play, even if a little lacking.
    7/10 - Ben Hazelden
  8. Sep 6, 2014
    5
    As a game, it does alright. As a sequel to Sanctum, it leaves much to be desired. I really enjoyed Sanctum for what it was, it definitely wasn't perfect but it was good and had lot's of potential. Really the game isn't bad, it's just not good. If you can pick it up on sale 50% off I'd say grab it, otherwise just pass on this one. As consumers, we vote with money and we shouldn'tAs a game, it does alright. As a sequel to Sanctum, it leaves much to be desired. I really enjoyed Sanctum for what it was, it definitely wasn't perfect but it was good and had lot's of potential. Really the game isn't bad, it's just not good. If you can pick it up on sale 50% off I'd say grab it, otherwise just pass on this one. As consumers, we vote with money and we shouldn't support developers that add new features at the expense of removing old GOOD features without good reason. Expand
  9. Aug 27, 2014
    7
    Last Played: Aug 2014

    PROS: + Looks spacey/sci-fi-ish + Many guns are satisfying, and you feel like you are really contributing + Teammates can significantly help CONS: - Teammates can significantly hinder – Some levels have lots of holes that you can get stuck in SUMMARY: Sanctum 2 focuses heavily on team-based play with all the evils that entails (network connections, chatty
    Last Played: Aug 2014

    PROS: + Looks spacey/sci-fi-ish + Many guns are satisfying, and you feel like you are really contributing + Teammates can significantly help

    CONS: - Teammates can significantly hinder – Some levels have lots of holes that you can get stuck in

    SUMMARY: Sanctum 2 focuses heavily on team-based play with all the evils that entails (network connections, chatty players, poor players, etc.) so you should know about these in advance and they’ll get no further mention here. What this game does well is deliver a shooter that feels futuristic and spacey, as well as delivering some strategy. Not too much strategy, since you ultimately still just have to put bullets into something until it dies, however weapon and tower selection can make or break a level when you are playing solo. This reflects just how important these choices are, in combination with the layout you select to obstruct your enemies-spacing them out is as important as choosing the right guns (which vary from level to level in a very positive twist). I personally failed a mission 10+ times with random jump-ins before I buckled down and beat it solo (“canopy”, in case you are interested) by choosing a smarter layout than was possible when sharing resources.
    Which brings me to my main complaint: the game is not very balanced between single/co-op modes. If you play with good players it is really easy, while if you play with poor players it is impossible (solo is middling difficulty). This is because there are the same number of enemies with the same amount of health, but depending on the number of players you’ll have more resources and more “moving turrets” (though the resources can be wasted and the moving turrets can get in the way). It would have made sense to me that when more players enter a map the creatures have more health to deliver a multiplayer challenge, but I guess that was a design choice. My other main complaint is that some (not all levels) are riddled with traps-holes that are covered with a solid plane but that you can still accidentally jump into. This is a problem because getting out is way harder than getting in. Sometimes the only way out is the “suicide” menu option so you can respawn outside the hole. I realize that it is hard to find all these spaces before release, but continuing support should be addressing them, and they make the game feel a bit incomplete. Fairly minor gripe though. Main thing that keeps me from playing is dread of annoying drop-ins (note: it is possible to lock your game so no one can join but the lure of potentially good players to make it easier is hard to resist).
    Expand
  10. Jul 23, 2014
    10
    First of all - If you like Sanctum 1 you will like it too (for me as minimum), it's same game with amazing improvements (characters, weapons, towers, maps, modern FPS RPG style atc...) + good story line for game this type, it becomes more active in Character gameplay and didn't lost "Sancum"s deep Tactical gameplay.
    Second, if you don't know what I'm talking about - it's the FPS tower
    First of all - If you like Sanctum 1 you will like it too (for me as minimum), it's same game with amazing improvements (characters, weapons, towers, maps, modern FPS RPG style atc...) + good story line for game this type, it becomes more active in Character gameplay and didn't lost "Sancum"s deep Tactical gameplay.
    Second, if you don't know what I'm talking about - it's the FPS tower defence, where you must make tactical decisions, build towers and also need to shoot enemies, it's amazing and deep Tactical game with FPS elements, where wins smart choice and teamplay, RPG style character improvements gives this game more strategic/tactical freedom (what skill to take, or what tower-weapons).
    Shortly - it's amazing game with quite cheap price for it, Really, 100% Recommend...
    Expand
  11. May 3, 2014
    10
    Definitely a fun game. There are so many different weapons, towers and maps that you have a lot to try out. If you don't want to play the game normally, you can still mess around with the sandbox mode or try an additional challenge by playing with the feats of strength. Also, you can play with up to 3 other people, so this game is really worth the money.
  12. Apr 11, 2014
    0
    Having bought this game on a 85% off sale on steam in January, and now another 90% off sale today, is a clear sign of how bad this sequel really is. I have not played this game once I had read the reviews, that's how bad it was. And now I think I'll only play it if I'm really bored out of my mind. What was brandished as a TD/FPS hybrid game, is now really just a FPS game with a few drones.Having bought this game on a 85% off sale on steam in January, and now another 90% off sale today, is a clear sign of how bad this sequel really is. I have not played this game once I had read the reviews, that's how bad it was. And now I think I'll only play it if I'm really bored out of my mind. What was brandished as a TD/FPS hybrid game, is now really just a FPS game with a few drones. There is no passive strategy, just mindless shooting at hordes. If you wanted something like that, you might as well play left 4 dead 2. A TD game *must* incorporate passive strategy at its core or else it's not. I was not entirely pleased with Sanctum 1 to begin with seeing how much they valued the FPS aspect, Sanctum 2 just confirms my displeasure.

    I orginally stayed away from titles like Orcs Must Die because I really do prefer cleaner and sleeker graphics, but if there's nothing else out there that resembles a decent TD or TD/FPS, they may as well take my business, too.
    Expand
  13. Feb 17, 2014
    9
    Let me start off with a little something. I see a lot of people complaining about the differences between Sanctum 1 and Sanctum 2. I've played both of them, as well as Super Sanctum TD, and I have enjoyed all of them. I'm not going to argue with people who complain the game isn't exactly like the first one, as that is a legitimate concern. Imagine playing Halo 1 and 2, but instead you getLet me start off with a little something. I see a lot of people complaining about the differences between Sanctum 1 and Sanctum 2. I've played both of them, as well as Super Sanctum TD, and I have enjoyed all of them. I'm not going to argue with people who complain the game isn't exactly like the first one, as that is a legitimate concern. Imagine playing Halo 1 and 2, but instead you get Halo 3: ODST. I can understand that. But at the same time, if that does happen, take the new game on it's own freaking merits. I wouldn't give ODST a 0 because it's not like 1 and 2. I'd rate it on it's own. Rating a game on it's predecessors is okay, but at the same time, to weight the whole score on them is a mistake. Be comparative, but don't be unfair.

    Sanctum 2 is, even when compared to its previous installment, a great game. It's a lot of fun, just like Sanctum 1. There are a lot of changes, so I'd suggest a little personal research before making your final decision if you are a veteran of the first one, as they are quite extensive, but not necessarily bad. Some features were taken out and some more were added. But I would still recommend checking it out in any case. It takes a genre I am not that great at (TD) and adds in aspects of something I am good at (FPS), and allows me to supplement the TD aspects with my FPS capabilities, and in the process, produces a nice, but not impossible challenge, and a lot of fun. If possible, I would also suggest getting the DLC as well. One of the few games I would ever recommend getting DLC for.

    Also, a lot of the reviews from people on here seem to contain false information, such as resource amounts, tower caps, multiplayer experiences and so on, as if they played the tutorial level and nothing else. Not saying they are all wrong, but I've seen quite a few negative reviews with numbers and info I know to be absolutely wrong from playing constantly with friends recently.
    Expand
  14. Feb 13, 2014
    9
    Please, please, PLEASE DISREGARD THE REVIEWS of the whiny users who were horribly surprised that this is actually a DIFFERENT GAME than the original sanctum. They were obviously hooked on the original (which was an awesome game) and expected more of the same. YES, THIS GAME IS DIFFERENT. However, the developers capitalized on many of the unique features that made the first one great.Please, please, PLEASE DISREGARD THE REVIEWS of the whiny users who were horribly surprised that this is actually a DIFFERENT GAME than the original sanctum. They were obviously hooked on the original (which was an awesome game) and expected more of the same. YES, THIS GAME IS DIFFERENT. However, the developers capitalized on many of the unique features that made the first one great. While there is more FPS qualities in this game, the people who dislike that seem to forget that about 70-80% of all kill and damage are still attributed to towers. While the character's shooting plays a crucial role in surviving each wave, the towers and strategy are equally if not more important. IF YOU WANT A TOWER DEFENSE GAME, THEN GO AND BUY ONE. This game is a tower-defense, first-person shooter HYBRID. To me, it feels even more balanced than the original game. Additionally, the developers have fixed many of the issues that users didn't like, including expanding the tower cap to 15 and removing the location-based resource drops. This game loses one point because some of the bosses are a little overpowered, and some can even destroy your defenses. However, I loved this game, and it is totally worth buying. (Pro tip: if you turn the gamma way up, the colors become much more vivid and the whole thing looks awesome). Expand
  15. Jan 29, 2014
    9
    It´s a great mixture of FPS and Tower Defense. You have unlockable weapons and towers which gives you a good longtime-motivation. You can play 4 characters (with the 4€ DLC 5) and a lot of maps. The only negative thing is the Matchmaking, somtimes you have a very bad Ping.
  16. Jan 26, 2014
    10
    Very good hybrid. BEST GAME EVER! Not much more to say its a fps tower defence game. Pure genius and runs good graphics on bad computers. Some monsters get annoying but the quality of the game makes up for it
  17. Jan 24, 2014
    2
    A polished sanctum which has lost a lot of it's original charm.

    Character choices, cartoons and the fun graphics have clearly had a lot of work which are nice touches.

    However after playing for several hours my friends and I decided we would put this one on the shelf and dust down the original.

    On the plus side the original Sanctum is now cheaper than ever.
  18. Dec 31, 2013
    9
    Sanctum 2 dials in on the fps side of the equation in this hybrid tower defense game and as far as I'm concerned it's awesome. Fans of the original lost some of the detail with map building and customization but I am hoping that future installments will again expand on this aspect of the game. There is a lot of game here though and you will get deep into it trying to find the optimumSanctum 2 dials in on the fps side of the equation in this hybrid tower defense game and as far as I'm concerned it's awesome. Fans of the original lost some of the detail with map building and customization but I am hoping that future installments will again expand on this aspect of the game. There is a lot of game here though and you will get deep into it trying to find the optimum floorplan/character loadout to complete challenges. I have just as much fun playing solo as multiplayer, not sure what people are complaining about here. As far as I know you can complete all the maps solo if you are good enough and have unlocked the top tier stuff. I was able to solo all of the original game content so far. There is plenty of replayability with higher difficulty settings and survival mode. Sanctum 2 is a lot of fun and if you pass it up you'll be missing out on some of the best gaming to be had. Expand
  19. Dec 24, 2013
    1
    I have played this game for a bit, and I must say that the feeling is just awful. The character controller is bad, the weapons feeling is bad, the tower defense aspect is bad, the sounds are bad, well, just everything is bad.

    Maybe it's because I am also playing Orc Must Die 2 at the same time, which is a very dynamic and polished game, but this just look like a dull game made by
    I have played this game for a bit, and I must say that the feeling is just awful. The character controller is bad, the weapons feeling is bad, the tower defense aspect is bad, the sounds are bad, well, just everything is bad.

    Maybe it's because I am also playing Orc Must Die 2 at the same time, which is a very dynamic and polished game, but this just look like a dull game made by students with 0 budget.
    Expand
  20. Dec 22, 2013
    6
    Moving in a slightly different direction to the first Sanctum 2 adds a little more polish while focusing on Co-Op than actual Single Player.

    Moving away from immediately having access to most weapons and all towers you now must unlock them, which means you now have limited tactics available at certain stages and the game feels poorer for it. Still if a fan of the first worth a look.
  21. Dec 14, 2013
    10
    I don't see another game that combines shooter and tower defence.
    I think that very cool game: it's have good graphics, well story, single player and perfect multiplayer. And what else is needed for a good game?
    Especcialy pleassure play with friends!!!
  22. Dec 7, 2013
    10
    I picked up this game for cheap not really expecting much more than something to do while I was bored. This turned out to be one of the most enthralling game experiences (especially co-op with friends) that I have ever experienced. If you have friends who like the first person defense shooter strategy genre of games, then this will give you hours of fun. I played it for a solid 4 hoursI picked up this game for cheap not really expecting much more than something to do while I was bored. This turned out to be one of the most enthralling game experiences (especially co-op with friends) that I have ever experienced. If you have friends who like the first person defense shooter strategy genre of games, then this will give you hours of fun. I played it for a solid 4 hours straight with my friend last night and I couldn't wait to play it again today. This game might not be for everyone, but I absolutely loved it. Expand
  23. Dec 3, 2013
    7
    I got this from the humble bundle. So meaning there wasn't much money involved buying this so I cant base my review on its worth of money.

    So lets start with the gameplay. Its different compared to the first. I like the perk system and I also love the campaign. it requires to think different and place certain towers in a different way where they are most useful. I do hope that the tower
    I got this from the humble bundle. So meaning there wasn't much money involved buying this so I cant base my review on its worth of money.

    So lets start with the gameplay. Its different compared to the first. I like the perk system and I also love the campaign. it requires to think different and place certain towers in a different way where they are most useful. I do hope that the tower limit will go up at some point but haven't seen it yet. 15 towers max is a bit of a disappointment especially in bigger maps. Also BOSS spawns!! This makes it a whole lotta more interesting and harder. What I do miss is that I need to take a good look how to build.. in sanctum 1 it took me quite some time to actually get the best maze. with sanctum 2 it feels kind of being hinted where to place what.

    The Graphics are "good" as what I would expect from coffee stain studios. Nothing special but nothing bad either.

    I do miss a few things from sanctum 1. So that's the reason why I give it a 7. If I can upgrade my guns, make slow plates on the ground instead of turrets and place more then 15 towers then yea it would get an 8 or a 9.
    Expand
  24. Nov 26, 2013
    8
    Sanctum 2 is really nice mix of styles. FPS and Tower Defense mix very effectively in this good game that will hook you if you are a fan of these genres. Not exactly a masterpiece, but a very enjoyable game that is worth its price. although some people that played the first one find this one much worst, I can almost assure you that this game will be a fun way to spent at least 15-20 hoursSanctum 2 is really nice mix of styles. FPS and Tower Defense mix very effectively in this good game that will hook you if you are a fan of these genres. Not exactly a masterpiece, but a very enjoyable game that is worth its price. although some people that played the first one find this one much worst, I can almost assure you that this game will be a fun way to spent at least 15-20 hours of your time, no matter what you expect of it.

    Good game 76/100
    Expand
  25. Nov 25, 2013
    3
    There are too many TD games out there. Why would I care about this one? because it says Sanctum in its title. And Sanctum was great. But this game is a different game. It could be named Tower X or anything else. It is not made for Sanctum I fans, it has good things, like story, 4 characters, progress, and so, but the gameplay is awful.
    In the other hand, if you have never played Sanctum
    There are too many TD games out there. Why would I care about this one? because it says Sanctum in its title. And Sanctum was great. But this game is a different game. It could be named Tower X or anything else. It is not made for Sanctum I fans, it has good things, like story, 4 characters, progress, and so, but the gameplay is awful.
    In the other hand, if you have never played Sanctum I, this is just another TD approaching and not a good one. This game is not worth it for itself and It is not worth it for a Sanctum sequel.
    Expand
  26. Oct 30, 2013
    10
    Well thought out and implemented sequel, doesn't just take new textures and add them to an old engine, OK the switch from Single Player & CO-OP to just CO-OP is a little bit off a loss but this game is an extremely worthy sequel.
  27. Oct 27, 2013
    10
    If dubstep were to music what the American revolution was to politics than this game is to video games what the Kama Sutra was for the asian population. Where should I start? The deep rpg elements? The fast paced realistic fps experience? The sense of accomplishment when you finish in co-op like an impotent man climaxing for the first time in years? This game has it all, and then some! TheIf dubstep were to music what the American revolution was to politics than this game is to video games what the Kama Sutra was for the asian population. Where should I start? The deep rpg elements? The fast paced realistic fps experience? The sense of accomplishment when you finish in co-op like an impotent man climaxing for the first time in years? This game has it all, and then some! The new dlc is phucking awesome, borderlands 2 and gearbox could learn a thing or two from this indie studio! I would definitely repurchase this game again! If only all my friends didn't already have it! Give it a try, change your life, kifloom! Expand
  28. Oct 27, 2013
    10
    It's like Halo, Call of Duty and tower defense all in one. With in depth RPG elements that make Dungeon Defenders look like pong, and an end game comparable to that of Diablo III. 10/10 would buy again.
  29. Oct 12, 2013
    9
    Great graphics, great gun play, beautiful art style, challenging levels. Would strongly recommend it for fans of Tower Defense games and FPS games. The game makes you think, you need to do so much more than left clicking in order to beat the more challenging levels, and there are plenty levels like that.
  30. Oct 5, 2013
    6
    I give the game a 6 out of ten because while it is a nice refresh of the original, it has some bad changes/features that make Sanctum 1 more enjoyable. Unlike the original, which had a nice balance of TD and FPS that lent a bit more to the TD side, where you could make great mazes and if done well, not even touch your trigger, I found many of the maps had very small buildable areas andI give the game a 6 out of ten because while it is a nice refresh of the original, it has some bad changes/features that make Sanctum 1 more enjoyable. Unlike the original, which had a nice balance of TD and FPS that lent a bit more to the TD side, where you could make great mazes and if done well, not even touch your trigger, I found many of the maps had very small buildable areas and lots of open space that was unusable, making your towers only a small distraction, and mazes too short too be of use. I find that the weakspots are not as obvious and are harder to hit than the original, and some of the enemy's (Floater) attacks were overpowered or kept you out of range. I haven't played much multiplayer, but from what I have played it seems pretty normal, but from what I have read, the resource pickups are a bit annoying, especially if playing with people you don't know/trolls who can sit at the core, not helping, and taking all of the resources.
    Back to the FPS part of the game, unlike the previous in which you could upgrade your weapon range, ammo, damage and abilitys, Sanctum 2 relys on choosing completely different guns that do not progress through the round as the waves get harder. I like to use the rex and tesla, but I cant use my rex against swarms of flying enemys with 6 individual flak missiles, I have to hope that my 3 and the very small amount of towers can destroy them. That also leads me into the fact you can only have 2 weapons on you, and you can only choose the second one, which is only a sidearm (Unless you change class, which is annoying, what if I want a rex and double jumps?) I find that the armored enemys are a bit strong, but have found how to deal with them, but for new players they may be very hard to defeat, and the floater's shockwave thing makes it very difficult to hit it's weakspot, and impossible with short range weapons such as the shotgun. Unlike in 1, you can no longer get ingame info about the enemys, such as speed, description and weakspot, which is no good at all. Now when you die you have to wait an obscene amount of time to respawn (A full ten seconds), while many games get respawn times right (Going up as you get better) and even when you do manage to respawn, the lack of televators means you have to run from the spawn to the enemys and lose even more time, and if you were fighting off some enemys on one side of the map and some start getting to the core from somewhere else, you cant teleport to the closet televator, you have to hope that your legs are fast enough and your stamina is high enough to get you there before you lose. The game is more Co-Op centered, despite the rescource problem, as some of the enemys have weakspots on their backs, but they turn around to fight you, thus protecting their back, so that you need another player as a distraction. There is a 15 tower limit, although I have found it is too hard to get more than 4-5 per games because of the lack of money. The limit isn't 15 towers per person though, it is 15 towers in total. The small amount of different towers a player can use per game (3 or 4 I think) means you can't really play very well on singleplayer because you need other players to have other towers.
    Finally, now that I have gotten through all of the bads, I can get to the goods.
    The game is quite aesthetically pleasing and the comics between levels are a nice little extra that can make waiting for it to load a better experience and the music is amazing! The flying enemys are a lot easy to kill as they no longer fly out of range of everything but the rex and towers and the level up system is very nice, although not perfect. I enjoy having perks, and being able to change myself to fit the needs of a difficult level and I love that the enemys now attack the player and do damage. The minimap is nice, but I often get disorientated (Although I don't really know why.) The fact that the enemys now physically attack the core rather than exploding on it and doing tonnes of damage is also very nice. The possibility to upgrade towers even when you don't have enough for a full upgrade is also nice, allowing you to dump leftover resources into upgrades, rather than waiting till the next round.

    Overall, I don't really think the game is worth more than the Original and I think it needs a major update that addresses at least some of these issues to be worth buying. The game as stated in another review is mainly a downgrade from the original, although the newer graphics, music and progression system is nice.
    Expand
Metascore
77

Generally favorable reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 28
  2. Negative: 0 out of 28
  1. Sep 10, 2013
    70
    The second entry in the Sanctum series continues exploring the odd mix of tower defense and first person shooter. The mechanics in the sequel are solid if a bit too simple to invite a deeper engagement. Still as a co-op game it excels in places that few games do.
  2. Jul 18, 2013
    80
    Sanctum 2 is a good game, especially if you have friends to play it with, but if there is a Sanctum 3 in the future then I hope the developers take a more critical, iterative approach to their craft.
  3. Jul 17, 2013
    80
    While the first game was an enjoyable proof of concept, Sanctum 2 is that idea realized. A great experience all around, it brings the best of both the shooter and tower defense worlds together. Try to bring along a couple of friends for the adventure though, as they will make it exponentially more enjoyable.