- Publisher: Telltale Games
- Release Date: May 18, 2010
- Also On: PlayStation 3
- Critic score
- Publication
- By date
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The most clever innovation isn't the puzzles or even the characters, as well-done as they are. The most clever bit is the framing of the game as a film.
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I am still ticked off at Telltale for deviously dumbing down the puzzles in all their games, but the quality, inventiveness and cleverness on display in this episode are undeniable
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The Tomb of Sammun-Mak is simply one of the most enjoyable adventure games that has come out in recent memory, and is a very easy recommend to anyone with a computer.
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Even if you are just slightly into adventure games, The Tomb of Sammun-Mak is sure to entertain, both creatively and comically for an extremely affordable price.
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Ending with a patented twisted ending with a twist, The Tomb of Sammun-Mak is yet another great point & click adventure of the hilarious and bizarre lives of the Freelance Police, to be continued in episode three, They Stole Max's Brain!
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With the usual snappy dialogue, hilarious set-pieces and some genuinely brilliant puzzles to wrap your ailing brain around, it looks like Telltale has hit a rich vein of form.
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PC Zone UKStill funny. [Aug 2010, p.90]
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The Tomb of Sammun-Mak is a really fun episode. The switching between the movie reels adds an extra layer of depth to the puzzles and the story is a lot better than in the first episode. Sam & Max: The Tomb of Sammun-Mak gives promising prospect for the episodes to come.
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Tomb of Sammun-mak is even better than its predecessor with the typical wacky Sam & Max humor. Just a few bugs and outdated graphics stop the game from a higher rating.
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The Tomb of Sammun-Mak is a really polished, innovative adventure that adds some brilliant ideas to a too often immobile genre. This second episode of the third season is one of the best ever delivered by TellTale.
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With a unique narrative structure and a story that actually fills in a lot of back story, this second episode of The Devil's Playhouse is a real winner.
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This new chapter brings us back to the best moments of the second season, with its great development of the story and great puzzles. A five-hours-long perfect mix that won't disappoint Sam and Max die-hard fans.
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While other Telltale series have suffered a bit of a letdown after a promising start, The Devil's Playhouse is shaping up to be a consistently entertaining season, any way you slice the cucumber.
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Everything is pretty clearly laid out for you and none of the puzzles are excessively challenging or logically obtuse, leaving you free to enjoy the humor and absurdity.
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The puzzles and jokes are well done and, even though the cliffhanger resolution felt completely incidental, I'm definitely looking forward to what comes next.
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Episode two is probably the best iteration of the Sam & Max series: with its circular structure, its explosive irony and its oiled mechanisms, it is very difficult to find a flaw. Maybe English language could be a problem for non-native language people, but a dictionary can solve any problem.
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One of the best - if not simply the best - episode to date.
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LEVEL (Czech Republic)Is it possible to beat the previous part? Yes, The Tomb of Sammun-Mak is even better then its predecessor and Tell-tale is erupting with great ideas – hope they'll keep pace till end of the season. [Issue#192]
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PC FormatI'm rather impressed. [July 2010, p.101]
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This retrospective is pleasing, and it doesn't reserve resources to offer new challenges, reinventing itself constantly.
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In short, if you found the first episode even remotely fun, then the second episode will definitely prove to be worthwhile. But if the idea of cartoon humor and puzzle-based gameplay scared you away from the first episode, then again, buyer beware.
Awards & Rankings
User score distribution:
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Positive: 19 out of 26
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Mixed: 4 out of 26
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Negative: 3 out of 26
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Jun 19, 2018
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Jun 5, 2014