Metascore
80

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Some of the dialogue had me laughing hysterically and some of the puzzles had great payoffs. I may sound negative, but it is just because of my expectations.
  2. PC Gamer UK
    69
    Better, but eight episodes in, it needs to be even better still. [Mar 2008, p.87]
  3. PC Format
    64
    The main problem though is that this one features too much aimless wandering, and nothing like enough danger or excitement. [Mar 2008, p.109]
  4. Destructoid
    60
    A fun, entertaining, but unfortunately disappointing entry in the Sam and Max series. It retains the great writing of the other episodes, but its considerable lack of difficulty and completely lackluster ending make this episode the worst in the series thus far.
  5. PC PowerPlay
    60
    The rest of us might like future instalments to try something else, or at the very least tweak the formula rather than copy its shortcomings. [Mar 2008, p.61]
User Score
7.2

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 6 out of 16
  2. Negative: 1 out of 16
  1. Jun 19, 2018
    7
    A bit weaker than the previous, but it might be a setup for the following episode and overall arc of the plot.
    Stilll a joy!
  2. Jan 30, 2013
    7
    This review contains spoilers, click full review link to view. Overall, I liked the game, but I just found it too difficult. I did get through the game with liberal uses of a walkthrough, but I didn't like the fact that I had to use one :P Some people did like the challenge, but for the rest of us who have a real life and want to get back to it as soon as possible, games that are too difficult aren't very enjoyable. Also, I suffer from a very short term memory which made the game that much more difficult. For example, there's a part where stinky sells a "basalt sandwich" which you need, but she'll only give it to you later in the game when you get transformed into youngsters (it's a "kid's meal"). Trouble is, by the time I needed it, I'd forgotten what the kid's meal consists of (she tells you early in the game), and stinky doesn't tell you (she only tells you that it's only for kids). For someone with an abysmal memory, this wasn't enjoyable at all Full Review »
  3. JimboH.
    Jan 18, 2008
    7
    This episode's strongest trait is the puzzle difficulty and creativity. This is the first S&M game to make heavy use of items (some of This episode's strongest trait is the puzzle difficulty and creativity. This is the first S&M game to make heavy use of items (some of them completely useless) and other tactics to mislead you. The best part is that the puzzle solutions are still logical, but are difficult enough I authentically got stuck twice (with hints off), which never happened to me in any of the previous episodes. Took me 5+ hours. Would be an 8, but I tacked off one point for Moai voice acing (they don't sound like stone statues...) and for the beginning, which did not feel very well put together (a triangle chasing Sybil? Please...). Full Review »