- Publisher: Atari , Atari SA
- Release Date: Nov 11, 2008
- Also On: PlayStation 3, Xbox 360
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There really is a lot to like about Sacred 2, but only as long as you are willing to put up with the constant need to micromanage your journey with a high tolerance for FedEx-type questing.
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For the people on the lookout for a new RPG to play and especially the ones who are awaiting Blizzard’s Diablo 3, Sacred 2 might just pass the time for you. It won’t replace your Diablo 3 thirst, but it will give you something to play in the meantime.
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Despite being a deep RPG that delivers a lot of scope for fans of the hack 'n' slash genre, Sacred 2's 16-player online multiplayer is its only real stab at originality.
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Although Sacred 2: Fallen Angel doesn't break any new ground, it does impressive work freshening up an old formula.
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Sacred II nails the unfettered joy of exploring a wide-open fantasy world and ties it to the always-amusing process of building a heroic avatar to meet the stiffest of challenges. To dismiss it merely because of its (dozens of) missteps is to lose out on the many things it does well.
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Though it has flaws, Sacred 2 has more than enough personality to make it a solid action RPG.
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games(TM)Fixes addressed, Sacred 2 should scratch that nagging ARPG itch between now and Diablo III. [Jan 2009, p.121]
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For those with a passion for exploration and character development, you can't go past the lush landscapes of Sacred 2's Ancaria to give you a long-lasting level grinding fix.
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If you like Diablo-style games, Sacred 2 is for you. The single and multiplayer options included provide nearly endless replay value for fans of the hack and slash genre.
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Basically a nice Action-RPG which is its own worst enemy with repetitive gameplay, complicated inventory and a dull story.
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PC Zone UKIf you liked "Diablo" and are salivating at the prospect of getting back into its dungeons, Sacred 2 will keep you going until "Diablo III"'s release. If you didn't, Sacred 2 will be an experience comparable to having your eyes pecked out by eagles. [Jan 2009, p.74]
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PC FormatMindless hack-n-slash nonsense, in a very pretty world. [Jan 2009, p.98]
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All the sore spots that we hated in Sacred Underworld have found a new home in the sequel. Take any modern MMORPG, and it will offer you all the same things as Sacred 2: rudimentary story, copy/pasted quests, constant grinding. And much more than that.
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Sacred 2 is the best Diablo clone since Titan Quest and its excellent expansion, Immortal Throne, and while the compulsion to play is there, the unholy alliance of clicking and collecting works and works well.
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PC PowerPlayOkay, so there's plenty of irritating stuff but we're here for the clicking, and there's plenty of clicking to be had. This is no challenge to Diablo or even Dungeon Siege, but the world is big and there's plenty of stuff in it to murder. And isn't that, at its heart, the essence of the action RPG? [Christmas 2008, p.79]
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If it weren’t for all the bugs, Sacred 2 would get a better score, but as it stands now it needs some significant patching to reach its full entertainment potential.
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A decent action RPG with some interesting and unique character development. It may take some time to appreciate, and many won’t. It’s worth a look, but it’s not for everyone.
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It needs to be said that Sacred 2 is still rife with minor bugs, but patches are slowly mending the game-crashing bugs and graphical mishaps. This is just one of many clues that point towards an overambitious design document that didn’t have enough time or manpower to execute fully.
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PC Gamer UKProof that more isn't necessarily better. [Christmas 2008, p.80]
Awards & Rankings
User score distribution:
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Positive: 123 out of 244
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Mixed: 71 out of 244
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Negative: 50 out of 244
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WorthPlayingMay 7, 2009
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Dec 1, 2014
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Sep 17, 2013