If you're thinking of downloading this game, you may need to think twice. Rusty Hearts is a F2P MMORPG (or I'd rather just say online RPG) that got released not too long ago. The graphics of this game are polished and they look pretty good for any sort of game, F2P or not. But would it be right to say that this game is one of the perfect examples to explain why gameplay should be takenIf you're thinking of downloading this game, you may need to think twice. Rusty Hearts is a F2P MMORPG (or I'd rather just say online RPG) that got released not too long ago. The graphics of this game are polished and they look pretty good for any sort of game, F2P or not. But would it be right to say that this game is one of the perfect examples to explain why gameplay should be taken more in consideration than graphics?
To start it off, there are four different servers to be chosen, each one indicating it's latency, being that you'll get the one with the least amount of ping, you'll choose whatever one you want. Choosing the second server may have affected my look towards this game as it is EMPTY. It's rare to find a party on the server (take note that one server has multiple channels and the party menu links all the parties on all the channels) it won't have more than 5 parties active at a time, and most of the time, you won't meet the requirements to enter the party, making this one frustrating issue so far.
Being that it is an online RPG you should've been supposed to play with other people, but if you don't have friends you'll certainly play along for a long extent of time as for the reason mentioned above.
There are four characters that you can choose, each with it's own characteristics and powers, although this may have some diversity, the skill trees are limited, linear, dull and confusing. The combat system was supposed to be one of the main qualities of the game, but it all ends up to a mindless button-mashing boring experience with almost no skill at all, all you need to do is hit the X button use some of your skills (which are hard to hit too, since you can only point at 8 directions) and rarely pressing the Z button to defend, although defending is extremely useful against bosses which after a few dungeons get more challenging and, therefore, interesting. Did I say that there is a grab button too? Oh yeah, it's useless.
Plot wise the story is shallow, presenting a lot of clichês, boring dialogue (specially on normal quests) and repetitive gameplay due to the quests asking you the same thing all the time.
The equipment system is pretty simple, get the strongest one. You can take it as an example from Diablo or Dark Eden, where you can get different equipment with similar stats but with different options, which make a total difference at each one, but getting any equipment with good options on this game is either a matter of luck, or just going really far in the game.
Overall, this game is not bad, but it is far from being good, having a boring story making you go through boring dialogue (that of couse can be skipped), mindless combat system and a equipment system that will only make noticeable differences late in the game, it's not addicting, but it should be.… Expand