Well, the game has been out for a while now, and I am very disappointed. The game had great potential, and it didn't really live up to any of it.
1.) Controls are asinine. The game is basically rolling dice in real-time. There is no element of skill involved, just familiarity with each map. It doesn't matter how precise and careful, nor how sloppy and reckless you are, you have anWell, the game has been out for a while now, and I am very disappointed. The game had great potential, and it didn't really live up to any of it.
1.) Controls are asinine. The game is basically rolling dice in real-time. There is no element of skill involved, just familiarity with each map. It doesn't matter how precise and careful, nor how sloppy and reckless you are, you have an equally random chance of winning or losing. The game not only creates extremely punishing bullet spread, but there's no chance that your hits will do any damage. That's right, I have an equal chance of firing one-round, and one-shotting an enemy across the map I didn't even see, or I can empty 15 rounds into an enemy at point-blank range from behind, and do 0% damage despite 12 rounds hitting. Incompetent design.
2.) AI is TERRIBLE. The AI is completely incapable of doing anything that remotely makes sense. Rather than CPU soldiers taking position behind readily available cover, moving to attack open points, or simply bull-rushing a target, AI soldiers stand around, mill aimlessly back and forth, run headlong into the same killzones, or get run over by friendly vehicles being driven by random AI soldiers to random locations. From the beginning of the game until the end. Every mission. Every time. All the time. Once again, incompetent.
3.) Single player is a waste of time. There is no sense of progression, no sense of accomplishment, and very little fun to be had until you grind your way across 20+ hours of mind-numbing, repetitive gameplay to get at least 5-6 people in your squad and some decent gear/radio abilities. Once you can summon reinforcements, airstrikes, and set up mortar stations and the like, you can single-handedly gain a minor advantage...! Occasionally... Until the game's incompetent AI takes everything it took you 15 minutes to put in place and completely frigs it up in about 9 seconds. It's those 15 minutes of strategic and tactical decision making that are fun, but ultimately futile. Incompetent single-player design.
4.) Multiplayer can be fun -- IF you have people that know how to play the game and are willing to play the way it was designed. As most multiplayer sessions are either empty or full of typical internet delinquents with every possible hack and cheat enabled, trying to be as obnoxious as possible, and absolutely no moderation being done whatsoever...multiplayer is mostly not an option.
(TL;DR) So in conclusion, the game could have been amazing, but this developer just isn't of the caliber the game needed. Lots of talent and a great idea for a game, but ultimately an amateur game released with amateur execution. As I said in my original review: "Potential is not ability." Save your money.… Expand