User Score
7.6

Generally favorable reviews- based on 212 Ratings

User score distribution:
  1. Negative: 20 out of 212

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  1. Mar 11, 2018
    7
    Five Word Review: Fun, intense twin-stick shooter.
    Favorite Thing: The action is pretty intense.
    Least Favorite Thing: Cliffhanger is just another word for incomplete and an incomplete story is always a black mark for me. Games should be tagged as such! Date Completed: 2018-02-20 Playtime: ~ 5h Enjoyment: 7/10 Recommendation: I enjoyed it. Don't know the last time I played a
    Five Word Review: Fun, intense twin-stick shooter.
    Favorite Thing: The action is pretty intense.
    Least Favorite Thing: Cliffhanger is just another word for incomplete and an incomplete story is always a black mark for me. Games should be tagged as such!

    Date Completed: 2018-02-20
    Playtime: ~ 5h
    Enjoyment: 7/10
    Recommendation: I enjoyed it. Don't know the last time I played a twin-stick shooter so I have nothing to compare it to.
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  2. Sep 26, 2021
    7
    This is a great shooter that is well worth your time due to the amount of fun and adrenaline it produces.
    Despite this, the score isn't higher because although the length is short it still somehow manages to overstay its welcome by a bit
  3. Jan 2, 2020
    6
    Pese a que su ambientación y estilo gráfico llama un poco la atención, jugablemente no sorprende en absoluto, pues no incorpora ninguna novedad al género que no se haya utilizado hasta la saciedad.
    Sí que se podría destacar el diseño de algunos personajes secundarios o jefes de nivel.
  4. Aug 6, 2018
    7
    Ruiner takes a certain kind of player to enjoy it. It can be very masochistic to play it, you have to expect to die often. Normally I don’t enjoy this kind of game, and truth betold there were times where I didn’t enjoy playing the game, but overall it had a lot going for it. The soundtrack is awesome, the story is good (minus the cliffhanger ending), there are lots of ways to play by howRuiner takes a certain kind of player to enjoy it. It can be very masochistic to play it, you have to expect to die often. Normally I don’t enjoy this kind of game, and truth betold there were times where I didn’t enjoy playing the game, but overall it had a lot going for it. The soundtrack is awesome, the story is good (minus the cliffhanger ending), there are lots of ways to play by how you spend upgrade points, the lore is good and the gameplay is, for the most part, very fun. There are some wrinkles here and there but no game is perfect and not much is major.

    The gameplay itself is the games main strength. If I can give one piece of advice it is to never stop moving. The game is very fast paced and most of the time when I kept dying over and over in some spots I tended to notice I had stopped moving or slowed down. It is a very tough game but there are ways to help yourself. One of the best parts of the game is that you can reallocate your upgrade points any time you want. Some games don’t allow this and you come to find out ¾ of the way through the game finding out you wish you had of spent the points differently and now are screwed. Ruiner not only allows you to reallocate them it encourages it and I think in some cases expects it of you. More than once when I was having a tough time against a certain enemy I figured out what ability would do a better job against them and experimented finding it. There are a large variety of ranged and melee weapons to compliment as variety of play styles.

    As far as things that I didn’t like there wasn’t too much. Some enemies you have to face multiple times which I find sloppy and dislike usually. One specific enemy we have to beat 4 times, the last 3 of which are back to back to back. He just keeps getting revived and we have to keep doing it. I find boss fights who can be revived to be a cheap cop out and would rather prefer a smarter enemy. The ending also left a lot to be desired. I am not against cliffhanger endings but the best way I can put it is there could have been more closure than what we got.

    From a technical standpoint Ruiner was a mixed bag. There was no manual save option. I will give it credit that most of the checkpoints aren’t too far apart but nothing beats the option of manual saves. The game did crash to desktop once on me but other than that ran great. There were also 3 cinematics that only gave me a white screen and one cinematic that the text didn’t display at all. Luckily I was able to watch these on Youtube. The game had four AA levels, Vsync, ability to change difficulty, ALT-Tab support, four other graphics options to tinker with and support for framerates over 60. It did lack ambient occlusion, tessellation and refresh rate options though.

    Overall the game is well worth playing and was a good amount of fun. It got on my nerves a bit and had some annoying glitches but was worth the journey. I played on Linux and with a keyboard and mouse.

    My score: 7.5/10

    My system:

    AMD Ryzen 5 2600X | EVGA CLC 240 | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 18.1.4 | Samsung 850 Evo 250GB | Gigabyte X470 Aorus Ultra Gaming | Corsair AX1200 | InWin 303 White | Solus 3 | Kernel 4.17.11-84.current | AOC G2460P @1920*1080 144hz
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  5. May 17, 2018
    6
    Ruiner no es precisamente el mejor juego al que he jugado y me cuesta recomendarlo. No porque le falte calidad, sino a que no lo he disfrutado tanto como esperaba. La primera mitad lo jugué con ratón y teclado y moría una y otra vez porque, tras dos años con pc para jugar, sigo sin tener la soltura necesaria (de ahí las 12h). Una vez cambié a mando la cosa fue a mejor y empecé a valorarloRuiner no es precisamente el mejor juego al que he jugado y me cuesta recomendarlo. No porque le falte calidad, sino a que no lo he disfrutado tanto como esperaba. La primera mitad lo jugué con ratón y teclado y moría una y otra vez porque, tras dos años con pc para jugar, sigo sin tener la soltura necesaria (de ahí las 12h). Una vez cambié a mando la cosa fue a mejor y empecé a valorarlo como merece y a divertirme más.

    Juego con cierta personalidad, exigente incluso en dificultad normal, no muy variado en tipo de enemigos, con dos opciones en cuanto a armas: de fuego (de todo tipo) y espadas; y bosses un tanto similares. El gameplay un pelín repetitivo. Por debajo de 15€ lo recomiendo.
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  6. Nov 18, 2019
    7
    Frenético juego de acción en perspectiva isométrica. Cuenta con una cuidada ambientación ciberpunk, una historia interesante y cierto componente rolero (árbol de habilidades y momentos de interacción con NPC's entre misiones)
    Resulta extremadamente difícil en su máxima dificultad.
    interesante propuesta para aquellos amantes de la acción más frenética y la ambientación ciberpunk.
    Frenético juego de acción en perspectiva isométrica. Cuenta con una cuidada ambientación ciberpunk, una historia interesante y cierto componente rolero (árbol de habilidades y momentos de interacción con NPC's entre misiones)
    Resulta extremadamente difícil en su máxima dificultad.
    interesante propuesta para aquellos amantes de la acción más frenética y la ambientación ciberpunk.
    *Puntuación con respecto al panorama independiente.
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  7. Jan 6, 2021
    6
    Pay no mind to this comment, I intend to write a proper review soon enough. For now, just trust this score.
  8. Jan 23, 2021
    5
    Maybe this genre isn't for me... After playing a few of these "hotline miami" style games, I just get instantly bored after an hour or so. I'd only recommend this if you are really into the genre.
  9. Feb 12, 2020
    7
    Coming from the same publisher, RUINER is essentially Serious Sam's Bogus Detour with a cyberpunk backdrop. If you've played that game (or really any Serious Sam game), you'll already know what to expect from this one: Killing and lots of it.

    This game is an isometric shooter with an emphasis on skill usage. Fights are fast-paced and reaction-based, and the enemies get progressively
    Coming from the same publisher, RUINER is essentially Serious Sam's Bogus Detour with a cyberpunk backdrop. If you've played that game (or really any Serious Sam game), you'll already know what to expect from this one: Killing and lots of it.

    This game is an isometric shooter with an emphasis on skill usage. Fights are fast-paced and reaction-based, and the enemies get progressively harder. The maps are linear and don't provide much in the way of exploration, following a simple corridor format that leads to an eventual boss fight at the end of each section.

    This game was clearly designed for casual audiences, as checkpoints are aplenty, the game itself isn't super difficult (on Normal at least), and there isn't really a whole lot going in the way of story besides "You've been wronged. Do something about it." The ending was rather underwhelming as well, with many unanswered questions just left hanging.

    Overall, this is an indie game that provides a good night or two of mindless entertainment to take your mind off things. It's not groundbreaking, but it's not bad either. It deserves a high 7 or a borderline 8, because of how although it doesn't have much in the way of content, it is still an incredibly polished game. It's a fun game to try if you can get it on sale.
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  10. May 27, 2018
    7
    Fantastic soundtrack and great weapon design are the highlights of this cyberpunk action game. With cool upgrades the game motivates you to keep going as well but the level design is more than a bit repetitive. And the great style is let down by the boring and very obvious story.
  11. Nov 29, 2022
    5
    Çok havalı, çok cool üff, kan akıyor aman tanrım. Evreninde geçen bu oyunun kombatı çok zevkli.
  12. Jan 13, 2023
    7
    мало разнообразия но работает как часы ...................................................
  13. Jan 31, 2021
    7
    Their music is very impressive. The story could have been a little better. Graphics are not bad.
  14. Sep 28, 2021
    6
    Можно попробовать, но не стоит ничего ожидать от игры может быть она удивит вас больше чем меня.
  15. Aug 10, 2023
    5
    Ruiner, oh boy, where do I even begin? This game, in all its crimson glory, left my eyes feeling like they'd seen too much red. Sure, it kicks off with a visual punch that's undeniably impressive. But hold on tight, because after a while, your eyes might just start protesting - at least mine certainly did.

    But enough about eye strain, let's dive into the heart of the matter: the combat.
    Ruiner, oh boy, where do I even begin? This game, in all its crimson glory, left my eyes feeling like they'd seen too much red. Sure, it kicks off with a visual punch that's undeniably impressive. But hold on tight, because after a while, your eyes might just start protesting - at least mine certainly did.

    But enough about eye strain, let's dive into the heart of the matter: the combat. If there's one thing that managed to salvage my shattered retinas, it's the combat. No beating around the bush here - it's downright exhilarating and wonderfully brutal. Now, if you're even remotely considering venturing into Ruiner territory, my humble suggestion is to ditch the gamepad and embrace the KB+M life. Why, you ask? Well, the aiming, my friend. Aiming with a mouse is like a hot knife through butter; it just feels right. Plus, there's the little hiccup that the controller doesn't even throw you a crosshair bone.

    With that praise duly sung, I must admit that aside from its combative prowess and eye-searing aesthetics, Ruiner didn't quite make the top of my favorites list. Let's get the obvious gripe out of the way: the story. I hate to say it, but it's as cliché as a villain monologuing before the final showdown. Speaking of showdowns, the ending left me feeling unsatisfied, like that last piece of pizza you let your friend snag.

    Oh, and those dialogue choices? Don't let them fool you, my dear reader. They're like decorative garnishes on a plate - they might catch your eye, but in the end, they're just for show. Character depth? Well, that's a rare commodity in Ruiner town. They lack development like a partially exposed roll of film forgotten in a dusty corner. I'm not bitter, though. Just disappointed, especially since a couple of characters seemed to hold promise before being relegated to the background.

    The game tosses in a city hub for you to mill about in, presumably to prevent you from getting combat fatigue. Not a bad idea, right? But let's face it, those filler quests and interactions are like trying to season a steak with marshmallows – out of place and bafflingly unnecessary.

    Now, the world-building and lore background? Top-notch. Seriously, it's the kind of stuff that makes you want to dive in and get lost. Problem is, Ruiner seems more interested in feeding you scraps than a hearty meal. You get glimpses, tiny morsels of the bigger picture, but the game's central plot sucks up all the attention like a black hole at a cosmic buffet.

    Oh, and the cherry on top? The crashes. Trust me, I've danced this dance with the game around five or six times now. Blame it on the UE engine or directx, but it's a buzzkill. Even worse? It happened while I was tackling the arena, not once but twice out of those crashes. Arena progress? Yeah, it's like trying to herd cats. Not saved, nowhere to be found. The crash during the arena's climactic 10/10 showdown? Let's just say it was so exasperating that my girlfriend thought I'd lost my mind.

    So, there you have it - Ruiner, a game that offers a mixed bag with all the zest of a rollercoaster, though not always in the most enjoyable sense. The red-soaked spectacle and satisfyingly vicious combat certainly bring something to the table. But be prepared for a lackluster story, characters stuck in limbo, and a few unexpected crashes that might just leave you red in the face - and not from the game's aesthetics.
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  16. Oct 15, 2022
    7
    Неплохой шутер/слешер в стиле киберпанк.

    Плюсы: +Динамичность и зрелищность боев +МНОГО различного оружия , включая холодное +Присутствуют основные визуальные особенности стиля киберпанк: у всех персонажей различные имплантанты, всем правят беспринципные мегакорпорации, виртуальная рельность как наркотик, город-муравейник. + Особенностью ролевой системы является ее гибкость - в
    Неплохой шутер/слешер в стиле киберпанк.

    Плюсы:
    +Динамичность и зрелищность боев
    +МНОГО различного оружия , включая холодное
    +Присутствуют основные визуальные особенности стиля киберпанк: у всех персонажей различные имплантанты, всем правят беспринципные мегакорпорации, виртуальная рельность как наркотик, город-муравейник.
    + Особенностью ролевой системы является ее гибкость - в любой моменты вы можете перераспределить способности и включить те импланты, которые полезны в данный момент.

    Минусы:
    -Слабоватый сюжет (хотя что вы от аркадного слешера хотите?)
    -Довольно однообразные локации
    -Нет озвучки диалогов
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Metascore
75

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 41
  2. Negative: 0 out of 41
  1. Game World Navigator Magazine
    Mar 2, 2018
    60
    A game that’s far more pleasing to look at than to actually play. [Issue#226, p.67]
  2. LEVEL (Czech Republic)
    Feb 16, 2018
    80
    Cyberpunk enjoyment full of blood and decadence. An audio-visual feast goes hand in hand with a sophisticated gameplay, which detracts only more or less negligible problems. [Issue#279]
  3. Feb 8, 2018
    74
    Ruiner is a fun and fast twin stick shooter that ends all too soon and leaves you asking way too many questions.