• Publisher: Degica
  • Release Date: Mar 15, 2012
User Score
8.3

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 11 out of 13
  2. Negative: 1 out of 13

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  1. Apr 19, 2014
    5
    Before you begin, if you cannot tell a story and make it flow, do not bother getting this software.

    Out of the box, the game maker looks very exciting. With minimal coding required to make something work, it is very easy to be seduced into the magic world of making RPG's. Then the learning curve hits you in the face, especially if you are a complete newbie. So do not fall for the
    Before you begin, if you cannot tell a story and make it flow, do not bother getting this software.

    Out of the box, the game maker looks very exciting. With minimal coding required to make something work, it is very easy to be seduced into the magic world of making RPG's. Then the learning curve hits you in the face, especially if you are a complete newbie. So do not fall for the pitches. Feature packed, you can extend the capability even more with scripting. Furthermore, with the nearly endless array of resource packs both home-brewed, free, restricted and commercial, your imagination can run wild.

    With those positives, there's one gigantic problem with it. Resolution. 640*480 simply does not cut it. If one wants to release a game commercially, this will be a serious hindrance. In a competitive market, it is very difficult to stand from the crowd if all you get is a stretched/pixelated piece of garbage on the screen, regardless of how cool your epic quest is. Which is moot by and large, because very few games made with this software can compete in the marketplace to begin with.
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