- Publisher: Sega
- Release Date: Jun 19, 2006
- Also On: iPhone/iPad
User Score
Generally favorable reviews- based on 83 Ratings
User score distribution:
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Positive: 48 out of 83
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Mixed: 28 out of 83
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Negative: 7 out of 83
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Mar 1, 2020Very weak, unbalanced, without optimisation. Even now with gtx 1070 25-35 fps. Without mods and config changed by user unplayable.
Awards & Rankings
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Alexander brings a lot to the table for its $14.95 price tag. Although the battlefield focus makes it a little too fast and furious for methodical conquerors who want their virtual empires to stand the test of time, this isn't what Alexander the Great was all about. So the expansion based on his exploits isn't about building something that lasts, either. Still, this is a must-play addition to the Rome: Total War family, especially if you're looking for a challenge.
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Still, the limited nature of the expansion keeps it from being a "must have" addition for those who aren't quite as hungry as I am for new Total War content. Containing none of the breadth of new units and new strategies that the Total War expansions have been known for, Alexander feels more like a mission pack. Thanfully, the twenty-dollar price tag makes it a little easier to accept but, if you're like me, you'd rather have paid twice as much for content that would last a little longer.
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Limited, but compelling. For a full-price add-on, you'd judge it more harshly, but for £8.50 (Plus an extra couple of quid if you want the "Download Insurance", which frankly sounds a little sinister), for some strategic challenges while we all wait for "Medieval 2" it's entirely acceptable.