Robots at Midnight Image
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  • Summary: Bash through gangs of hostile robots and corrupt bosses in this stylish & punchy Action-RPG. As Zoe, a scrappy agile hero, you’ll search for your past while fighting for the future.

    Robots at Midnight is a retro-futuristic souls-like that takes place on Yob, a world now in ruins. Built as
    Bash through gangs of hostile robots and corrupt bosses in this stylish & punchy Action-RPG. As Zoe, a scrappy agile hero, you’ll search for your past while fighting for the future.

    Robots at Midnight is a retro-futuristic souls-like that takes place on Yob, a world now in ruins. Built as a luxury destination, the planet is overrun with dangers, challenging for any human to endure.

    Be home before Midnight.
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Jun 17, 2025
    70
    Robots at Midnight is a solid enough romp for the action RPG space. The robot infested world of Yob is a curious and colourful place infused with retro nostalgic futurism, dusty droids and bright purple stormy skies. A lot of flowers should be given to Finish Line Games for making a palatable Soulslike that can be played by all, even offering some engaging play in the supercharged MITT abilities that have you soaring around environments or sucker punching bots. Thanks to other elements, such as a lot of stock standard combat pacing and flawed exploration, Robots at Midnight doesn’t necessarily do a lot to significantly distinguish itself in the hugely populated genre crowd, but it is a different flavoured experience for the space if you’re looking for yet another to eat up. It’s not quite a home run, but it’s a damn solid swing and crowd pleaser nevertheless.
  2. Sep 11, 2025
    65
    Robots at Midnight is a bold project. It aims to be a more accessible soulslike for younger audiences, and that alone is a welcome proposition. However, the execution does not match the ambition. Technical polish is lacking, frustration lingers in crucial details, and the narrative cannot carry the weight of the journey. Even so, the charm of the art style, the MITT system, and the Nightfall mechanic justify a curious look for those seeking a gentle entry point into the genre. The game does not become memorable, yet it plants a seed that could blossom in future projects.