User Score
5.8

Mixed or average reviews- based on 847 Ratings

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  1. May 15, 2012
    6
    I am not a fan of the Risen or Gothic franchise; but this game sounded good so i decided to give it a go. After nearly 45-60 min playing; i said Screw this, i am better off playing something else.

    Too much frustration to adjust camera and gampad. Fighting mechanics is weird. I wanted to give a new franchise a try but this failed to attract any fun for me. I hope the company reads our
    I am not a fan of the Risen or Gothic franchise; but this game sounded good so i decided to give it a go. After nearly 45-60 min playing; i said Screw this, i am better off playing something else.

    Too much frustration to adjust camera and gampad. Fighting mechanics is weird. I wanted to give a new franchise a try but this failed to attract any fun for me.

    I hope the company reads our reviews coz there are amazing user reviews whom actually love the game and want it to be better. (i feel sorry for them as they deserve better)
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  2. May 22, 2012
    6
    A pretty OK game that could have been great, with a little more attention to detail, a LOT more polish and a less appaling business model.

    The pirate setting was the thing that sold it to me, and some of it is actually executed pretty well. The Piranha-typical gritty and sarcastic dialogue fits really well here. But like a lot about the game, it's a ton of wasted potential. I have a
    A pretty OK game that could have been great, with a little more attention to detail, a LOT more polish and a less appaling business model.

    The pirate setting was the thing that sold it to me, and some of it is actually executed pretty well. The Piranha-typical gritty and sarcastic dialogue fits really well here. But like a lot about the game, it's a ton of wasted potential. I have a measly 4 crewmen on my ship? Not a single ship-to-ship battle? *shrug* The combat system, out of the box, is AGAIN a major failure with no way to dodge the attacks of animals and simple, stupid left-clicking till they drop the way to go. How they could botch this up in their 5th attempt yet another time really beats the hell out of me.

    Many quests have a very unfinished feel and a completely unsatisfying and underdeveloped way to resolve them. Immersion suffers a lot from the hilariously silly way conflict, crime and combat is handled with villagers. Get caught stealing, simply beat the stuffing out of them (you can't actually kill them, even if you try) and 5 minutes later all is forgotten and back to normal. Folks, people who are shot in the face with a flintlock pistol in a dark and gritty setting should have the good manners to stay down.

    Replay value is VERY low, you only make one significant choice in the game and the results are, apart from the choice between using muskets or voodoo from that moment on, mostly cosmetic.

    Graphics, usually a thing I hardly care about, are actually so much below standards that is DOES disturb me, and the fact that after playing it through ONCE I fond more than 600 unwanted save games on my HD is just such a double facepalm... really, don't know what to say...

    Well, and trying to sell me DLC that is in fact - apart from the voiceovers - *completely* on the disc should actually bring down the rating another notch or two...

    Ii has it's fun moments, and with the first patch, can certainly be played and enjoyed once, but it could have been so much more.
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  3. Apr 30, 2012
    6
    Promising, is what has to be said about Risen 2.....but i should be saying that about Risen one in retrospect.
    The game started well, having my own "base" is always nice and a little group of people to watch over always makes me feel involved. And the combat seemed like it was going to improve too, kicking over crabs to get to there bellies. And i was about to leave the starting island.
    Promising, is what has to be said about Risen 2.....but i should be saying that about Risen one in retrospect.
    The game started well, having my own "base" is always nice and a little group of people to watch over always makes me feel involved. And the combat seemed like it was going to improve too, kicking over crabs to get to there bellies. And i was about to leave the starting island.
    Then there was another island...and another, shortly i realised that the crabs were the only enemies which succumbed to this tactic....i tried it on alligators and bats and birds to no avail.
    The combat quickly got repetitive and even though i was going down the thieving route, a good enough sword made fighting trivial. the final boss was literally a push over.
    I won't get started on the animation, i resorted to not watching the screen while the charcters were talking. the lip synching was just far FAR too atrocious.
    It felt like the game wanted to break at any second, from one moment where my character was on a pogo stick during a boss fight. and another where a quest had a break which resorted to some annoying work around tactics. It all together felt a bit rushed and just not Gothic 3, which is what we all want. but with this kind of story line (which was absolutely fine.)
    Overall enjoyable. But last final criticism. is it was far too short, i expect a game like this to contain hours of skinning monsters and mining veins (of which there is just gold.) and searching for sword parts. In the end the side quests were quick. Fast travel was not neccesary on such small islands. and in 30 hours when the credits rolled i was dissapointed. not in awe.
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  4. May 25, 2013
    6
    Disappointing, feels like a shadow of its predecessor.
    + good graphics
    + plentiful enemies, some of which require special strategies + progression of the character felt ok - one of the worst combat systems i have seen in a game. That's not hardcore, it's just outright tedious. - muskets completely useless to upgrade - players needs to way gold in the start to do anything, feels
    Disappointing, feels like a shadow of its predecessor.
    + good graphics
    + plentiful enemies, some of which require special strategies
    + progression of the character felt ok

    - one of the worst combat systems i have seen in a game. That's not hardcore, it's just outright tedious.
    - muskets completely useless to upgrade
    - players needs to way gold in the start to do anything, feels frustrating
    - plot is just generic
    - irrelevant main and side characters
    - mediocre boss battles
    - final boss fight took me less than a minute to end. Nuff said...
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  5. Dec 12, 2020
    6
    Drewno straszne, ale na koniec dnia i tak do nie wracałem aż ukończyłem. Bez rewelacji ale też bez skandali
  6. Apr 24, 2012
    5
    This is how a once great developer should NOT make games: this is a shadow of what Gothic 1 and 2 offered in exploration, compelling stories, freedom of movement and open world rewards. This game feels CRAMPED and linear! I expected a really big piratey open world with many viable playstyles and a lot of things to do. It's more of an action-adventure with poor roleplaying diversity,This is how a once great developer should NOT make games: this is a shadow of what Gothic 1 and 2 offered in exploration, compelling stories, freedom of movement and open world rewards. This game feels CRAMPED and linear! I expected a really big piratey open world with many viable playstyles and a lot of things to do. It's more of an action-adventure with poor roleplaying diversity, watered down stats, ugly interface, simplified factions and faction interaction... and the combat is horrible. This is not an open world RPG, this is an adventure (and not the best one at that) that ruined once more the illusion that we could have a big, living world of pirates RPG. Expand
  7. May 6, 2012
    5
    This is a game that I really wanted to love because there aren't many pirate RPGs out there and I love RPGs, I love pirates, and I love most of PB's previous work. All the premises were there, damn it!
    PROS: The story blends nicely into the theme , so does the humour and insulting part of the dialogue lines. The exploration/wealth/reward balance is very good, I'm always looking forward to
    This is a game that I really wanted to love because there aren't many pirate RPGs out there and I love RPGs, I love pirates, and I love most of PB's previous work. All the premises were there, damn it!
    PROS: The story blends nicely into the theme , so does the humour and insulting part of the dialogue lines. The exploration/wealth/reward balance is very good, I'm always looking forward to the next cave to see what great challenge may guard an epic item. The music is not very piratey at its core but it does sound quite PB'ish, so the new composer has done well. The character development is a free model and you have to work hard for those points and money, so you will feel well the progression and the reward later. Not all the important characters are memorable like in the old Gothics, but I like a select few and did care about them. Last but not least the collector's edition package and content is a good bang for the buck.
    CONS: While I am aware that bigger doesn't necessarily mean better, in this case I think the islands should have been larger. The sense of exploration and being lost in a huge lush jungle is very limited by the corridor topography. The distances between the points of interest are way too small. Compared to Gothic 3 this is quite frustrating, when you come from the world of Skyrim it's really annoying. The sword combat is quite a disappointment. The animations take your control away and make things harder in an unnatural way. The creatures stun you again (like Gothic3) which makes guns a must and I don't like that. I can't believe they still can't make a proper combat mechanic after all these years and so many games that share a lot of mechanics, one would think they have found a balance. Gothic 2 felt much better in this regard. Magic can't be fun with so small variation. The character models and animations are so bad that they sometimes prevent me from taking the game seriously in the most inappropriate moments. The insular and pirate theme is not developed enough. The atmosphere is there if youâ
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  8. May 26, 2012
    5
    enjoyable game, but ending is a big letdown. somehow feels unfinished. a bit sloppy graphics, very little choices, no ship fights, but nice voice acting.
  9. Apr 24, 2012
    5
    "How to destroy a promising series by dumbing it down, an easy guide to boredom". Chapter 1: Make it simple! Gone is the dynamic skill based combat system from Risen 1 which required the player to use different tactics dependent on the enemy he was fighting. Risen 2 offers a Fable style one button based no-skill no-system-combat. It's simple, and it won't be to challenging for some people"How to destroy a promising series by dumbing it down, an easy guide to boredom". Chapter 1: Make it simple! Gone is the dynamic skill based combat system from Risen 1 which required the player to use different tactics dependent on the enemy he was fighting. Risen 2 offers a Fable style one button based no-skill no-system-combat. It's simple, and it won't be to challenging for some people like the combat in Risen 1 was. It's also boring and repetitive beyond believe. Chapter 2: Freedom is bad and overtaxing for small brains! Gone is the medium sized realistic open world which offered the player the freedom to explore. Risen 2 offers console RAM friendly mini islands which are so small that even navigation challenged people who experience regular difficulties with getting around in their one room apartments won't get lost anymore. Exploration, always a strong point in Piranha Bytes Games, just doesn't feel right when the areas are so small. Chapter 3: Repeating things over and over again makes them more easy to comprehend! Yes, don't expect rich quest design, Risen 2 offers the same boring fetch quests over and over again. Boring repetitive combat and castrated exploration wasn't enough, for true boredom the quest design apparently had to mirror the no-skill combat when it comes to repetition. Get used to the idea of feeling more like a Fed Ex courier than a pirate. Conclusion: By fallowing our easy guide to boredom you'll create a truly boring game. And how they accomplished that! Expand
  10. May 28, 2012
    5
    Its a cool game and I wish it was more playable. I love the aesthetic and the story and dialogue are pretty cool. But the game play is just way to bad to be enjoyable.
  11. Apr 28, 2012
    5
    Linear, terrible combat, poor attention to detail. This feels more like a hastily assembled mass market clone than the deep detailed games that the Gothic series was. My recommendation would be to wait for this game to go on sale at a deep discount before risking your dollars on a fairly "meh" game.
  12. Aug 5, 2013
    5
    You can't sail your ship. If you're making a pirate game and you can't at least get that part right, then there isn't really anything more to say. Aside from the ship travel consisting of a loading screen, there isn't really anything else that's good either. The combat is sluggish, repetitive, and just as bad as Gothic 4's and the voice acting and story are awful as they usually are inYou can't sail your ship. If you're making a pirate game and you can't at least get that part right, then there isn't really anything more to say. Aside from the ship travel consisting of a loading screen, there isn't really anything else that's good either. The combat is sluggish, repetitive, and just as bad as Gothic 4's and the voice acting and story are awful as they usually are in Gothic/Risen games.

    The graphics and music are pretty nice and the game world has some genuinely interesting sights and areas to see and explore but the gameplay is just bleh.
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  13. Jun 17, 2014
    5
    A fairly average game in every aspect. Nothing grabs you and makes you want to keep playing, it becomes a chore. Many potentially great features, just poorly executed.
  14. Nov 8, 2013
    5
    There were lot of improvement in graphic engine since its previous predecessor, Risen. The idea is quite refreshing & awkward. To be honest, Risen is far better in gameplay sort of way, because it stick to the principles of Gothic franchise (I & II). Even though the refining work is much better on this episode, it still most likely going to end up being Gothic III, and that is such a waste.
  15. Sep 20, 2018
    5
    Unforgivable disappointment.

    Story is dull and full of plot holes, combat is absolutetly horrifying (free camera + rigid animations + sometimes unresponsive controls, enemies stun you all the time), whole piracy theme is absurdly exaggerated, characters are incredibly shallow... Quests are stupidly unimaginative. Example: NPC: "Hello, I lost artifact. Will you help me find it?"
    Unforgivable disappointment.

    Story is dull and full of plot holes, combat is absolutetly horrifying (free camera + rigid animations + sometimes unresponsive controls, enemies stun you all the time), whole piracy theme is absurdly exaggerated, characters are incredibly shallow...

    Quests are stupidly unimaginative. Example:
    NPC: "Hello, I lost artifact. Will you help me find it?"
    Hero: "OK."
    (you walk 5 steps ahead and pick up the artifact)
    Hero: "Here's your artifact."
    NPC: "Oh, thank you. Only big hero like you could find it. Here, take 2000 gold as a small reward."

    World is just bunch of linear corridors and everything looks cheap, like from some low-budget game.

    Only challenging thing about Risen 2 is being able to finish it without getting crazy about stupid this game is.
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  16. Oct 9, 2022
    5
    Childhood game. But, unfortunately, the game was completed quite recently. Of course, by modern standards, the game is rather weak (weak game design due to constant saves, rather weak dialogue animation), but there are moments that will please RPG fans even in 2022 (for example, a well-thought-out plot and a well-built economy). In general, a good alternative to the old, long-favoriteChildhood game. But, unfortunately, the game was completed quite recently. Of course, by modern standards, the game is rather weak (weak game design due to constant saves, rather weak dialogue animation), but there are moments that will please RPG fans even in 2022 (for example, a well-thought-out plot and a well-built economy). In general, a good alternative to the old, long-favorite gothic, only on the theme of pirates, this series is exclusively for fans of this series. My rating is 5/10 if you do not look at the game through the prism of time. Expand
  17. Aug 20, 2023
    5
    It doesn't feel like the second game in a series. It feels like a downgrade in every way compared to the first game. If you liked the first game a lot, you can play this one with lowered expectations, but frankly, this pirate concept didn't interest me at all. It makes more sense to replay the first game instead of playing this one.
  18. Apr 30, 2023
    5
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  19. Oct 9, 2012
    4
    The first half an hour this is a promising game, the graphics seem ok as you are introduced, but once you get really going and introduce combat - the game falls over dramatically. The graphics glitchm the textures clash, the combat is both clumsy and irksome (and boring). Voices are really terrible, plot is hokum. Not an awful game, but not a 2012 AAA release by a long way.
  20. Apr 30, 2012
    4
    Oh dear. Risen 2 is just not terribly good. Laughably bad animations/character models and voice acting really ruin the overall effect here. Also, the quest design is average to say the least, the open world feel is even less than Risen 1 was and, seriously, PB, after *how* many games and you *still* haven't figured out that stun-locking enemies are a bad idea ? All in all decidedly worseOh dear. Risen 2 is just not terribly good. Laughably bad animations/character models and voice acting really ruin the overall effect here. Also, the quest design is average to say the least, the open world feel is even less than Risen 1 was and, seriously, PB, after *how* many games and you *still* haven't figured out that stun-locking enemies are a bad idea ? All in all decidedly worse than it's predecessor and nowhere near as good as the original PB classics. Expand
  21. May 3, 2012
    4
    It's hard to understand why PB failed so miserly again.
    Risen 2 is an example of the disease that the whole industry has contracted. They don't listen to their fans, they don't listen to common sense. There are so many bad design decisions made in Risen 2 it's appalling.
    The game is haunted by defective visuals. Morphing trees, flickering shadows and bugged lod-algorithms. In addition
    It's hard to understand why PB failed so miserly again.
    Risen 2 is an example of the disease that the whole industry has contracted. They don't listen to their fans, they don't listen to common sense. There are so many bad design decisions made in Risen 2 it's appalling.
    The game is haunted by defective visuals. Morphing trees, flickering shadows and bugged lod-algorithms. In addition there are awkward character models, which are recycled very often, and look like aliens with huge hands and an extra joint between the hands and wrist. The combat system is totally broken. There is no defense against non-humanoid enemies. No dodge, no shields, nothing. Most of the time you are stuck in the "i have been hit"-animation. So early on you use your companion as enemy bait, and use your musket and pistol to get rid of all the aggressive fauna around you. Even the combat against humanoids is lackluster to put it mildly. You chain up attacks, you can't interrupt them, and even with a lot of dirty tricks the combat in R2 is just not fun. It's a frustrating chore, nothing more.
    Another flaw of the game are the repetitive and really uninspired quests. It's just fetch this, kill that. It's plain boring. Even the story is not very interesting. You have played similar stories before, so no surprises here. Even the pacing sucks.
    Normally i wouldn't waste another thought on this game, but there are a number of good ideas and gameplay expansions, that it's extremely sad, that the rest of the game is flawed beyond belief.

    The training skill with the monkeys stealing for you etc. are really nice. The dialogs are "ruffy" and the the world feels believable with a working stealing system and daily routines of the NPCs. There are a lot of thing that could redeem the game, but the combat system, the uninteresting story and the boring quests are responsible for letting this shooting star crashing down really hard.

    I'm not sure if they can fix enough of the flaws, to make it a worthwhile game, but at the moment i would not recommend it.
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  22. Jun 13, 2012
    4
    This review contains spoilers, click expand to view. I'm sorry but I must say that I do not like Risen 2. I'm a fan of PB from the Gothic series but this time they failed.....the atmosphere is the same at times: the story is quite PB style but too many problems ruin the gaming experience, imo.
    The thing that disappointed me most is the game world:little detail, no more open world but more like Borderlands but with less freedom to move!! and the graphics are way worse than the Risen1 ............. and what about the combat mechanics? all titles of PB had better combat mechanics and this says it all! In conclusion it is better to play risen1, if you want to try something like the Gothic series ...unfortunately
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  23. May 5, 2012
    4
    Thank you Piranha for a true horror game. The horror genre needed this badly. Horror combat, horror trees and bushes, horror ships that don't even move a little with the wind, horror animations, horror lack of lore, horror boredom courtesy to the very diverse landscape and very interesting quests.
  24. Apr 29, 2012
    4
    Another one bites the dust. An RPg with no RP value. An illusion of pirate career without actual sailing out on open seas. Simplified combat [Risen 1 was much better], micro-islands to explore [if you can ignore the outrageous pop-ins in the trees] and forgettable quests/dialogue. Can't these people just look at Fallout New Vegas and draw some inspiration? Now that's meaningful dialogueAnother one bites the dust. An RPg with no RP value. An illusion of pirate career without actual sailing out on open seas. Simplified combat [Risen 1 was much better], micro-islands to explore [if you can ignore the outrageous pop-ins in the trees] and forgettable quests/dialogue. Can't these people just look at Fallout New Vegas and draw some inspiration? Now that's meaningful dialogue and role playing! Expand
  25. May 3, 2012
    4
    Graphics: very mediocore for 2012 game. Animation: just wierd
    Voice acting: terrible, sounds like school theatre.
    Music: not bad. Cutscenes: like in early 2000s, nothing to say more. Story: privitive and linear, big monster, mega weapon (in pieces) etc. NPC: faceless, and have very little appearence variation. Dialogues: unmemorable, always tempting to skip them. Quests: find/talk/lkill
    Graphics: very mediocore for 2012 game. Animation: just wierd
    Voice acting: terrible, sounds like school theatre.
    Music: not bad.
    Cutscenes: like in early 2000s, nothing to say more.
    Story: privitive and linear, big monster, mega weapon (in pieces) etc.
    NPC: faceless, and have very little appearence variation.
    Dialogues: unmemorable, always tempting to skip them. Quests: find/talk/lkill in different order.
    Roleplaying: minimal most time.
    Combat system: primitive, just klick left mouse faster and eat healing things.
    World: tiny ilands/coasts (half of them - for 1 visit), all towns - 4-5 houses.
    Replayability: almost zero.

    General idea: Good.
    Realization: Bad.
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  26. Aug 1, 2018
    4
    I died inside trying to play it. After awesome first risen I wanted more of this. And oh boy... My advice is if you love risen 1, please, just leave risen 2, because it will kill your love and you will never see risen as a great experience ever again.
  27. Jan 26, 2022
    4
    What happened after the first game? This is completely different game, nothing in common with Risen 1. If they wanted to make rather bland and akward Pirate game they should just made another series, not ruin this one. This game has one of the word combat system I have ever played, fighting is like swinging uncooked noodle at cardboard box.
  28. May 4, 2012
    3
    Quote on this site from a German gaming magazine -Risen 2 is a great role-playing experience for any fan of open world games.- That is why people dont buy magazines anymore. This guy has obviously not really spent any time on the game or doesnt actually really know what open world really means. He has falled for some really shallow tricks and tools which have been used to try andQuote on this site from a German gaming magazine -Risen 2 is a great role-playing experience for any fan of open world games.- That is why people dont buy magazines anymore. This guy has obviously not really spent any time on the game or doesnt actually really know what open world really means. He has falled for some really shallow tricks and tools which have been used to try and inject at least an open world feel to the game. Still, perhaps his primary gaming rig is a console but surely even console owners are getting bored with playing games with very little to set them apart in "open world" games which are not open world at all but extremely linear. Sure, your not in a tunnel pointed in one direction but too often its not far off. If this was a console game this would absolutely fit right in with so many console based RPGs which you can play one after another without realising that you have actually played five games in the time you expect one to last and with so little to set them apart that you barely raised your head out of the boredom coma you found yourself in. The graphics are ok and the dialogue fits too. But the game is buggy as hell. If you try exploring early rather than following the quests in the proper order hen there is a good chance you will have to go back a long way to an earlier save. Over all the dialogue helps but the game is just so simplified it might as well just get on with playing itself. An ignominous end to a promising series. What a disappointing end to Risen. I wouldnt even bothered downloading this if they gave it to me free if I had realised it was a clone of so many other games I already played and didnt much like recently. When are we going to get another proper heavyweight RPG in a truly large open world. They can keep this dumbed down crap. Pirhana Bytes left me feeling cheated with this one. I gace it 3 simply because the dialogue and accents etc worked. Expand
  29. May 5, 2012
    3
    Compared to other recent RPGs, this one looks ugly and dated. That would not be a deal breaker for a player who is still enjoying his Morrowind, Gothic 1 and 2, Fallout 1 and 2, Deus Ex 1... graphics is not everything. BUT! Unfortunately this game is also lacking more aspects that define a quality RPG experience. The premise of the story is very promising but unfortunately it is underminedCompared to other recent RPGs, this one looks ugly and dated. That would not be a deal breaker for a player who is still enjoying his Morrowind, Gothic 1 and 2, Fallout 1 and 2, Deus Ex 1... graphics is not everything. BUT! Unfortunately this game is also lacking more aspects that define a quality RPG experience. The premise of the story is very promising but unfortunately it is undermined by the lazy writing and the repetitive scenery. The dialogue and the npcs personalities are simple, bad quality comic and nothing to write home about. The quests are not the brightest I have played, not on par with Risen 1 anyway. The combat is simplified to a point where I start resenting the slow response of my character and the idiotic animations that either make or break a fight: you stunlock the enemy or they will interrupt you becasue their animations are shorter. Very, very bad combat design and control. The stealth character development is subtracting your combat power to a degree where you wish you did not roleplay the thief. I find the mini-games annoying and unwelcome for the immersion. In a game with pirates, harbors, ships and so much water, it is common sense for everyone(except PB) that swimming should be a part of the gameplay; going into the water and being teleported back is so stupid that it cannot be described in decent words. The Speed Tree implementation is hillariously broken, it is distracting and worthy of a cheap indie title. PB are going backwards in so many ways that I wouldn not recommend this game to my enemies. Expand
  30. Apr 29, 2012
    3
    Atrocious: (Webster) 'of very poor quality'. Atrocity: (Webster) 'enormous wickedness; extreme heinousness or cruelty'. Failure: (Webster) 'a state of inability to perform a normal function'. Risen 2: (Fractalia) atrocious atrocity, technical failure, artistic disappointment, writing mediocrity, dumbed down RPG.
Metascore
69

Mixed or average reviews - based on 51 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 51
  2. Negative: 1 out of 51
  1. Hyper Magazine
    Jun 13, 2012
    60
    The real trouble with Risen 2 is that it doesn't really do anything particularly right. [July 2012, p.72]
  2. May 30, 2012
    70
    Despite the puppeteer's strings getting caught, Risen 2 puts on a good show that you'll see through to the end. [June 2012, p.58]
  3. Games Master UK
    May 27, 2012
    80
    A superior, super tough sequel that offers a persuasive alternative to the RPG big boys. [July 2012, p.80]