- Publisher: Abbey Games
- Release Date: May 16, 2013
- Also On: PlayStation 4, Xbox One
- Critic score
- Publication
- By date
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May 20, 2013It's a delight to play at every turn, and it strikes the perfect balance between providing new content and not overloading players. Beneath its unassuming appearance exists a challenging experience that will last a good long time.
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May 19, 2013Reus is a very good, well balanced game. The developers understand the essence of a godgame like no other and gave the genre a new twist. An original and challenging concept with which the Dutch Abbey Games put themselves on the map.
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Jun 8, 2013Reus brings something entirely new to the god game genre but still manages to feel and look familiar. It's complex and well balanced system will keep you busy for hours as you watch the different civilizations develop themselves.
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May 30, 2013It may not be filled with as much variety as I would have liked to see in a god game, but Reus nails down its core mechanics and creates a very enjoyable game in the process.
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May 24, 2013There are some truly brilliant concepts on display here, and this is the first fantastic god game the genre has seen in a long time. It’s a shame that the lack of game modes hinders Reus so much, as it’s really something special.
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PC PowerPlayAug 1, 2013Synergistic puzzle gameplay is headmeltingly addictive (and beautiful), though it's more like gardening than being a god. [Aug 2013, p.82]
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Jun 4, 2013Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus.
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Jun 4, 2013As delightful and clever as Reus is, the intensity of the play when you find yourself juggling multiple projects unfortunately lets it down, as it doesn't feel built to support such action.
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May 27, 2013Does it sound complicated? It eventually is. It takes a while to get here, and there are plenty of lower level achievements to chase. Once you get to the harder challenges, Reus can be a little bit brutal.
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May 24, 2013Reus might be seen as a god-game if you consider accounting management specialists are gods. Pretty, poetic, green, even slightly educative, Reus hides a super complex puzzle game behind its planetary beauty. You'll try to help humans to grow civilizations, but as one learns from real life, they will most certainly bring chaos in all your planing ; and this is what's the game is all about.
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May 16, 2013Reus is a game of giants walking the earth, and an epic contraption whose pleasantly rewarding output wrests a world teeming with life from a dead planet’s skin.
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May 31, 2013Most of the times it takes too much effort to make all the small things of your world run smoothly, but when it happens, it's a rewarding accomplishment.
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May 21, 2013Logical and inspired.
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Jun 7, 2013Challenging and clever, Reus asks that you make the most of its rather small toolset. Gratuitous repetition and the absence of a fast forward button take some of the fun out of its demanding formula after a dozen hours or so. While there aren’t enough possibilities here to influence and care for the people of your planet as would befit a true god game, Reus certainly is an impressive effort and puts indie developer Abbey Games on the map.
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Dec 16, 2013An interesting experiment, Reus is more a puzzle than a god-game. That might turn off some genre aficionados, but doesn't make it a bad game, far from it. If you can appreciate its hidden complexity and peculiar mechanics, Reus will definitely capture you.
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Aug 6, 2013Reus is a math puzzle dressed as a god sim. Do not mistake it for a laid-back economic strategy game - playing Reus is never a relaxing experience. It is too bad that some of the challenges crop up because of the poorly-designed UI.
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CD-ActionJul 2, 2013A game that’s very friendly in terms of visuals, yet very complex when it comes to gameplay mechanics. There’s a lot of information you need to memorize to be efficient, which makes you more of an accountant than a god. [CD-Action 08/2013, p.80]
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Jun 3, 2013Reus is an interesting puzzle game with strengths and weaknesses; difficult to understand for anyone who not lives the indie games world.
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PC GamerAug 16, 2013But the world simulation isn't particularly deep either, and juggling resources makes you feel more like a manager than a god. [Oct 2013, p.65]
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May 23, 2013Reus is a gorgeous-looking, imaginative game which suffers from over-baked mechanics, but those hungry for to play god are still likely to find one of their favourite Populous-style games in a long while.
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Jun 5, 2013It’s a shame there isn’t some sort of message integrated in the game, because as it is now, it seems unambitious. A plot of some sort would have helped here.
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May 23, 2013Reus is a god game, but not one that makes you feel particularly omnipotent. That’s partly because all the divine heavy lifting and occasional smiting is performed indirectly, by a set of elemental colossi, but also because Reus’ complex simulation can be rather daunting. God is in the details, it’s true, but he didn’t have to think quite so hard about them.
Awards & Rankings
User score distribution:
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Positive: 132 out of 238
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Mixed: 77 out of 238
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Negative: 29 out of 238
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May 17, 2013
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May 19, 2013
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May 17, 2013