User Score
7.3

Mixed or average reviews- based on 771 Ratings

User score distribution:
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  1. Sep 18, 2011
    4
    The combat is fierce. The avatar weapons are very well done, it feels authentic. Cover and mantling is very good. The maps are detailed, and offer plenty of dramatic play. The fundamental offering of WW2 combat is met, which gives HOW hope for the future.

    Where HOS falls down is in leaving the realism genre for an arcade offering. More accurately, it tries to straddle the fence, and
    The combat is fierce. The avatar weapons are very well done, it feels authentic. Cover and mantling is very good. The maps are detailed, and offer plenty of dramatic play. The fundamental offering of WW2 combat is met, which gives HOW hope for the future.

    Where HOS falls down is in leaving the realism genre for an arcade offering. More accurately, it tries to straddle the fence, and predictably, slips and nuts itself with a leg on either side. In trying to please both, HOS pleases neither the realism crowd, nor the arcade crowd.

    HOS incorporates all of the tired features of the successful shooters: recon planes, mini-maps, radar, automatic reloading, leveling, and skill grinding. By doing this, it is competing against the biggest gimmick shooter companies. It will lose. TWI does not have the resources to compete on the disposable game market. Therefore, the arcade shooters attracted by bells and whistles will move on to the next game, leaving RO standing in its present state before the realism audience. This will be a dire moment.

    An example of one of the gimmicks that are not innovative and that get old quickly is the canned voices. The voices are cute at first, but soon get tedious, as they become the same thing over and over again, or give one away as they are trying to be stealthy. The unintended side effect of canned voices is that players are left unable to communicate effectively about the battlefield. This is an example of a major re playability error. Much more attention should have been given to what players want to say, not what the software is programmed to say.

    The more a game plays itself, the more disposable it is. The more a game needs to be played, the more it will endear itself to the community that made RO successful. Canned voices is one example of the game being taken away from players.

    That the game lacks any real historical context is another glaring fault that will affect it's long term chances. The maps start and stop with no contextual background, no information on the units fighting, where they are, or why they are there. There is simply a side start screen, and the map starts. An arbitrary battle that ends in a tired theme song and another canned voice. Modders and map makers will want to tell the story of their contribution. In its present state, HOS is arbitrary in its context, and repetitive in its presentation and conclusion of the map.

    HOS destroys Fog of War with recon planes and maps showing enemy locations. This type of feature firmly implants HOS in the genre of disposable game. The realism community requires the puzzle of combat, the arcade crowd required targets presented at a fast pace. When the arcade players move on, HOS will stand before the realism faithful as a redundant, self-playing game. There are numerous examples of this effect. HOS should have taken advantage of the void re: realism shooters, and entered the game world defiantly, with a solid, realistic game. Instead of blinking-lights, TWI should have focused on features that would make the game dynamic for years to come: flamethrowers, spreading and persistent fire, in-game hero effects, player placed MG positions (not the forever frozen ones it has now) and any other of a myriad of potential things that the scenario of Stalingrad combat gives. HOS should have stood firm on the requirements of realism shooters. The response to "I don't know where my enemies are" should not be "Here is a radar". It should be "listen to the battle, you will learn".

    It will be very interesting to see where HOS goes from here. The bugs and balance issues will be fixed. What remains to be seen is how the game will rebound from the inevitable disposal it will face, and what the realism faithful will decide to do.
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  2. Sep 15, 2011
    2
    Was a part of the beta of the Digital Deluxe Edition and I have to say the final product on release day performs and looks worse than the beta. Extremely poor performance and catastrophic balance problems. Also the game devs frequently argue with community members on forums and delete criticizing posts and lock threads which contain criticism.
  3. Sep 14, 2011
    2
    Look at all those 10's. Those people are lying to you. 10 is perfection. This game is far from perfect. Tripwire even said so in there release of the game.

    This game is for tactical "elitists." Those guys who buy COD and buy Crouch servers and try to get you to play by their rules. This is the game for them... but this game is terribly flawed and terrible looking. If they fixed all the
    Look at all those 10's. Those people are lying to you. 10 is perfection. This game is far from perfect. Tripwire even said so in there release of the game.

    This game is for tactical "elitists." Those guys who buy COD and buy Crouch servers and try to get you to play by their rules. This is the game for them... but this game is terribly flawed and terrible looking. If they fixed all the bugs, maybe this game would be an 8/10 to those people only... because a game this bad looking is not 10/10 ever.

    Specs:
    i5 2500K, 8GB RAM, 2x6850... I get 40 FPS staring at a DirectX 9 wall indoors. Outdoors, 30 FPS. Gunfire, less than 30 FPS. All bug related. The beta gave me 50-60 FPS.

    Sever Browser is broken.

    The game is 2004-2006 looking.

    By christmas this game will be fixed up and will make some people happy. But that time is not now. And do not even read all these 10/10 reviews. They are heavily biased.

    This game has potential to be a fun to some, but they released a broken game. 10/10 reviewers should be ashamed for their lies. Nobody can honestly justify 10/10... unless your just some childish fanboy who wants to rip on the BF3/MW3 fans... and want people to believe this is in some way better because it fits their playing preference better.

    If you're going to take any advice from these User Scores... Don't. Wait for a free weekend/guest pass, or wait for the Critics review this game. There is clearly a lot of bias going around here, but my advice is to not rush into buying this game.
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  4. Sep 13, 2011
    3
    Giving this game a '10' is unconscionable sycophantism toward TWI. The game is a mess. Graphics are dated, game-play is clunky, 'cutting-edge' features such as cover are broken. Server browser is broken, game crashes constantly. Performance even on high-end hardware is problematic. Read the steam forums before spending your hard earned cash on this turkey, and/or wait until it goes on deepGiving this game a '10' is unconscionable sycophantism toward TWI. The game is a mess. Graphics are dated, game-play is clunky, 'cutting-edge' features such as cover are broken. Server browser is broken, game crashes constantly. Performance even on high-end hardware is problematic. Read the steam forums before spending your hard earned cash on this turkey, and/or wait until it goes on deep sale, which should be soon. I give it a three - it's not the worst release this year, but it's certainly in the running.

    If you don't care about quality, are a rebid WW II fan, and enjoy elitist communities, with developers that purge any negative commentary from their forums, this might be the game for you, otherwise, give it a pass.
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  5. Sep 13, 2011
    1
    One of the most disappointing releases this year. Red Orchestra 2 could of been one of the greatest games this year, it was also one title I've been waiting for all year. Instead it's glorified with endless bugs, poor optimization, and unplayable multiplayer due to a broken server browser. They originally delayed the games release for two weeks, those two weeks have past-- they haveOne of the most disappointing releases this year. Red Orchestra 2 could of been one of the greatest games this year, it was also one title I've been waiting for all year. Instead it's glorified with endless bugs, poor optimization, and unplayable multiplayer due to a broken server browser. They originally delayed the games release for two weeks, those two weeks have past-- they have released their product in an unplayable state, it's ultimately inexcusable. They have spit on everyone hard earned money who bought their game, shame on them. I don't know what Tripwires standards are but I assure you that they are substandard. Expand
  6. Sep 14, 2011
    4
    At the time of this review this game should not have been released. There are so many bugs with this game it isn't even funny. Some people can snipe across the entire map, while others cannot evey get the server browser working. A lot of the menus don't allow double clicking as confirmation or you'll get prompts for cmds that don't respond, or empty a clip into someone and have them turnAt the time of this review this game should not have been released. There are so many bugs with this game it isn't even funny. Some people can snipe across the entire map, while others cannot evey get the server browser working. A lot of the menus don't allow double clicking as confirmation or you'll get prompts for cmds that don't respond, or empty a clip into someone and have them turn and one shot you, then there is the prone bug, and people being able to sometimes head shot you through the ground, destroyed tanks, even smoke. But the worst so far must be that the game doesn't record stats or xp on release so at the moment there is no point in playing multiplayer as you cannot levelup. I'd give this game a 7 if the bugs were fixed but as it currently stands the game is just too broken and buggy. Wait a while and see if they patch it as tripwire generally has a good record with patches but until then don't buy it. Expand
  7. Sep 13, 2011
    3
    Brief recap: RO2 is pretty bad. As a RO long timer I've been waiting for this game for a long time. I really wanted to like it but unfortunately i can't. The sequel doesn't catch at all the feeling and the game play of the first RO. The way you move around, the balistics, the granede toss, the satchel cooking...nothing is the same in RO2. Worst still, it's buggy and frustrating ("cannotBrief recap: RO2 is pretty bad. As a RO long timer I've been waiting for this game for a long time. I really wanted to like it but unfortunately i can't. The sequel doesn't catch at all the feeling and the game play of the first RO. The way you move around, the balistics, the granede toss, the satchel cooking...nothing is the same in RO2. Worst still, it's buggy and frustrating ("cannot prone here" in semi open field, "can't deploy here" in places well suited for deploying a maching gun and so on). A missed chance. A let down.
    Stay away.
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  8. Sep 14, 2011
    3
    As a long-time RO player, I can only say that RO2 is a total disaster. There are simply many, many problems with the new game. The obvious tech stuff: Low FPS on high-end systems, broken server browser, high latencies, weird menu
    The game-play things: The controls are awkward; one action button handles basically everything. You can't prone where you're obviously able to prone (open
    As a long-time RO player, I can only say that RO2 is a total disaster. There are simply many, many problems with the new game. The obvious tech stuff: Low FPS on high-end systems, broken server browser, high latencies, weird menu
    The game-play things: The controls are awkward; one action button handles basically everything. You can't prone where you're obviously able to prone (open field?!), you can't put down stationary machine guns where they would be absolutely fine, the grenades fly in a very weird way and so on...

    It's just insane. All that aside, TWI continue to be total d*cks and keep removing honest and constructive criticism from their forums. Way to go, TWI...way to go.

    Bottom line is: Unfinished game that may get better with the next 'few' patches. Don't buy it yet.
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  9. Sep 13, 2011
    3
    The game has incredible potential, but in it's current state it is not worth recommending. Buggy as hell, extremely poorly optimized.

    It's going to be demolished by BF3 and MW3 when they come out if they don't fix their stuff...
  10. Sep 13, 2011
    0
    I have never before seen a game so poorly optimized. I loved the original and can only pray that they fix this major issues, but on a modern computer with the best CPU's, GPU's, RAM out there, there is no excuse for how choppy the game is.
  11. Sep 13, 2011
    1
    This review contains spoilers, click expand to view. As for this game, there are too a lot of bugs. This result is very regrettable though I was a fan of the former work. Other User Score cannot be trusted. Expand
  12. Sep 13, 2011
    0
    I cannot believe how bad this game. This game has the graphics of a 2004 game and the performance of a console port. Constant stuttering and do not even think of maxing it out, even on the highest spec systems. Some would be quick to blame it on the UT3, but that is not the case, just look at how good Bulletstorm plays and looks compared to this. The gameplay is where they say this gameI cannot believe how bad this game. This game has the graphics of a 2004 game and the performance of a console port. Constant stuttering and do not even think of maxing it out, even on the highest spec systems. Some would be quick to blame it on the UT3, but that is not the case, just look at how good Bulletstorm plays and looks compared to this. The gameplay is where they say this game shines, but they could not be more wrong. Gameplay is boring, dull and a huge bugfest. There is nowhere in the game that is a fun climax, it is just all a steady boring gameplay, where you will maybe shoot one person in 30 minutes. Save yourself the money and don't buy this game. Expand
  13. Sep 13, 2011
    0
    The game is really awful. Even with an high-end GPU/CPU, this game runs like crap. Also, the game will frequently crash to desktop. Can't believe that this game has been released with all those issues. Don't buy this.
  14. Sep 13, 2011
    0
    RO2 is totally disaster. The only positive thing is sound. Game is still pretty buggy and feels still same as beta. I can't recommend this to anyone.
  15. Nov 30, 2017
    0
    This is maybe the most realistic depiction of War ever!

    You die a lot, you are surrounded by campers, enemies pick you off at choke-points, your allies and enemies feel superior in every way, you die a lot, you start camping by yourself, you survive by pure luck, you devolve into the "skill"-sets of veterans which means you learn the choke-points, and camp, and kill everyone
    This is maybe the most realistic depiction of War ever!

    You die a lot,
    you are surrounded by campers,
    enemies pick you off at choke-points,
    your allies and enemies feel superior in every way,
    you die a lot,
    you start camping by yourself,
    you survive by pure luck,
    you devolve into the "skill"-sets of veterans
    which means you learn the choke-points,
    and camp,
    and kill everyone off at the spawnpoint,
    and you die a lot.

    War is not fun,
    neither is this camping- and dying-simulator!

    (still no Coop-Campaign!
    Just huge maps filled with cheating super-aim-bots!)
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  16. Sep 27, 2011
    0
    I can't give a score to a unfinished developing game. And won't.
    I regret my purchase. This is not worth recommending. You'd rather save your money for upcoming other FPS games. Because of annoying bugs, Multiplay's already dead. And tutorial don't reflect key remapping, and friendly bots crane their head to in front of your gun. respawning bug. etc. singleplay's hell a mess.
    this game's
    I can't give a score to a unfinished developing game. And won't.
    I regret my purchase. This is not worth recommending. You'd rather save your money for upcoming other FPS games. Because of annoying bugs, Multiplay's already dead. And tutorial don't reflect key remapping, and friendly bots crane their head to in front of your gun. respawning bug. etc. singleplay's hell a mess.
    this game's completely incomplete.
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  17. Oct 12, 2011
    2
    RO:2 is a big let down from Ostfront 41-42. Although the game may be pretty you have to get the game to function properly to get it to work . This is a very serious issue especially since the BETA ran smoother than the final product. After getting into a game and getting decent frames(30 FPS) You get dumbed down CoD style maps and a ranking and unlock system. I thought this game wasRO:2 is a big let down from Ostfront 41-42. Although the game may be pretty you have to get the game to function properly to get it to work . This is a very serious issue especially since the BETA ran smoother than the final product. After getting into a game and getting decent frames(30 FPS) You get dumbed down CoD style maps and a ranking and unlock system. I thought this game was supposed to be realistic not an arcade shooter? In Ostfront 41-42 I could easily choose my class and have a selection of 1-3 weapons used by the real soldiers of that faction. The classes were still there though. After playing a few hours i had made my decision. I bought a game that had small maps with BF2 like gameplay and it didn't even run. On to the developer opinion: After waiting for about a week for news about Crossfire users TWI finally posted something. They basically said AMD Corssfire users were having bottleneck issues between their CPUs and GPUs. If this is the case then why can I run BBFBC2 and the BF3 beta @ 100+ frames @ max settings? very disappointed. Expand
  18. Oct 23, 2011
    2
    I played Ro1 for 4 years. For me Red Orchestra (original) is a greatest FPS ever. RO2 is bad mix of BF/COD, bugs and even more bugs. This is unfinished product. Maps are poorly made and teamwork doesn't exist. RO2 will never become as RO1 was and can be called a fail. I know some people like this game, and I am not going to say it is trash. But I am not alone here, and I know countlessI played Ro1 for 4 years. For me Red Orchestra (original) is a greatest FPS ever. RO2 is bad mix of BF/COD, bugs and even more bugs. This is unfinished product. Maps are poorly made and teamwork doesn't exist. RO2 will never become as RO1 was and can be called a fail. I know some people like this game, and I am not going to say it is trash. But I am not alone here, and I know countless people who refuse to even play the game anymore due to its instability, poorly made maps. RO2 is spray and pray game just like COD. Lets talk about controls: Left CTRL is a magic button. With this button you can hide behind wall, give ammo, pick up weapon, use bandage. Problem is for example if a weapon is near a wall and than you have a hard time if you wish to pick it up. Unlocking system in RO2 is a horror I just cannot explain how bad unlocking system is. Don't waste you money on this half product. Expand
  19. Oct 8, 2011
    0
    Who knew that "realism" shooters meant next-to no weapon sway whatsoever. Along with being uninspired and boring, the game turns out to be a hilarious SMG fest with broken hitboxes and broken features like their global stat system. This is what happens when an honest and talented group of modders get handed a slice of cake.
  20. Nov 11, 2011
    0
    ridiculous, I bought this game out of pure hype. And i'm truly disappointed I did. Honestly, This game is pure crap. Terrible. Probably sold so much because of stupid hats, Worst $60 I ever spent in my life. I really want my money back. Oh and the most terrible thing in this game is the tank gameplay, Its just absolutely ****
  21. Dec 20, 2011
    0
    The game is so flawed it's almost unplayable. I'm not even talking about the poor performance issue, but in fact the various flaws in the game design itself.

    The game system will constantly auto kill you, you will fall through the map, you will die leaving the invisible zone, you will die trying to capture a house.... basically you will be dying a lot, but not by the hands of the
    The game is so flawed it's almost unplayable. I'm not even talking about the poor performance issue, but in fact the various flaws in the game design itself.

    The game system will constantly auto kill you, you will fall through the map, you will die leaving the invisible zone, you will die trying to capture a house.... basically you will be dying a lot, but not by the hands of the opponent, but rather by the hands of the devs :/

    Was really looking forward to a realistic WWII shooter, but this game is too much of a disappointment!
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  22. Dec 5, 2011
    2
    You can find many free shooters to play that excel over this in almost every fashion.
    I bought the game looking for a team based experience but ended up getting killed over and over and over in a graphically sub par game. I would use the word HORRID to describe this tripe, but it would not convey the truth of my sentiment. Avoid this. You have been warned.
  23. Sep 25, 2011
    0
    I was really looking forward to this game. But between the FOV max of 75, and the bouncy movement I start feeling nauseous within a couple mins, so it is unplayable for me. The AI is just silly with enemy units commonly running at hyper speed in back and forth motions or in circles. Further, the spawning of enemy is not realistic at all, the locations seem to be scripted such that theyI was really looking forward to this game. But between the FOV max of 75, and the bouncy movement I start feeling nauseous within a couple mins, so it is unplayable for me. The AI is just silly with enemy units commonly running at hyper speed in back and forth motions or in circles. Further, the spawning of enemy is not realistic at all, the locations seem to be scripted such that they suddenly appear in locations you've already cleared. Lesson learned, never buy a game without a demo. Expand
  24. Aug 24, 2012
    4
    No no no no no. Save your money and read a book. I thought the time effort and money I put onto researching and eventually buying this game a shrew investment which would be an enjoyable and tactical feast of game play with some good visuals. I am afraid I am wrong in every way. RO2 is one of the least enjoyable games I have played for sometime. It is like playing a very dull flightNo no no no no. Save your money and read a book. I thought the time effort and money I put onto researching and eventually buying this game a shrew investment which would be an enjoyable and tactical feast of game play with some good visuals. I am afraid I am wrong in every way. RO2 is one of the least enjoyable games I have played for sometime. It is like playing a very dull flight simulator only on the battlefield.
    I will put it simply this is like Call of Duty 2 trying to be a simulator and taking every enjoyable aspect out of the gameplay. Sorry to compare but this is exactly how it feels.
    Controls are wooden fiddly and non intuitive. Graphics are woeful. The occasional hue, sun glare, and haze effects do not detract from virtually zero detail and textures and just plain dull graphics. The "tank" view is hysterical like something seen from a ZX spectrum from the 80's. Worst of all the sound is laughable and the effects close to appalling. Other issues are dull gameplay and uninspiring maps with no feel or soul. The reason I bought this game is that I was sold on this. If the game was as massive as ARMA 2 then I would forgive the lack of graphical depth, however the maps are probably only twice the size of CoD games.
    The only reason to buy this game in my opinion is that you have a specific interest with the developers of from people who know the developers.
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  25. Oct 22, 2011
    0
    i found this game to be buggy,poor visuals and in my thoughts non realistic which would be fine since it's a game but with all the touting of the game I expected just o.k. then lets get to single player/major fail/multi player you can see and shoot through walls and they did and laughed as they kept doing updates no matter what my stats and advances never took. even now My stats do noti found this game to be buggy,poor visuals and in my thoughts non realistic which would be fine since it's a game but with all the touting of the game I expected just o.k. then lets get to single player/major fail/multi player you can see and shoot through walls and they did and laughed as they kept doing updates no matter what my stats and advances never took. even now My stats do not increase I have to put this into the category of waste of money and ive only done that with this game and a sniper game and I own over 200 games. I even fond useless games for their price worth it just to try it but this game is messed up and the game just is not for avid gamers in my opinion Expand
  26. Dec 22, 2011
    2
    Hmm, where to begin with this mess?

    First, in a first person shooter game, I have never found such ridiculous hit boxes. Hit detection in this game is truly screwed up, probably a result of horrible multiplayer code. You *will* stick a submachine gun into someones chest and they *will* not die even after unloading a full clip. This also makes leading moving targets fairly hard. For
    Hmm, where to begin with this mess?

    First, in a first person shooter game, I have never found such ridiculous hit boxes. Hit detection in this game is truly screwed up, probably a result of horrible multiplayer code. You *will* stick a submachine gun into someones chest and they *will* not die even after unloading a full clip. This also makes leading moving targets fairly hard.

    For whatever reason, the dev's added NPC tannk crewmembers. THis might be ok - if they did not also shoot the guns for you. Very easy to park a tank in a key location, particularly as Axis, and let your super-soldier NPC AI friends mow down everyone coming in. They are far more accurate than they should be, I have exploited this a few times - but it's not really fun, just obnoxious. The tanks also feel like moving a cardboard box around instead of driving.

    Oh - the upgrade weapons! IN their infinite wisdom, they added a bunch of weapons that were never mass produced, such as the precusor to the AK-47. Instead of a deliberately paced rifle shooter, we end up with a blandly themed, poorly performing CoD World at War 2.0 - everyone and their mom is running around with some unusual weapon.

    I hope the idiots that published this trash enjoy their Lamborghini - I will never buy anything from them - or associated with their names - again. Complete rip off - you get a handful of maps some of which don't even work. It also crashes frequently and the netcode is so bad pings average 300ms with a very fast connection.
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  27. Sep 22, 2011
    0
    This game is a buggy, pre-beta quality mess. Now, it comes to light that TWI is removing game capabilities and calling it a performance enhancement. See the TWI and Steam forums for the BS - the game visuals were chopped, without notifying the paying users, and now look even worse. DO NOT THINK THE GAME YOU GET WILL LOOK LIKE WHAT TWI SHOWS YOU! Add to that the unbelievable arrogance andThis game is a buggy, pre-beta quality mess. Now, it comes to light that TWI is removing game capabilities and calling it a performance enhancement. See the TWI and Steam forums for the BS - the game visuals were chopped, without notifying the paying users, and now look even worse. DO NOT THINK THE GAME YOU GET WILL LOOK LIKE WHAT TWI SHOWS YOU! Add to that the unbelievable arrogance and pomposity of the CEO's response to the pissed off users...

    This thing is a dud, if you have not been already suckered into buying it, DON'T! Do not reward flaky developers.
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  28. Sep 23, 2011
    0
    This game is not even a shadow of what the original Red Orchestra was in terms of gameplay.
    The controls and movement feel clunky, graphics are bugged, model swapping is distracting and the lighting and shadows is overdone, and the anti aliasing looks blurred, and everyone seem to have a railgun because they removed the weapon sway.
    Tripwire constantly say they go for realism, yet this
    This game is not even a shadow of what the original Red Orchestra was in terms of gameplay.
    The controls and movement feel clunky, graphics are bugged, model swapping is distracting and the lighting and shadows is overdone, and the anti aliasing looks blurred, and everyone seem to have a railgun because they removed the weapon sway.

    Tripwire constantly say they go for realism, yet this game is full of weapons that unbalance the game that weren't even in the real battle for Stalingrad, and yet, the most popular SMG which is the PPSH41 with a drum mag is not even there until you grind a big chunk of your life in this already frustrating game (that unless the system bugs out and unlocks it for you instantly).

    It seems that this game had no direction, no focus or specific audience, and Tripwire doesn't seem to have the skills to pull of such an ambitious project, and they think it can live alienating the existing fanbase with all their troll decisions.

    Well, the result is that the previous game is a much better game, and the Scores speak for themselves.

    I feel ashamed for recommending this game to my friends, my advice, if you want the best WW2 shooter, get Red Orchestra: Ostfront instead.
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  29. Feb 18, 2012
    0
    I feel violated. Not only do I feel robbed of my pre order money. This is not the game tripwire told us it would be. They didn´t mention they would release a beta and charge full price for it. They didn´t mention it would be a bad call of duty clone. They didn´t mention it would not work on alot of rigs. The reason for releasing this beta instead of aI feel violated. Not only do I feel robbed of my pre order money. This is not the game tripwire told us it would be. They didn´t mention they would release a beta and charge full price for it. They didn´t mention it would be a bad call of duty clone. They didn´t mention it would not work on alot of rigs. The reason for releasing this beta instead of a finished product was simple: money. With BF3 and Modern warfare 3 soon to be released aswell, tripwire figured if they were first on the scene they could get alot of people waiting for those games to buy RO2 and play while they awaited the other games. It worked with the preorder, on the day of RO2´s release there where around 10.000 players at peak hours. After a week that number was less than 3000. Now, six months later, this game is stuggles to get above 1000. Is it a good beta then? Sadly not even that. Besides the bucketload of bugs, still unadressed six months after release there are still alot of things that will never be changed. The biggest and most gamebreaking one of these things is the netcoding. When you fire a weapon, you have to lead for ping. And because the ping is never consistent, you have to guess where your shot will land. We can thank Ramm for that one, among other things. This might be fixed by modders, who in all likelyhood will do a better job than the amateurs at tripwire. Add to this a less than customer friendly attitude of some of the teripwire team *cough* Rammjaeger *cough* this experience has lead me to decide to never spend any more my hard earned money on products coming from Tripwire.
    Tl:Dr version = BETRAYAL!!!
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  30. Dec 29, 2011
    1
    Could have been the perfect game but completely failed to live up to RO1, the release of RO2 was rushed which lead to an unfinished and buggy product, some promised features like co-op campaign was missing, all this resulted in a massive drop of players the first weeks, RO2 was literally dead after one month although the troll-based community refuse to admit it and continues to live inCould have been the perfect game but completely failed to live up to RO1, the release of RO2 was rushed which lead to an unfinished and buggy product, some promised features like co-op campaign was missing, all this resulted in a massive drop of players the first weeks, RO2 was literally dead after one month although the troll-based community refuse to admit it and continues to live in denial. Such a shame on a game that could have been so much more. Expand
Metascore
76

Generally favorable reviews - based on 49 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 49
  2. Negative: 1 out of 49
  1. Nov 27, 2011
    90
    The basic fact is that Red Orchestra 2 spoils you. Playing any other shooter, especially one that claims to be realistic, after going through a few rounds in RO2 is bound to be a disappointment.
  2. Nov 22, 2011
    70
    The multiplayer of Red Orchestra 2 offers various interesting debate points about the realistic online shooter breed: praised by many, played by few. Forgetting some bugs and the (hopefully) soon to be addressed performance hiccups, Red Orchestra 2 is definitely an entertaining product that, online-wise, will guarantee months of brutal fun.
  3. 50
    If you think both Battlefield and Call of Duty are too exaggerated and unrealistic, and feel Counter-Strike is too soft, Red Orchestra 2 might be the game for you. It doesn't appeal to us, though.