User Score
6.6

Mixed or average reviews- based on 8 Ratings

User score distribution:
  1. Positive: 2 out of 8
  2. Negative: 1 out of 8

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  1. Jan 31, 2019
    1
    A bare minimum attempt at an RTS game. The premise is very promising, and some of the ideas are very interesting. That being said, this is nothing but a bloated proof of concept. This game only contains 9 story missions, including the tutorial mission and early missions introducing the 3 mechanics in the game.

    The game promises three different cult styles, or factions, but they are
    A bare minimum attempt at an RTS game. The premise is very promising, and some of the ideas are very interesting. That being said, this is nothing but a bloated proof of concept. This game only contains 9 story missions, including the tutorial mission and early missions introducing the 3 mechanics in the game.

    The game promises three different cult styles, or factions, but they are essentially all the same. The only difference is each gets their own tech tree to unlock uninteresting passives, or dogmas( like a very slight increase to pop limit), many of which are shared with other factions. The unit mechanics are also lack luster, such as no formations, no controlled movement speed, and extremely shoddy pathing.

    This game is intriguing, and another interesting RTS is always worth getting excited for, but no Skirmish, no Multiplayer, and a lack luster campaign that doesn't even feature a functioning AI opponent means this is a must pass until it is fixed. This entire game could be recreated more effectively on Age of Empires 2 map editor, except for the art.
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Metascore
55

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 2 out of 5
  1. Mar 11, 2019
    60
    This cyberpunk RTS may be fresh and unconventional in terms of setting, but there are too many gameplay and technical flaws. It’s pretty to look at and listen to, but that doesn’t compensate for poor story and weak AI.
  2. Mar 8, 2019
    40
    It’s clear that Re-Legion arrived to Steam with an early-access standard present. The sound effects, voice acting, visual quality, common bugs, and even menu design all seem unprepared and shabby. Saving the game in a given level takes 30 seconds or more, and there remains eight to ten hours of content prior to completion, lacking even a range of difficulty levels for another go-round.
  3. Feb 11, 2019
    60
    Re-Legion is a great example of a good idea that is failed by the sum of its parts. It's not a bad game by a long shot, but it's also not what I would call great or even good. It's serviceable, it works (other than two frustrating crashes), it has a beautiful visual aesthetic and a great lead voice actor. But when you make a game centered around building a cult, when you set out with the intent of making player choice matter so that you have a real option of peace or chaos, you have to make it so.