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5.4

Mixed or average reviews- based on 1788 Ratings

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  1. Apr 3, 2012
    7
    Main letdowns were occasional crashes throughout the game, a weak ending, and Steam users have to download a special file separately to even run the game. Aside from the initial technical difficulties, the graphics are solid and there is decent gameplay, though many missions feel too short. However, players can take on missions in whatever order they choose, they can compete in vehicleMain letdowns were occasional crashes throughout the game, a weak ending, and Steam users have to download a special file separately to even run the game. Aside from the initial technical difficulties, the graphics are solid and there is decent gameplay, though many missions feel too short. However, players can take on missions in whatever order they choose, they can compete in vehicle races, and play other minigames. No level-up system, however there are a variety of upgrades for weapons, vehicles, armor, and item schematics. Most weapons have multiple ammo types. Plus there are multiple ways to earn cash and items (just be sure not to blow up Bandits or Authority soldiers with explosives if you want to snag their loot). Not a bad game overall (once you circumvent the bugs), but don't expect the next best thing in the gaming industry. Expand
  2. Jul 16, 2012
    0
    This game is terrible. It feels like id ran out of budget in the middle of making the game and decided to cut it off. To top it off, the gameplay was boring and repetitive, none of the characters were remotely interesting, and the guns are ridiculously underpowered. The most powerful weapon in the game is a boomerang, which one-shots almost everything except bosses. The game is alsoThis game is terrible. It feels like id ran out of budget in the middle of making the game and decided to cut it off. To top it off, the gameplay was boring and repetitive, none of the characters were remotely interesting, and the guns are ridiculously underpowered. The most powerful weapon in the game is a boomerang, which one-shots almost everything except bosses. The game is also riddled with bugs and game-breaking glitches. Expand
  3. Jul 24, 2012
    0
    Very disappointing, just another **** generic shooter poorly ported to the PC. Combat is repetitive and boring, story is uninteresting and **** and definitely would not recommend to anyone.
  4. Aug 31, 2012
    10
    Despite technical issues and horrendously ugly textures, Rage is an exceptionally fun game that expertly merges precise combat, wasteland exploration, questing, and mini-games into a compelling package. **** The perfectly paced levels are full of interesting sights and clever enemies. The rock-solid shooting mechanics and diverse weaponry delivers satisfaction kill after kill. The loot,Despite technical issues and horrendously ugly textures, Rage is an exceptionally fun game that expertly merges precise combat, wasteland exploration, questing, and mini-games into a compelling package. **** The perfectly paced levels are full of interesting sights and clever enemies. The rock-solid shooting mechanics and diverse weaponry delivers satisfaction kill after kill. The loot, bartering, and crafting systems are easy to use and greatly reward enterprising players. **** The characters, who are detailed and expertly animated, deliver a sense of believability as they speak their minds and further the story. The wasteland ties everything together, letting you explore and progress at your own tempo. **** To sum it up, Rage offers a purebred FPS experience that maintains the classic id-shooter feel while perfectly mixing in modern conventions. It is an outstanding game and an exemplar of the genre. It gets a 9/10 but since all the fools gave it a 0, I give it a 10/10. Expand
  5. Mar 14, 2015
    1
    id Software has lost all the talent. Now they cannot implement properly any driving dynamics, cannot process a headshot and cannot understand why nobody buys their **** software.

    RAGE is just a bad copy of Fallout, rushed to market without any polish.

    Boring, boring, boring, boring, boring, boring, boring, boring, boring, boring, boring and repetitive.
  6. Feb 13, 2013
    1
    Feels utterly rushed with half finished assets all over. Bullet sponge enemies, lots and lots of invisible walls and a predictable and starved storyline.
    They don't have enough levels to be a AAA game, so they make you play the same levels TWICE and re-skin the same enemies.
    Seems like it could have used a year or two in development to flesh out the quests and ditch bad stuff. I will
    Feels utterly rushed with half finished assets all over. Bullet sponge enemies, lots and lots of invisible walls and a predictable and starved storyline.
    They don't have enough levels to be a AAA game, so they make you play the same levels TWICE and re-skin the same enemies.
    Seems like it could have used a year or two in development to flesh out the quests and ditch bad stuff.
    I will never listen to bought reviewers again.
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  7. Mar 12, 2013
    4
    Rage is one of this games that could have, should have, been really great. One of those games that not only game with a lot of promise, but started in such a way that you think, "this is gonna be awesome!"...inky to smash those hopes on the rocks a few too many times. The premise: Earth was clobbered by the Apophis asteroid (real rock, look it up for more info). Select survivors (includingRage is one of this games that could have, should have, been really great. One of those games that not only game with a lot of promise, but started in such a way that you think, "this is gonna be awesome!"...inky to smash those hopes on the rocks a few too many times. The premise: Earth was clobbered by the Apophis asteroid (real rock, look it up for more info). Select survivors (including you) were buried in stasis in subterranean "arks," while the majority were left to enjoy a huge asteroid whacking the planet from the front-row seats. Nevertheless, there were survivors on the surface amid the destruction, and this is the world into which you emerge: blasted rubble, hardscrabble existence, and no shortage of conflict. So, great premise. Graphics are unbelievable, particularly the environments, vehicles, and especially the first-person weapon renders. Audio is great (SFX are top-notch). Writing is good (enough), voice acting very good. The crafting system for creating ammunition, tools, and weapons was clever and, amazingly, not tedious. So what went wrong? Well, in a word: id. Yeah, the old warhorse of FPS gaming, id Software (remember Doom? Them.) totally wrecked an otherwise grand game. Short story is that Rage suffers from ego poisoning. It's impossible to play for more than a few minutes before you run into another self-serving self-refence to another id game, be it Doom, Wolfenstein, or whatever. Look, I have no problem with easter-egg appearances. When I saw the space marine bobblehead on a dashboard within the first five minutes of gameplay, I thought "cool dev nod, nice." But after dozens of references, half of which were absolutely ridiculous, I spent more time rolling my eyes and getting mad at id than I did enjoying the game. (Seriously, there was a Doom hell prince as the texture for a COFFEE POT. Someone deserved to be slapped for that.) id's ego was out of control and disproportionally so; Bethesda Softworks snuck in one easter egg, a vaultboy bobblehead from Fallout, which was cool because it actually appeared in the original game, unlike the Doom hell prince which I don't think ever took up residence in small kitchen appliances. That aside, the game felt unfinished. Missions were clever and varied until the end, whereuoon the game took on an attitude of "we ran out of ideas, so here's some leftover 1990's style monster box gameplay and then we're gonna roll credits." Devs, take note, because this is what really screwed up Fallout 2: too many pop culture references. Game worlds, like film, are about suspension of disbelief. Keep bombarding the audiene with references and you blow that. Lose it and the experience suffers and the faults become far apparent. It's worth noting that I bought this game on the faith and belief in Bethesda's commitment to quality; by my experience, they'd never made a dud, and I had no reason to think they were going to start. One $60 mistake later and that trust was vapor. Six out of ten is very generous for this ego hodgepodge blended unevenly with an actual game...too generous. Make it five. Expand
  8. Jan 4, 2012
    6
    The game isn't THAT bad if you can get around the really stupid texture pop-up which could be mostly alleviated by a configuration file posted on the Steam forums. This game gets a mixed review because of this factor alone and really kills the immersion of the game. I am also disappointed that this game was mainly optimized for the console crew and leaving the PC crowd to fend forThe game isn't THAT bad if you can get around the really stupid texture pop-up which could be mostly alleviated by a configuration file posted on the Steam forums. This game gets a mixed review because of this factor alone and really kills the immersion of the game. I am also disappointed that this game was mainly optimized for the console crew and leaving the PC crowd to fend for itself with these sorts of issues to deal with.

    Hopefully id gets its act together and fixes these things with a patch, which would probably bring my rating up to an 8.
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  9. Feb 17, 2012
    6
    I felt somehow frustrated with Rage, after all I had a lot of expectations from it. The gameplay is smooth, the graphics are amazing, very polished indeed and technically it's all what we've heard about it, but the game lacks what it could be better: experience. Even Doom 3 had some experience to offer. It seems id Software's DNA is impregnated all over Rage - it's still an FPS with veryI felt somehow frustrated with Rage, after all I had a lot of expectations from it. The gameplay is smooth, the graphics are amazing, very polished indeed and technically it's all what we've heard about it, but the game lacks what it could be better: experience. Even Doom 3 had some experience to offer. It seems id Software's DNA is impregnated all over Rage - it's still an FPS with very smart enemies and boring linear storyline. I mean it. The racing stuff didn't help so far. Ok, I have not finished the game yet, who knows something will change my mind later. Still, graphics are unique, a must-see. But games are not all about graphics, are they? Expand
  10. May 23, 2012
    4
    I really enjoyed this game up until the end, where it just ended without any ability to continue playing the game. Not sure what was the point of upgrading vehicles, weapons and talk of how dangerous the authority is, when it was quite the opposite and saw really none of them. The ending of the game really made the journey through the entire game pointless.
  11. Mar 8, 2012
    6
    As a shooter game, Rage has excelled in most areas: graphics, story, and possibly item variety. But the rush of a PC creation inevitably brings up horrifying issues: constant crashes, cliched quests, overhyped marketing and etc. Is it a fine game to pass by on a boring day, but not something that would grab the interests of a hardcore FPS player.
  12. May 14, 2012
    5
    Nice shooter with terrible/laughable story, flat characters and empty world.There was a lot of potential for a great Mad Max esque game, but it was all squandered.My rating: 5/10
  13. Apr 23, 2013
    3
    Strictly talking gameplay wise, this game is a turd.
    This is a shooter, that has an "overworld" where you get quests and you have to drive to missions on a buggy. You know the mission area begins because you have to get off your buggy.
    Picking up items is tedius, shooting people is tedious, making things adds an extra step incase you werent bored enough, the maps are rehashed very early
    Strictly talking gameplay wise, this game is a turd.
    This is a shooter, that has an "overworld" where you get quests and you have to drive to missions on a buggy. You know the mission area begins because you have to get off your buggy.
    Picking up items is tedius, shooting people is tedious, making things adds an extra step incase you werent bored enough, the maps are rehashed very early on, and you play a minigame instead of dying...
    The most fun I had was when I first killed an enemy because he jumped to the side and hopped on the cieling, and i realized there was not aquick meele button. The suck set in and now the only thing entertaining is crashing your buggy and flinging yourself into the mission.
    The story is not engaging. There aren;t many "transition" animations where you get in a vehicle or grab a zipline, the screen just goes black sometimes, and that is really lazy. And for some reason when you shoot people in a town, blood gushes but nothing happens..
    Lots of other problems but these jump out at me as actively deciding to not make a good game. I don't know why critics reviewed this so positively.
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  14. Jun 4, 2012
    5
    I formatted my first review and it does not work, so I will list my opinion with letters and ')'. Let's start.
    a) I live in Hungary, I pre-ordered this game and I could take it on the day of the official street date. I tried to install the game, I had the physical release in my hand (I only buy boxed releases) and Steam did not let me install it - the error was: the game is not out yet! I
    I formatted my first review and it does not work, so I will list my opinion with letters and ')'. Let's start.
    a) I live in Hungary, I pre-ordered this game and I could take it on the day of the official street date. I tried to install the game, I had the physical release in my hand (I only buy boxed releases) and Steam did not let me install it - the error was: the game is not out yet! I said what the f*ucking hell?! If I can buy it in this **** country (Hungary), then it's out :) NO! I wrote to Steam, they answered it will work next day. THIS IS A JOKE. You hold a strongly single-player game in your hand and you cannot install, because it's not digitally distributed yet. Ridiculous! b) After I installed it, the game simply did not load. I made searches - "known" bug, only for AMD videocards. Hmm, I love games that got released, but not tested properly. That's why we pay FULL PRICE for a game? Of course not. c) Invisible walls pretending the player to reach certain places. d) You feel like you're running in a tube... the game is so linear. e) The objectives/quests (or call whatever you want) are primitive as a piece of rock. f) While the intro is cool, the ending of the game is poor in content. The difficulty was really serious at the end of the game, but I could survive, just because of a bug! I crouched next to a panel at the very last scene and because the enemies couldn't crouch, they "couldn't" kill me. LOL!!! g) Poor physics. h) Re-spawning enemies! WTF? i) Very short gameplay, even though I always explore every corner in every game I play! ---- Summary: The graphics is beautiful, the textures are very detailed and the small games during the gameplay could be very entertaining, though they are repeating. I played through the whole game and I felt like there is an expansion or Rage2 already planned, due to certain design elements... I saw huge possibilities in this game, but most of them remained intact. Possibility is not enough. 5/10 and I was so generous. What is sure, I will not _pre-order_ any more ID Software game...
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  15. Sep 29, 2013
    7
    Not bad. It's a great step from the dark Doom 3; now you can actually see the textures. The story is a bit dull. Travelling back and forth sometimes tedious. I love the weapon selection and the ammo types, but constructing items takes too much time, without apparent reason, as the game is paused; you can construct mid fight?! I hated the rally type races; apparently, the AI had way betterNot bad. It's a great step from the dark Doom 3; now you can actually see the textures. The story is a bit dull. Travelling back and forth sometimes tedious. I love the weapon selection and the ammo types, but constructing items takes too much time, without apparent reason, as the game is paused; you can construct mid fight?! I hated the rally type races; apparently, the AI had way better control over his cars than me. Sprinting time is too short and the money limit is annoying: anything over $9999 is lost, but of course, if you purchase something then, it decreases. The permanently missable cards are another problem, even though most areas can be visited twice. Expand
  16. Mar 18, 2013
    0
    Made an account just to say I've never played this game. Which is funny cause I own it. Pretty sure Bethesda should have been sued for this pile of crap. I was never able to get passed the sequence after the really amazing looking intro.
  17. Dec 27, 2014
    5
    I really want to give this game a 10 for the fighting mechanics, but it has too many flaws.
    -Why are there so many invisible walls? It looks like a big open area but it moves like I'm in Doom 3 or something.
    -The driving is just stupid. It's like the game is asking me to pay a time and effort toll to play the damn game. -Why do the character animations look so weird? Everybody acts like
    I really want to give this game a 10 for the fighting mechanics, but it has too many flaws.
    -Why are there so many invisible walls? It looks like a big open area but it moves like I'm in Doom 3 or something.
    -The driving is just stupid. It's like the game is asking me to pay a time and effort toll to play the damn game.
    -Why do the character animations look so weird? Everybody acts like they're in a Disney cartoon. Tons of facial expressions and hand talking. Normal people don't act like that. If I ask for help at Home Depot or Walmart, the employee doesn't make weird gestures and faces while talking.
    -It feels very much like a low quality console game where someone had a list of things to include in the game. Driving, we need that. Our game also needs a store, and players should be forced to use the store because ammo isn't overly abundant. And it needs a questing system. And it needs a crafting system. It almost looks like the game started as Doom 3 then someone hastily tried to make it more like Fallout.
    -The controls are rather odd. You use the F# keys to set your optional item and hit Q to use the item. That's fine and all, but why is a grenade considered one of the items? Shouldn't the grenade be the G key so I can throw wing stings with the Q key? Of course not. You're forced to set the item to grenade then hit Q to throw a grenade. Strangely, buttons F and G are used for previous weapon and next weapon instead of a more logical wing sting and grenade.
    -It feels like the game gets in the way of playing the game. I'm forced to talk to characters I don't care about, help people I don't care about, drive to places I don't care about. Exploring seems to be discouraged. It's the exact opposite of Fallout.
    -I've only played this for 4 hours, but it feels like I've only shot at things for 20 minutes. The rest of the time is driving and talking. The game simply lacks fun.
    -Why are the game's opening movies not skippable? The game loads twice as fast if you remove the .bik files from the game's video folder.
    -Why does v-sync turn off if I alt tab out of the game?
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  18. Oct 7, 2011
    0
    I would Like to retract my previous review of this game in Lack of a comment by the DEV Carmack, Stating basically why they did this to PC gamers is cause Consoles lead the Gaming industry. Well cause of this an the numerous launch issues for PC, I have requested Steam to refund my purchase that is how sour a taste ID software has left in my mouth, I feel sorry for Bethesda getting stuckI would Like to retract my previous review of this game in Lack of a comment by the DEV Carmack, Stating basically why they did this to PC gamers is cause Consoles lead the Gaming industry. Well cause of this an the numerous launch issues for PC, I have requested Steam to refund my purchase that is how sour a taste ID software has left in my mouth, I feel sorry for Bethesda getting stuck in this Flack as well. The game has a horrible if what story line. The quests are more linear then I want to deal with, and are completely Dull. the Multiple Render issues for PC graphics are one of the biggest issues I see, an the lack of any true control to customize the graphics makes it even worse. I wish I could delete my old review, please disagree with it as much as you can so it is removed from this games metascore. An all the critics who gave this game a 7+ are complete sell outs an do not know how to review a game, Like I now feel about my first review, I wanted to like the game I really did but plain an simple it is TRASH. Not even worth $60 dollars at most I would pay $30 for this heap of issues Garbage title I should of trusted my instincts when I first saw the game come out an said wow this game looks like a Conport Trash pos. I have not felt so much hate and anger towards a company now as I do with them, Like EA has ruined lots of good titles as well. They made this game for Consoles an slapped some shabby code together to launch of PC too for extra money in their greedy scheme. An still have not patched the list of issues the game is having an most likely will always have since the code was written for Consoles. Expand
  19. Oct 9, 2011
    10
    I love this game, an improbable picture, fascinating battles and many other things. And who isn't happy with that, I recommend to buy such games, instead of to download them with torents, and after that to complain of glitches. More shortly, it is one of the best shooters on PC for me. All good luck and pleasant game :)
  20. Oct 11, 2011
    10
    This is by no means the buggy mess that the average user score would suggest. Infact apart from the vsync issue(easily fixed) this game runs great and looks great on nvidia hardware. No lockups at all. Dont take it too seriously and its a great gaming experience, alot more fun than recent tripple AAA shooters. Loads of variety means it does'nt get repetitive, In fact much better fun thanThis is by no means the buggy mess that the average user score would suggest. Infact apart from the vsync issue(easily fixed) this game runs great and looks great on nvidia hardware. No lockups at all. Dont take it too seriously and its a great gaming experience, alot more fun than recent tripple AAA shooters. Loads of variety means it does'nt get repetitive, In fact much better fun than Quake which I played in 1996.... Expand
  21. Oct 11, 2011
    7
    There are a few fundamental things to bare in mind with this game, and as an extension, all id Software games. Having grown up on Doom, Quake and their numerous sequels and expansions, I've come to know and love the id Software conventions, the stylistic flourishes and absolute purity of the gameplay experience you can always rely upon. id Software have broken some of the rules with Rage,There are a few fundamental things to bare in mind with this game, and as an extension, all id Software games. Having grown up on Doom, Quake and their numerous sequels and expansions, I've come to know and love the id Software conventions, the stylistic flourishes and absolute purity of the gameplay experience you can always rely upon. id Software have broken some of the rules with Rage, with both positive and negative results.

    Unfortunately, at least with the PC release, few people are discussing the game itself and are more interested in **** about the games technical problems at release, which are still in the process of being fully resolved as far as I am concerned - the patch that was hastily put together over the weekend has fixed some issues, but despite having 1gb of RAM on my Geforce 8800 GTS, the games textures are sub-par and I cannot seem to override this. I know the game should look better than this, and unless I am expected to have a state of the art card or an SLI set up, I'm not sure why things are so blurry. But this brings me to my next point, which is the gameplay, and moreover, the pace of the gameplay and combat especially - things move fast, really fast. Enemies dart around, dodge and interact seamlessly with the many intricate details of the environment (more than the player can, I might add), genuinely fleshing out their presence and keeping you on your toes. The weapons are satisfying enough, and my favourite is the tried and tested id Software brand shotgun - the best damn weapon in any real game of note since 1993. The alternative ammunition types add yet more variety to the experience, and show that id Software have been paying attention to the other games in the last several years since Doom 3 in 2005... maybe a little too much attention, some might argue. First impressions of the game environment will inevitably conjure up (very fond) memories of Fallout 3 and Fallout: New Vegas, only the visual fidelity (textures notwithstanding) is ramped up to the nth degree. Rage is a painterly game, with the id Tech 5 engine allowing the game's artists to literally paint their way through the game's design. Some of the most striking moments happen in the Dead City area early on in the game, with the ruins of urban environments, shanty towns, hospitals and subways really becoming incredibly vibrant and threatening. The stranger additions, more reminiscent of Doom 3, are bizarre and revolting and unfortunately, not exactly explained in any way. Leading into the plot...

    The games story is threadbare, which is unfortunately another id Software standard feature it seems. Normally however it doesn't make much of a difference to the experience with their games, and this is almost true of Rage, but id Software have made a game that is banking itself on it's modernity, it's expansive open world, and it's range of characters you can interact with. All of these elements are more superficial, especially in comparison with games such as Fallout 3/New Vegas or Deus Ex: Human Revolution, but in a sense, this is where id have got things right - what we want from them is a shooter, a total blast and a lot of thrills - not a realistic shooter with hours of preparatory exposition, legwork and wandering around in a state of confusion, which is not to say Fallout isn't spectacular, it's just a different kind of game altogether. The similarities are aesthetic alone. Unfortunately however, Rage's plot IS underdeveloped and ends all too abruptly, which is a common problem in modern games, it would seem (Deus Ex: Human Revolution is guilty of this, as is Crysis 2, and if I'm mentioning Crytek games, I'm going to mention Far Cry, as irrelevant as it may seem now - Far Cry (PC) had the worst ending to a game I have ever seen, and Crytek should be embarrassed still by it). I enjoyed the game thoroughly up to this point and hammered through it in pretty good time, but all in all was left feeling that there should have been more, and what I wanted more of was the FPS combat that Rage excels in. The driving component of the game is daring and satisfying, but nowhere near as interesting to me personally as exploring environments on foot, really taking in the details and the artistry of id's legendary design. The race sections of the game are fun though, as is the whole game, and the pacing of every element of the game never skips a beat. But unfortunately the game skips along at such a pace it eventually hits a brick wall and ends pretty suddenly. I'm looking forward to some meaty DLC, and particularly some imaginative mods that make use of the new technology (and how long until someone brings back REAL deathmatch to this game?) to really make this game something unique.
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  22. Oct 11, 2011
    8
    ONCE IT WAS PLAYABLE..... Rage turned out to be a pretty fun game. True, the graphics aren't "texture-tastic", but after the upgrade patches enabled me to play without framerate droppage and texture popping, it became a pretty beautiful game, but not enough to create an entirely new engine. I've been a Carmack fan since my dad brought me a copy of the freaky new game called Doom at theONCE IT WAS PLAYABLE..... Rage turned out to be a pretty fun game. True, the graphics aren't "texture-tastic", but after the upgrade patches enabled me to play without framerate droppage and texture popping, it became a pretty beautiful game, but not enough to create an entirely new engine. I've been a Carmack fan since my dad brought me a copy of the freaky new game called Doom at the ripe age of 6, but it is obvious that fame has crated more ego than talent in the past few years. Doom 3 was a technical nightmare on all systems; buggy on the pc, edited on the xbox, and bland save for the wonderful sound pack created by Musical Genius Trent Reznor, so I can't seem to understand why this got so much hype. It runs well on my ATI HD 6770, but makes me wish that I had stuck with an NVidia. It has a decent storyline, but I feel like I've played this game before. Several times. And not in an "Oh my God I've spent how much time on this Oblivion Character?" kind of way. The graphics run very smooth(now), but if you look in the corners all you see is black. And last but not least, Carmack is a stuck up a$$wipe with no shame for releasing a game that wouldn't work for most PC gamers who bought it regardless of the requirements on the box, and his comments towards pc gaming in general show that he has no respect for the audience of gamers who made id the company so powerful it could crank out a game like this with issues like this and still make a killing. I will play Rage through to the end, and I will most likely enjoy what I've started, but if Carmack doesn't want to make games for PC gamers and wants to call us a dying niche, than I formally withdraw my patronage to anything that id puts out in the future. So, John, put that in you BFG and smoke it. Expand
  23. Oct 8, 2011
    7
    I did not even get to play the actual game because I gave up trying to make it work properly after about 2 hours fiddling with the drivers and the config files. First it just crashed upon launch. Fixed by installing a beta driver. Then it stuttered, freezing every 2 seconds for about 7 seconds. Fixed by disabling "Catalyst AI" in the drivers. Then I got corrupted textures all over theI did not even get to play the actual game because I gave up trying to make it work properly after about 2 hours fiddling with the drivers and the config files. First it just crashed upon launch. Fixed by installing a beta driver. Then it stuttered, freezing every 2 seconds for about 7 seconds. Fixed by disabling "Catalyst AI" in the drivers. Then I got corrupted textures all over the place. Somewhat improved by tweaking the config files but never fully fixed.

    Now I understand that this is probably caused by broken video card drivers more than by the game itself, and by the fact that this is virtually the only game that uses the newest OpenGL version, and that those issues will eventually be fixed, but knowingly releasing it in a virtually non-working state for the majority of ATi card users is just pathetic. Especially with id's reputation as one of the the leading technology companies.
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  24. Oct 8, 2011
    9
    Terrible launch, amazing game. There's no way around this fact: the launch was awful. But there's also no way around this fact: RAGE features the best gunplay in an FPS since FEAR, and if you skip it because of launch issues, you're cutting off your nose to spite your own face. With a modicum of know-how and Google searching, you can quickly correct the texture pop-in issue with a customTerrible launch, amazing game. There's no way around this fact: the launch was awful. But there's also no way around this fact: RAGE features the best gunplay in an FPS since FEAR, and if you skip it because of launch issues, you're cutting off your nose to spite your own face. With a modicum of know-how and Google searching, you can quickly correct the texture pop-in issue with a custom .cfg file and turn this game into a fantastic visual experience. Sure, there are some low-res textures - as there have been in every PC game outside of Witcher 2 - but the art design and overall graphics fidelity is something to behold once it's set up correctly with 8K textures forced and pop-in minimized. Just follow these steps (the top steps work for both Nvidia and AMD): http://www.geforce.com/News/articles/how-to-unlock-rages-high-resolution-textures-with-a-few-simple-tweaks

    Now with that out of the way, I can confidently say that this is the first SP FPS I've played since FEAR where the gunplay is just amazing. The guns are all meaty with excellent feedback and feel. What also helps immensely is that the AI is surprisingly decent, making use of nooks and crannies in enclosed spaces to flank, crouch, duck, charge, and, yes, run away. That's a great detail - when you start taking fools out, there seems to be some morale trigger where the survivors try to retreat. Or they'll blindfire from out of cover instead of aiming properly. The Wingsticks at your disposal are also a beautiful addition to the combat, so you can shoot guys at some range properly without fumbling for a different weapon to switch to if one of them charges you. Both shotguns are awesome boomsticks, though I do love the alpha strike on the DLC dual-barreled shotty in particular.

    And you know what? The RPG-lite elements id included here are about as well done as you can ask for had you tasked someone with creating RPG-lite elements in a shooter. The inventory makes a lot of sense and it's satisfying to pick up loot and drops from areas or corpses and then create your own gear on the fly.

    Honestly, I hope the game sells well enough that id takes a sober look at what they accomplished and where they came up short, so they can start working on quality DLC and a sequel. For one thing, they need way more people - IIRC the team is just 60 staff. That's just not enough manpower for making a big game like this.
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  25. Oct 5, 2011
    7
    Ok this game is no where near as bad as most people here suggest!....

    The game is quite linear with the missions/quests all linking together which often necessitates they be completed in the correct order before a new one can be embarked upon... though this isnt a strict rule and some can be overlapped... most missions are pretty straight forward and on arrival at the mission destination
    Ok this game is no where near as bad as most people here suggest!....

    The game is quite linear with the missions/quests all linking together which often necessitates they be completed in the correct order before a new one can be embarked upon... though this isnt a strict rule and some can be overlapped... most missions are pretty straight forward and on arrival at the mission destination often include another sub-mission which is initiated & required in order to complete the first!..this can be a bit irritating after a few missions..but not overly so..
    The graphics on my system nvidia gtx 285, i7 @ 4.2 ghz are smooth and often look amazing with great attention being given to the set pieces in each location..some are a true work of art...Sadly this is slightly spoilt on the pc version with pretty dismal and often very low res textures complete with pop up laggy texture drawing when quickly viewing another area of the environment then another....the lack of V-sync was solved in my case using Nvidia inspector and forcing it on..
    The game is a sort of cross between Fallout 3 and Borderlands.....but its neither....and in some ways fails at both levels in some areas and also succeeds for what it is........its a shooter at heart trying to employ rpg elements/missions etc to maintain interest and longevity...but its a strange union that makes you wish sometimes it was just a pure free form rpg like Fallout 3..especially since the graphics can at times look amazing....but sadly this is no Fallout 3 beater...and the world is often devoid of life nad activity..until you hit the next scripted event around the corner!

    But I like the game, its easy playing..it has character...the driving elements and races are in some ways similar to a dumbed down motorstorm on the ps3...but later on with added guns and shields and drop-able bombs etc to spice it up!
    Gameplay when gun fighting is quite satisfying also..with enemies AI offering enough of a challenge for most players on the harder levels....and weapons offering the usual upgrade paths and so so variety...
    The main issues with the PC version of the game in my opinion are the low res consolized textures!...yes the scenery is amazing at times and the set pieces and structures are amongst the best i have ever seen on any game, it just seems so sad and weird that the graphic options in the menu are non-existent....come on..i know this is a console port but wtf....there are literally NO options apart from a basic resolution and AA... and the resultant graphical issues limitations are very obvious...am sure tehy could of been fixed before releasing the pc port!... As they stand at the moment they do not seriously distract from the games enjoyment but they certainly dont add to it either!...and there is NO excuse for such LOW RES TEXTURES!

    This game with some polishing and a high res texture pack could look awesome!....as it stands it just looks great....its certainly better than the stupid cell shaded Borderlands crappy graphics that some seem to wet their knickers over!..

    but its ok..its def worth playing .....am giving it a 7..maybe thats a bit generous.....but its certainly worth far more than the 0's and 1' some here are giving it!....does it live up to the hype and previews....well maybe not..but what game today does!...most are simplified dumbed down console games to pc ports with shallow game play, low res textures etc...it seems developing games for consoles is killing any real game play and holding back on any depth of game play and a lack of graphical need or willpower to develop real TRUE next gen games..so this game sadly falls into that same simplified box as all the other simplified cash for console ports! games like the latest call of juarez the cartel...or even Deus Ex - Human Revolution.they all share the same problem CONSOLES!.......it shows in the lack of vision and lack of REAL development commitment towards a deep satisfying game.....and the new console area also shows a lack of any real interest to programme for PC's anymore (programming old code for old consoles does not require as much effort as pushing the envelope for newer DX11 technologies and the immensely superior capabilities of modern PC's)......sadly with pc piracy at an all all time high and most console games a sure fire win win situation financially for commercial games investors/developers..its hard to see a way forward for future pc games....this is a huge slap in the face for PC owners when you consider this game was released prob with knowing graphical bugs/glitches.(unless all the pc beta testers were BLIND!)....this pretty well sums up all the attitude of the shallow console games developers and their shallow slap in the face couldnt give a real **** to pc owners and their crappy port-overs today....
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  26. Oct 5, 2011
    9
    This game has issues but its not a bad game. It reminds me of Doom 2; a game that I really liked. Speaking of Doom 2, back then I had a really slow computer and I had to sometimes wait a relatively long time for stages to load but I had fun. However, one thing this game does not have is dumb enemies. I liked Gears of War mostly because of the challenging enemies. However, GoW2 and GoW3This game has issues but its not a bad game. It reminds me of Doom 2; a game that I really liked. Speaking of Doom 2, back then I had a really slow computer and I had to sometimes wait a relatively long time for stages to load but I had fun. However, one thing this game does not have is dumb enemies. I liked Gears of War mostly because of the challenging enemies. However, GoW2 and GoW3 made the enemies stupid in favor of eye candy. In rage I get both eye candy and challenging enemies (I'm not big into stories, which is what so many are complaining about, what happen to those same complaints for Fallout, which had dry static animation, a slowwwww moving plot, and damn near card board npcs) -- so at least for me the game gets a 9. Expand
  27. Oct 6, 2011
    7
    What a shock to the system! With id Software at the helm of this game, I was expecting a true triple A title. I'm not a fanboy, and I dislike them whether they are blindly devoted to PCs or a particular console, or an individual game company. That being said, I AM a PC gamer. I don't hate consoles, I just prefer the PC and have been playing games on them for many years. I would expectWhat a shock to the system! With id Software at the helm of this game, I was expecting a true triple A title. I'm not a fanboy, and I dislike them whether they are blindly devoted to PCs or a particular console, or an individual game company. That being said, I AM a PC gamer. I don't hate consoles, I just prefer the PC and have been playing games on them for many years. I would expect though that a game company such as id, that has been so successful because of the PC platform, to ensure that any title they release on it, be technically sound by the time the game goes gold. Sadly this is not the case with Rage. Only after a hurried "hotfix" patch from AMD as well as some graphics card tweaking on my own, can I play the game without getting a headache from screen tearing and texture pop in. The pop in problem is still there, but is not as annoying. Surely this will be fixed in a patch, and another driver update, but for id to release a game with graphical issues after boasting about idTech 5 for so long, is an insult to the community that put them on the map. The graphics do look nice at times, but seem quite uneven. Outdoor settings can look fine. Rock cliffs and skies can look amazing, and then you can look at the ground close to you and see nothing more than a low resolution brown mass.

    The game itself is OK, and while I'm not one to be looking for the next NEW feature in a FPS, there is nothing in Rage's game play that stands out. I feel as though I'm playing Borderlands with different graphics. Not that that's a bad thing. I quite liked Borderlands, and I look forward to Borderlands 2. I just didn't think that I would be playing it so soon.

    The voice acting is great, I hope John Goodman makes appearances in more games. The weapons are great as well. Control is fine, though Tim Willits says that a gamepad is the way to play, mouse and keyboard work fine, even in the racing sections, which I suck at. (Unfortunately, I'll have to grind my way through some races in order to be able to get some "quests").

    There is fun to be had with Rage, and though I've picked on the weaker points, I am enjoying the game. As far as the PC version is concerned though, the game needs to have the technical issues addressed ASAP
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  28. Oct 13, 2011
    8
    UPDATE YOUR DRIVERS TO BETA IF NEED BE.
    I'm not entirely sure why people are having so many technical issues with this game. It ran flawlessly on my machine (I'll admit I have a decent rig). You need a card capable of open gl 3.2. These are probably the best graphics I've seen in any game. Story is not that great (it's an ID game, what did you expect). If you want a solid FPS with driving
    UPDATE YOUR DRIVERS TO BETA IF NEED BE.
    I'm not entirely sure why people are having so many technical issues with this game. It ran flawlessly on my machine (I'll admit I have a decent rig). You need a card capable of open gl 3.2. These are probably the best graphics I've seen in any game. Story is not that great (it's an ID game, what did you expect). If you want a solid FPS with driving this is the game to get.
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  29. Oct 11, 2011
    8
    Thankfully, the patches got the game working on my PC and I've managed to finish the game. Overall it was a enjoyable experience, the combat is super fun and the game is at times stunningly beautiful. That being said, I feel like the game was rush at the end, or content was cut out of the game, as the ending comes on incredibly quick. Which is shocking to me given the length of time thisThankfully, the patches got the game working on my PC and I've managed to finish the game. Overall it was a enjoyable experience, the combat is super fun and the game is at times stunningly beautiful. That being said, I feel like the game was rush at the end, or content was cut out of the game, as the ending comes on incredibly quick. Which is shocking to me given the length of time this game was in development. Maybe I missed a bunch of side mission or we are getting DLC. I guess I'll find out when I play through it again, yes the combat is that fun. I Expand
  30. Oct 13, 2011
    8
    I'm one of those who got the game after the patch and new nvida drivers. Yes, there is a little bit of pop in, but it's not a huge factor when playing at all. I find myself focused on the great graphics and cool atmosphere. The aggregate score on here is completely unreliable. This is really a very good game, a very solid shooter with some of the best in-game visuals I've seen. I don'tI'm one of those who got the game after the patch and new nvida drivers. Yes, there is a little bit of pop in, but it's not a huge factor when playing at all. I find myself focused on the great graphics and cool atmosphere. The aggregate score on here is completely unreliable. This is really a very good game, a very solid shooter with some of the best in-game visuals I've seen. I don't have a monster rig, but I'm getting extremely solid framerates as well. PC owners are going to end up driving developers away with this kind of precious schoogirl reaction to launch day problems. They'll just start figuring that it isn't worth it. Expand
Metascore
79

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 32
  2. Negative: 1 out of 32
  1. PC Games (Russia)
    Nov 23, 2011
    80
    A pretty, fast and aggressive shooter, striving in vain to be something more. [December 2011, p.62]
  2. LEVEL (Czech Republic)
    Nov 15, 2011
    80
    Far from perfect Rage somehow is has fun post-apocalyptic action where the principles are set –fortunately – bit different than in other games of FPS genre. [Nov 2011]
  3. CD-Action
    Nov 9, 2011
    75
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]