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5.4

Mixed or average reviews- based on 1788 Ratings

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  1. Oct 10, 2011
    6
    This game is based on the advanced idtech 5 engine. This game is the idtech 5 engine. There is little else other that that. What does that mean? You get textures rendered in great detail and thats about all to it. I had a feeling the outside world of wasteland to be very isolated, there is no open horizon, you are always driving inside a huge ramp. Even the otherwise beautiful view of darkThis game is based on the advanced idtech 5 engine. This game is the idtech 5 engine. There is little else other that that. What does that mean? You get textures rendered in great detail and thats about all to it. I had a feeling the outside world of wasteland to be very isolated, there is no open horizon, you are always driving inside a huge ramp. Even the otherwise beautiful view of dark clouds and mountains in the horizon is too static and does not add any liveness to it. The game play: i have started on normal difficulty level but soon switched to nightmare and still felt lack of challenge. Only the very last vehicle battles near the nexus and the nexus itself was a bit more "nightmarish", but not so hard you would expect anyways. Oh and the ending, the ending is plain horrible! I can only assume they made yet another mistake and simply forgot to put it in! That sums up (the absense of) the story. The shooting ... i found the shotgun to be well suitable in almost any situation, given its 3 all very usefull ammo modes. Just sprint to the enemies and pound them, same goes for the big guys in thick armor and miniguns. And that's at nightmare. Too easy! The only case you would really need another gun is to take out some distant and otherwise unreachable targets with a sniper rifle. So, in the end you get a supposedly very advanced id tech 5 engine, but, it seems, id has not taken much care to build a game on top of it! Expand
  2. Oct 15, 2011
    6
    I've been playing fps games since they were invented and having just finished my first and only play through of Rage, my first reaction is that I'm very disappointed. The game isn't anything special, the graphics were average (poor if you include the texture popping), the combat is average, the levels are dull and restrictive, the only redeemable feature for me was the cars/driving, asI've been playing fps games since they were invented and having just finished my first and only play through of Rage, my first reaction is that I'm very disappointed. The game isn't anything special, the graphics were average (poor if you include the texture popping), the combat is average, the levels are dull and restrictive, the only redeemable feature for me was the cars/driving, as for the story and the ending, what a let down. ID software should be ashamed of themselves. Expand
  3. Oct 18, 2011
    6
    Well it's unfair to say this game deserves such low score such as a 0, 1 or 2. But I would give it an 8 if it had high res textures, 7 if it had the bugs fixed but I'm going to have to give a 6 as I'm actually finding the game a tad boring after I played it for 45 minutes. With Fallout 3 and Borderlands I used to dedicate about 2-3 hours to those games. Unfortunately Rage doesn't live upWell it's unfair to say this game deserves such low score such as a 0, 1 or 2. But I would give it an 8 if it had high res textures, 7 if it had the bugs fixed but I'm going to have to give a 6 as I'm actually finding the game a tad boring after I played it for 45 minutes. With Fallout 3 and Borderlands I used to dedicate about 2-3 hours to those games. Unfortunately Rage doesn't live up to those standards. Expand
  4. Oct 27, 2011
    6
    Before I launch into my albeit brief review I should clarify where I stand on post-apocalyptic game scenarios. Namely, love em. Borderlands, Fallout, Metro2033, STALKER, Deadspace, et al. but now onto the juicy bits.

    There isn't much to say that hasn't already been said about this game. When I originally began playing this game (for PC) I was faced with many of the same problems as other
    Before I launch into my albeit brief review I should clarify where I stand on post-apocalyptic game scenarios. Namely, love em. Borderlands, Fallout, Metro2033, STALKER, Deadspace, et al. but now onto the juicy bits.

    There isn't much to say that hasn't already been said about this game. When I originally began playing this game (for PC) I was faced with many of the same problems as other gamers, i.e. screen tearing, flat-lining fps drops and the usual host of time wasting frustration of getting the game to play well. But then courtesy of some forum reviews and beta Nvidia drivers (now full drivers courtesy of BF3), and all was well in the gaming world again.

    I anxiously booted up the campaign mode to be greeted with a quite glamorous intro and rather reminiscent opening scene that reminded me of Fallout 3. "Huh...this isn't very new" said my inner lover of post-apocalyptic cataclysms but I quickly silenced it. "Hush!" my concious retorted back, "give it a chance!". So off I went, into the world of...ummm...Rage? With warring bandit faction groups and not without a splash of critters that looked like a mix of zombies and lap dogs all mixed in with a civilized group of rag-tag characters that are simply trying to make a living selling bottle caps...I mean post-apocalyptic bullets...I mean credits...er...never mind.

    Progressing through the game it quickly became apparent that I'd seen many of the game features before. Recharging health (Halo), Driving supped up dune buggies with guns a blazing (Borderlands), Core mission based story line with sub-missions to build up money (Fallout), ability to engineer new bits and bobs courtesy of "schematics" (Fallout), looting corpses (Fallout/Deadspace) mostly linear mapped faction hide-outs with the occasional hidden gem (Deadspace), Post apocalyptic story of a man from the past that seems to have been raised by a mix of John Wayne, Chuck Norris and Rambo... and the list goes on and on of comparisons.

    Before I beat this game like a dead horse I'll get straight to the point. The game is not bad, i.e. if you enjoy this genre of gaming it's a decent way to get your fix of bad ass guns blazing going to ram rocks, dust and shot gun shells up your mutated wazoo sort of game with good looking visuals (if you're playing PC with a decent graphics card). That being said, if you were hoping for "the next big thing" that's not what you'll find. I did appreciate the work that was put into the characters, their fluid motions and correctness when speaking made them seem more real in a quirky cartoon sort of way. I also appreciated the ability to have all my weapons at once while also being able to create some interesting (and deadly) little schematic based toys to do some damage with.

    I even appreciated some of the (rather limited) gun fights in (rather cramped) open world? travel spaces. But ultimately its all been done before (sorry ID) and other games have done it better. I'll admit you could probably beat this game with just the shotgun and enough bullets (on hard mode).

    Looking back on this game I'll agree with most of the other negative posts, it's a lot of money to pay for a neopolitan game when we were hoping for chocolate explosion with a twist of Redbull. I feel a bit silly for paying such a high price for it, but I was lured in by pretty trailers (damn my impulsiveness and ADD!)

    If I had to say anything about this game, it'll probably be something like Brink. Wait a couple of months and pick it up for $19.99 on sale on Steam.
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  5. Vio
    Nov 20, 2011
    6
    I was really looking forward to this game, only to have my hopes shattered. Graphics wise this game suffers from texture popping issues even with the latest drivers/patches on a extremely high end system (nvidia), more over due to the amount of textures that megatexture allows ID ended up with a 150 gigabyte high rez texture which they then had to compress down to 20GB to try make the gameI was really looking forward to this game, only to have my hopes shattered. Graphics wise this game suffers from texture popping issues even with the latest drivers/patches on a extremely high end system (nvidia), more over due to the amount of textures that megatexture allows ID ended up with a 150 gigabyte high rez texture which they then had to compress down to 20GB to try make the game smaller to ship. This caused extremely low resolution textures in some places and in others caused compression artifacts. The game itself offers nothing in terms of dynamic lighting, all the lighting is static, baked into the textures themselves. Have a look at QuakeCon 2007's demonstration of what there characters were going to look like vs. what they delivered in the latest game play vids and you will see a significant reduction in quality. Whats good about the Graphics? Excellent animations and a couple of wow moments when mega texture actually does pay of in terms of terrain detail. Overall though I'm disapointed, in many ways doom 3 and quake 4's graphics were better in some places, and those are 5-6 year old games. Gameplay is arcade shooter style with some racing elements, combined with crafting. Crafting in this game was not really necasary, but it is ok. Enemies were a little annoying as they seem to be so armored all the guns seem weak. I.e. the best 'machine gun' type weapon in the game which has a BFG round as it's alternate fire takes 50 bullets - 50! - to put down a normal humanoid soldier. Other than that the movement and shotgun is very satisfying. Sound in the game was good with the music being really cool in fights. Get it on a half price special if you're gonna get it. Expand
  6. Dec 24, 2011
    6
    Okay here's the deal. So far the game SEEMS as if it can be fun but for God's SAKE why would you not let the PC users tweak the graphic settings more?! I really want to like this game.. and I know if I can get it run smooth I will but these bugs are still terrible and its almost 2012!! The game has been out for MONTHS. GIVE THE POWER BACK TO THE PLAYER AND LET US DECIDE WHAT IS BESTOkay here's the deal. So far the game SEEMS as if it can be fun but for God's SAKE why would you not let the PC users tweak the graphic settings more?! I really want to like this game.. and I know if I can get it run smooth I will but these bugs are still terrible and its almost 2012!! The game has been out for MONTHS. GIVE THE POWER BACK TO THE PLAYER AND LET US DECIDE WHAT IS BEST instead of FORCING the game to run how YOU want it to. I have manually changed settings by enabling the command console and have fixed some issues but for some reason my Vsync will not turn OFF. No matter what setting i have it on the game forces a frame rate of 60 fps which is fine... except when it dips below and snaps back to 60 abruptly causing a serious lag effect. PC users like tweaking a lot of settings to make the game run custom to the player but no one wants to have to forcefully override settings to do it. Give us the options back!! As for the story, I haven't really been captured yet though the ambiance and the scenery seems nice. I am however disappointed that this game imitates a free world yet more or less restricts your path to a rather narrow walkway at times. It's essentially a false sense of open world/ free roam. I got the game on sale for 14.99 on steam this Christmas holiday so I'm not steaming but had I payed full price i would be. I will give the game a 6 in hopes that all problems are patched. the -4 is for total disrespect to PC gamers by ripping away our ability to change advanced settings and Mod cvars Expand
  7. Jan 4, 2012
    6
    The game isn't THAT bad if you can get around the really stupid texture pop-up which could be mostly alleviated by a configuration file posted on the Steam forums. This game gets a mixed review because of this factor alone and really kills the immersion of the game. I am also disappointed that this game was mainly optimized for the console crew and leaving the PC crowd to fend forThe game isn't THAT bad if you can get around the really stupid texture pop-up which could be mostly alleviated by a configuration file posted on the Steam forums. This game gets a mixed review because of this factor alone and really kills the immersion of the game. I am also disappointed that this game was mainly optimized for the console crew and leaving the PC crowd to fend for itself with these sorts of issues to deal with.

    Hopefully id gets its act together and fixes these things with a patch, which would probably bring my rating up to an 8.
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  8. Feb 17, 2012
    6
    I felt somehow frustrated with Rage, after all I had a lot of expectations from it. The gameplay is smooth, the graphics are amazing, very polished indeed and technically it's all what we've heard about it, but the game lacks what it could be better: experience. Even Doom 3 had some experience to offer. It seems id Software's DNA is impregnated all over Rage - it's still an FPS with veryI felt somehow frustrated with Rage, after all I had a lot of expectations from it. The gameplay is smooth, the graphics are amazing, very polished indeed and technically it's all what we've heard about it, but the game lacks what it could be better: experience. Even Doom 3 had some experience to offer. It seems id Software's DNA is impregnated all over Rage - it's still an FPS with very smart enemies and boring linear storyline. I mean it. The racing stuff didn't help so far. Ok, I have not finished the game yet, who knows something will change my mind later. Still, graphics are unique, a must-see. But games are not all about graphics, are they? Expand
  9. Mar 8, 2012
    6
    As a shooter game, Rage has excelled in most areas: graphics, story, and possibly item variety. But the rush of a PC creation inevitably brings up horrifying issues: constant crashes, cliched quests, overhyped marketing and etc. Is it a fine game to pass by on a boring day, but not something that would grab the interests of a hardcore FPS player.
  10. Mar 28, 2012
    6
    Rage features an incredible new game engine married to an uninspired implementation that resolutely ignores many important revolutions in fps gameplay. //First, the potential for the new engine, id Tech5, is amazing. Graphically, the world of Rage is ultra-realistic, and stands toe-to-toe with Crytek's engines that drive the Crysis titles. Also, Rage's enemies behave in unique andRage features an incredible new game engine married to an uninspired implementation that resolutely ignores many important revolutions in fps gameplay. //First, the potential for the new engine, id Tech5, is amazing. Graphically, the world of Rage is ultra-realistic, and stands toe-to-toe with Crytek's engines that drive the Crysis titles. Also, Rage's enemies behave in unique and intelligent ways: foes advance on your position while utilizing covering fire, or swing from rafters with acrobatic agility. Finally, the physics of Rage allow for a plethora of death animations depending on your weapon choice and targeting. All of this adequately demonstrates what the engine can achieve and might still accomplish in future games. //Rage's particular implementation of the new game engine, on the other hand, is not so impressive. id ignores a decade of gameplay advances spurred by the Half-Life franchise and the first Crysis. Levels are not only linear in progression, they are essentially one-dimensional in a physical sense, too. Most are simple hallways lined with obstacles on either side that prevent the player from choosing alternate routes through the dungeon. Even the jump ability is virtually useless, since the player rarely can jump on or over boxes, fences, or other objects, drastically reducing any sense of realistic interaction with the environment. In this way, Rage is a big step backward even from the original Doom games. What was id thinking? //Rage is id's first real attempt at writing a storyline that structures gameplay, and here, too, it falls short. Non-player characters are wooden caricatures, and the story offers no possibility for meaningful relationships or allegiances. Dialogue is unimaginative, stereotyped, and predictable. As others have remarked, the characters in the story never rise above their basic roles as facilitators for new missions. //The missions themselves are mostly unrelated jaunts into different areas of the Rage world without an overarching purpose that motivates your endeavors. Rather, your character feels like a mercenary for hire, willing to work for anyone and everyone for the right price. Over the course of these missions, major questions are never answered (I'd say this is a spoiler, except that there's hardly any story to spoil): Who is the "authority"? What do they want? Who is the "resistance"? Why should you work for them? What happened after the asteroid decimated the earth? Why do you have nanobots in your body that quickly heal your wounds? id vastly underestimates its audience if it assumes players will be satisfied by such a thread-bare story. //I suspect Rage was created mostly as a demonstration of the id Tech 5's capabilities so that id can license the game engine to other software developers. The game itself is an uninspired hodgepodge of simplistic scenarios that might have been developed as six or seven different games had id wanted to create an encompassing gaming experience. While I understand id needs to license its new engine for business purposes, there must be other ways to communicate the engine's potential without subjecting players to such underwhelming gameplay and story. Expand
  11. Dec 6, 2016
    6
    Hmmmm! Not overly keen on this title. So lets call out the Elephant in the room - the glitches! Not cool!

    Anyway, on to the game. Its okaaaaay. Better than average. Managed to hold my attention for the duration, with some appreciably entertaining parts to it. Some daft AI, some very linear levels, and by the end I found it a bit of a chore. Its a bit like a well done version of
    Hmmmm! Not overly keen on this title. So lets call out the Elephant in the room - the glitches! Not cool!

    Anyway, on to the game. Its okaaaaay. Better than average. Managed to hold my attention for the duration, with some appreciably entertaining parts to it. Some daft AI, some very linear levels, and by the end I found it a bit of a chore. Its a bit like a well done version of those corridor shooters we all USED to know and love. I'm not saying go totally the other way (like Far Cry), but this format just seems a bit tired.
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  12. Aug 7, 2012
    6
    THIS GAME TICKLES YOUR ASS WITH MANY FEATHERS.... I just played and beat the game on Ultra Violence (Hard). It took me 18 hours total and I did most of the side missions. (I'm pretty experienced at these though, so I got through fast). I'm going to go through the GOOD briefly, then the BAD. GOOD: Been a player since the original DOOM series... I play all the Id and Raven games...THIS GAME TICKLES YOUR ASS WITH MANY FEATHERS.... I just played and beat the game on Ultra Violence (Hard). It took me 18 hours total and I did most of the side missions. (I'm pretty experienced at these though, so I got through fast). I'm going to go through the GOOD briefly, then the BAD. GOOD: Been a player since the original DOOM series... I play all the Id and Raven games... they are awesome developers and they never cease to break new ground. The beauty of the game and the feel of it is unmatched, it REALLY makes you feel like you are immersed in this world and in the story. They always set these games up that way... making you a nameless/faceless charachter so that you FEEL there, personally. As the professional critics said: they spread their ideas too far and wide; although the racing, weapons, variety of mini-games, crafting and quests are all very fun... they are abrupt and don't really fit in anywhere in the story. The story builds and keeps you in suspense but it falls off of a post-apocolyptic cliff and into a void. You are playing through and having good fun, you are waiting for plot twists or huge climaxes in the story, such as a town being attacked or something more happening with the charachters... but nothing happens. lol It's a 3-town/phase game and then you get the final mission... which was very fast and with NO BOSS. It ends so abruptly your head spins and you're eyes are as big as frisbees staring at the screen... waiting for something else ot happen, but nothing does. lol Then you're in a love-hate tragedy. I believe the focus of this game was NOT story (which was a massive mistake) but it was simply playing with all the new features and various aspects... it was a game of mini-games with a fast and dry campaign. MUCH MORE could've been done wiht the story here and you wish there was. Despite this being a novel of random blank pages... ALL other aspects are awesome and as usual Id manages to make a very fun game once again. (I know Doom 3 had me dissapointed in the same way though, being that the final level and CyberDemon boss was really a lame setup and too easy... this might be becoming a trend with them). The beasties and baddies and all the different bandits are awesome though, all unique to fight (although they all share the same voice in each tribe). The combat racing was pretty good. The weapon variety was fun; you can uniquely tailor your fighting style because there's so much you can do with killing-instruments and crafting. The world does look really amazing and nothing is cookie-cutter cut and past, all areas are unique which must've been A LOT of hard work. No hallways that all look the same or similar-anything, everything is art in the instances and levels. The aesthetics are always awesome. I also have the LOWEST requirements to run this game and it really run superb with my outdated **** Still looked great too with the minimal graphics card. (Other people complained and I don't know why... it ran just fine for me, the textures smoothing out quickly I didn't mind a bit).

    Enemies are challenging to fight. It does get to be WAVES on some levels at times... but it's also a first person shooter that's challenging you, (so there's to be a lot of enemies at some points) and all combat instances are different, not just "waves". (Depends usually who or what you're fighting). The game is thrilling as well; no matter how used to these you are or how brave you are you still manage to jump quite a bit. The main boss in the Dead City will make surprise the **** out of you! They've always done an awesome job with this aspect as well... making great sci-fi horror games. Despite all these things they did well... most people are pissed off simply because the story is short and dry and the suspense that builds in you from the game ends up being for nothing. People love stories. Knights Of The Old Republic, released a decade ago, was a legendary game, primarily because of it's story, it was just fun and fantastic; you don't need a lot of flash and features if you have a great plot.

    Many game makers for a long time at this point, have been neglecting what's really important and what made games great in the past in a race to outdo each other with "features". A great game is like a timeless hit-song, most of them are simple, they just know how to strike you. All-in-all I hope they create something like the originals again and can produce a plot that keeps you enthralled as well as a reasonably fun game. No one cares about a bunch of different towns, scenes and charachters that essentially do nothing and are like plantlife.
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  13. Jun 24, 2018
    6
    Playing this game so many years after release, I can honestly say that it hasn't aged well. While the core gameplay remains the same, there's a fierce level of unpolish that you wouldn't hope to find in a modern shooter. The environmental collision is bad- you feel quite restrained, even when outdoors. Your character feels agile while on the ground, but there's no jumping to speak of, soPlaying this game so many years after release, I can honestly say that it hasn't aged well. While the core gameplay remains the same, there's a fierce level of unpolish that you wouldn't hope to find in a modern shooter. The environmental collision is bad- you feel quite restrained, even when outdoors. Your character feels agile while on the ground, but there's no jumping to speak of, so don't think about ever hurtling over cover.

    The weapons in the game are interesting enough, especially with the various types of ammo. The only problem is that the enemies aren't terribly interesting - a lot of the later enemies become veritable bullet sponges that soak up a cartridge or more of ammunition from your guns, making them feel less than useful.

    The story is not great and slowly paced. It reminds me a lot of Borderlands in a lot of ways. You spend about 15% of the game in your first little outpost, doing quests for John Goodman, when you then move to a larger town where you spend about 65% of the game, doing very similar quests - unfortunately, about half of your quests involve you visiting the same areas you already cleared out in order to perform a secondary objective. It's hardly interesting. Then you spend the last 20% of the game in a final town, where you don't really interact with anyone and the game comes to an underwhelming close.

    So, all in all, solid shooting mechanics with boring plots and boring enemies. I'm sure this was great when it was first released, but I can imagine that a game like Doom 4 has surpassed it in every imaginable way.
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  14. Dec 2, 2012
    6
    I will preface this by stating that I played this game ages (in computer time) after it came out, so I can not really comment on the numerous technical problems that heard of. From what I saw, I am forced to assume that they have been resolved; whether by the updates to the game or as a result of the higher-powered hardware, I cannot say.

    Giving RAGE a six out of ten was not an easy
    I will preface this by stating that I played this game ages (in computer time) after it came out, so I can not really comment on the numerous technical problems that heard of. From what I saw, I am forced to assume that they have been resolved; whether by the updates to the game or as a result of the higher-powered hardware, I cannot say.

    Giving RAGE a six out of ten was not an easy thing for me to do. There was a part of me that really wanted to give it a higher score. I can honestly say that I really enjoyed it, but I am forced to ignore that feeling and address the things whose absence kept the game from really standing out among the rank and file.
    The core mechanics are solid. I mean really solid. The shooting sections of RAGE felt balanced, challenging enough to kill me occasionally, but not so much as to cause frustration. The various "tools of the trade", so to speak, allow the player to approach combat as they see fit; whether that be picking the enemy off from a distance, or tromping right into the thick of it with guns blazing. The levels are indisputably linear, and while that certainly affects the game as a whole I cannot say that it took away from the core experience that I expect when sitting down to play a shooter. When stepping outside the various locations and hopping behind the wheel of one of RAGE's vehicles, I was pleasantly surprised. It felt like id really put in some time on the physics here. The vehicles have a feel of being driven, not just moved. The combat here was fun as well, the skill for success being primarily knowing how and when to use your items for optimal results. Possibly the worst part of my time in the cars was that it drew attention to what was missing, but more on that later.
    Overall, I was impressed by the graphics. To the point where my completion time for the game was probably stretched out due to my stopping from time to time to appreciate the rocks. There were certainly things that could have been improved. I ran across a fair amount of textures that were not up to par with the rest of them, often strangely situated on object that were definitely going to be right in your face. I can only assume that either higher quality versions are not loading, or they were just considered to be of less importance (several times this occurred in places where there was something you would normally have focused on primarily, and I did not notice until reviewing screenshots I took). Perhaps the most wonderful part of the graphical element of the game to me was the expressiveness of the characters. They had their own ways of moving, and their own facial tics. The result of this is that I can say id has sold me the most believable digital person I have seen in a video game to date, if considered for expressiveness alone. This, unfortunately, also served to highlight some of the things that I felt were woefully absent, and could have made RAGE into a great game.
    For all the parts of a great whole that are present, it feels like some components were not assembled to spec. There is an open desert wasteland, and it really does not feel like there is anything there. You are given freedom, but nowhere to go. The game seems like a hint at some massive idea of a much greater scope that was not realized. The characters have wonderful expression, but they don't really play much of a role for the player, other than to dispense supplies and missions. This is probably the greatest shame of RAGE. If there had been a stronger story, the characters may have had something to express.
    In closing, I would agree that the game is rather short, even if I did enjoy the time that I spent playing it. I would recommend playing it, but with the caveat that the best parts of RAGE are the parts where you are shooting things. You should probably enjoy shooters if you plan of buying this game. If you are looking for a sandbox, it sadly falls short of the mark, even if it feels like it could have hit that mark easily. To be bluntly honest, I think seeing how the characters move and emote, and just how damn pretty the game world is is fun in its own right.

    Now, for my list of petty grievances:
    A lot of the characters seem to have poor quality textures on their hands.
    The game feels like a primer for a sequel, but it does not feel like there is adequate story for more than a prologue. (I treat this as petty because I consider RAGE as a shooter, not a book, regardless of how I feel the lack of a strong story negatively impacted the characters)
    Please stop blocking paths in ways that could easily be circumvented by myself, and effortlessly by someone able to battle authoritarian forces bent on domination. A chair does not weight that much, I can move it. And yes, I won't run through fire but I might just step up onto the chair that is positioned a meter to the right of the fire filled opening, and climb over the chest high barrier that the opening passes through.
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  15. Jun 9, 2013
    6
    I actually enjoyed this game, although it is far, very far, from being an excellent one. At best, it's a fun shooter with nice graphics and decent gameplay. At worst, it is a rigid (I'm admittedly biased towards more open-world games now) game that fails to live up to all its great potential with shallow characters and a plot you don't really get truly invested in. The PC port of thisI actually enjoyed this game, although it is far, very far, from being an excellent one. At best, it's a fun shooter with nice graphics and decent gameplay. At worst, it is a rigid (I'm admittedly biased towards more open-world games now) game that fails to live up to all its great potential with shallow characters and a plot you don't really get truly invested in. The PC port of this console-first game is very shoddy and buggy, particularly in the display/graphics texturing side. (unlike some others, I did not have framerate issues) Expand
  16. Nov 29, 2013
    6
    I bought this game on sale for $5 and because of that I was very pleased. This title is a collaboration between Id and Bethesda and both influences show within the look and feel of the game. The movement and controls are quite good, combat is very fluid and the player is never left feeling out of control of the game avatar. The game looks very good as well, ever on my slightly outdatedI bought this game on sale for $5 and because of that I was very pleased. This title is a collaboration between Id and Bethesda and both influences show within the look and feel of the game. The movement and controls are quite good, combat is very fluid and the player is never left feeling out of control of the game avatar. The game looks very good as well, ever on my slightly outdated system.

    Vehicle combat and driving is very different then player control. It is clunky and the steering is either on or off. You are either turning or you are not. That makes the frequent racing and combat a chore rather than a joy.

    In this game you are able to upgrade and customize your weapons and vehicles........kind of at least. You are teased with a few tweaks for items that make you think that this game will have an RPG element to it but in reality the little that you are able to customize make almost no difference in gameplay or weapon efficiency. I spent much time racing and doing side quests to earn the "racing certs" or cash to upgrade my things, only to ultimately be very disappointed.

    Another problem I had with the game is the need to supply finite ammunition for your vehicles. When you make your way out into the larger (I use that word lightly) world, you find yourself in combat with other vehicles. You are able to shoot them and kill them, repair your damage or put up a shield or deploy an automated gun, all which sounds fun until you realize that everything you have is very limited which sucks because the baddies........are infinite in places. So you will discover that the solution, is to just speed by and get to where you are going as fast as you can, almost completely nulling a large portion of the game.

    Yet another few issues to mention, the UI is obviously made for a console (you can only scroll through 4 weapons at a time even though you can select any weapon with the appropriate number key. You can only have 4 special items equipped at a time even though you can carry hundreds of each one. Using special ammo requires using the mouse to select it from a diamond shaped, 4 quadrant menu that is brought up by holding a key and selecting it with the ENTIRELY WAY TO SENSITIVE mouse.

    In conclusion, this is a game worth playing IF you are able to get it for an affordable price. As a dollar value I would say this game is worth $15-$20.
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  17. Nov 11, 2013
    6
    I don't know how this game can get an 80/100 average score from critics.
    nothing about the game is unique and everything is mediocre at best. Plays alot like Borderlands but much worse in all other aspects. Hit detection is plain terrible and some features aren't planned out right. The uppercut move (right click) from the fists weapon for example, does no s*** to the enemies. I'm
    I don't know how this game can get an 80/100 average score from critics.
    nothing about the game is unique and everything is mediocre at best. Plays alot like Borderlands but much worse in all other aspects. Hit detection is plain terrible and some features aren't planned out right. The uppercut move (right click) from the fists weapon for example, does no s*** to the enemies. I'm surprised as to how some critics like IGN can call it the most beautiful or "visually stunning game" in a long time when there's so much texture popping everywhere and the environment is much more empty than Fallout despite its linearity.

    Maybe if it weren't made by id software it wouldnt be getting that high of a score
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  18. Nov 30, 2013
    6
    This review contains spoilers, click expand to view. An ambiguous impression. Some praised, but most called Rage the most failed project of id Software. Having passed starting location I quickly became involved in the simple plot, the new world and overall visual style (the same Borderlands, made ​​in a similar design made me retching due to monotony of colors and locations). However, after a few missions I felt lack of drive. Permanent inspection of all corners, collecting beer bottles and garbage is very tiring. Eventually I was tired and launched Cheat Engine, hacked money and the game immediately transformed from action with the need to inspect each enemy and every corner in search of ammunition in a cheerful and dynamic shooting range.
    The ending is ruined. Of a short movie, we learn that the arks began to open around the world threatening the Government (or its remnants?) complete annihilation. We never saw General Cross, in the Underdark as were government soldiers, and have remained, and all resistance vanished somewhere. I certainly understand what a free game after the main story, but you can somehow mark our contribution to the world?
    Overall, I liked the game. I think, not least thanks to the hacking of money. Honestly walkthrough, saving each bullet, don't see sense, but to plunge into this madness of fire and explosions and finish for a couple of nights quite well. Then game doesn't have time to get bored you.
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  19. Mar 5, 2015
    6
    I would say Rage is decent game. Lack of story was quite disappointing and made me think "that's it?" when last cutscene came to end campaign. Combat was just going forward and shooting everyone, but good amount of different guns and other combat items made it pretty fun. Also racing was very fun and my absolute favorite was rocket rally.

    Lack of story bothered me the most in this game,
    I would say Rage is decent game. Lack of story was quite disappointing and made me think "that's it?" when last cutscene came to end campaign. Combat was just going forward and shooting everyone, but good amount of different guns and other combat items made it pretty fun. Also racing was very fun and my absolute favorite was rocket rally.

    Lack of story bothered me the most in this game, but still Rage is good time for 10h.
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  20. Sep 6, 2015
    6
    I like the smooth game play, and the nice textures and character designs. The car driving is nice done and makes fun. The gunfights are funny and quite entertaining. It feels like a mixture of Fallout 3 and Doom 3. The game is somewhat short. Its a solid fun for some hours, but don't expect to get involved with this game.
  21. Jul 24, 2016
    6
    Ok... it's pretty ok. First impressions, wow. Graphics are pretty stellar despite the pop in and some textures that arent fleshed out. Gun play is solid and fun with a decent arsenal of some pretty cool weapons. My favorite are the the wing-dings (boomerangs with razor sharp blades perfect for beheading). The vehicle combat and racing feels awkward at first, buy ends up being fun reminsentOk... it's pretty ok. First impressions, wow. Graphics are pretty stellar despite the pop in and some textures that arent fleshed out. Gun play is solid and fun with a decent arsenal of some pretty cool weapons. My favorite are the the wing-dings (boomerangs with razor sharp blades perfect for beheading). The vehicle combat and racing feels awkward at first, buy ends up being fun reminsent of my Twisted Metal days.

    However, if you play through the entire game, nothing is fleshed out. The RPG elements are pretty shallow and consists of crafting about 16 different items, and finding said items in the world. Thats it. Weapon customization is also lacking with just a few mods which cant be removed. Enemy AI is great, but not varied. Youll be fighting the same enemies over and over just dressed and armed differently. Maybe 5 main types?

    The "open world" is really just a series of intersecting roads which cannot be strayed from, connecting towns and levels. And the levels are very much a corridor shooter.

    However, the worst offense is the story. The premise is fine, but the lack of lore, character development, meaningful dialogue really hurts this game. It has such a rich environment that serves little purpose other than a place to shoot stuff. In this regard, id should have stuck with what theyre best at and just delivered a hardcore action fps dropping the open world "rpg" part. They could then have focused on more weapons (although there is enough), enemy variety, level design, and BOSS BATTLES! Bc basically youre just driving the same toads over and over to the next level. Its not open ended.

    Anyway, if fallout is too much for you, or too RPG like and not enough firsf person boom boom. This might be just your game.
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  22. Dec 1, 2015
    6
    Game is OK but ending is terrible. Grafics are ok bad ending was bad.
    -----------------------------------------------------------------------------------------------
  23. Sep 26, 2017
    6
    This review is of the single-player campaign.
    Rage is what we would get if Fallout 3 and Quake got together and had a kid, with Borderlands as the mid-wife. Excellent shooting mechanics, decent story and fantastic level design set in a debris-filled post-apocalyptic wasteland littered with bandits. What seems an “open world,” though, is really a set of corridors connecting the various
    This review is of the single-player campaign.
    Rage is what we would get if Fallout 3 and Quake got together and had a kid, with Borderlands as the mid-wife. Excellent shooting mechanics, decent story and fantastic level design set in a debris-filled post-apocalyptic wasteland littered with bandits. What seems an “open world,” though, is really a set of corridors connecting the various hubs, enemies are endless reused, and pointless crafting slows the otherwise swift, deft gameplay. Recommended at a discount of 50% off (for the game + DLC) or more.
    Total size on my hard-drve: 23.8 GB

    ++ Level design. The Dead City, the Distillery, Jackal Canyon… Simply great all round.

    + Excellent characters. They’re never explored in depth, but everyone is unique, with few re-used voice actors.
    + Great selection of weapons. A variety of specialty ammo was a nice touch.
    + Good driving mechanics.
    + Great atmosphere. Walk into a bar in Wellsprings and there are people chatting, a jukebox is playing in the corner, yellowish light filters through the dirty windows, and a dusty haze hangs in the air.
    + Excellent soundtrack.
    + Excellent voice-acting.
    + Excellent facial animations and body language (especially for its age). Not normally something I’d notice, but I played Rage right after playing Mass Effect Andromeda. What a breath of fresh air Rage proved to be.
    + Well-optimized on PC. Plays at a silky-smooth 60fps on my Radeon RX 470.

    +/- Story works, but is hardly special. Our hero was locked in cryostasis when a threat to Earth materialized. The threat happened, we wake and enter the “new” world. We join a Resistance movement, fight bandits and Authority. Fairly standard stuff. Sequel-bait ending right as things are getting interesting. Rage is six years old. At the time of writing, there is no sequel in sight.
    +/- Fun mini-games, but there aren’t enough of them, and they’re repeated in each city hub with no variation.
    +/- The textures. Up close, they’re awful, some of the worst I’ve seen. Stand a back a bit, and they look amazing. Forcing 8k textures via a config file helps, but doesn’t solve the issue. Landscapes and vistas look impressive, but wall switches don’t.
    +/- Racing seems shoe-horned into Rage. It’s a welcome change of pace, but it seems like it would be a waste of resources in a post-apocalyptical wasteland.
    +/- No day / night cycle while you’re out in the wasteland.
    +/- Almost all the women are hawt. It took an asteroid slamming into earth to turn almost every woman you meet into a model. But hey, I’m not complaining. Though it does feel a bit weird to rescue this one (hot) woman from bandits (who had tied her up in a very suggestive position); she then takes up residence in your trophy room as... one of your trophies?! Wtf.

    - Frame-rate is capped at 60. Unlocking it will require a mod (called “id5 Tweaker.”)
    - Level paths might be well-designed, but too often they feel tight and narrow.
    - There’s no point to crafting except to pad the gameplay. Why not stumble across grenades? You do a few times, but more often you’ll be looking for the four components needed to craft grenades.
    - There are a few bosses, but no final boss – surprising in an Id game.
    - Enemy AI is extremely predictable. Soldiers tend to stick behind cover; mutants will charge your position relentlessly. Once you know who you’re facing, combat rarely surprises.
    - Aside from your initial dune buggy, no customization options for your vehicles.
    - Not many enemies. Mutants, Authority, and bandits. That’s it.
    - Not a true open world. Hubs connected by corridors that you will traverse repeatedly, fighting the same re-spawning bandits over and over. Most buildings require a loading screen.
    - Fetch-quest missions. Most of the side-content is fetch-quest filler that frequently involves...
    - Re-used levels. Expect to play some levels twice. The second time is sometimes in reverse of the first time.
    - Awful mouse acceleration. There is a Mouse Sensitivity slider in the options that helps (there is partial controller support).
    - Alt-tabbing out of the game disables v-sync. After you alt-tab back into Rage, you’ll have to visit the options menu to turn it back on.

    Rage turns out to be a mixed bag of good and not-so-good in nearly equal measure. It’s definitely possible to have some fun with it in a shoot-y sort of way, but it’s an “over fast, on to the next game” experience instead of wanting to immediately return to the world for another playthrough. I’d love to see a sequel – the world building is first-rate – but I hope we see more than a thin plot used as an excuse to shoot things in obviously re-used levels. There is real potential in the Rage franchise. As it stands, though, Rage is slightly above average - 6 /10.
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  24. Jul 23, 2017
    6
    I decided to play Rage only because i had nothing else to play and the game proved to be just that, a decent time killer. Only thing game relies on is gameplay, theres no traditional narrative, just people in game world giving you quests and only cutscenes you'll see are at the begging and end of the game, which by the way is very unsatisfying, you finish the last quest and game just endsI decided to play Rage only because i had nothing else to play and the game proved to be just that, a decent time killer. Only thing game relies on is gameplay, theres no traditional narrative, just people in game world giving you quests and only cutscenes you'll see are at the begging and end of the game, which by the way is very unsatisfying, you finish the last quest and game just ends without any ceremonies or celebration of saving mankind. Gunplay can be a mixed bag, theres some pretty cool weapons like nail gun which can have 2 other modifications, of which reebar shooter is probably my favorite gun in game, and theres guns like version of AK 47 which just doesnt feel fun play with. Enemies also are not the best to play against, mutants and other melee types who charge at you get really annoying even before mid game, only against gun wielding foes its fun to play and mess around.

    Also calling the game open world is a big mistake, it only consist of corridors which connecting one hub or quest are to another. While graphics look really dated for a late 2011 release and seem to belong more like in 2007, the pretty nice art style makes up for it giving world some character and atmosphere. Also gotta give credit for really well animated, voiced and designed characters, some really stand out.

    Performance wise game ran mostly well, only when you drive in your car game can have some annoying frame rate, issues, stutters and little freeze ups, when youre on foot in gunplay segments fps are solid only with some small freezes occuring rarely, nothing game breaking tho. The mega texture technology semt pretty stupid to me, even on texture cache higher setting if you pan the camera too fast you see texture streaming going, why such method was created is beyond me, it clearly made things worse than better compared to traditional methods.
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  25. May 17, 2018
    6
    ENG-RU
    Empty world, corridor repetitive locations, the same rotten tasks, no charismatic characters, humor, activities that could captivate, the race does not count, who will play them if they did not give us a pump car. In General, you can run the game for 6 hours, ending the movie for 10 seconds, with a reserve on the sequel and all.
    Rage - can be described with this phrase from the
    ENG-RU
    Empty world, corridor repetitive locations, the same rotten tasks, no charismatic characters, humor, activities that could captivate, the race does not count, who will play them if they did not give us a pump car. In General, you can run the game for 6 hours, ending the movie for 10 seconds, with a reserve on the sequel and all.
    Rage - can be described with this phrase from the very beginning of the game: Go and kill these bandits, it's simple.
    P. S. the Most important thing that you need to know playing in the Rage is that any weapon should have to buy better cartridges, otherwise it will be a long, dull shooting heads, cartridges for 10-20, and the machine so even the worst of it.
    Пустой мир, коридорные повторяющиеся локации, такие же тухлые задания, нет харизматичных персонажей, юмора, занятий которые могли бы увлечь, гонки не в счет, кто будет в них играть, если бы они не давали нам прокачать тачку. В целом игру пробежать можно часов за 6, концовка ролик на 10 секунд, с заделом на сиквел и все.
    Rage - можно описать данной фразой из самого начало игры: Иди и убей этих бандитов, все просто.
    P.S.Самое важное что нужно знать играя в Rage - это что на любое оружие нужно ОБЯЗАТЕЛЬНО купить улучшенные патроны, иначе это будет долгое-унылое стрельба по головам, патронов по 10-20, а автомат так вообще худшее из всего.
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  26. Feb 24, 2021
    6
    The game is pretty straight-forward. The amount of action is plentiful. It is engaging and hard.
    It has beautiful level design and interiors, combat and voice acting.
    The thing is, you shouldn't expect a great story or look for the origin of the character, it is an id software game after all.
  27. Jun 30, 2020
    6
    Если в кратце игра проходняк
    Плюсы:
    1)в плане шутера неплоха,если бы она еще была по динамичнее было бы вообще хорошо 2)Сам процесс отстрела врагов сильно доставляет 3)много оружия и гаджетов для обстрела врагов Минусы: 1)Неинтересный сюжет 2)однотипные задания по типу иди найди, поди убей. 3)частое или даже постоянная зачистка одних и тех же локаций. 4)Отсутсвие нормальных
    Если в кратце игра проходняк
    Плюсы:
    1)в плане шутера неплоха,если бы она еще была по динамичнее было бы вообще хорошо
    2)Сам процесс отстрела врагов сильно доставляет
    3)много оружия и гаджетов для обстрела врагов
    Минусы:
    1)Неинтересный сюжет
    2)однотипные задания по типу иди найди, поди убей.
    3)частое или даже постоянная зачистка одних и тех же локаций.
    4)Отсутсвие нормальных автосейвов. Сохранение происходит только при переходе на новую локацию, так что чаще жмите F5
    5) Автоприцеливание при стрельбе на машине ( например захотели вы отстрелить шины у машин а нельзя потому что прицеливание происходит в одно и тоже место) но это по моему мнению, вы можете с этим не согласиться.
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  28. Mar 9, 2023
    6
    Очень слабенький и посредственный вариант Borderlands.Уж извините, не зашло.
  29. Oct 5, 2011
    5
    First off - if you, like me, are running Windows 7 and your video card is ATI, you are very likely having serious graphical issues with this game. At first, I couldn't even run the game which I pre-ordered from Steam (never again!). But ATI has released a specific set of drivers for these Rage issues and ... they WORK ! I no longer seem to have any noticeable graphical issues - theFirst off - if you, like me, are running Windows 7 and your video card is ATI, you are very likely having serious graphical issues with this game. At first, I couldn't even run the game which I pre-ordered from Steam (never again!). But ATI has released a specific set of drivers for these Rage issues and ... they WORK ! I no longer seem to have any noticeable graphical issues - the pop-ins, shearing, etc., are gone. Here is a link to the ATI Rage page at AMD:

    http://support.amd.com/us/kbarticles/Pages/GPU121AMDCatRagePerfDriver.aspx

    For those of you who are not running Windows 7 with an ATI card, maybe check to see if nVidia has a fix out for this.

    I agree 100% with all those saying this game should not have been released with all these issues - it makes Bethesda and Id look bad and makes me lose confidence and trust. I know now after this that I will NEVER pre-order a PC game again. I will wait until the game is released so I can gauge what the issues are. When it comes to PC games, or maybe even consoles games, patience is indeed a virtue. Don't give in to the pre-order hype andbait ... and don't trust the offical"Critics". Look at the difference here at Metacritic between the Critics score and the User score - Wow! Now about the game itself .... for those of you expecting a Fallout experience, this ths game is NOT Fallout - it doesn't have the great atmosphere and feeling fallout 3 and New Vegas have. It's also quite linear - you can't really explore as much as you can in Fallout. You have to stick to the set pathways. Want to get off the path and climb up that rock face a bit - forget it! But still there are things I like about it. The scenery is interesting and the graphics are clear and detailed, but not revolutionary, once the issues are mostly gone. Graphics are just a bit above those of Fallout. And unlike Fallout, you get to drive a vehicle. The AI Mobs are interesting and pretty tough. The game is always feeding you quests, big and small. This game is like a mix between Fallout, borderlands and Doom, and it can be intense at times. The game has a little circular minimap like the GTA minimap. I wish there was a way to get a larger, more detailed map, like in Fallout. When you have to go somewhere, they trace a path for you on the minimap like in GTA so you know where to go..

    To be honest, if I'd have known beforehand what this game was really like, I sure as heck wouldn't have pre-ordered it and would have waited until the price dropped to about $29 or something like that. I pray to God that Behtesda does not drop the ball with Skyrim. I had a lot of issues with Old World Blues DLC that never seemed to get fixed and now the Rage issues - what's wrong Bethesda, are you maybe too overworked and don't have time for testing??? At least I've learned a lesson - I will not pre-order Skyrim - I WILL wait to see the reviews. If the game is too buggy on PC, I'll get it on PS3 instead. I WILL learn to be patient and not be so impulsive in future - saving me money and frustration. Thought I had learned that lesson after my experiences with Civ 5 lol - Gee but I'm so tired of companies releasing betas and treating us customers like guinea pigs - wish they all had the same attitutde Blizzard has - you release a game when it really IS ready. Don't companies test their bloody games anymore? Don't they care about quality control or how we consumers perceive their companies and products? Guess not.

    Anyhow, after considering the games graphical issues, and then the fix from ATI, and then after considering how the game makes me feel and its potential, I give it a 5 ... which I am willing to increase or lower at sometime in the future.
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  30. Oct 18, 2011
    5
    Hooboy... What is there to say about this game. The good: It's not a bad game. The bad: It's isn't a good game either, definitely not $60 good. I'd place its value in the $30 range. Suffice to say Rage is just plain mediocre in every conceivable way. Graphically speaking, it is simply not impressive, absolutely nothing about it separates it from anything everybody else is doing.Hooboy... What is there to say about this game. The good: It's not a bad game. The bad: It's isn't a good game either, definitely not $60 good. I'd place its value in the $30 range. Suffice to say Rage is just plain mediocre in every conceivable way. Graphically speaking, it is simply not impressive, absolutely nothing about it separates it from anything everybody else is doing. Combat is pedestrian and repetitive, nothing really innovative. Weapons are mostly generic. AI is more artificial than intelligent. And health? It's the same recharging style we've seen ever since Halo came out. While you can carry your full arsenal with you, you'll find the sniper rifle and the shotgun or assault rifle is enough to beat nearly any level. The overall gameplay mechanics seems as if nobody could decide if it should be a Borderlands-like RPG-FPS or a straight FPS game, ultimately settling on something in between (skewing more towards the latter) and doing neither style particularly well. Story is as weak and forgettable as it could get. Missions are repetitive. Non-outside maps are linear. Real boss battles are rare, and don't appear where you would expect them to, this includes THE VERY FINAL LEVEL. Yes, this game ends not with a adrenaline-filled boss fight, but a feeble mook rush that the player can easily dispatch of with no problem what-so-ever. And the ending... Okay, that STRAIGHT UP SUCKED. As FMV that lasts less than a minute that RESOLVES NOTHING. You never meet the supposed Big Bad leading the enemies. Or anyone in charge of even some them. The main antagonists of the story have zero characterization at all. Aside from that, the four bosses the game does offer are wimps, and offer no real challenge at all. The races are not interesting, upgrade the engine and tires and you're virtually unbeatable at racing. Rally (a.k.a. haphazardly placed checkpoint) races tend to be more frustrating than fun. The entire game world feels much smaller than one, maybe two, average Borderlands maps, consists almost entirely of canyons, and happily falls into the trap of Real is Brown for the first half and Real is Grey for the second. This game is pure mediocrity. Expand
  31. JJE
    Feb 17, 2012
    5
    PROS: Gunplay is fantastic - the weapons feel powerful and the gadgets are entertaining. Atmosphere is truly immersive in some segments. Pretty (though not amazing) visuals. Racing/driving can be fun. CONS: Story is banal and delivered robotically. You're everyone's **** right off the bat. You couldn't give two **** about any of the characters, especially yourself. Some utterly inanePROS: Gunplay is fantastic - the weapons feel powerful and the gadgets are entertaining. Atmosphere is truly immersive in some segments. Pretty (though not amazing) visuals. Racing/driving can be fun. CONS: Story is banal and delivered robotically. You're everyone's **** right off the bat. You couldn't give two **** about any of the characters, especially yourself. Some utterly inane dialogue (eg."Do you feel the need for speed?" or "Drive like you mean it." said most times when entering a race). Small, I know, but just indicative of the general lack of a **** the developers gave for the writing (and no, the delivery of aforementioned lines does not come off as sarcasm/irony/parody). The game has the audacity to send you driving back to the same locations and playing through the map again, though often with the added 'diversity' of simply replaying it in the opposite direction to your first outing. Also; no matter what anyone says, this game feels A LOT like Borderlands (yes, I'm aware that development times for the two coincided, Rage starting first actually, but still, id software had plenty of time to improve the formula, instead it offers up even less), it's FAR less enjoyable/addictive than Borderlands. And finally, aptly, the ending: which is an anti-climatic, thankless, unengaging and pathetic excuse for anything resembling story and combat.

    OVERALL: When you aren't being rocked in combat, you're instead being insulted by the atrocious story and cardboard characters. Only get this if it's on sale AND you're certain some good ol' fighting is all you need to be satisfied.
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  32. Oct 12, 2011
    5
    Small bits of fun here and there but overall a very shallow experience in a large world that boxes you in (look at this gap - I can ju...no I guess I can't...look at that I'll be able to explor...no I guess I can't go there either). Graphics need tweaking (although by now people will say "DUH!") but once it's tweaked it does look very pretty. I just couldn't get attached to any of theSmall bits of fun here and there but overall a very shallow experience in a large world that boxes you in (look at this gap - I can ju...no I guess I can't...look at that I'll be able to explor...no I guess I can't go there either). Graphics need tweaking (although by now people will say "DUH!") but once it's tweaked it does look very pretty. I just couldn't get attached to any of the characters in game as they were pretty boring (and lifeless too - not convincing enough to make me care at all about what I was doing...although it's not like I had any choices anyway) and I didn't find much of a story to write home about (actually not much of a story to do anything with).

    It's a shame that this will most likely be my last ever id/bethesda game that I buy (and I was so hoping for a Doom 4) as they seem to care very little about PC Gamers (and I just refuse to play an FPS on a console - sorry John Consolmac but you can kiss my @ss you sellout).

    Conclusion: Wait for the steam super sale...this one ain't worth full price!
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  33. Oct 6, 2011
    5
    Maybe it's because this game was so widely hyped, but I was super disappointed. Lots of the same problems as everyone else, but most notably TEXTURE DRAWS. Every time I turn around it's like the game forgot that it had just drawn that and had to redo it all. To me that just looks sloppy. No I do have to say that the graphics (when they were finally drawn) were great, and on par with a bigMaybe it's because this game was so widely hyped, but I was super disappointed. Lots of the same problems as everyone else, but most notably TEXTURE DRAWS. Every time I turn around it's like the game forgot that it had just drawn that and had to redo it all. To me that just looks sloppy. No I do have to say that the graphics (when they were finally drawn) were great, and on par with a big game. The characters were pretty good as well, each was unique and facial animations were awesome. Beyond that you have a linear storyline, limited gameplay styles, a SHORT campaign (10 hours with some sidequesting), needless to say there is nothing special about this game. Expand
  34. Oct 10, 2011
    5
    Well I have patched the game and installed the new ati rage drivers. The game runs great at 60 fps but what is really driving me nuts are the low resolution textures. I have a fairly powerful system but even if I had a lower end system this game would(with patches etc) run fine because of the texture situation. There have been .cfg posts on forums about enabling high resolution texturesWell I have patched the game and installed the new ati rage drivers. The game runs great at 60 fps but what is really driving me nuts are the low resolution textures. I have a fairly powerful system but even if I had a lower end system this game would(with patches etc) run fine because of the texture situation. There have been .cfg posts on forums about enabling high resolution textures but this is false. The .cfg fix doesnt add higher fidelity to the "megatextures" at all. So far the gameplay is ok...nothing great really. What I did like alot was the sound and the music. Well done there. The scenic vistas are good as well but the constant low res textures are Daikatanaish and annoying. This feels too much like a bad port and even with the patch to include new graphics options isnt really worth getting to be honest. Very disappointing considering how much I was looking forward to a GoTY candidate. For the love of god i hope Skyrim doesnt fail like this current Id/Besesda realease Expand
  35. Oct 4, 2011
    5
    For a game, I'd give it 8/10. The story seems okay, but the aesthetics and attention to detail make the world seem vibrant, interesting, and even realistic. The gameplay is also good. Still, it's a disappointment that this just turned out to be 'good' instead of 'legendary' which is what all the hype seemed to suggest.

    HOWEVER, I'm giving it 5/10 for the technical garbage that the PC
    For a game, I'd give it 8/10. The story seems okay, but the aesthetics and attention to detail make the world seem vibrant, interesting, and even realistic. The gameplay is also good. Still, it's a disappointment that this just turned out to be 'good' instead of 'legendary' which is what all the hype seemed to suggest.

    HOWEVER, I'm giving it 5/10 for the technical garbage that the PC gaming community has had to put up with. Everyone else I know who owns this game has had crashing problems, and I myself can hardly stand the game at times, since there's a strange choppiness to the game unlike anything I've seen before. Additionally, the textures load extremely slowly, so if you turn around too fast, hell, if you turn around at all, you'll end up seeing garbage textures before the high res ones load.

    Overall, as a hit-or-miss game, I'd say this was a miss for John Carmack. It feels like a console port, and a poor one at that.
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  36. op8
    Oct 15, 2011
    5
    Quite dissapointed for lots of reasons. 1)mind numbing missions, that provide zero motivation and proper reasoning. I honestly cannot believe that who ever wrote this is a person that even enjoys playing games. I would be embarassed to put my name to this paper thin plot, and i'm sure other real gamers will agree with me.I wish they had just left out the "story" completely.2)half the timeQuite dissapointed for lots of reasons. 1)mind numbing missions, that provide zero motivation and proper reasoning. I honestly cannot believe that who ever wrote this is a person that even enjoys playing games. I would be embarassed to put my name to this paper thin plot, and i'm sure other real gamers will agree with me.I wish they had just left out the "story" completely.2)half the time textures are too muddy. 3)There is absolutely no physics effects and no destructable enviroments at all.e.g.A vase on a table is stuck to the table like a cast iron statue, and that is unacceptable. If this is the consequence of this new engine then its not worth it just to have pretty looking textures for some of the game. 4)I have the worst screen tearing i have ever seen in my life (i have a very decent nvidia based rig and have not been able to get rid of it even with all the suggested fixes and patch). On the plus side i havent had any crashes or the texture pop-in others are having and it stays a nice 60 fps.Also the character models are nice, the textures at a distance can look look fantastic, the combat is fairly satisfying, and the driving is kinda Mario Kartish.The post release update (that also includes the missing graphics options) has made stuff worse for me and taken some of the crispiness out of the good looking textures.With all the technical issues its had at release, its really not what we should be accepting from a modern AAA title. Looking at the game as a whole package, its really below average in most respects apart from graphics, and not worth paying full price for, definately reccomend waiting for price drop. Expand
  37. Oct 29, 2011
    5
    The launch of Rage has been plagued by bugs and this is simply inexcusable. Now, after having applied the latest patches and installed the latest video drivers, the game admittedly runs pretty good. The framerate is smooth despite my aging gaming PC, but texture pop remains a nuisance.

    The game itself then. Well, as this is an Id game with a new highly anticipated graphics engine let's
    The launch of Rage has been plagued by bugs and this is simply inexcusable. Now, after having applied the latest patches and installed the latest video drivers, the game admittedly runs pretty good. The framerate is smooth despite my aging gaming PC, but texture pop remains a nuisance.

    The game itself then. Well, as this is an Id game with a new highly anticipated graphics engine let's start by judging the graphics. And no, I'm not convinced by the graphics: some areas look pretty good but some of the indoor areas are plain ugly. Very low resolution textures and low-poly objects (aka pixel vomit) simply gave flashbacks to 2005 or even earlier games. I'm pretty sure that the graphical engine is capable of much more on a current PC but the designer chose to stick to consoles as their performance standard. Furthermore, the graphics and the environment are very static. The sky is a simple static texture, almost no dynamic shadows (one of the prominent features in Doom 3) and the environment is not destructible at all - even unloading your rifle onto a china vase does simply nothing...

    The gameplay is OK, or at least some moments in the game provide solid FPS action with rather decent AI. Unfortunately, the flow of the game is continuously being broken by car driving, hanging around in the hub towns and bartering your items for ammo. Also, the racing element doesn't contribute much: the racing is really Mario Kart-style and disrupts the realism of the game itself. The FPS/Racer hybrid simply doesn't work at all. The story is mediocre and failed to get me, as a player, involved. And what about the bland ending ? Or rather the lack of a proper ending... It simply feels that the game was unfinished, both technically ans story-wise. This is really a disappointment from iD - a first to me considering their track record.
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  38. Apr 5, 2012
    5
    Rage is, to say the least, a disappointing game. From what we've come to expect from iD this game is horrible when it comes to the quality we're used to. That being said Rage isn't a terrible game, merely a mediocre one. It's fun enough to play through if you bought it on sale but certainly not a full price game. Can't say I dig the new engine and their use of "streaming" textures orRage is, to say the least, a disappointing game. From what we've come to expect from iD this game is horrible when it comes to the quality we're used to. That being said Rage isn't a terrible game, merely a mediocre one. It's fun enough to play through if you bought it on sale but certainly not a full price game. Can't say I dig the new engine and their use of "streaming" textures or whatever it is. Still, I had fun shooting up stuff in the game and driving is pretty ok. Nothing horribly wrong with this game, but nothing to brag about either. Expand
  39. Oct 15, 2011
    5
    Rage is a poor game that doesn't use the strengths of id software. You go through short linear segments and deal with similar enemy archetypes. Then drive across and empty wasteland, which respawns enemy vehicles, to get another quest that tells you to go back to the same place and do the same level in reverse. There is only about 3 hours of unique shooting content in this whole game, theRage is a poor game that doesn't use the strengths of id software. You go through short linear segments and deal with similar enemy archetypes. Then drive across and empty wasteland, which respawns enemy vehicles, to get another quest that tells you to go back to the same place and do the same level in reverse. There is only about 3 hours of unique shooting content in this whole game, the rest is recycled, bland, arcade, repetitive, empty and underdeveloped. There is no replay value, there is no story, there is no character and there is no reason you should be playing it. Nolan North voices about six characters in the first half of the game. The co-op is incredibly poor and the racing multiplayer is fun for a few hours only. Visually it looks fine even if it is incredibly static and blurry up close. The launch was a disaster on the PC requiring config file tweaks. After the tweaks it was running really well at 60fps with no texture pop-in, but that didn't make it a good game. Expand
  40. Oct 30, 2011
    5
    $60 for a short game with a very poor multiplayer car combat racing game stapled on to the end of the game. Multiple performance issues with ATI cards, and even a few performance issues with nVidia cards. Basically, this is a game made to look pretty and show off their id Tech 5 engine, and that's about all of it. The graphics are ok at a distance, but close inspection of textures$60 for a short game with a very poor multiplayer car combat racing game stapled on to the end of the game. Multiple performance issues with ATI cards, and even a few performance issues with nVidia cards. Basically, this is a game made to look pretty and show off their id Tech 5 engine, and that's about all of it. The graphics are ok at a distance, but close inspection of textures reveals how grainy they are. The characters have some unique animations and the shooting aspects of the game seem fine, but the missions themselves are uninspired.

    On the plus side, a few of the characters are kinda cool, and you get to hear John Goodman talk for a few minutes (What is it with Bethesda and spending money on high dollar voice actors just to have a few lines at the start of the game and then forget about them later?).

    It's unfair to give this game a 0 or a 1, but it's likewise not right to give it a 7 or higher. Wait for the price to drop before you buy this, or rent it for one of the consoles. Don't waste your money on a $60 10 hour game. I've had more fun playing a low budget indie game for $10 than I did with Rage.

    With any luck a really talented game developer can take their engine and make a good game out of it, or maybe they'll make some mods for it?
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  41. Oct 28, 2011
    5
    Many years ago, id software made Quake and Doom very very good game. But now... What it is? It is so bad shooter. Very short single, bad coop and boring multiplayer! Very bad, id software, very bad!
  42. Oct 20, 2011
    5
    The PC version is spoilt (still) by texture fill problems on lower end systems, although the first patch helped with it somewhat. Unless it is my video card I find the quality of some of the textures to be poor, especially the parts of the city. I also find the game locking randomly, although it has never crashed.

    The FPS part of the game is largely excellent. What lets it down are the
    The PC version is spoilt (still) by texture fill problems on lower end systems, although the first patch helped with it somewhat. Unless it is my video card I find the quality of some of the textures to be poor, especially the parts of the city. I also find the game locking randomly, although it has never crashed.

    The FPS part of the game is largely excellent. What lets it down are the driving parts and the rather hotch potch characters. The races are simplistic arcade affairs. Roaming around from area to area is monotonous, only broken by the equally monotonous encounters with the bandits. The characters themselves are not that engaging and their speech is ruined by quite horrendous lip sync. There are sound issues too, with some of the music stopping prematurely and the implementation of 5.1 sound seems to be at odds with every other game I've ever played with 5.1 sound.

    All that saves the game is the FPS part, but even here there are problems - some of the monsters are just plain dumb with literally two moves to their name. It was bad enough in 2001 but in 2011 there is no excuse. Shame because what is good about the FPS is actually really good and I have had some proper Doom style moments where you are literally scrabbling with your weapons whilst being swamped with impressively agile and well animated enemies.

    The icing on the cake? The fact its essentially dumbed down for console gamers and it shows. 5 is the best mark I could give to a game I have waited patiently for since I saw the first trailer. I am disappointed the graphics are stunted by the need to make them work on a 6 year old console and the fact you feel like you are just retreading ground just to extend a storyline is plain lazy. From the so-called fathers of FPS I expected more.
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  43. Oct 5, 2011
    5
    If you can get it to work, it is a good looking game. Unfortunately, there are major graphical issues, primarily with ATI cards, but nVidia cards are seeing problems as well. Many people are having problems with the game crashing during load screens, which may or may not be video driver related. There are even faults with the games installation process, as it does not create a requiredIf you can get it to work, it is a good looking game. Unfortunately, there are major graphical issues, primarily with ATI cards, but nVidia cards are seeing problems as well. Many people are having problems with the game crashing during load screens, which may or may not be video driver related. There are even faults with the games installation process, as it does not create a required cache directory during install which helps with some of the problems. Gameplay is good, but it's nothing groundbreaking as ID claimed. Fairly linear, while you can drive around the world on narrow tracks, there's not much out there if it's not a defined quest area. Overall, it's a fairly average game that you're probably better off waiting for it to go on sale, rather than buying new. Expand
  44. Oct 12, 2011
    5
    Sadly without the jaw dropping graphics of previous id titles to prop up the limp gameplay this game is mediocre at best with an awful lot of filler. This is another title that shows the dreadful decline in the quality of PC games over recent years.
  45. Oct 13, 2011
    5
    This game looks more like a Tech Demo for their new engine than a proper game. A Tech Demo for Consoles that it - because this PC release is spitting in the face of PC gamers. Let's continue with the actual game.

    The story is boring and becomes a hurdle to overcome to be able to get to the shooter part of the game. The RPG elements are thin, bland and generally make you wish you had
    This game looks more like a Tech Demo for their new engine than a proper game. A Tech Demo for Consoles that it - because this PC release is spitting in the face of PC gamers. Let's continue with the actual game.

    The story is boring and becomes a hurdle to overcome to be able to get to the shooter part of the game. The RPG elements are thin, bland and generally make you wish you had started up Fallout 3 instead. Throw in a racing part that seems only intended to show us their engine can do racing and this game seems to serve no other purpose but to show potential buyers what you can do with their engine.

    Speaking of the engine. Megatextures might very well be the future. The environment looks pretty from far away. Up close however, it is as if we are back to gaming in 2003 where it's ok for the environment to be an indestructible green screen - and smallish objects are barely recognizable.

    I forgot the sound. It might have been because my neighbors lawnmower sounds just like the hot rods. Yes it does.

    Not quite sure why professional reviewers love this game. (Or say it's mediocre yet give it 90 points). My advice: Wait for the games that others will create with id Tech 5.
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  46. Oct 18, 2011
    5
    Very disappointed. The "bugs" everyone mentions i had no problems with after the ATI fix. It was the overall game play from start to finish. At $60 you better believe i was going to tough it out. Graphics were phenomenal, i can't fault them there. Yes, when racing forward it tends to get "blotchy" but it is hardly a game killer. Very small and almost unnoticeable. The problem is the gameVery disappointed. The "bugs" everyone mentions i had no problems with after the ATI fix. It was the overall game play from start to finish. At $60 you better believe i was going to tough it out. Graphics were phenomenal, i can't fault them there. Yes, when racing forward it tends to get "blotchy" but it is hardly a game killer. Very small and almost unnoticeable. The problem is the game play and lack of a good story. There is absolutely nothing new to this game. It is literally Fallout plus Borderlands minus all the fun stuff equals Rage. When the price drops to around $20, only then will i say it was worth it. My pros: Great graphics. Racing, although repetitive, is pretty fun. Some of the items you can craft are really fun to play with. Cons: At $60, i expected something more. Story is dull. Lack of diversified "baddies". How many are there? 5? just with new textures? You can never have enough weapons....so being stuck with the same ones for the entire game sucks. This game only has 20 hours worth of game play. I probably could have beaten it sooner...call it my general curiosity to see if i got something new with side questing. You really don't feel that need to replay it. My only guess is that they purposely left out a lot of stuff to possibly sell add-ons? It needs bigger maps...more incentives...more weapons...a larger variety of "baddies... The user score is a lot closer to what the game should be scored at. At $60 i rate it at 4, at $20 i would rate it at 7. It is just missing too much to be fully worth that 60. Expand
  47. Oct 24, 2011
    5
    Rage is OK. Not great and certainly not what I had expected. I told the clerk at the store where I Pre-bought Rage that I usually don't pre-buy games. However with Rage being made by id Software I told the clerk "that's a company I trust to make an excellent PC game" so I pre-bought the game. The graphics have been advertised as "jaw dropping". My jaw dropped alright but only when IRage is OK. Not great and certainly not what I had expected. I told the clerk at the store where I Pre-bought Rage that I usually don't pre-buy games. However with Rage being made by id Software I told the clerk "that's a company I trust to make an excellent PC game" so I pre-bought the game. The graphics have been advertised as "jaw dropping". My jaw dropped alright but only when I realized I was stuck with low resolution graphics. To be fair some parts of the game like peoples faces looked like they were in higher detail but most of the back ground including a persons clothing outfit up close was low blurry detail. No Direct X 11?? Why?? No SLi?? Why?? While I'm at it, no PhysX?? I have 2 Nvidia GTX 460's in SLi in my computer. However Rage only uses one card and rarely pushes it past 80% load. My computer has since release had little trouble running this game. I've only had the game crash once. The textures do take longer to draw than any other games I've ever played on my PC. Considering the level of detail in them its hard to understand why it takes so long to draw. The reviewers who suggest this game has amazing graphics or the best graphics they've ever seen, I'm certain would really be impressed with some older games I've played with better graphics than Rage. The game is pretty easy. Even on the hardest setting it's not a hard game to play and win. I don't think I ever got through Doom 3 on nightmare but it was fun trying it and I didn't expect to anyway. Rage overall feels like the start of a good idea that never got finished. Expand
  48. Nov 3, 2011
    5
    What a massive shame!!! Nothing like it was meant to be
    Positives are the terrain graphics and fighting. Fighting was great fun and i loved the wingsticks. The driving is good fun too but got a bit boring towards the end. Negatives.....First off was the screen tearing!!! shame on you for releasing it with that level of issue and not really offer any real help. Eventually fixed it and
    What a massive shame!!! Nothing like it was meant to be
    Positives are the terrain graphics and fighting. Fighting was great fun and i loved the wingsticks. The driving is good fun too but got a bit boring towards the end. Negatives.....First off was the screen tearing!!! shame on you for releasing it with that level of issue and not really offer any real help. Eventually fixed it and then the graphics were great. Storyline, what storyline? far too linear too. I think they ran out of ideas at the end too, i must have finished the last level in about 10 mins with could have done with just my fists. It could have been a good game as some parts like dead city were amazing. Shame Bethesda didnt make it more like fallout 3 but if the next fallout has terrain detail like this then i cant wait. Provided it has a better story than new vegas
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  49. Nov 8, 2011
    5
    A truly beautiful game. With lots of wasted potential, technical issues and non-existent story. It defends itself as a shooter and graphically , but fails almost everywhere else. A shame, really, because it could be so much more.
  50. Nov 15, 2011
    5
    its doom 3 with even better graphics. and larger environments. decent voice overs. entertaining enough storyline. not worth the full retail price in my opinion. good idea but late on arrival. something that would of done a lot better if it was released at its current state 5 years earlier.
  51. Nov 25, 2011
    5
    I am a big fan of Bethesda, so this game was a bit of a disappointment. Instead of an open world, it is quite linear. It still is some fun, but not compared to other games out there. If you want to skip the driving, go with Fallout New Vagas. Want vehicles? Borderlands. Don't bother with this one.
  52. Nov 29, 2011
    5
    Terrible don't waste your time. This game should cost 10 dollars and no more. No story No goal nothing expect beautiful graphics. Carmack and his team have lost there touch. It seems developers just try to rush there products to meet share holders demands. This is terrible game to release the end is the worst one I have seen in ages.

    Pathetic attempt at entertainment.
  53. Dec 4, 2011
    5
    Pretty disappointed with this game. The quests make you feel like there is no incentive to complete them, regardless of the fact that it is the only way to progress through the game. The story is almost non existent. It feels like they slapped together a story for sure, The combat feels like a basic shooter with little depth...

    I was really expecting a lot more from this game. The only
    Pretty disappointed with this game. The quests make you feel like there is no incentive to complete them, regardless of the fact that it is the only way to progress through the game. The story is almost non existent. It feels like they slapped together a story for sure, The combat feels like a basic shooter with little depth...

    I was really expecting a lot more from this game. The only reason it gets a 5 is because it runs/looks really nice on my gtx560m. What a let down
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  54. Jan 15, 2012
    5
    This game is consistently above bad and below good. It never breaks, never gets too slow or too hard. But at the same time, it doesn't offer a single moment of entertainment or satisfaction. It's an extremely professional creation, with an evidently huge budget with little love put into it. Not worth playing through, even if it was given to you for free.
  55. Jan 6, 2012
    5
    I bought this game weeks after it came out and I didn't have any of the issues other people had. Actually, the game is quite pretty. The texture fill in, or pop in, or whatever people want to call it sucks, but it didn't really bug me. However, the crap quality of the textures when you get close to things is worse. But for me, the real problem was: This game got boring fast. Really boring.I bought this game weeks after it came out and I didn't have any of the issues other people had. Actually, the game is quite pretty. The texture fill in, or pop in, or whatever people want to call it sucks, but it didn't really bug me. However, the crap quality of the textures when you get close to things is worse. But for me, the real problem was: This game got boring fast. Really boring. Really fast. I got half way and just started trying desperately to finish it. It's a major rail shooter. You visit every place pretty much twice. I don't know what to say other than buy it on sale. It's worth seeing the amazing visuals - unfortunately, Borderlands will stand head and shoulders above this game, simply because it came first, and was more interesting, story wise. Expand
  56. Jan 7, 2012
    5
    A nice shooter with some rally races. Nice but nothing special. The Graphic's are not so good as promoted.
    I played it with a ATI Card and this doesn't work really... Hard graphic issues, but now i have an 560TI from nvidia and that works great.
  57. Jan 13, 2012
    5
    This game is very good when you start to play it but it's repetitive end it's all ways the same walk and kill ID software have failed when they done that game.
  58. Jan 18, 2012
    5
    I'm disappointed like a father would be. I had originally pre-ordered Rage, but changed my mind and decided to wait for the press reviews first out of caution. The initial feedback wasn't as glowing as I hoped but still I was intrigued, so decided to give Rage a go on the PS3. At first I thought I'd missed something. The horrendous texture pop-in prompted me to restart my console in caseI'm disappointed like a father would be. I had originally pre-ordered Rage, but changed my mind and decided to wait for the press reviews first out of caution. The initial feedback wasn't as glowing as I hoped but still I was intrigued, so decided to give Rage a go on the PS3. At first I thought I'd missed something. The horrendous texture pop-in prompted me to restart my console in case something had gone awry. It did not disappear. When I started working through the first few missions, I kept finding myself amazed at how thoughtless many of the game's design features were. Invisible walls preventing you from exploring, being unable to pick up your enemy's dropped weapons, the rather tired 'bullet-sponge' opponents, etc. It's not that Rage is a terrible game, far from it, but it just feels so underwhelming and mired in the past that I found myself wondering if the press had been playing a different game to me. The whole thing feels unpolished and full of ideas that never really go anywhere. If this was a budget title or even a retro game, I might just think "Oh well, that's how things used to be" and get on with it. But I bought this game in 2011 for full price; there's no excuses for shoddy products like this. Unambitious, unoriginal, uninspiring Expand
  59. Mar 3, 2012
    5
    A buggy, boring, disappointing mess of a game. id Software are really going downhill. The only rage I feel is for buying this game in the first place!
  60. Apr 1, 2012
    5
    A game that tries too hard to be "Fallout 3 meets Borderlands" falls short on both accounts. The game is absolutely gorgeous, but that doesn't do much to save it from its short single-player experience and uninspired plot. I really tried to like this one, but in the end, I was seriously underwhelmed.
  61. Nov 14, 2012
    5
    I played it on STEAM just a bit ago, it took me 19 hours trying to get everything and find everything and I am utterly dissapointed, The ending just, ends. No explanation, no boss battle, no closure. I was enjoying the game 'ok' but kept feeling like something was going to happen. I kinda felt like the 'bad' guys had no reason to be labeled 'bad'. I never actually saw them do anythingI played it on STEAM just a bit ago, it took me 19 hours trying to get everything and find everything and I am utterly dissapointed, The ending just, ends. No explanation, no boss battle, no closure. I was enjoying the game 'ok' but kept feeling like something was going to happen. I kinda felt like the 'bad' guys had no reason to be labeled 'bad'. I never actually saw them do anything wrong. I thought there would be some kind of 'surprise! they aren't bad!' ending, but no.. bland and derpy. The character animations and textures are great and I didn't encounter any bugs aside from intentionally glitching out of the level once. I really wanted to know more about the people but each one only has maybe 5 lines of dialogue. The game is gorgeous as long as you stand still as if looking at a painting; quick movements cause texture pop-'up' not really pop-in, but sort of uprezzing on the fly. Even with a modern AMD 7850 and Intel 3570. In short, a huge let down, could have been so much more and leaves me with a dead feeling. Not recommended even at bargain prices since the ending is such a letdown. The DLC is absolutely worthless. Expand
  62. May 14, 2012
    5
    Nice shooter with terrible/laughable story, flat characters and empty world.There was a lot of potential for a great Mad Max esque game, but it was all squandered.My rating: 5/10
  63. Jun 4, 2012
    5
    I formatted my first review and it does not work, so I will list my opinion with letters and ')'. Let's start.
    a) I live in Hungary, I pre-ordered this game and I could take it on the day of the official street date. I tried to install the game, I had the physical release in my hand (I only buy boxed releases) and Steam did not let me install it - the error was: the game is not out yet! I
    I formatted my first review and it does not work, so I will list my opinion with letters and ')'. Let's start.
    a) I live in Hungary, I pre-ordered this game and I could take it on the day of the official street date. I tried to install the game, I had the physical release in my hand (I only buy boxed releases) and Steam did not let me install it - the error was: the game is not out yet! I said what the f*ucking hell?! If I can buy it in this **** country (Hungary), then it's out :) NO! I wrote to Steam, they answered it will work next day. THIS IS A JOKE. You hold a strongly single-player game in your hand and you cannot install, because it's not digitally distributed yet. Ridiculous! b) After I installed it, the game simply did not load. I made searches - "known" bug, only for AMD videocards. Hmm, I love games that got released, but not tested properly. That's why we pay FULL PRICE for a game? Of course not. c) Invisible walls pretending the player to reach certain places. d) You feel like you're running in a tube... the game is so linear. e) The objectives/quests (or call whatever you want) are primitive as a piece of rock. f) While the intro is cool, the ending of the game is poor in content. The difficulty was really serious at the end of the game, but I could survive, just because of a bug! I crouched next to a panel at the very last scene and because the enemies couldn't crouch, they "couldn't" kill me. LOL!!! g) Poor physics. h) Re-spawning enemies! WTF? i) Very short gameplay, even though I always explore every corner in every game I play! ---- Summary: The graphics is beautiful, the textures are very detailed and the small games during the gameplay could be very entertaining, though they are repeating. I played through the whole game and I felt like there is an expansion or Rage2 already planned, due to certain design elements... I saw huge possibilities in this game, but most of them remained intact. Possibility is not enough. 5/10 and I was so generous. What is sure, I will not _pre-order_ any more ID Software game...
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  64. Jul 29, 2012
    5
    Initially this game when it came out was too buggy to play, after 6 months I returned to play after the patches had been released. Game is boring with uninteresting story. On rails shooter with a bit of driving.
  65. Aug 6, 2012
    5
    RAGE had a lot going for it really. The game-play was solid (as FPS and the driving aspect), the graphics top-notch (nVidia 560Ti), the UI was simple and easy to navigate (better than I expected) and the story started out good. However, I'm giving this game a 5 because of the ending....WTF just happened? I'm done? Wait....what? The game just freakin' ends....no real boss fight and justRAGE had a lot going for it really. The game-play was solid (as FPS and the driving aspect), the graphics top-notch (nVidia 560Ti), the UI was simple and easy to navigate (better than I expected) and the story started out good. However, I'm giving this game a 5 because of the ending....WTF just happened? I'm done? Wait....what? The game just freakin' ends....no real boss fight and just when you start to believe that the story and game is getting better. So sad, this game had such potential to be better. I'm glad I waited to buy this game and got it for $14.99. If I would have paid $60 for this I'd be very upset and I can understand the rage by some ppl. I'd recommend this game but only for $10 or less so you won't feel so dirty, lol. Expand
  66. Dec 13, 2012
    5
    Another fantastic game from id with awkward graphics. The main campaign will take you about 10 hours between two hub cities filled with side activities to do, like playing a CCG, "wanted board" quests, gambling, and car racing. In fact about half of the game takes place in your vehicle of choice; whether you are traveling to the next mission objective, farming upgrade tickets, or justAnother fantastic game from id with awkward graphics. The main campaign will take you about 10 hours between two hub cities filled with side activities to do, like playing a CCG, "wanted board" quests, gambling, and car racing. In fact about half of the game takes place in your vehicle of choice; whether you are traveling to the next mission objective, farming upgrade tickets, or just hunting for sewer entrances (hidden DLC missions that comes free), there is a lot of non-FPS stuff to do. The main problems with this game are engine issues. There is a lot of texture popup without .cfg tweaks and a lot of the environmental objects (tables, radios, books, etc.) look like they have a single texture on them. It's a bit jarring when characters have real fluid, complex animations and top-notch texture and model work but they are surrounded by untextured objects. If you can deal with the uneven graphics, this is a real solid (albeit too easy) game. Expand
  67. Dec 18, 2012
    5
    Okay, Ignoring the ending (which was a complete let down) Pretty good game. I played it on the PC and got very few errors and glitches. Solid gameplay (on hardest setting) fun mini games, great fps in most regards. The only reason why I'd not recommend it is because of the ending. Big build up, tension peaks, and you shoot stuff and it ends. no boss or anything. I mean: pshaw. other thanOkay, Ignoring the ending (which was a complete let down) Pretty good game. I played it on the PC and got very few errors and glitches. Solid gameplay (on hardest setting) fun mini games, great fps in most regards. The only reason why I'd not recommend it is because of the ending. Big build up, tension peaks, and you shoot stuff and it ends. no boss or anything. I mean: pshaw. other than that good game. Expand
  68. Jan 1, 2013
    5
    This game runs awful on my computer. AMD Phenum II QuadCore 3.4Ghz 8GB DDR3 200GB SATA III SSD RAID Stripe NVidia 550ti 2way SLi. Winodws 8. I bought this game for 5 bucks, it's not really worth the amount of data to download it. The way this games engine works is similar to how a flathead V8 from a 58 Packard accelerates. Or similar to a FORD PINTO towing a trailer full of gymThis game runs awful on my computer. AMD Phenum II QuadCore 3.4Ghz 8GB DDR3 200GB SATA III SSD RAID Stripe NVidia 550ti 2way SLi. Winodws 8. I bought this game for 5 bucks, it's not really worth the amount of data to download it. The way this games engine works is similar to how a flathead V8 from a 58 Packard accelerates. Or similar to a FORD PINTO towing a trailer full of gym equipment uphill on a cold day. That said, the game ran better on 3.4Ghz on 4 cores, rather than 4.2Ghz on 2 cores. I suspect the more cores, the better the game will run. It loads textures very slowly, it took almost 2 minutes for the game to load all the textures while playing, during that time you can barely move and get to stare at a slide show.

    Aside from the horrid game engine, it looks like a counterfeit version of Borderlands. The story is a bit more exciting however.

    This is the worst game performance on my computer... ever. I might go out and buy an 8 core CPU just to see if it runs better.

    I would post more info on the game if I could play the bloody thing without all this lag and terrible graphics rendering. Sorry my computer sucks, it is old, almost a year old.
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  69. Aug 23, 2013
    5
    Pretty meh. Come on iD, you can do better than this... seriously, this is a terrible console port of an average game. I expected much more. Also crappy textures.
  70. Aug 31, 2013
    5
    I liked the game's technological make-up (that is, looking very nice with the custom config and all while not even utilizing my average PC's processing capabilities to the full extent), but gameplay wise this is a shallow experience and I felt unengaged by the story whatsoever during my 3-4 hours spent playing the game.
  71. Aug 1, 2014
    5
    The early parts of the game were great. Progress was well paced with enemies and weapons slowly becoming more powerful to compliment one another.

    But about half way through the game that all stops. No more fun boss fights. No more interesting level design. It's like they just give up. It even ends rather abruptly. I saved my ammo for a final fight that never came and was "treated" to a
    The early parts of the game were great. Progress was well paced with enemies and weapons slowly becoming more powerful to compliment one another.

    But about half way through the game that all stops. No more fun boss fights. No more interesting level design. It's like they just give up. It even ends rather abruptly. I saved my ammo for a final fight that never came and was "treated" to a short, unsatisfying 20 second clip of the results of my underwhelming final level.

    Graphically this game is gorgeous, it's hard to fault now that it's been patched and smoothed out, but if you're expecting satisfaction, then i hope you enjoy tech demo's, because that's all this really is.
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  72. Jun 20, 2019
    5
    Game has not really a story. Play Borderlands instead. Borderlands or Borderlands 2.
  73. Dec 27, 2014
    5
    I really want to give this game a 10 for the fighting mechanics, but it has too many flaws.
    -Why are there so many invisible walls? It looks like a big open area but it moves like I'm in Doom 3 or something.
    -The driving is just stupid. It's like the game is asking me to pay a time and effort toll to play the damn game. -Why do the character animations look so weird? Everybody acts like
    I really want to give this game a 10 for the fighting mechanics, but it has too many flaws.
    -Why are there so many invisible walls? It looks like a big open area but it moves like I'm in Doom 3 or something.
    -The driving is just stupid. It's like the game is asking me to pay a time and effort toll to play the damn game.
    -Why do the character animations look so weird? Everybody acts like they're in a Disney cartoon. Tons of facial expressions and hand talking. Normal people don't act like that. If I ask for help at Home Depot or Walmart, the employee doesn't make weird gestures and faces while talking.
    -It feels very much like a low quality console game where someone had a list of things to include in the game. Driving, we need that. Our game also needs a store, and players should be forced to use the store because ammo isn't overly abundant. And it needs a questing system. And it needs a crafting system. It almost looks like the game started as Doom 3 then someone hastily tried to make it more like Fallout.
    -The controls are rather odd. You use the F# keys to set your optional item and hit Q to use the item. That's fine and all, but why is a grenade considered one of the items? Shouldn't the grenade be the G key so I can throw wing stings with the Q key? Of course not. You're forced to set the item to grenade then hit Q to throw a grenade. Strangely, buttons F and G are used for previous weapon and next weapon instead of a more logical wing sting and grenade.
    -It feels like the game gets in the way of playing the game. I'm forced to talk to characters I don't care about, help people I don't care about, drive to places I don't care about. Exploring seems to be discouraged. It's the exact opposite of Fallout.
    -I've only played this for 4 hours, but it feels like I've only shot at things for 20 minutes. The rest of the time is driving and talking. The game simply lacks fun.
    -Why are the game's opening movies not skippable? The game loads twice as fast if you remove the .bik files from the game's video folder.
    -Why does v-sync turn off if I alt tab out of the game?
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  74. May 16, 2019
    5
    I'm not going to comment on the bugs and whatnot, since they will most likely be fixed in patches.

    It's fun to shoot stuff. It just feels great. The cities look great, but the open world is bland IMO. I get the feeling I have seen all this before in Farcry, Assassins creed etc. You just go from one hub to another doing mundane missions for random people. It has been done so many
    I'm not going to comment on the bugs and whatnot, since they will most likely be fixed in patches.

    It's fun to shoot stuff. It just feels great.
    The cities look great, but the open world is bland IMO.

    I get the feeling I have seen all this before in Farcry, Assassins creed etc. You just go from one hub to another doing mundane missions for random people. It has been done so many times before it has gotten to the point where it is now BORING.

    If you like far cry, assassins creed and these other open world hub games, then you will like this.
    If you want a rich, story driven game that you will remember, this is not it.
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  75. Oct 31, 2019
    5
    El juego en si desperdicia todo su potencial desde el primer minuto; es prácticamente una buena idea, una buena idea mal ejecutada.
    Empezando con su opinión popular, la cual según muchos foros lo ponen como una mezcla de fallot y Mad max, pero a la hora de jugarlo se sentía que en el juego si tenia a ambos dentro de si pero solo las peores cosas, es su totalidad intento poner el humor de
    El juego en si desperdicia todo su potencial desde el primer minuto; es prácticamente una buena idea, una buena idea mal ejecutada.
    Empezando con su opinión popular, la cual según muchos foros lo ponen como una mezcla de fallot y Mad max, pero a la hora de jugarlo se sentía que en el juego si tenia a ambos dentro de si pero solo las peores cosas, es su totalidad intento poner el humor de fallout pero sin la esencia de una américa post apocalíptica siendo una burla del estilo de vida americano, el juego es chiste mal contado y sin el carisma del protagonista de madmax, dejándonos un personaje protagonista carente de sentido por el cual no se siente empatía alguna nos deja con que la mayoría del tiempo el juego se siente vacío y seco sin argumento de emprender una aventura
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  76. Mar 22, 2022
    5
    Rage is a first-person shooter video game developed by id Software and published by Bethesda Softworks. Rage is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. Players take control of Nicholas Raine, a soldier put into hibernation in an underground shelter who emerges into the wasteland a century later, and finds himself a wanted man byRage is a first-person shooter video game developed by id Software and published by Bethesda Softworks. Rage is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. Players take control of Nicholas Raine, a soldier put into hibernation in an underground shelter who emerges into the wasteland a century later, and finds himself a wanted man by an oppressive organization known as The Authority. Expand
  77. May 7, 2021
    5
    ПРОХОДНЯК.
    Средненький тривиальный шутанчик.
    Баги с графикой.
    Русской локализации нет.
    Благо всё это фиксится патчем и русификатором.
    К концу игры стало скучно, пришлось дропнуть.
  78. Jul 12, 2022
    5
    Let’s start with the good: This game had very impressive graphics and animation, and the driving and gunplay were well executed. But the game was too easy and repetitive. Although the environment was stylish, the story was unfortunately bland, with a horrendously anti-climactic and unfulfilling ending. And to make it even worse, there was no and still is no mod support, a veritable kick inLet’s start with the good: This game had very impressive graphics and animation, and the driving and gunplay were well executed. But the game was too easy and repetitive. Although the environment was stylish, the story was unfortunately bland, with a horrendously anti-climactic and unfulfilling ending. And to make it even worse, there was no and still is no mod support, a veritable kick in the dick because up until then ID Software had been very supportive of modding their games. Expand
  79. Nov 25, 2011
    4
    The amount of hype and excitement generated for this game created a fail of epic proportions when the product was finally released. The PC version is garbage, riddled with bugs, terrible porting causing shockingly low FPS and streaming textures at every direction. After some patches that should have already been implemented on release, the game runs fairly well. Even this doesn't make upThe amount of hype and excitement generated for this game created a fail of epic proportions when the product was finally released. The PC version is garbage, riddled with bugs, terrible porting causing shockingly low FPS and streaming textures at every direction. After some patches that should have already been implemented on release, the game runs fairly well. Even this doesn't make up for Rage's shortcomings that are suppose to make the game/engine a technological marvel described by some. There is no dynamic lighting and barely any physics(this world feels so static I could get an electric shock and die while playing). Games using the Unreal 3 engine have more polished and interesting features than this game. The animations on the enemies are swell and all, but has anyone looked at the animations for the friendly NPCs that hand out quests? Did they forget to animate the entire lower section of the rig? It feels like those old 70s robots you find at Disneyland that just move around the upper part of their body and the rest is stationary to hold them in place. LOOKS REDICULOUS FOR SOMETHING THAT TOOK 7 YEARS TO DEVELOP. The art is awesome, and that is the only reason this game gets a 4 from me. The rest barely holds up to current AAA standards. If this game was sold for 39.99 brand new, I would have a lot more forgiveness, but being released for a full 60 dollar price tag brings shame to id. This game is nothing new and I bet there is no way in hell that this fantastically crappy megatexture technology id developed will be used by anyone in the near future, it has proven to be an utter waste of time unless all you want is pretty screenshots to put in your portfolio. Expand
  80. Jan 15, 2012
    4
    The game should really be called "look but don't touch". RAGE is trying to do too many things and none of them well really, except for the graphics which are amazing, but the world you play in is dead, and not because of the story dead in that all of the maps are completely static, all of the objects are stuck to the floor, no physics or objects being scattered after an explosion orThe game should really be called "look but don't touch". RAGE is trying to do too many things and none of them well really, except for the graphics which are amazing, but the world you play in is dead, and not because of the story dead in that all of the maps are completely static, all of the objects are stuck to the floor, no physics or objects being scattered after an explosion or anything to move around, you can't even jump ontop of objects below your waist. The entire world is off limits so to speak. You can basically move and look at things like a simulation but there's no real reason to explore, you may find a few hidden items like playing cards for the mini game or pieces used to build stuff but they're randomly placed and it's just not fun and that goes in to the map designs as well:

    The maps are basically linear and you just go around shooting everythign until you loop back around to the end. There's very little variety in terms of enemy AI and placement, with the exception of the mutants but you can easily just walk over the invisible triggers in an area to make them jump out then run back in to a doorway to murder them all in a nice row, very not fun and annoying really.

    The rest of the enemies are not fun either, they take way too many bullets to kill and the mutant characters don't even leave any loot to find, they just absorb bullets and return nothing which forces you to do other things that aren't fun like racing and playing card games or delivering mail to make extra money so you can trudge through the next mission fighting the same types of things in the same way.

    To put rage in perspective HL2 came out in 2004 and offered the same type of post appo. world and did it right, the world while dead was completely alive, you broke things to open boxes, you solved puzzles to get around a map, enemies were varied and fun and the game has characters and story you give a **** about. As for the weapons, they're underpowered, all of them minus wing blade are worthless. the shotgun maybe not but it's only good close range and sometimes it doesn't kill the same two enemies with the same shot. Not sure whats the problem. Nothing is really that amazing you can change your ammo types but who cares, and you can hold up to 4 guns.

    The game has some RPG elements which translates to wasting your time back tracking and pressing the activate key twice to listen to an NPC babble on until you get to the mission accept screen. It's tedious, especially when dealing with vendors, each time you need to listen to the idiot vendor tell you he buys and sells items, then you need to wait for him to finish talking before you can buy said items every single time you visit a vendor. It's absolutely retarded. The game really isn't all that inspiring, I'm about 1/4 of the way through the game and I could give a flying **** whether or not I ever beat this, I may just watch the endnig on youtube and call it a day. I kinda owe it to my wife to finish this turd because she bought it for me for christmas. Oh well, nice try ID but this could have been a linear shooter and it would have been much better.
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  81. Oct 11, 2011
    4
    Pros: Decent NPC animations. Interesting mix of weapons/ammo. Good sound(except vehicles)
    Cons: Minimal, irrelevant story. Unoriginal setting/scenario. Extremely linear level design . Average graphics when rendered properly. Predictable gameplay. No fun factor.
    As a strict FPS it's standard fare. For me, the ending seemed to be a fitting match for my overall experience - uninspired.
    Pros: Decent NPC animations. Interesting mix of weapons/ammo. Good sound(except vehicles)
    Cons: Minimal, irrelevant story. Unoriginal setting/scenario. Extremely linear level design . Average graphics when rendered properly. Predictable gameplay. No fun factor.
    As a strict FPS it's standard fare. For me, the ending seemed to be a fitting match for my overall experience - uninspired.
    Definitely seems catered to the console market.



    Once again disappointed by a release I was looking forward to(this and Brink).
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  82. Oct 10, 2011
    4
    After eventually getting this to work using a combination of patches, launch options, drivers and a bit of good luck I was treated to some impressive visuals. Unfortunately the story has not motivated me so far because from what I can see there isn't one. There is no driving force behind the player's motivations. You're kicked out of of this pod you were cryogenically suspended in andAfter eventually getting this to work using a combination of patches, launch options, drivers and a bit of good luck I was treated to some impressive visuals. Unfortunately the story has not motivated me so far because from what I can see there isn't one. There is no driving force behind the player's motivations. You're kicked out of of this pod you were cryogenically suspended in and you're not told a damn thing about why you were there or what happened and this is a theme that runs throughout the game.

    I get the feeling that Rage is nothing more than John Carmack needing more money to fund his Rocket ships and he doesn't personally give a damn about this game except to churn out the engine and critical success is a bonus.
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  83. Oct 9, 2011
    4
    More bugs than a david attenborough nature documentary, utter stupid multiplayer modes (seriously they make a driving game the focus for multi on a FPS???) then make a 1gb patch a week after release that doesnt even fix most of the issues. The game looks like a piece of crap from 6 years ago even on a high end rig.
  84. stg
    Jun 6, 2012
    4
    Nice looking, but a bit slow in action and way too buggy. It is amazing that this game was released as it was - with major problems on very common video cards - but it is even worse that several months after the release major problems exist.
  85. Dec 29, 2011
    4
    It was too short!!! The game once textures were fixed was ok. It just wasnt how they represented the game to be. I expected a game about Fallout 3 in length. This game was done in a day. Very repetitive and so totally on rails that there was no choices really to be made. Its pretty but this did feel more like a tech demo of see how pretty we can make a world.
  86. Oct 4, 2011
    4
    PC version review only. The game looks beautiful...when standing still. When I move though, the graphics become choppy. I'll mention that I could not load the game until ATI came up with a post-release graphic fix; there have been many ATI owners who have this problem. In time it will probably be fixed. Technical difficulties abound.
    Gameplay. From playing for a few hours, the AI mobs are
    PC version review only. The game looks beautiful...when standing still. When I move though, the graphics become choppy. I'll mention that I could not load the game until ATI came up with a post-release graphic fix; there have been many ATI owners who have this problem. In time it will probably be fixed. Technical difficulties abound.
    Gameplay. From playing for a few hours, the AI mobs are great; combat rolls, wall bounding, general dodging to avoid my aiming. The quest line at the beginning was confusing; some guy rescues you and asks you to rescue the town? Why did you put your neck out in the first place? Perhaps that will be revealed later. No world or region map; just a small minimap in the upper corner. Voice acting is pretty good. Quests have been the typical go here, do this, come back for a reward and the advancement of the story. The game is very beautiful, just had to say that again (the only great thing going for it).
    Many people are saying it is a console port; I can believe it because the menu, graphical interface options are all very limited when compared to other computer games. I would suggest all PC buyers wait until a price drop to buy the game, console buyers would probably be fine with purchasing the game as it currently is.
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  87. Oct 10, 2011
    4
    Upgraded in preparation for what i thought was going to be one of the best games of 2011.
    Gameplay starts fun but when the boredom sets in you get to wishing that Rage at least had good graphics going for it ... and unfortunately this doesn't seem to be the case.
    I'm giving Doom 4 a skip as i don't trust ID Software to produce quality.
  88. Oct 18, 2011
    4
    I have to ask myself while i play this game, does ID remember it made Doom? Because at the end after you go through a pretty decent shooting fest, theres no boss. NO smiggin boss at the end of an ID game!
  89. Dec 30, 2013
    4
    ID Software, For all we've been through, DooM, DooM 2, Doom 3... The graphics is beautiful and flourish, best performance I ever have seen compared with graphics. But the game is pretty easy And since it's the creators of doom, I had expected some more bosses, You have big guns, but you can actually complete the game with only pistol and the machine gun.
  90. Oct 22, 2011
    4
    Since many of the graphic issues have been fixed here is my take on the CURRENT state of the game.
    1. Too short - 8-10 hours of game play max for single player even if you suck at racing
    2. Graphics are STILL not top notch for a PC game. The excuse that it is designed mostly for consoles is inexcusable. If you are designing for a console only, leave it there. 3. Nice weapon and ammo
    Since many of the graphic issues have been fixed here is my take on the CURRENT state of the game.
    1. Too short - 8-10 hours of game play max for single player even if you suck at racing
    2. Graphics are STILL not top notch for a PC game. The excuse that it is designed mostly for consoles is inexcusable. If you are designing for a console only, leave it there.
    3. Nice weapon and ammo mechanics make for some nice differences
    4. Story starts out strong with OK acting and ends abruptly with little in the way of gaming climax. End cinematic was fine, but the end game play was shockingly nonexistent.
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  91. Nov 7, 2011
    4
    It is just Borderlnad clone. Graphics are really good. But IMO Borderland was a great game and this one fails. Unfortunately, this game is linear and boring.
  92. Mar 12, 2013
    4
    Rage is one of this games that could have, should have, been really great. One of those games that not only game with a lot of promise, but started in such a way that you think, "this is gonna be awesome!"...inky to smash those hopes on the rocks a few too many times. The premise: Earth was clobbered by the Apophis asteroid (real rock, look it up for more info). Select survivors (includingRage is one of this games that could have, should have, been really great. One of those games that not only game with a lot of promise, but started in such a way that you think, "this is gonna be awesome!"...inky to smash those hopes on the rocks a few too many times. The premise: Earth was clobbered by the Apophis asteroid (real rock, look it up for more info). Select survivors (including you) were buried in stasis in subterranean "arks," while the majority were left to enjoy a huge asteroid whacking the planet from the front-row seats. Nevertheless, there were survivors on the surface amid the destruction, and this is the world into which you emerge: blasted rubble, hardscrabble existence, and no shortage of conflict. So, great premise. Graphics are unbelievable, particularly the environments, vehicles, and especially the first-person weapon renders. Audio is great (SFX are top-notch). Writing is good (enough), voice acting very good. The crafting system for creating ammunition, tools, and weapons was clever and, amazingly, not tedious. So what went wrong? Well, in a word: id. Yeah, the old warhorse of FPS gaming, id Software (remember Doom? Them.) totally wrecked an otherwise grand game. Short story is that Rage suffers from ego poisoning. It's impossible to play for more than a few minutes before you run into another self-serving self-refence to another id game, be it Doom, Wolfenstein, or whatever. Look, I have no problem with easter-egg appearances. When I saw the space marine bobblehead on a dashboard within the first five minutes of gameplay, I thought "cool dev nod, nice." But after dozens of references, half of which were absolutely ridiculous, I spent more time rolling my eyes and getting mad at id than I did enjoying the game. (Seriously, there was a Doom hell prince as the texture for a COFFEE POT. Someone deserved to be slapped for that.) id's ego was out of control and disproportionally so; Bethesda Softworks snuck in one easter egg, a vaultboy bobblehead from Fallout, which was cool because it actually appeared in the original game, unlike the Doom hell prince which I don't think ever took up residence in small kitchen appliances. That aside, the game felt unfinished. Missions were clever and varied until the end, whereuoon the game took on an attitude of "we ran out of ideas, so here's some leftover 1990's style monster box gameplay and then we're gonna roll credits." Devs, take note, because this is what really screwed up Fallout 2: too many pop culture references. Game worlds, like film, are about suspension of disbelief. Keep bombarding the audiene with references and you blow that. Lose it and the experience suffers and the faults become far apparent. It's worth noting that I bought this game on the faith and belief in Bethesda's commitment to quality; by my experience, they'd never made a dud, and I had no reason to think they were going to start. One $60 mistake later and that trust was vapor. Six out of ten is very generous for this ego hodgepodge blended unevenly with an actual game...too generous. Make it five. Expand
  93. May 23, 2012
    4
    I really enjoyed this game up until the end, where it just ended without any ability to continue playing the game. Not sure what was the point of upgrading vehicles, weapons and talk of how dangerous the authority is, when it was quite the opposite and saw really none of them. The ending of the game really made the journey through the entire game pointless.
  94. Jun 2, 2012
    4
    This is a mediocre game that could've been great. The large scale, panoramic graphics are gorgeous, but small items are often pixellated and barely recognizable. The mix of FPS, item crafting and upgrading, racing, and vehicle combat is compelling, but it's overshadowed by a lack of content. The plot could easily have been developed into a solid new post-apocalyptic franchise, but there'sThis is a mediocre game that could've been great. The large scale, panoramic graphics are gorgeous, but small items are often pixellated and barely recognizable. The mix of FPS, item crafting and upgrading, racing, and vehicle combat is compelling, but it's overshadowed by a lack of content. The plot could easily have been developed into a solid new post-apocalyptic franchise, but there's no development of the characters beyond a few intro quests. Even the main story line feels clipped, like they stopped at chapter 15 of book with 30 or more chapters. I really loved this game until it became clear that nothing about it would be fully developed, and the restriction of multi-player content to a small number of co-op levels and vehicle races prevents it from having any replay value. It feels almost like I was duped into paying for a tech demo. And the lack of response from the developer and publisher is maddening. The promised level editor never showed up. The 64-bit exe and high res texture pack for PC never showed. And even though they promised DLC 'soon' after release, they're still refusing to confirm if it even exists nearly eight months later. Expand
  95. Aug 3, 2012
    4
    i dont undersatnd what went wrong .but it has.terrible textures even on pc.i have a high end pc i built and not my 1st build.the idea is amazing the world setting is awsome ,but the bugs,omg the bugs.horrendous texture draw.i cant believe this made it out to the public total failure.i want my money back Carmack
  96. Jan 25, 2013
    4
    After hearing the developers brag about this "megatextures" nonsense, the actual textures in-game are horrifyingly disappointing. In fact, almost every aspect of the game is horribly disappointing. The story might as well be nonexistent, the weapons are bland and you really don't need anything else once you get the Authority LMG (which has less recoil and a higher rate of fire than theAfter hearing the developers brag about this "megatextures" nonsense, the actual textures in-game are horrifyingly disappointing. In fact, almost every aspect of the game is horribly disappointing. The story might as well be nonexistent, the weapons are bland and you really don't need anything else once you get the Authority LMG (which has less recoil and a higher rate of fire than the assault rifle), and the shameless backtracking at parts is just unforgivable.

    I've played worse games, but this is just a generally bad game.
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  97. Sep 24, 2012
    4
    I was eagerly anticipating this game, because it looked like something of a cross between Borderlands, and something else I can't quite remember now. I pre-ordered it on steam, and when it finally came out I was so hyped, I couldn't get home quick enough to start playing.
    Except I couldn't.
    Because the launch was so bug-filled it took several days to work out the problems with my ATI
    I was eagerly anticipating this game, because it looked like something of a cross between Borderlands, and something else I can't quite remember now. I pre-ordered it on steam, and when it finally came out I was so hyped, I couldn't get home quick enough to start playing.
    Except I couldn't.
    Because the launch was so bug-filled it took several days to work out the problems with my ATI card, which at the time (HD 6970) was one of the best ATIs on the market. But alas, the problems plagued it.
    When I finally managed to get onto the game, again, the textures kept popping, screen tearing even with VSync on, etc. It was terrible.
    I think I left the game for a while, waited for a big patch or two, then came back to it eagerly. The first two-three hours of gameplay were quite enjoyable, but quickly I began to tire. The same repetitive scenes with repetitive enemies were boring, I expected a more open-world sort of thing, like Borderlands, instead of the enclosed canyon walls. If there is more than that, I didn't get up to that because I never finished the game.
    The weapons were another thing that annoyed me. Although I did love the wingstick, and the grenades/throwing items in general were cool, the shooting element was terrible. The assault rifle was terrible. It took damn near two magazines to kill someone! Although it /may/ have been some bad marksmanship on my part, it still took ages to kill people. The driving was a decent element, the races were pretty fun half the time, I guess. The crafting element was interesting too.

    But overall, it could have been a much better game. The gameplay was repetitive and got boring very quickly, plagued by graphics problems, and even now I think my card struggles slightly due to bad optimization. The only thing that prevents me from rating this a solid 0 is the fact it's a decent attempt, some parts of the game are fun, although the story had me completely lost very quickly. Although the post-apocalyptic genre/theme has a lot of scope and if pulled off correctly, could become a fantastic game comparable to legends like Fallout, and Borderlands, but RAGE doesn't come close.
    I expected much more, iD.
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  98. Jun 4, 2013
    4
    There is no surprise this is made by the guys who brought us DOOM, the game play is EXACTLY the same as it's 20 year old brother, just strafe and shoot, strafe and shoot.

    Can look spectacular, but you're never given a chance to explore the world as you're kept in a corridor and pushed towards the next bullet sponge. Very disappointing.
  99. Jun 10, 2014
    4
    Before I start reviewing the game itself, I would like to say, that with the latest 1.3 patch the game runs fine on a R9 270. There are some minor frame rate drops here and there, some texture pop-ins, but overall the performance is passable, so at least id took the horrible release problems into account. Now, a friend of mine told me about "Rage" about a year ago, but I never reallyBefore I start reviewing the game itself, I would like to say, that with the latest 1.3 patch the game runs fine on a R9 270. There are some minor frame rate drops here and there, some texture pop-ins, but overall the performance is passable, so at least id took the horrible release problems into account. Now, a friend of mine told me about "Rage" about a year ago, but I never really looked into it until recently. I had just completed "Borderlands" and I was curious if there were other games, which attempted this interesting mixture of open world and FPS (besides the new "Fallout" games) and this game came to my attention. To my surprise, it was made by id, the company which started the FPS genre in the first place. Despite the mixed reviews, I decided to give the game a chance. Perhaps, I thought, it was the poor release that spoiled may gamers' experience. The first impression the game made on me was a good one, suspenseful opening cutscene, intriguing visual design, especially when it comes to NPCs, however the game's numerous flaws quickly become apparent and at a certain point you come to a disappointing conclusion- the game is simply not fun. It's like a big, shiny firecracker that turns out to be a dud. The first thing you are going to notice is that the game doesn't even make an attempt at a story, or any promising development and immediately turns into a string of uninspired kill x, fetch x, bring x to y quests, even less varied than in "Borderlands" .Now I'm not saying I expected a movie grade masterpiece here, but come on, what was the point of that suspenseful CG cutscene if it doesn't amount to anything but a bunch of fetch/kill quests. Regardless of much money they spent on that cutscene, it was better spent elsewhere. Characters look interesting, but are bland as vanilla ice cream. Just soulless husks that give you quests. You will probably remember their distinct features instead of their names (the guy with the green shades, the chick with the boomerang and so on) . Your main character,however, has the most uninspired look you could think. He really, really reminds me of another equally uninspired d*ck - James Vega from " Mass Effect 3" and that is someone who I really don't want to remember. Oh and hes is mute and has no free will, no surprise there. But it's a FPS, you won't be seeing much of him. Characters and plot are not crucial to a good FPS, however- the combat and game mechanics are the meat of the game. Well, the combat was a mixed bag for me. Since "Rage" was made by veterans of the FPS genre, I expected an oldschool, fast paced Shooter with greater freedom for exploration. Well tough luck, the game is a MODERN FPS through and through. It has it all - the regenerating health, reliance on cover. Now, at least the execution was okay, combat feels fluent, more fast-paced than most tactical first person shooters. Ammo types were a nice addition. The weapons were a huge disappointment for me - a sawed-off shotgun, a magnum revolver, an AK, this is the best they could come up with? One of the most important elements of any good FPS game is having access to an arsenal of badass guns, the more unique the weapons are, the more memorable the game is.Probably the only creatively designed weapon was the boomerang,which wasn't really a weapon, just secondary equipment. Another big issue was the difficulty. I don't consider myself a hardcore gamer, but nightmare,as i found out was the optimal difficulty for me. And i still refrained from using med-packs. Exploration is very minimal, I wouldn't even compare it to "Borderlands" (which had a lot of corridor sections), it's more like the you get in "Bioshock". The only difference is that the corridors are longer, so you're forced to use the game's vehicles, which, to be honest, were ok in terms of handling, but I felt they were just there for padding out the game. Speaking of that, the game is rather short, you' ll probably clock in at around 14 hours with most side activities done. There is almost no character progression. You can unlock schematics for the engineering system, which feels tacked-on and completely pointless. I hate the UI, I really do. Now this may seem like nitpicking, but it becomes progressively more and more annoying as you play the game. The design of the interface looks incredibly bland with a tint of putrid green as an added bonus, unnecessary mouse acceleration that can only be turned off by fiddling with .ini filie, horrible and very console-focused inventory/equip system, they basically did a CnP from "Borderlands", reversed the layout and added a new tab for junk items. Overall "Rage" wasn't really a bad game. It just feels very underdeveloped (despite the long development cycle) and unsure exactly what it wants to be. There is little replay value, due to the low difficulty and lack of character development/ equipment variety/ exploration. Expand
  100. Feb 16, 2013
    4
    What we were all waiting for was a pure hard core fps in the finest tradition of the genre from its creators what we actually got was a buggy not very open ended world the enviroments are not that big action rpg with teadious questing and not enough shooting. id at one time were the undisputed masters of this genre but ever since quake 1 they have been moving further and further away fromWhat we were all waiting for was a pure hard core fps in the finest tradition of the genre from its creators what we actually got was a buggy not very open ended world the enviroments are not that big action rpg with teadious questing and not enough shooting. id at one time were the undisputed masters of this genre but ever since quake 1 they have been moving further and further away from what we loved them for. Fast pasced full on adrenaline pumping action. Rage is a buggy dreary game best forgotten. My real fear is that now id are working with Bethesda that Doom 4 will follow rage down the rabbit hole and come out with myxomatosis. GOD I HOPE THEY GO BACK AND DO WHAT THEYRE GREAT AT!!!! Expand
Metascore
79

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 32
  2. Negative: 1 out of 32
  1. PC Games (Russia)
    Nov 23, 2011
    80
    A pretty, fast and aggressive shooter, striving in vain to be something more. [December 2011, p.62]
  2. LEVEL (Czech Republic)
    Nov 15, 2011
    80
    Far from perfect Rage somehow is has fun post-apocalyptic action where the principles are set –fortunately – bit different than in other games of FPS genre. [Nov 2011]
  3. CD-Action
    Nov 9, 2011
    75
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]