User Score
8.2

Generally favorable reviews- based on 98 Ratings

User score distribution:
  1. Positive: 74 out of 98
  2. Negative: 10 out of 98

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  1. Sep 10, 2010
    2
    My Review of QL (April 2009 - Sep 2010)

    1. Poor communication by the QL Developers. For the past 2 years, Syncerror and his team have provided very little feedback to it's community. The only real feedback can be seen on a 3rd party site (esreality.com). Sadly their official forum is neglected. 2. Strongarming tactics - in order to get people to pay for Pro Accounts when one cannot start
    My Review of QL (April 2009 - Sep 2010)

    1. Poor communication by the QL Developers. For the past 2 years, Syncerror and his team have provided very little feedback to it's community. The only real feedback can be seen on a 3rd party site (esreality.com). Sadly their official forum is neglected.

    2. Strongarming tactics - in order to get people to pay for Pro Accounts when one cannot start his own private server in a location of their own choice (you must instead choose from an existing list). This is a big misnomer and many people fell for it (and are continuing to fall for it).
    http://img829.imageshack.us/img829/8606/anothersatisfiedcustome.jpg

    3. Teamsizes. People have been complaining since QL came out of beta about the teamsizes. This continues to be a major issue with the community. http://img841.imageshack.us/img841/4840/hahahasucker.jpg
    http://img839.imageshack.us/img839/9871/ggidlol.jpg

    4. Skillmatching. New players to the game can be pitted against veterans on day one of their ql experience. This ofcourse leads newbies to ragequit. For a game that promises people they can "easily play against others at your skill level", the system that is designed for that, barely delivers and some veterans (Like Incubus, close friend with the community manager) abuse the system which has led many people to quit playing the game. Luckily, an adverse affect of the new skill matching system (post-beta) has kept players like him from further exploiting these new players. He was never banned for his exploits but many people still remember.
    http://img820.imageshack.us/img820/6645/cyrmoredickwad.jpg

    5. Low Population of players in North America. Since QL came out of Beta and since the premium/pro membership news came out, people have quit playing. The following screenshot shows my experience about 2 weeks ago and something i had never previously encountered in the previous year. (no team games to be found early in the morning/9:04 a.m est). http://img824.imageshack.us/img824/549/ripql.jpg

    6. Large # of bugs remain. During the first couple hours after QL came out of beta, 306 people could be found viewing the tech forum to post issues related to the game they had just purchased. Compared to the overall population viewing the forum that day, this was a large % of the userbase. There continue to be issues relating to people being unable to play the game do to punkbuster errors, low fps issues, etc. The game doesn't appear to be ready for mass release yet with the diminished userbase since it's 1 year anniversary last march, the game was released.
    http://img822.imageshack.us/img822/8967/306withtechissueslol.jpg

    7. Lack of Transparency. The Ql Developers promised in several interviews that exclusive content would not be implemented into the overall plan...
    http://img837.imageshack.us/img837/8771/liesallies.jpg
    http://multiplayerblog.mtv.com/2009/02/25/id-software-hopes-quake-live-lasts-at-least-a-decade/
    http://webcache.googleusercontent.com/search?q=cache:0lAfCD2CLxUJ:www.quakelive.com/forum/showthread.php%3Fp%3D65350+marty+
    http://img843.imageshack.us/img843/7696/liesa.jpg
    http://www.quakelive.com/forum/showthread.php?325-To-those-wanting-to-play-Q3-%28CPMA%29/page4

    ...This turned out to be false and furthermore the premium/pro services have further split this small gaming community into smaller groups, mirroring problems that plagued Quake 3 over the years.
    http://img695.imageshack.us/img695/8316/truthhurts.jpg

    With less people playing, more people are questioning the rationale behind upgrading to Premium/Pro memberships especially when finding evidence from QL's own personnel that those servers are empty. Even during peak hours, the U.S Eastern playerbase is in the low hundreds.. (Western U.S Playerbase is very small in comparison to East).
    http://img810.imageshack.us/img810/6909/fanboyliar.jpg

    ...which when comparing to other popular games of old, like wacraft3 is a large failure seeing that wc3 is 6-7 years old now and still embodies over 100,000 players on Lordaeron (U.S West) and Azeroth (U.S East) servers.

    Quake Live had a future at one point but the 8 points above have turned away a lot of potential players, fans and positive feedback from its community.
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  2. May 16, 2012
    1
    This game is very depressing. First off, it took me over 3 weeks to get the skill to beat Crash in single player mode. This prevented me from advancing to the multplayer realm where I could frag with my BFF's.

    I ended up uninstalling shortly after entering the multiplayer realm due to getting raped by |DEA|rdbok in a thunderstruck game. The kid was so superior to me that I realized I
    This game is very depressing. First off, it took me over 3 weeks to get the skill to beat Crash in single player mode. This prevented me from advancing to the multplayer realm where I could frag with my BFF's.

    I ended up uninstalling shortly after entering the multiplayer realm due to getting raped by |DEA|rdbok in a thunderstruck game. The kid was so superior to me that I realized I had no shot in this game. Everyone on-line was super mean to me and thanks to this game, I have been clinically diagnosed with depression.

    After quitting QuakeLive I have become a sponsored pro in Tribes, although I do not get to play in matches.

    There is a light at the end of the QuakeLive tunnel....hopefully you can find it like I did.
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  3. Sep 18, 2014
    0
    Quake 1 in 1996 created true 3D deathmatch games and fun fact regarding this.. Many of todays fps games such as Half-Life and Call of Duty forexmaple, also use the Quake engine that Quake 1 introduced. Now enough about that. .
    From since 1996, Quake has been the most respected fps out there and has also been pretty much the most difficult one to learn. All todays call of battlefields
    Quake 1 in 1996 created true 3D deathmatch games and fun fact regarding this.. Many of todays fps games such as Half-Life and Call of Duty forexmaple, also use the Quake engine that Quake 1 introduced. Now enough about that. .
    From since 1996, Quake has been the most respected fps out there and has also been pretty much the most difficult one to learn. All todays call of battlefields don't stand a chance in a fight with Quake. Why? Because Quake never hold your hand and that was always the thing, until now..

    2014 and Quake Live. Quake Live is basically call of live. This game ain't Quake anymore as it has all kinds of streamlining to make it less Quake and more like the todays console fps instead. This thing doesn't respect the history at all and instead it added weaponloadouts. That is something that's totally against the way Quake works. It has visible timers on items, universal ammo, faster movement speed with Gauntlet... This release changed the core game mechanics like many damage ratios of the weapons. Some weapons were made less powerful and some more powerful. Now this is something that you will never do to an legend. This game is not your generic call of battlefield, this is Quake for gosh sakes. Epic announcer was also replaced by someguy who tries so hard and yet doesn't even come close to sounding acceptable.

    Game is also very broken. My friend couldn't even connect to the game at all as it just gave him an error screen and i couldn't connect once at all either. Though luckily it resolved for me in matter of seconds, but not for my friend sadly.

    The game menu system is broken. You click on an object and nothing happens. I actually discovered this but it's a clear bug. To get the system to work, you have to click it again. So if i click "browse games", nothing happends. Now if i click it again after a split sec then it accepts it. Another thing is the options menu for controls. This game does not register my mouse scrollwheel for some reason. It has default next weapon as "scroll down" but i tried to change it and even add scroll up to "next weapon" and the game just ignored it.

    I don't recommend this awful garbagepile ever as now this thing is just closer to the modern console fps than it is to being a Quake game anymore. You remember, the important one that created 3D Deathmatch games in 1996? Next update will probably even introduce regenerating health and ironsight aiming. Yeah, just don't play this..
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  4. Dec 26, 2013
    0
    Quake Live is bad why cause it rips of us people that bought Quake 3. I paid $19.99 for Quake 3 to find out they have released a game that has Quake 3 graphics and Quake 3 characters for the price I paid for Quake 3, they should have just updated that. Not only do we need to download a bunch of stuff to play this, we need to take care of our browser and don't delete certain cookies andQuake Live is bad why cause it rips of us people that bought Quake 3. I paid $19.99 for Quake 3 to find out they have released a game that has Quake 3 graphics and Quake 3 characters for the price I paid for Quake 3, they should have just updated that. Not only do we need to download a bunch of stuff to play this, we need to take care of our browser and don't delete certain cookies and other things cause this game won't play if its corrupted. Furthermore, this seems like a get rich scheme just like BF4FREE all these games take features from the original game and make you pay. Quake 3 could have had these updates, but you know they want to make money WBGS will not approve ad filled loading screens and a subscription-based games that are clones of the original Quake 3 when they could have just updated Quake 3 stop ripping us gamers off. Expand
  5. Apr 11, 2022
    0
    Game is a piece of sh... because of all the pro "wannabes" who just installed the game but the game is too hard for them so they make their own servers, they cheat on those servers and when they are still too bad (I own them easily because I've been playing for my whole life so even their aimlocks, triggerbots and wallhacks won't help those losers) they will just mute/ban you from theGame is a piece of sh... because of all the pro "wannabes" who just installed the game but the game is too hard for them so they make their own servers, they cheat on those servers and when they are still too bad (I own them easily because I've been playing for my whole life so even their aimlocks, triggerbots and wallhacks won't help those losers) they will just mute/ban you from the server. No one from the staff cares about who plays this game and abuses people by banning/muting just because they got their asses wooped. If you are new on the other hand those who cheat will call you noob and will kick you for being new too. Its a game full of retarded drug-addicts since only people like that are so depserate that they will just keep on playing 1 old game because they cant even buy a new PC. This game is like a drug to them - only if they could really play it... I could understand then. But playing 1 game and still being so terrible at it that you need all those to win?: 1. Your own server 2. Wallhack 3. Aimhack 4. Triggerbot 5. Ban/mute anyone who knows you are a cheating trashbag and he still is able to defeat you.
    Another good multiplayer game ruined by those who play it (retarded cheating noobs and wannabes)
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 1 out of 1
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  1. PC Gamer
    88
    Quake Live may be a 10-year-old shooter, but it's still a rush. [Nov 2010, p.85]