- Publisher: Wadjet Eye Games
- Release Date: Dec 5, 2012
- Also On: iPhone/iPad, Switch
- Critic score
- Publication
- By date
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Games Master UKFeb 9, 2013A throwback to the genre's glory days, obtuse puzzle concoctions, awkward controls and all. [March 2013, p.78]
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Jul 24, 2013There is plenty to forgive Primordia for, but if you can get past the issues and lose yourself in the game there’s a rich and emotional story waiting for you. I’m a bit of a robot nut myself and despite all of my nitpicks about the game I found myself deeply affected by the ending.
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LEVEL (Czech Republic)Feb 4, 2013It is not the longest game you have played, it's bit predictable but nevertheless it will entertain you. As a cure for unreasoning optimism Primordia works perfectly. [Jan 2013]
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Jan 7, 2013There's a dark and meaningful story within Primordia and despite the rush at the end, it's a story worth hearing.
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Jan 7, 2013Primordia is delightful, smart and packed with personality, but it also comes to a close just as you're ready to explore more of its engrossing world.
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Dec 28, 2012An excellent, but not independent, adventure game extraordinaire. Draws gamers to its high-quality dialogues, replayability and perfect sound design. However, its predictable story along with its user-unfriendliness, that is ignored just by contemporary retro fans, are dragging the game down.
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Dec 21, 2012Primordia is ticking almost every box. It has an amazing setting with a deep back-story and lore, and some wonderful gameplay ideas. It is a pity though the main storyline and the puzzles struggle so much to keep up and don't quite manage to live up to enticing prospect.
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Dec 11, 2012Primordia is proof that Wadjet Eye doesn't develop amazing games. This point-and-click adventure tells a good story in an interesting world, but is troubled by some annoyances and a lack of innovation.
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Dec 5, 2012Primordia is an interesting adventure for fans of science fiction, but it is a pity that coming from an original idea as good as religion and moral conflicts of robots, the game turns into something as traditional as the search for a power core. Good game, but not at the level of Rue Gemini or Resonance.
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Dec 4, 2012Primordia will enchant its guests, leaving a deep impression that will have you wanting more. And no matter what your craft may be, it unquestionably has a way of getting those creative juices flowing.
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Jan 11, 2013The interplay between Horatio and Crispin as they push deeper into this pixelated robotic realm to recover their stolen goods is a high point in an adventure that feels like a bit of a slog despite its relatively short length.
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Jan 27, 2013A robot hermit who speaks in rhymes, a robot preacher who guards a bomb, a robot passenger who is doomed to wait for a bus that will never come… The wasteland world of Primordia is filled with memorable characters, but the game is totally devoid of emotions, exciting plot twists and entertaining puzzles – as if it was, too, made by robots.
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Dec 5, 2012This post-apocalyptic science fiction adventure uses its own humor too much, but delivers an interesting story and good universe. There are some flaws, but we appreciate that there are different solutions to the same puzzle. Primordia is an interesting game that could have been a little more refined.
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Feb 6, 2013Primordia starts abruptly and ends just as suddenly, and the good story that we’re teased with doesn’t quite ever get told.
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Dec 5, 2012Primordia isn't a bad adventure, just not one with the spark of other recent attempts - not least Wadjet Eye's own library. The basic ideas are solid, and it's worth checking out at least the demo for the humor that the Horatio/Crispin dialogue brings.
Awards & Rankings
User score distribution:
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Positive: 169 out of 189
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Mixed: 10 out of 189
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Negative: 10 out of 189
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Dec 7, 2012
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Dec 9, 2012This review contains spoilers, click full review link to view.
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Dec 9, 2012