Prim is a traditional point-and-click adventure that stands out for its packaging: a somewhat bizarre Kingdom of the Dead depicted in black and white and very pretty, carefully voiced and a very strong soundtrack; simply discovering little by little the design of that world and how they have interpreted the characters of Greek mythology is a pleasure. However, the plot, even with its funny and absurd moments, does not end up engaging because it ends up neglecting its main theme (the relationship between Prim and her father, Thanatos) and because it gets lost in endless expository dialogues. At the same time, there are some puzzles that are fun because of their approach or their humorous resolution, but there are no particularly brilliant puzzles, and some interesting mechanics are wasted and a couple of mini-games are too long, monotonous and frustrating. All in all, Common Colors' game is enjoyable, but with some changes here and there it could go from being a pretty game to a more than remarkable point-and-click adventure.