User Score
8.2

Generally favorable reviews- based on 1672 Ratings

User score distribution:
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  1. Jun 8, 2017
    6
    So the bad guys are mostly various iterations of black goo and you even have a goo gun. Too much goo. It's hard to like Prey when it uses cryengine and doesn't look as good as Crysis 3 which is 4 years old. Mission objective's are vague, the intro tutorial is retarded, the weapons are pathetic, and there aren't enough recycler/fabricator stations to off-load all the crap you accumulate.So the bad guys are mostly various iterations of black goo and you even have a goo gun. Too much goo. It's hard to like Prey when it uses cryengine and doesn't look as good as Crysis 3 which is 4 years old. Mission objective's are vague, the intro tutorial is retarded, the weapons are pathetic, and there aren't enough recycler/fabricator stations to off-load all the crap you accumulate. Too much time is wasted finding keycards and passcodes. I'm not even going to comment on the hacking minigames. The story and ending are a bit weak too and predicable. Prey could be a lot better at all levels. Expand
  2. May 5, 2017
    10
    I'm thoroughly impressed with the game so far, I think the graphics and the level design are incredible and the atmosphere is fantastic. The gunplay is a bit stiff at first but you get adjusted as you go on. The story is interesting so far and the side quests are often rewarding.

    For an honest rating I'd give it a 9/10. I give it full marks because Bethesda haters are gonna inevitably
    I'm thoroughly impressed with the game so far, I think the graphics and the level design are incredible and the atmosphere is fantastic. The gunplay is a bit stiff at first but you get adjusted as you go on. The story is interesting so far and the side quests are often rewarding.

    For an honest rating I'd give it a 9/10. I give it full marks because Bethesda haters are gonna inevitably spam with negative reviews. To those uninformed, they only published the game, Arkane studios developed it.
    Expand
  3. Jun 14, 2017
    1
    Story is boring. The first hour is great, with a nice twist, but later on it loses interest. Graphics are ok, not great nor good, nor bad either. Music is missing in most part of the game. Gun variety is ok but pretty useless.. Enemies are OP. Some jump-scares here and there, that becomes repetitive. No storage room for items, exept your bag, that becomes full very easy. No reason to buyStory is boring. The first hour is great, with a nice twist, but later on it loses interest. Graphics are ok, not great nor good, nor bad either. Music is missing in most part of the game. Gun variety is ok but pretty useless.. Enemies are OP. Some jump-scares here and there, that becomes repetitive. No storage room for items, exept your bag, that becomes full very easy. No reason to buy it anyway. Expand
  4. Dec 18, 2017
    4
    Generic game which pretends to be a System Shock successor but lacks adequate game mechanics even though it has clunky controls from 1999, it wants to be on par with Bioshock and copy elements from there in a lazy way but in fact Prey is just a combo of Deus Ex Human Revolution in terms of "choices" to achieve the point and hub-system of map and Dishonored. Even though developers changedGeneric game which pretends to be a System Shock successor but lacks adequate game mechanics even though it has clunky controls from 1999, it wants to be on par with Bioshock and copy elements from there in a lazy way but in fact Prey is just a combo of Deus Ex Human Revolution in terms of "choices" to achieve the point and hub-system of map and Dishonored. Even though developers changed graphic engine from UE to CryEngine graphics is still very bad just like from 2004. Voice acting is surprisingly bad, face animation worse than in Half-Life 2, physics is absent in comparison with Half-Life 2. Six types of weapons and some grenades - worst assortment in fps history, local stealth is on par with Soma. But is Prey is some kind of indie project from little game studio? Soma had at least a great plot and even enemies from there were more interesting. Prey hasn't plot at all - it had only some excuses of MC actions - just go there and do that because YOU on the video said that, is it Total Recall movie from 1982 once again? Pathetic. Expand
  5. Jul 10, 2017
    5
    Well, what do you know. You start your first, sunny day of work at TranStar Labs in a big city and soon after find yourself up to your neck in trouble on a space station orbiting Earth, where things have gone very, very wrong. The transition from the first environment to the second is very well executed, it's probably the most memorable moment in the game. The rest is essentially SystemWell, what do you know. You start your first, sunny day of work at TranStar Labs in a big city and soon after find yourself up to your neck in trouble on a space station orbiting Earth, where things have gone very, very wrong. The transition from the first environment to the second is very well executed, it's probably the most memorable moment in the game. The rest is essentially System Shock 2 in 2017, which is a good thing for me. The game even openly acknowledges its roots (for example, a new holographic tech is named Looking Glass technology). It plays as an FPS with PSI powers and tech skills, and follows System Shock tropes, where you have a series of short term goals, and everything always goes wrong. "We need to restart the reactor. Oh no, it's stopped mid-sequence, we need to get the gizmo replaced and then retry. Damn, the replacement is in an area overrun by nasties". I love the gameplay, went full PSI powers on my playthrough and don't regret it.
    What's wrong with the game, then? It's yet another male-bashing fest. Maybe not so blatantly as in Horizon ZD, where "Men only bring destruction, I want no male children" clearly complements a long string of strong female warriors and meek, emasculated male nincompoops. Here it's subtler and potentially even worse, you notice it if you dig deep into the email system of the station: the picture that soon emerges is that males are unreliable, temperamental workers at best, while females are almost always dependable, often heroic. Real examples from the game include Loyd, who smokes near fuel manifolds, Frank, who harasses Emanuella, Dayo, who has no qualms getting live subjects killed in his experiments, a guy who keeps denouncing his co-worker's supposed sloppiness to their boss in order to ingratiate her, another one who uses the high tech equivalent of duct tape to seal leaks instead of using proper parts, yet another one who constantly accuses his colleague of having stolen his ideas, a paranoid one who wants to get a shotgun and seal himself in a bunker, a demented scientist who mistreats his female assistant, a military guy willing to commmit mass murder as easily as he makes coffee, a deranged serial killer, a guy who uses company material to build his own pet robot, a drunkard who dies in a refuse tank, and many more. Male employees disregard procedures, almost invariably freak out in the face of danger, and are often class A a**holes, especially when in a position of power.
    For the females, we have the tough-as-nails security chief, the heroic Mikhaila whose insists that you don't waste time getting her life-saving medicine, the courageous Annalise, who risks her very life to expose the illegal experiments, the strong and ingenuous Danielle, who remains alive against impossible odds and gives you vital help, and a string of people who do their daily job with conscience and care, and remain calm and rational even on the threshold of death. To balance things out, there is the female chief of a smuggler ring, but she is arguably much better than her male lackey, who goes grovelling back to the director and begs for mercy.
    I wish developers put a sticker on games such as this, reading "Feminism-compliant game" or something like that, so that I would know to avoid them. I would have never bought this game had I known of its "males are sad, inferior creatures" stance.
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  6. May 20, 2017
    1
    This game is so overrated. Combat is clunky, boring enemies, few weapons, levels are actually very linear and you end up having so much neuromods that you can level fully 3 skill trees on one play. Space walk is pretty much useless, because every other airlocks are locked until you unlock them from the inside of the station. Enemies look the same, just slightly different particle effectsThis game is so overrated. Combat is clunky, boring enemies, few weapons, levels are actually very linear and you end up having so much neuromods that you can level fully 3 skill trees on one play. Space walk is pretty much useless, because every other airlocks are locked until you unlock them from the inside of the station. Enemies look the same, just slightly different particle effects on them or increased size, writing is not very good, expecially characters are forgettable and has generic lesbian death tropes and choices you make in the game does not really matter. There is only 3 "different endings" that makes mass effect 3 ending look amazing. Writing is not beliveable as one character dies outside station even there is several unlocked airlocks near her and there is 0 monsters near her or them. Also your brother is also extremely poorly written as his actions, goals and motivations collide with each other so badly it doesnt make any sense, Game has only few different weapons so combat gets boring really quickly and its too easy even on hardest difficulty, I used only 4 medkits in nightmare difficulty. Enemy behaviour is extremely predictable and you can use it as a advantage too easily. Stealth does not work very good because how the levels are designed, not enough hiding spots in the rooms and enemies detect you so easily. You dont really have multiple paths when playing, you can only get past certain door when using different route, still you have to run and search basically every room, you cant skip or get different sections of the map by using another route, unlike in Deus ex mankind divided, where you can skip most of the maps by using different routes. Levels are basically like in old doom 1, giving you pseudo non-linear levels.Quests are generic mmo quality, get this award or ring for me, or kill that guy. Music is really annoying and i had to turn it off because it was so bad, ambient sounds are ok, nothing special but there is one sound that annoys and that is weird billiard balls hitting each other and you can hear that in space often or inside the station. So i dont really recommend this game at high price. 10 euros would be max i would spend this game. Expand
  7. May 13, 2017
    1
    The game is just boring. Walk into room, have random objects poof into aliens kill them best you can with lousy guns mostly wrench then repeat. Nothing exciting and boring to look at as well.
  8. May 5, 2017
    10
    Bioshock in space. Except EVERY ♥♥♥♥ING THING can be an enemy, no game has ever made me this paranoid. Outstanding level design with lots of freedom, crafting and recycling, lots of powers and tools... A masterpiece.
  9. Jan 2, 2020
    2
    Another crap game upvoted by those with crap standards. Said it before, will say it again: gamer reviews cannot be trusted. Gushy fanbois love anything.

    Boring world, annoying movement mechanics, the entirety of item and inventory access and usage is annoying and amateurish. What I saw so far, the enemies are boring, the same, tedious. I think this game wishes it was Bioshock, but
    Another crap game upvoted by those with crap standards. Said it before, will say it again: gamer reviews cannot be trusted. Gushy fanbois love anything.

    Boring world, annoying movement mechanics, the entirety of item and inventory access and usage is annoying and amateurish.

    What I saw so far, the enemies are boring, the same, tedious.

    I think this game wishes it was Bioshock, but in a sci-fi setting. Regardless, it sucks. Glad I got it refunded.
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  10. Apr 4, 2021
    4
    This game deserves a 4 from me, It's not Deus Ex, Thief 2 and certainly not Half-Life.
    Its its own thing, It doesn't deserve a 0, and it doesn't deserve anything higher than 5.
    People need to look past graphics because it seems like once people see the graphics they instantly form their opinion. Gameplay is really not that interesting, its very repetitive and mediocre. Story is
    This game deserves a 4 from me, It's not Deus Ex, Thief 2 and certainly not Half-Life.
    Its its own thing, It doesn't deserve a 0, and it doesn't deserve anything higher than 5.
    People need to look past graphics because it seems like once people see the graphics they instantly form their opinion.
    Gameplay is really not that interesting, its very repetitive and mediocre.
    Story is whatever, didn't really pay attention but that might be my fault.
    The RPG mechanics are really not RPG mechanics like in Deus Ex, they are modern game upgrade mechanics because really you are just collecting things to get better at something (which works in Deus Ex) but I hate it here because Its too repetitive to do.

    4/10
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  11. Jun 25, 2017
    4
    This game originally was supposed to be released later than it was,and it is very obvious. The game is extremely buggy and the enemies are too overpowered. But besides this,there are other huge problems.The game is full of repetitiveness and circuity,and catastrophic navigation just makes it worst. When you feel that the game finally goes smoothly something happen and it entirely screwThis game originally was supposed to be released later than it was,and it is very obvious. The game is extremely buggy and the enemies are too overpowered. But besides this,there are other huge problems.The game is full of repetitiveness and circuity,and catastrophic navigation just makes it worst. When you feel that the game finally goes smoothly something happen and it entirely screw the game. The story is not too original,there cliches in it,but it could be worst. The beings are not too exciting or originals. Most of the skills are useless and hard to get - the hacking even literally useless because thats a minigame what you cant use if you have PC -and the few that is good for something,can be used rarely. Expand
  12. May 15, 2017
    10
    Amazing,. Fantastic....beautiful....scary...creepy....badass...

    Etc...
    Etc....
    Etc....
    Etc....
    Etc.....

    Etc....................... Buy it ****

    My goty
  13. May 13, 2017
    0
    Guns are useless. Chipsets are useless. Stealth is useless. Peeking is useless. Turrets are EXTREMELY useless. And every ability other than Mindjack is useless. Seriously who thought it was a good idea to be able to mind control every enemy in the game for a minute with no cooldown? And its what 2032 and turrets cannot bolt themselves in place? One sneeze and the damn thing falls over.Guns are useless. Chipsets are useless. Stealth is useless. Peeking is useless. Turrets are EXTREMELY useless. And every ability other than Mindjack is useless. Seriously who thought it was a good idea to be able to mind control every enemy in the game for a minute with no cooldown? And its what 2032 and turrets cannot bolt themselves in place? One sneeze and the damn thing falls over. Theres no reason to kill any enemies since theres no Exp system AND they respawn as soon as you hit a load screen, so its best to just skip past everything because killing the same 5 boring AIs and wasting precious ammo on your nerf guns is pointless.

    Overall this game is sometimes fun, but theres not much more content that wasnt already seen in the free demo. Prey has no interaction or ingenuity that other games like Bioshock and System Shock offer. Prey feels like its trying too hard to NOT be Prey (which is about an Indian killing alien invaders in unique environments that defy gravity and physics) and instead be a cheap ripoff of the other 2 mentioned games. Classic Bethesda bugs and low quality design is to be expected on par with Failout 4.

    Not worth your money or time.
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  14. May 5, 2017
    6
    This is basically just a reskinned mixture of deus ex, dishonored, bioshock and a bit of system shock. Expected a shooter, received a semi-open-world crafting-looting-reading walking simulator with poor shooting mechanics. Points for good sound and music (Mick Gordon is a genius composer), optimization (better than dishonored 2, yeah) and somewhat "art deco" design. And I've been waitingThis is basically just a reskinned mixture of deus ex, dishonored, bioshock and a bit of system shock. Expected a shooter, received a semi-open-world crafting-looting-reading walking simulator with poor shooting mechanics. Points for good sound and music (Mick Gordon is a genius composer), optimization (better than dishonored 2, yeah) and somewhat "art deco" design. And I've been waiting for this game since trailers... made me very disappointed. Expand
  15. Jul 16, 2017
    4
    Played for like two hours or so and then dropped off. This is possibly one of the worst FPS ever done. The graphic engine is pretty bad by itself, but WHAT'S WITH THE AIM SYSTEM? I CANNOT aim with ANY weapon, not down the barrel and not even a pathethic aim zoom. I tried to use camera zooming and you can shoot 100meters straight ahead while the weapon is aiming HEAVILY on your left. ThatPlayed for like two hours or so and then dropped off. This is possibly one of the worst FPS ever done. The graphic engine is pretty bad by itself, but WHAT'S WITH THE AIM SYSTEM? I CANNOT aim with ANY weapon, not down the barrel and not even a pathethic aim zoom. I tried to use camera zooming and you can shoot 100meters straight ahead while the weapon is aiming HEAVILY on your left. That is just retarded. Controls are not customizable for the controller.

    But then. Enemies. The most boring, tedious, repetitive enemies ever seen in a game. The supposedly main mechanic consist in the tendency of this little black blobs to camouflage with anything in sight, making every object a potential camouflaged threat. This could have been actually very nice in my opinion, if not for the fact that the enviroment is huge, very repetitive and with almost no hidden valuable item. That already makes exploration tedious, and the enemy camouflage system only add frustration to the entire gameplay.

    I think this game is supposed to be a FPS-RPG survival horror, and it barely nails the RPG part. Although there's no level system whatsoever, the recycling and printing system is very nice, even if not a little redundant.
    As a survival-horror, this title is a magnificent failure, as it fails every single time in making you even a little anxious about anything. Enemies are stupid, overpowered and repetitive, weapons are mostly and uninteresting, the weapon upgrade system isn't any better and the plot although captivating at moments, is slow and very full of dull clichés.

    In the likeness of the much better Dishonored, this game wants you to choose your own way to overcome obstacles. You're supposed to employ a variety of strategies, stealth approach, hacking, repairing, blah blah. This just makes obstacles pretty insignificant, and soon you realize you can sprint all the time just following the objective icon.

    Ah, and the PARKOUR! It is just great, one of the most agile characters from any game. Very much like dishonored. You can even climb the same solified glue you shoot, on any sufrace! BUT, unluckily, it's totally useless in any non-scripted situation.

    TO WRAP UP MY RANT:
    This game has as much potential as it is disappointing
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  16. May 11, 2017
    7
    This game is very creative and annoying at the same time. The difficulty can be hard if you make it hard on yourself or it can be easy if you just think about how your approaching enemies. Its nothing like Dead Space but more like a first person "Deus Ex" or just "Dishonored" in space. I had fun playing it but the fluidness of the story is slow and pulled down by constant loading timesThis game is very creative and annoying at the same time. The difficulty can be hard if you make it hard on yourself or it can be easy if you just think about how your approaching enemies. Its nothing like Dead Space but more like a first person "Deus Ex" or just "Dishonored" in space. I had fun playing it but the fluidness of the story is slow and pulled down by constant loading times going from room to room. It almost kind of ruined the ending for me maybe a little. The graphics are good and the game runs great at 4k ultra so it gets points there. There are glitches and a few minor hiccups but the developers get major points for jumping on the issues within just two days with a beta patch. Unlike Mass Effect Andromeda's Multiplayer which will never be fixed. Also maybe this game just should have been a movie instead of a game or make it more like Alien Isolation. The game needs to be engaging but most of the time feels like a chore. Was it Worth $60 yes just barely. Expand
  17. Oct 29, 2017
    5
    This review contains spoilers, click expand to view. (Prey 2017)

    Ещё при первой демонстрации я заподозрил неладное, но готов был закрыть глаза на ВСЁ лишь бы финальный твист оказался хотя бы достойным! Приятно конечно, что я супер провидец, но ФИНАЛ - невероятная БАНАЛЬЩИНА. Тут даже
    хуже чем с HZD, благо игровой процесс не столь утомителен как в энной. Самое главное тут нет синхронности между механиками, как в той же серии Dishonored, а переплетаются они все настолько несуразно, что назревает разумный вопрос: "А может надо было поработать ещё с годик?". Это не халтура, это вменяемый боевик с отголосками стелса, где способности весьма оригинально поданы, картинка не раздражает, а антураж и музяка могут даже зацепить, но концовка портит ВСЁ! (Дальше СПОООООООООООООООООООООООЙЛЕР, читать только тем кто прошёл игру!) Мне откровенно жаль потраченных 2к, при этом я понимаю, что это лично мои трудности и для других игроков история об испытуемом организме может даже зайти, вот только лучше посмотреть заново "Шестой день", чем пройти PREY во второй раз!
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  18. Nov 14, 2017
    8
    + Great and un linear level design
    + Awesome and "interesting to explore" setting
    + Mick Gordon's soundtrack
    + Scary looking design of enemies
    + Pretty well optimized for PC

    - Mediocre shooter gameplay
    - Outdated graphics
    - Disappointing ending ( personally for me )

    Prey is a great example of very strong and solid game in immersive sim. genre. One of the best games in 2017.
  19. Jul 10, 2018
    10
    -Great graphics
    -Awesome story
    -Realistic fear effects (Delivers the fear)
    -Nice gameplay
    -Well optimized
  20. Aug 27, 2021
    3
    A poor game in every sense
    boring
    Doing this game is just a waste of time

    Poor graphics and gameplay
  21. Sep 23, 2020
    1
    Naha, just could not even get into this. Was nothing to get into... Character was pure garbage.
  22. May 9, 2017
    4
    Prey is for old school fans of classic RPGs - not a next gen game.
    In retro mode of 60s the stylish scenery looks old-fashioned and is neither really fantasy nor full SciFi. There is no novelty. Graphics and sounds are good, but nothing special. The rather extinct ghoststation lacks life. So that the atmosphere is quite monotonous and the combat gets boring in long run. Story and plot
    Prey is for old school fans of classic RPGs - not a next gen game.
    In retro mode of 60s the stylish scenery looks old-fashioned and is neither really fantasy nor full SciFi. There is no novelty. Graphics and sounds are good, but nothing special. The rather extinct ghoststation lacks life. So that the atmosphere is quite monotonous and the combat gets boring in long run. Story and plot remain confusing and weird. My conclusion is: this game is overpriced..would give 5 to 6 points for it as 30 Euro pc-game.
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  23. May 19, 2017
    6
    Prey 2017 is really a Open Room Game. More Room than Half-Life.

    Graphics: 3/5 Everything in Prey is really detailed similar to Crysis 2 but the Characters and Monsters themselves are ugly. Game's content: 3/5 It's annoying that they made to many transition to move from place to place. And it take much time for loading screens. The "Finding people" missions seem to be excessive
    Prey 2017 is really a Open Room Game. More Room than Half-Life.

    Graphics: 3/5
    Everything in Prey is really detailed similar to Crysis 2 but the Characters and Monsters themselves are ugly.

    Game's content: 3/5
    It's annoying that they made to many transition to move from place to place. And it take much time for loading screens.
    The "Finding people" missions seem to be excessive because no one there when I came to right place. The other missions are not interested. The guide icons is like a mesh because they made me lost.
    Weapon system is like Half Life, not various and few. Character's abilities are interested only with Mimic's Transformation.

    In conclusion, Prey 2017 is a Open Room game because all you have to focus is finding key to open the rooms.
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  24. May 27, 2017
    6
    If you've played Deus Ex and Bioshock/system shock 2 then you don't really need to play this game. Prey copies parts from those games and doesn't bother to put a new spin on anything. The first half of the game is ok but eventually you run out of new enemies and weapons and it just gets boring. The side quests have mostly interesting stories but there is a lot of backtracking andIf you've played Deus Ex and Bioshock/system shock 2 then you don't really need to play this game. Prey copies parts from those games and doesn't bother to put a new spin on anything. The first half of the game is ok but eventually you run out of new enemies and weapons and it just gets boring. The side quests have mostly interesting stories but there is a lot of backtracking and eventually I just got tired of it all. I played the game on nightmare and overall it was easy until the heavy robots show up at the end and then I had to emp and hack everything at which point the game became tedious 100% of the time. The devs ran out of interesting and new combat scenarios and eventually you're just running around with no interesting gameplay while you move the story forward. The story is interesting though and it certainly does provide a fun twist on a bioshock like story but without interesting combat you're just running around pushing buttons and looking at loading screens. If you are going to play this game I would suggest playing it on Normal or Hard difficulty because Nightmare will just add to the tedium for the last 30-40% of the game. Expand
  25. Aug 21, 2017
    0
    The game is extremely boring, graphics are dated. No wonder it sells half price on Steam now, 3 months after the release. Not sure what all the hype is about.
  26. May 21, 2017
    6
    Prey is a slow-burning survival-shooter in the vein of System Shock. It could have been amazing, but unfortunately the developers made a lot of mistakes:

    Lots of bugs, characters and quests glitching out, some hard crashes, several occasions where you go through a door and you lose items from your inventory which is devastating. Not good. It needs a lot of patching. Severe lack of
    Prey is a slow-burning survival-shooter in the vein of System Shock. It could have been amazing, but unfortunately the developers made a lot of mistakes:

    Lots of bugs, characters and quests glitching out, some hard crashes, several occasions where you go through a door and you lose items from your inventory which is devastating. Not good. It needs a lot of patching.

    Severe lack of enemy variety. There's only like 5 different enemies in the game. Some of them are the same enemy, but they shoot fire instead of energy or are slightly harder variations.. Some of them you only encounter once or twice.

    The weapons feel very underpowered (even when upgraded) up until you get the Q Beam which kills even the toughest enemies within 5 seconds and doesn't even use up a lot of ammo. It's jarring, there's a crazy lack of balancing that would at least make everything moderately useful. You can craft a lot of things in the game, but the only things worth crafting are neuromods and Q Beam ammo.

    Because almost all the weapons are bad, you are encouraged to use turrets to do your work for you, but they are also useless. You set up a turret and, even against the weaker enemies, it's a diceroll whether they do the instant-teleport-melee attack which knocks the turret over and destroys it, or they sit there and get shot to death. You just sit there and reload until it works out. You might as well not bother and use the Gloo gun + Wrench against everything, until the enemies can't be killed by anything other than the Q Beam. Really dumb.

    There's a story, but for the first 15+ hours of the game nothing really happens. You are only fed tiny bits of information. If you play games for the story, you will probably get bored here before the story starts going.

    The sound levels are seriously broken. Playing with headphones, sounds of things that are next to you randomly disappear, while you can clearly hear an enemy that's 2 floors above you like it's licking your ear. Audiolog/dialogue/ambient sound mixing is completely broken, with ambient sounds often drowning dialogue and other important things.

    There are glimpses of brilliance in Prey (the level design, soundtrack and atmosphere are great), but they get smothered in bad decisions and technical issues. Get it on sale after they patch it up.
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  27. Aug 11, 2017
    5
    This will make me sound like a wuss, but I can't stand the sound effects of the jump scares and enemies in general. Even when I can foresee a scare, having to listen to the banging in my headphones and being unable to reasonably dodge it just rubs me the wrong way.
  28. May 27, 2017
    6
    This review contains spoilers, click expand to view. I have played through to finish.
    This game was exciting in spots, satisfying in spots, interesting and cool to explore for a while.
    Then the limited ammo and the respawning enemies started to become a drag, there were a few glitches and un-finishable quests for me, the missions and re-visiting areas became not fun at all because of the micromanaging and balancing use of scarce resources, and when I finally finished it, they tell me it was all a freaking SIMULATION and none of it meant anything?!
    I was so deflated after finishing this game, I really wish I'd never bothered, what a total lack of payoff for all the troubles and stress endured throughout the game.
    To sum up: Gaming should be fun, this was largely not fun, I persisted through it because it seemed to be going somewhere and I wanted to see how it ended, but the ending turned out rubbish.
    Don't know what the developers were thinking, this game doesnt deserve the Prey namesake.
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  29. Aug 21, 2017
    7
    Pros :

    - story and unexpected end - stressing atmosphere - technical optimization - gameplay : mix of weapons and powers like Bioshock - quite long - recycling is a very good idea Cons : - low resolution textures which make the game graphically average - world divided in areas, separated by loading times - hacking too annoying and difficult : fortunately, I solved this
    Pros :

    - story and unexpected end
    - stressing atmosphere
    - technical optimization
    - gameplay : mix of weapons and powers like Bioshock
    - quite long
    - recycling is a very good idea

    Cons :

    - low resolution textures which make the game graphically average
    - world divided in areas, separated by loading times
    - hacking too annoying and difficult : fortunately, I solved this problem by downloading a mod on nexus site which strongly facilitates hacking
    - secondary missions not very interesting.
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  30. May 5, 2017
    6
    I like the whole consept of the game, it looks and runs well, but i find it to be very little noob friendly, you face enemies that will make your day a fricking nightmare right from the get go. I find myself walking around hitting chairs and trashcans cause i never know when i will dicked on by an alien who is cloacking. Ammo is really hard to find and without ammo a wrench aint much useI like the whole consept of the game, it looks and runs well, but i find it to be very little noob friendly, you face enemies that will make your day a fricking nightmare right from the get go. I find myself walking around hitting chairs and trashcans cause i never know when i will dicked on by an alien who is cloacking. Ammo is really hard to find and without ammo a wrench aint much use against the phantoms.
    I really had high hopes for this game and it sounded so promising, but so far i feel like im walking around with no real intention or dying more than i do in dark souls
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  31. Jul 9, 2017
    6
    You either follow the story closely or not. I did and the game was super interesting to me. Then I hit about 70% of the game and a lot of mission failing bugs started to show, although fixable when replayed. At about the same time the game-play starts to become really annoying. The story saves it as it is super interesting, because I wasn't sure what to think most of the time. TheYou either follow the story closely or not. I did and the game was super interesting to me. Then I hit about 70% of the game and a lot of mission failing bugs started to show, although fixable when replayed. At about the same time the game-play starts to become really annoying. The story saves it as it is super interesting, because I wasn't sure what to think most of the time. The environment, while quite big, feels kind of cheap as do the enemies. In the second half of the game I juggled a lot between interested and annoyed. Good game overall, but the mediocre game-play holds it back. The exploration and story are still very good though. Expand
  32. Jan 22, 2020
    3
    Empty, boring, repetitive.

    Story is dull, puzzles are for 8-year olds, action is technically non-existent.

    Oh, and absolutely not scary.

    It is just some mapping, a couple enemies and some dull puzzles. 1 programmer, 1 designer, 1 animator, 3 months and you are done.
  33. Feb 28, 2018
    7
    When Bioshock and Dead Space give each other a special hug you get PREY. Atmosphere and ambience are amazing, the weapon variety is solid, the shooting mechanics are acceptable and the graphics are above average. This game is worth at minimum a rental but I recommend a buy. 10/10 Would special hug again.
  34. May 7, 2017
    5
    locate Dr via security computer hes not on it so i had to use a guide game failed.

    Runs great the enemies are no really my cup of tea its very different from the original Prey which was really good and weird this is like Dead space in first person to me.
  35. May 11, 2017
    0
    Doesnt run correctly on PC and deletes your saves constantly, runs fine on Consoles. I recommend getting for PS4 as it has the best performance........
  36. Sep 8, 2020
    0
    Pretty terribly designed game. The first actual gun you get (in an FPS) deals less damage than your melee attacks, and has extremely limited ammo. It has you run around in circles for the objectives, tells you to avoid confronting the monsters without giving any clue as to how, and it's buggy as hell, like any other Bethesda game. This game is not worth your time.
  37. Nov 15, 2017
    0
    this is probably the most boring game I've played in the last few years. For an hour of playing I saw 2 types of enemies who are boring and attack in melee and so do I (worst type of gameplay). 50% of time you just run through empty halls, rooms, corridors, 40% of time you spend in the inventory and 10% for the boring as hell fights. I couldn't force myself to play it longer than a fewthis is probably the most boring game I've played in the last few years. For an hour of playing I saw 2 types of enemies who are boring and attack in melee and so do I (worst type of gameplay). 50% of time you just run through empty halls, rooms, corridors, 40% of time you spend in the inventory and 10% for the boring as hell fights. I couldn't force myself to play it longer than a few hours. I've really tried to find something good in this game, but there is absolutely nothing to like. Art style, setting, sound (sound of the pistol is just a joke), music. Nothing. I'm just glad a played it on friends steam library and haven't spend a penny for this. Expand
  38. Jan 2, 2018
    6
    Prey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'mPrey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'm someone who loves Deus Ex and Dishonored and enjoyed Bioshock, but I was just waiting on this game to end the last half or more. The stealth options are not anywhere near what Dishonored or Deus Ex bring. Expand
  39. Feb 6, 2020
    6
    A decent game with a few bad issues.

    The pacing is way off. Powers are unlocked super slow for the first 2/3 of the game. You can't experiment with all the different powers available to you because there aren't enough ability points to try them, and there is way way to reset your points to put them into other things. Then during the last 1/3 of the game, you get more ability points than
    A decent game with a few bad issues.

    The pacing is way off. Powers are unlocked super slow for the first 2/3 of the game. You can't experiment with all the different powers available to you because there aren't enough ability points to try them, and there is way way to reset your points to put them into other things. Then during the last 1/3 of the game, you get more ability points than you know what to do with.

    The backtracking is excessive. I started skipping side quests during the last half of the game just because I didn't want go to back the same areas I've already been to 4 or 5 times for other side quests.

    The enemies hit too hard. I was playing on the normal difficulty and just about everything kills in 2 hits. There are 2 settings higher than normal so normal probably should have been toned down. Lots of fights I only got through by save scumming or cheesing the AI. Speaking of save scumming, the "quick load" key should load the last point where I used quick save, NOT the last time the game decided to auto save on its own (usually in the middle of a fight where I'm at 5 health).

    The nightmare events should have just been removed from the game. A giant alien comes from nowhere and you have to kill it or hide. Killing is out of the question because it just takes too much ammo, health, etc. So hide it is. You have to hide for 3 minutes. Three. minutes. Nobody likes sitting in a game doing nothing for 3 minutes. It's not fun, it will never be fun. But this game has you do it over and over and over again.

    Also there are two loading screens for every transition for some reason? The first loading screen actually has a progress bar, then when it fills up, it goes to... another loading screen, this one without a progress bar. Weird design choice.
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  40. Dec 21, 2022
    6
    I could have liked this game a lot if it weren't for the banal techbro plot that was obvious from the very beginning. When you know where the story is ultimately going, it's not conducive to making people care about what happens along the way.

    There was plenty of other stuff not to like too, like the resource harvesting grind, the unsatisfying and overly complex combat against damage
    I could have liked this game a lot if it weren't for the banal techbro plot that was obvious from the very beginning. When you know where the story is ultimately going, it's not conducive to making people care about what happens along the way.

    There was plenty of other stuff not to like too, like the resource harvesting grind, the unsatisfying and overly complex combat against damage sponge enemies that are much the same black smear or annoying bots.

    There's one enemy that is hilariously lame and deserves special mention, because I think it's one of the most poorly designed enemies I have experienced in gaming. When you encounter this enemy, literally the best way of dealing with it is to simply walk away and do something else or check your phone for a few minutes while it's screeching away in the background. Yeah, it's an enemy so ridiculous the best way of beating is to stop playing the game!

    There was plenty of good too, like the exploration, interesting and much more enjoyable side quests, organic upgrading and the multiple approaches to objectives. A lot of this was well thought out and I had a lot of fun trying different things, or even discovering I could have done *this* instead of *that*. The good stuff was good enough to keep me going through the whole game to the end.

    Unfortunately the obviousness of the main story and the complete apathy it induced towards the NPCs and the main quest ruined the game for me. I was hoping it was going to surprise and not do the obvious, but it didn't. I killed them all in the end, and didn't feel bad about it in the least.

    Also, the game seemed to become increasingly unstable the further I progressed, with crashes on transitioning maps, disappearing weapons, passive enemies and more.

    I'd like to see another game with the good parts but with a less brain dead setting and more interesting enemies.
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  41. Apr 6, 2022
    3
    I hate puzzles in games. And I also hate to look for stuff all the time before you can move further in the game. In Prey youre searching for things like keycards for hours. Its a waste of time. The enemies look awful. Only the game world is full of detail, that's the only good thing about this game.
  42. Dec 22, 2019
    5
    "I am the Gate Master, have you seen the Key Holder? "
    Here is what you gonna be doing :
    1. Find a keycard to go through a door, where you gonna find another keycard that is gonna work on another door somewhere else. 2. Kill spider looking fuzzy aliens, just glue them and club them 3 Repeat step No 1 and no. 2 x100000 That is the whole game!! 4. Try to find a bunch of junk, dumpster
    "I am the Gate Master, have you seen the Key Holder? "
    Here is what you gonna be doing :
    1. Find a keycard to go through a door, where you gonna find another keycard that is gonna work on another door somewhere else.
    2. Kill spider looking fuzzy aliens, just glue them and club them
    3 Repeat step No 1 and no. 2 x100000
    That is the whole game!!
    4. Try to find a bunch of junk, dumpster dive into trash to pick up banana peels and a roll of wires, because you will need to recycle a lot to have any sort of ammo and fixing your suit.
    5. The bigger monsters will teleport around you so you gonna be whacking around with your wrench (just like in Half Life 2, but the combat is a lot worse) , they will also teleport a fire or shock bolt whatever, so they are difficult.
    6. Back to the keys, you found the door that need to be opened after crawling around in shafts and figured out you can bash some windows in (others you can't) and/or found an alternate route 3 times on your way, because some other door (on your way to get a door key) was locked.
    7. Once you finally have the key, the game tells you to go back to the original location to open a safe or another door and finally you get either a video recording or voice recording plus 10 rounds to your pistol and maybe 1 health booster.
    8. The video tells you that you gonna have to go somewhere to repair or find someone (trust me he is dead, everyone dead in this game) , but in order to do that - you guessed it- find some other damn key and that key can be reached by only to find a key before that.
    This kinda drove me nuts. Also the monster aliens are respawned and you will be out of ammo and instead of looking for that damned key, you are trash collecting to make some bullets or glue ammo or whatever your favorite poorly performing weapon you settled on.
    While the game wants me to "sneak by" these monsters, because I'm weak, it forgets to mention, that many times it throws the biggest bullet sponge front of me and I gotta deal with it while it electrocutes me and if you put most of your points into sneaking, then you are now in trouble...
    Also the save system... is literally from 2002.
    The graphics is from 2006.
    The whole menu and inventory system is from 1998.
    The combat system is from probably 2005 or earlier, because it's really feels like I'm just waiving in the air and some display shows I did some damage, the weapons sound bad and feel nothing like weapons at all.
    I know, many people want hard games and this kind of a game (System Shock) is missing in action for a quite a while, but when I want to play something like System Shock, I don't literally mean that I want to play the same exact game, with obsolete functions and obsolete combat system, I mean heck, System Shock actually had a better combat than this.
    Anyway, beside combat and graphics and menu system, the real deal breaker for me is looking for keys to open the doors. It just can't be that anymore. We moved on from this.. I kinda had enough of that after Doom II in 1994...
    While I do like slow burning games, this game is literally patched together from similar previous titles, but did nothing to make it feel like it's 2017 (or 2019 was I'm writing this) .
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  43. Jun 3, 2018
    7
    I love the atmosphere of this game and the setting. It gains a lot of bonus points for really letting you tackle most situations in so many different ways. So a lot of complaints could be countered by the way I chose to play. For me, the gunplay felt weak and ammo was somewhat scarce, but with the fabricators and skill system you could basically break down everything you find into ammoI love the atmosphere of this game and the setting. It gains a lot of bonus points for really letting you tackle most situations in so many different ways. So a lot of complaints could be countered by the way I chose to play. For me, the gunplay felt weak and ammo was somewhat scarce, but with the fabricators and skill system you could basically break down everything you find into ammo and weapon upgrades. Using the alien powers is pretty cool too.

    I think my biggest complaint is really how good the game gets (combat aside) and then farts out one of the most dissapointing ending(s) possible. This game really would have benefitted from a new game plus mode too, but unfortunately doesn't have one. All in all, it's a good game but has its flaws that hold it back from being truly great.

    All in all, the game is fun and worth a play through, just be aware of the problems before going in.
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  44. May 20, 2017
    6
    What i liked about Prey:
    - the Art-Deco design and the overall design of the environment in terms of immersion - at least in the context of a sci-fi space station that defies basic physics like gravity.
    - the general level design and complexity of the environment (meaning clutter and overall immersion of walking around something that has been lived in and used) - the story - which is
    What i liked about Prey:
    - the Art-Deco design and the overall design of the environment in terms of immersion - at least in the context of a sci-fi space station that defies basic physics like gravity.
    - the general level design and complexity of the environment (meaning clutter and overall immersion of walking around something that has been lived in and used)
    - the story - which is not very deep and complex (its rather a 101 sci-fi "wake-up-no-idea-what-happened" story) but well presented via visuals and conclusions.

    What i do not like:
    - the gunplay - i cannot pin it down to a single reason - but i find the pacing unsatisfying. Weapons feel to have very little impact imo and or feel odd.
    - the AI - and i do not mean that the AI is particularly bad. But i felt like - at least in my experience so far - the AI seemed to charge into melee range in an instant most of the time - and kind of exploited the VERY narrow field of view; with the hit indicators being quite imprecise.
    - the aliens are anything but scary. There are a few jump scares - but their design is simply too simple.

    Also - and maybe it is just me, because i only casually played the game so far - the ability to mimic objects might be too perfect. They jump out of no-where. I would have preferred it if they imitated an object "almost" perfectly - so that i would be forced to pay much more attention to detail to spot them. Since they seem to be perfect in that regard - i do not need to pay much attention at all - i just need good reflexes.

    All in all it did not quite catch me with its atmosphere and immersion. The gunplay is not satisfying and the story is average.... which leaves me with an average product.
    Is is worth playing? sure - average is not bad ...
    Will it provide an exceptional experience (like the first time one played Bioshock maybe)? - no, i don't think so - but it is a solid time waster.
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  45. Jan 11, 2018
    5
    NOT A FUN GAME, UTTERLY BORING, AND FRUSTRAITINGLY ANNOYING TO PLAY 3/10, NOT CHALLENGING ONCE YOU FIND OUT THAT MAXING OUT COMBAT EARLY IN THE GAME HELPS A TON (not an issue, i actually recommend you do this, cus the game is annoying af), A BIG WASTE OF TIME, STEALTH IS A JOKE

    Let me start out by saying that this game is quite challenging. Even at normal difficulty I found myself
    NOT A FUN GAME, UTTERLY BORING, AND FRUSTRAITINGLY ANNOYING TO PLAY 3/10, NOT CHALLENGING ONCE YOU FIND OUT THAT MAXING OUT COMBAT EARLY IN THE GAME HELPS A TON (not an issue, i actually recommend you do this, cus the game is annoying af), A BIG WASTE OF TIME, STEALTH IS A JOKE

    Let me start out by saying that this game is quite challenging. Even at normal difficulty I found myself struggling to stay alive due to the ridiculously low amount of supplies you receive. At this difficulty, I found myself in a position where I really wasn’t enjoying the game. I had to sneak passed enemies, which took forever; all the sneaking bored the hell out of me. Ultimately, I lowered the difficulty to easy and was able to enjoy the game a lot more. No longer did I have to wait monumentally long seconds for an enemy to pass. Instead, I could now blast them with my pistol or shotgun without worrying whether I’ld run out of ammo. However, even at the lowest difficulty, the game still presents you with a challenge of ammo conservation; so, easy on the trigger fellas – ya’ll going to need to save your ammo. Prey is not your average shooter, it’s a slow paced “survival horror”.

    Story is quite interesting; I will have to update this review further down the line when I finish the game. The maps and UI are kind of confusing at first, but you’ll later get used to it. Enemies are fairly challenging, but all enemies can be quickly dispatched with guns – if you have the ammunition.

    UPDATE: Oh man, is this game annoying to play. You will consistantly find yourself taking on a side mission, only to find out that you do not have a certain skill level to complete that task. By the time you find out, you've trecked accross the map and wasted monumental amounts of time & a♥♥♥♥♥♥ton of limited resources.

    The game likes to lock you out from key main story areas if you don't upgrade your character in a certain way. I had to waste upgrade points just to get through a certain door, no other alternatives but to upgrade. I tried looking for hidden paths but nothing popped up; ultimately had to upgrade hacking to open a door. Rather would have used them upgrade points on more usefull skills on the tree. Ultimately, you are going to waste a lot of time grinding for upgrades. Recommend you avoid this game if your time is valuable to you.

    This game is hard to enjoy, combat is pretty wack. I utterly regret buying this game.

    UPDATE: finally finished the game, thank god! It felt like i was taking a bullet out of me. Honestly, this game isn't worth the play through. It was more annoying than fun. Even after i learned how to dispose of all enemies effectively, it was still annoying to play. overall, i give the game a 5/10. buy it when it hits 10 bucks, or dont buy it at all. its a waste of time and has too much back tracking and area lock outs for you to even enjoy. Not to mention the subpar combat system. This is that old school type of game that I wish stayed dead. its tedious af, and annoying af.
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  46. Oct 24, 2021
    3
    I can't get myself to finish this game because it is boring. The weapons are mostly garbage aside from a mediocre shotgun that Bioshock did much better. I have 8 hours or so and I have not bothered with any other weapon other than the shotgun. Then there is the obnoxious audio-logs and the NPC's that never stop talking to you. This game cannot go more than 2 minutes without some characterI can't get myself to finish this game because it is boring. The weapons are mostly garbage aside from a mediocre shotgun that Bioshock did much better. I have 8 hours or so and I have not bothered with any other weapon other than the shotgun. Then there is the obnoxious audio-logs and the NPC's that never stop talking to you. This game cannot go more than 2 minutes without some character talking to you over radio. And I don't mean cut-scenes as there are hardly any. This endless chatter happens as you are playing. If you really wanna know what is happening in the story then you better be prepared to hide every minute just to catch up. It breaks the immersion so much, what a shame. Expand
  47. Nov 13, 2020
    7
    I want to say first off that I don’t think Prey was a bad game. Some of what I’ll say will sound a bit negative but overall it is a solid game. It is like a space version of Bioshock and Dishonored but it has worse combat than either of those. It has many things it did well but I didn’t enjoy the combat much. I found there to be too few weapons to use for my liking. There is a shotgun;I want to say first off that I don’t think Prey was a bad game. Some of what I’ll say will sound a bit negative but overall it is a solid game. It is like a space version of Bioshock and Dishonored but it has worse combat than either of those. It has many things it did well but I didn’t enjoy the combat much. I found there to be too few weapons to use for my liking. There is a shotgun; pistol and a wrench as your main weapons. There are some grenade type weapons you can use that have different properties and there are powers you can choose to learn. Overall though I wasn’t interested in the alien powers and found the environmental attacks such as throwing furniture at enemies cute but not something that I wanted to do often. I also didn’t like the zero gravity parts as I found moving around annoying as I kept flying past where I wanted to go. There were also some timed missions which is a game feature I despise. Another game idea I hate that was used was respawning enemies. After killing all enemies in an area I could return later and there were new ones there. Now they weren’t the same ones, it was trying to say that the aliens were moving about the ship and nowhere was safe but the timing was way off. I could leave an area and return seconds later and there would be new enemies. You may say the game doesn’t follow real time but the timed missions were indeed using real time so I maintain it was poorly done. Many objectives were also very vague about where to go or what to do. Others were very specific or easy to figure out so it was a toss up on whether I would enjoy the mission. Lastly I was hoping that there would be some explanation about just what the Nightmare Typhon was but it never came. This thing stalks you across the station and even if you kill the thing it will come back later and hunt you more. I thought that maybe it would play a bigger role than just annoying me but I was wrong.

    Now let me state what the game did well. The story was great and the further it got in the more I enjoyed it. I loved finding audio logs; emails; notes; etc that helped fill in the gaps on just what happened on Talos I. The voice acting was well done across the board. The trauma effects were fantastic. If you choose to turn it on there are trauma effects that can happen to your body based on certain injuries. You can become concussed; get radiation sickness; break bones; hemorrhage blood; etc. They were very well done in terms of the little details. When I was concussed everything became blurry at times and light was disorientating. When bones would break from a fall you could hear the bones crunch while walking and you limped. When you were hemorrhaging blood you left bloody footprints. The inventory system was well done and reminded me of Deus Ex. The system of being able to recycle items to build other items was well used. The graphics overall were pretty good. Facial detail and fire detail were a bit poor but the colour use was good as was the detail on weapons and objects.

    I played Prey on Linux using Wine and Lutris. The game did have some technical issues. It crashed to desktop while loading a game once. It also froze once during the end credits and once during game play. Overall the performance was good. It did get laggy for a literal second or two sometimes but it wasn’t frequent and it never lasted longer than a couple seconds. The frame rate was usually over 80 FPS. There are 5 graphics options; 4 AA options; 4 AF options; and an FOV slider that went from 60-120. Alt-Tab worked. You can manually save whenever you want aside from when on elevators. There are 20 save slots although with the auto saves the game does at points there can be more. I played version 10966486 (38551) from GOG. You can change the difficulty settings at any time.

    Game Engine: Cryengine
    Disk Space Used: 27.5 GB
    GPU Usage: 0-99 %
    VRAM Usage: 3255-4178 MB
    CPU Usage: 14-41 %
    RAM Usage: 3.0-4.4 GB
    Frame Rate: 27-144 FPS
    Settings used: Highest; SMAA2x; 16xAF; adaptive resolution off

    So in the end did I have fun ? I did. I didn’t enjoy all of the game but I enjoyed enough of it to finish it. The good outweighs the bad. I finished Prey in 26 hours 47 minutes. I paid $14.99 CAD for it and would place it’s value closer to the $20 range. If you’re looking for a pure shooter it won’t fit the bill but if you’re more into adventure than pure action than it has enough to offer.

    My Score: 7/10

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT Gaming X 8GB | Mesa 20.0.8 | Samsung 970 Evo Plus 500GB | Linux Mint 20 | Mate 1.24 | Kernel 5.8.0-25-generic | Wine 5.21 | DXVK 1.7.2 | ACO Compiler | Feral Game Mode
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  48. Aug 16, 2017
    5
    I have to say that this game is underwhelming. It looks great in terms of graphics and style (like a combination of Dishonored and Bioshock). However, the shooting mechanics are poor, and it is a boring game. I'm probably going to play a bit more, but it feels like a chore than fun (I did pay a nice coin for it...).
  49. Apr 27, 2020
    6
    This is such a unique game, i love games like system shock/ bioshock and was a massive fan of the original prey, i brought the game years ago and just never got round to playing it, so with the lockdown atm i thought now is the time! Ok first things first the game world/ space station is very nicely designed the devs obviously put alot of time / effort into it, and it shows although itThis is such a unique game, i love games like system shock/ bioshock and was a massive fan of the original prey, i brought the game years ago and just never got round to playing it, so with the lockdown atm i thought now is the time! Ok first things first the game world/ space station is very nicely designed the devs obviously put alot of time / effort into it, and it shows although it must be said that even though this game is a few years old now even taking that into account the visuals are quite dated looking but being an old skool gamer pretty graphics is just a bonus if the game plays well, great! npc's/ enemies look terrible im talking ps2 era terrible and you cant help but keep noticing that, npcs they kind of get away with, but the bland enemy designs are lazy, im not exaggerating when i say 90% are different shaped purple blobs, with a few nice touches in between which i wont spoil, considering this is using the cryengine technically it is a mess and kind of broken, from some of the longest load times ive seen in 10 years and thats using an ssd to broken frame rates when alot is happening on screen multiple times especially with multiple lasers it dropped to 5-6 fps a few times i just assumed it crashed, there is also a crazy amount of bugs, from getting stuck in floors to quests glitching out to the classic out of no where u go flying across the screen to game over from nothing. Being published by bethesda at first i actually just assumed it was using their engine as the problems r very similar to fallout 4 and the game is very similar graphically especially with the crazy long load times on area change so i was surprised to see it was cryengine which is a technically impressive engine. So is the gameplay good? yes it is, you will start off seeing a single normal phantom as a 1 man army you try and take down, to 20+hours in expertly flying round cleverly using the games unique gloo gun to plan your routes, right from the start its clear u have to be careful with your resources which you do find everywhere but alot of it is recycling junk / unwanted items to then fabricate items you need, and it works superbly, multiple times i was preying (pun intended) for a recycle/ fabricate station to appear round the next corner, or those moments when i thought oh nice! gloo gun ammo! i kind of wish they had used more of the soundtrack / music as its really good and adds to the atmosphere just not enough of it, the sound effects are unique though if nothing special, there is a classic upgrade system for weapons and (skills) via mods which again works ok and plays a part in the story, again nothing special tbh its all been done before, and the story which is a big part of this game is a nice idea but unfortunately again very avg/ txt book and again all been done before, i did enjoy it but its been done alot better in other games like ones mentioned above. So it comes down to do the technical problems and other stuff spoil the game? well no not completely anyway but yes they did have a massive negative impact on the game overall for me, without spoilers towards endgame u have to traverse across the station which again is very txt book videogame and theres nothing wrong with that but i ended up thinking did the devs actually play this bit? in 1 mad dash bit across different areas it was literally 50% load times and again bear in mind im using an ssd on a decent gaming rig, for someone on an avg setup using an old skool hdd it is gonna be very frustrating. Its prey only in name :(
    Graphics 6
    Sound 7
    Gameplay 7
    Story 5
    6/10
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  50. Jul 4, 2019
    5
    Dishonored 2 one of best series I've played was very buggy and bad optimized because they were working on this game at the same time which was not worth it.

    It's trying to do so many things but does not do anything right. I'd rather have quality over quantity. These Devs should stick to the Dishonored series because they doing a good job there even though Dishonored 2 DLC was garbage
    Dishonored 2 one of best series I've played was very buggy and bad optimized because they were working on this game at the same time which was not worth it.

    It's trying to do so many things but does not do anything right. I'd rather have quality over quantity. These Devs should stick to the Dishonored series because they doing a good job there even though Dishonored 2 DLC was garbage but the main game was great.

    Now to prey:

    Cons:
    -The game gives you guns yet the game forces you to play stealth 90% of the time.
    -The enemies design is very bad and all the enemies looks the same.
    -Melee combat and glue gun are very boring to use.
    -Frustrating game overall. You sometimes die and don't even know what you did wrong.
    I stopped playing after 12h and it was not even the first times I tried playing it. I had 2 tried before that and each was about 6h and stopped. The third try was my last.

    Pros:
    -Beautiful visual style which reminds of Bioshock a visual style maybe therefore people comparing this to Bioshock?
    -Considering the crappy ports we are getting on PC, Prey optimization for PC are pretty good in comparison.

    People dare comparing this to Bioshock and Dead Space? it has nothing to do with either.

    If you want something scary and does less thing but does them right? Get--> Alien Isolation.
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  51. Dec 8, 2017
    5
    Prey has an intriguing premise, stunning level design and an incredibly sound track that oozes with an eerie atmosphere.

    It is unfortunate that a game starting with so much promise in its opening hour is let down by incredibly dull and repetitive gameplay, a frustrating degree of difficulty and a serious amount of tedium. While I still love some moments in Prey, like the first few
    Prey has an intriguing premise, stunning level design and an incredibly sound track that oozes with an eerie atmosphere.

    It is unfortunate that a game starting with so much promise in its opening hour is let down by incredibly dull and repetitive gameplay, a frustrating degree of difficulty and a serious amount of tedium.

    While I still love some moments in Prey, like the first few times you step out of an airlock and find yourself floating in space outside the Talos 1, I can't forgive the game for having such poor gameplay.
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  52. Sep 14, 2018
    7
    Плюсы:
    -Отличный сайндрек
    -Неплохой графический стиль -Интересные перестрелки -Вариативность решения различных задач -Есть отсылка к ДжоДжо Минусы: -Убогая графика -Отсутствуют постановка и харизматичные персонажи -Чрезмерно много бектрекинга -Скудная архитектура уровней(в рамках жанра еммёрсив син) -Очень мало сюжетных событий в середине игры -Мало видов оружия Итог: Я
    Плюсы:
    -Отличный сайндрек
    -Неплохой графический стиль
    -Интересные перестрелки
    -Вариативность решения различных задач
    -Есть отсылка к ДжоДжо
    Минусы:
    -Убогая графика
    -Отсутствуют постановка и харизматичные персонажи
    -Чрезмерно много бектрекинга
    -Скудная архитектура уровней(в рамках жанра еммёрсив син)
    -Очень мало сюжетных событий в середине игры
    -Мало видов оружия
    Итог: Я разочарован. Бегать 20 часов туда-сюда по станции ради двух неожиданных сюжетных поворотов (в начале и в конце игры), занятие абсолютно неинтересное, особенно когда эти повороты совсем тебя не удивили.
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  53. Jun 23, 2018
    5
    Prey takes on the classic pattern of first person shooters and slap it in a dark, pressuring atmosphere packaged with the game's praiseworthy visuals and immersive sound design. While the game did those parts right, Prey is a horror-shooter with weak gunplay and poor controls -- and we all know that's a critical part of any game.
  54. Jun 29, 2018
    5
    Prey is a hard game for me to score, because there is so much to love about it. The story, the level design, the exploration and survival aspects of the game are all great, some of the best I've seen in a while infact. But on the other hand, the combat in Prey is some of the absolute worst I have seen in a while. To be more precise, the flaw doesn't actually lie in the offensivePrey is a hard game for me to score, because there is so much to love about it. The story, the level design, the exploration and survival aspects of the game are all great, some of the best I've seen in a while infact. But on the other hand, the combat in Prey is some of the absolute worst I have seen in a while. To be more precise, the flaw doesn't actually lie in the offensive capabilities of your character, rather in the enemy design. The enemies in this game are so poorly tuned for a first person survival/exploration game that it genuinely makes me wonder how nobody at Arkane raised their hand and said something before release. The Typhon are erratic and extremely fast, often teleporting behind you and behaving in extremely disorienting ways, and their movement effectively makes this game a twitch shooter, which feels unbelievably out of place seeing as this game emphasizes resource scarcity, and a slow, methodical playstyle. Not to mention the absolutely obnoxious, epilepsy inducing particle effects that will cover your entire screen in any fight with more than 2 of the Phantom enemies, and make it extremely difficult to tell where damage is even coming from in the first place. Some enemies will deal constant AoE damage to you within a certain range, and the game offers no reliable way of avoiding damage from many of its monsters, which made this game even on the easiest difficulty, an incredibly frustrating slog to get through. Some players seem not to have these issues at all and I envy them. There is so much to like here, but the bafflingly terrible combat design drags my score down from a 9 to a 5. Expand
  55. Jul 18, 2018
    6
    Overall it's not that bad, but it's not great either. The current average rating of 7.9, almost an 8 seems a bit much to me.

    The good is the story. It's not as bad as "professional" reviewers say. it has a story with a nice twist. The story has its problems. But I liked it nevertheless. The bad is the graphics. To me it's not as good as many claim. It's only a minor improvement over
    Overall it's not that bad, but it's not great either. The current average rating of 7.9, almost an 8 seems a bit much to me.

    The good is the story. It's not as bad as "professional" reviewers say. it has a story with a nice twist. The story has its problems. But I liked it nevertheless.

    The bad is the graphics. To me it's not as good as many claim. It's only a minor improvement over the 2008 original Prey. What puts me off, is the use of straight lines, squares, cubes to form shapes. Of course things are round, curved or sculptured where it's needed, but the overall tendency is a scenery build-up by straight lines. The colors are crisp, the resolutions are high, so that might give it an illusion of quality, but it's nothing impressive for a recent game.

    Another typical minus you'll see these days in games, is the ineffective use of graphics settings. We have textures - for example - the low settings, medium, high and very high. But both the visual difference and performance difference between these settings are minimal. Also anti-aliasing didn't perform optimal. Under certain angles, you still see the jagged lines on railings and between doors despite the highest settings.

    Now something about the game play. It was quote O.K. Nothing groundbreaking, but the good news is the upgrades one finds are useful. Many games offer a trillion upgrades and weapons and whatnot but usually only a handful are useful. Such is not the case here.

    With this, multiple solutions often do exist to solve one or the other problem, which almost always is a path-finding (or item-finding) challenge. The other good thing is that there seems to be multiple ways to kill the aliens, but the bad news is that the methods are based on the same principle of "stun/incapacitate, then kill".

    Three examples follow: the player could throw a special grenade which makes the monster stare at the grenade so you can sneak up on it and bash its head in. The second method could be that you use your GLOO gun, to shoot a glue-goo at the alien which immobilize it, so you can run to it and bash its head in. A third option is to electrically stun it with your stun pistol, then run to it and bash its head in.

    After a few times you've seen it all and done it all. Most playthroughs posted on the internet eventually result in run-and-shoot more or less. i tried a more intelligent approach each time but I got bored with it. Make sure they don't notice you, so you can execute the stun-then-gun method (or go full Rambo).

    Another thing to notice is that all enemies are kinda look-a likes, though one is bigger than the other. The atmosphere on the other hand is quite nice I must say.

    So all in all, this game has a promise of some depth and story wise it works for me. This game has its ups and downs, but in the end it's an elevated shooter with straightforward graphics.
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  56. May 20, 2018
    5
    First off the gameplay is awful. At no point does it feel like there is any skill involved in combat at all. It is simply, "do I have enough ammo and hp?" Check, ok win fight. The stealth mechanics are half fleshed out. The entire space sequences are annoying as **** because the movement mechanics in space are awful. The main story is meh with an equally unexciting ending.

    The one good
    First off the gameplay is awful. At no point does it feel like there is any skill involved in combat at all. It is simply, "do I have enough ammo and hp?" Check, ok win fight. The stealth mechanics are half fleshed out. The entire space sequences are annoying as **** because the movement mechanics in space are awful. The main story is meh with an equally unexciting ending.

    The one good thing that is the side quests and how they develop the side characters in this game. All of the side content (emails, quests, audiologs). However the pacing with the side quests is quite slow, as they don't really pick up until you're 6-7 hours into the main story.

    The story is bad, but the storytelling( i.e good side quests and content) is good. The gameplay feels like a meshed up deus ex and bioshock child that does neither well.
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  57. Sep 3, 2017
    5
    Totally subjective review:
    I've wasted 10 hours of my life getting to know this game. To make it short: I hate lack of developed story, no dialogues, no choices, getting around empty corridors with enemies that are no fun to waste. I love space walks, saves whenever you want, shooting, RPG elements, environment.
  58. May 26, 2017
    6
    Mezcla en una coctelera Bioshock + Half Life + Dishonored y te saldrá Prey.

    Principio brillante, lástima que haya tan poca variedad de enemigos y de situaciones, que haga que después de las 4-5 primeras horas se te haga aburrido y repetitivo... Además, ese tono cartoon no le sienta nada bien al título. Un tono más realista y oscuro le habría sentado mucho mejor. Jugado en PC (con
    Mezcla en una coctelera Bioshock + Half Life + Dishonored y te saldrá Prey.

    Principio brillante, lástima que haya tan poca variedad de enemigos y de situaciones, que haga que después de las 4-5 primeras horas se te haga aburrido y repetitivo...

    Además, ese tono cartoon no le sienta nada bien al título. Un tono más realista y oscuro le habría sentado mucho mejor. Jugado en PC (con todo en alto/muy alto).
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  59. Jul 23, 2021
    6
    Сначала затянула а потом уже вообще надоела!
  60. Nov 13, 2017
    5
    Giocato per 50+ ore, cercato tutti i possibili finali per cercare di salvarlo. Niente, non si salva. Una delusione grossa come una casa, rivoglio le mie 50 ore indietro. Su Steam ho spiegato bene il perché.
  61. Feb 23, 2023
    10
    INTRIGANTE E ASSUSTADOR
    Uma ótima ficção científica, assustadora e fascinante.
    PONTOS POSITIVOS: + É todo sobre a sua maneira de jogar, pode tentar ser sorrateiro e desvendar segredos, ajudando sobreviventes, ou se tornar num mutante assassino impiedoso. +História intrigante e desvendá-la aos poucos e também o que aconteceu com os tripulantes da estação espacial é muito legal.
    INTRIGANTE E ASSUSTADOR
    Uma ótima ficção científica, assustadora e fascinante.

    PONTOS POSITIVOS:
    + É todo sobre a sua maneira de jogar, pode tentar ser sorrateiro e desvendar segredos, ajudando sobreviventes, ou se tornar num mutante assassino impiedoso.
    +História intrigante e desvendá-la aos poucos e também o que aconteceu com os tripulantes da estação espacial é muito legal.

    PONTOS NEGATIVOS:
    +Nenhum relevante.
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  62. Aug 21, 2017
    6
    The game has many things that can interest you, but I got bored at the end and want to finished it asap. Maybe I spent too much time to find all of the secrets.
  63. Oct 10, 2017
    6
    It's pretty. The typical first person shooter, with small twists. To be honest if I wasn't playing the game, due to some lawsuit, I wouldn't be playing it at all.
  64. Dec 1, 2017
    7
    New Prey left me with some mixed feelings after I watched the final credits. It is a combination of mechanics from good ol’ Half-Life, Deus Ex, and Bioshock, in my opinion. And it feels like, trying to take the best from all worlds, Prey fails to 100% succeed in any of the directions it chose.

    Gameplay is okay. I’m a hardcore fan of FPS titles, and Prey feels mediocre - most of the game
    New Prey left me with some mixed feelings after I watched the final credits. It is a combination of mechanics from good ol’ Half-Life, Deus Ex, and Bioshock, in my opinion. And it feels like, trying to take the best from all worlds, Prey fails to 100% succeed in any of the directions it chose.

    Gameplay is okay. I’m a hardcore fan of FPS titles, and Prey feels mediocre - most of the game the most efficient way to deal with enemies was to shotgun the **** outta them. Or, in the worse scenarios, glue them first - and then use your shotgun. Yeah, you could use some other methods of exterminating your enemies - but you really don’t have to, as this combo is working in 90% of the cases.

    Role-playing element is rewarding, I liked the progression system, it seems balanced and interesting.

    Overall stylistics of the game is fine, but it just can’t stand comparison with the detail-rich and monumental worlds of Bioshock series (though it resembles it in many ways).

    I didn’t enjoy the story that much, for me Prey failed to create emotional connections with characters, and the final twist in the plot is too predictable to be surprised.

    My final score is 7 - I had some nice hours playing Prey, but unfortunately the mix of the “borrowed” components doesn’t result in a spectacular, memorable result.
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  65. Mar 26, 2018
    6
    I really wanted to like Prey especially with it's strong opening and great level design. But I encountered at least a half dozen game ending bugs, bad story, backtracking, and awful zero G sections made me quit this one 20 hours in.
  66. Jan 30, 2021
    7
    Aviso de que escribo esto habiendo dejado el juego incompleto, ¿Por qué? Básicamente el sistema de combate me parece pésimo, pero la historia, ambientación y sonido de este juego son maravillosos. Si no te importa un sistema de combate malo y tosco como él solo, disfruta de una historia jodidamente inmersiva.
  67. May 10, 2018
    6
    амое интригующее в ПРей погулять по станции и таким образом самого себя развлекать. На мой взгляд маловато для такого претенциозного проекта. Больше для себя плюсов я не нашел.
    Еще до выхода игры было мнение, что разнообразия врагов ждать не надо и пессимизм оправдался.
    Фантомы, мимики и автоматические операторы, которые постоянно спамятся на уже вроде бы очищенных локациях - вот и все
    амое интригующее в ПРей погулять по станции и таким образом самого себя развлекать. На мой взгляд маловато для такого претенциозного проекта. Больше для себя плюсов я не нашел.
    Еще до выхода игры было мнение, что разнообразия врагов ждать не надо и пессимизм оправдался.
    Фантомы, мимики и автоматические операторы, которые постоянно спамятся на уже вроде бы очищенных локациях - вот и все чего вам нужно ожидать. Атмосфера давит первые пару часов и дальше любой человек привыкает к происходящему, далее меня лично одолевала скука и никакой шикарный дизайн уровней в стиле арт-деко тут дело не спасет.
    Что по сюжету?
    Опять страшная корпорация.
    Опять пропаганда о "блади комми" с ГУЛАГами, опять отсутствие импакта у оружия и опять прыгающий фпс, впрочем больше бесили долгие загрузки между локациями.
    Я понимаю, ведь железо у коробок отвратное, но мы-то причем?
    У меня конкретно гибридный HDD и как минимум час-полтора от прохождения мне пришлось потрать на загрузку уровней и шейдеров.
    Спасибо за обратный порт, беседка!
    Резюме:
    Если не будете блевать от торчащих ушей Биошок с Системшоком - играйте на здоровье.
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  68. Sep 18, 2021
    6
    ====================IIIIIIIIII GAME SCORE : 64 IIIIIIIIII====================
  69. May 23, 2019
    6
    A good game with an interesting gameplay and idea. With the best open space. But the game is so unfruendly! I wanted to stop playing this some times... Of course, i ended this, and i have no regrets.
  70. Dec 12, 2022
    6
    Arkada akan çok iyi bir hikaye var ama düşmanlarla savaşmak, o kadar bayık ve geri kalmış ki. Hikayeyi gölgeliyor.
  71. Dec 15, 2020
    6
    Больше 6 баллов поставить не могу из-за общей унылости игры ближе ко 2 половине сюжета, когда и станция исследована, и ресурсов остается мало.
    В итоге это превращается в обычную беготню между секциями Талос-1 во имя великой цели(которую игра сама спойлерит, что странно).
    Отдельно хочется отметить то, что станция на самом деле довольно большая, дизайн ее на приемлемом уровне, хотя уровнем
    Больше 6 баллов поставить не могу из-за общей унылости игры ближе ко 2 половине сюжета, когда и станция исследована, и ресурсов остается мало.
    В итоге это превращается в обычную беготню между секциями Талос-1 во имя великой цели(которую игра сама спойлерит, что странно).
    Отдельно хочется отметить то, что станция на самом деле довольно большая, дизайн ее на приемлемом уровне, хотя уровнем Dishonored тут и не пахнет.
    Кому хочется вариативности тоже ее получат, проходить секции и мясить тифонов можно с умом, больше сказать по игре нечего.
    Типичный проходняк именно в жанре имерсив сив, как бы это комично не звучало и типичная игра, которую можно купить за 200-500 рублей по скидкам для обывателя.
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  72. Feb 20, 2022
    0
    bethesda ve arkanenin yaptığı oyunlardan beğenmediğim overrated bulduğum nadir yapımlardan .bunun fanboylarıda çok kanser.3 kere denedim yok olmuyor .finalinede baktım iyiki devam etmemişim dedim .çöp ve overrated bir oyun.
  73. May 13, 2020
    7
    I was asking myself where would it go after the stellar opening? And the answer is pretty much nowhere. It stagnates for a couple of hours and then it ends. Ending is pretty good and makes you reframe the story. Too bad the meat of it is a bit lacking. The genre definitely does not seem to be my cup of tea.
  74. Jan 19, 2023
    5
    устал от игры , скучно все от сюжета до геймплея .....................................
  75. Jul 26, 2020
    7
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  76. Aug 28, 2022
    4
    The gameplay itself is very fun with a lot of elements and build choices that warrant another play, but it all gets ruined for me because of the "current year" politics.

    The leader of the project is a guy, and he's shown as at least slightly evil and incompetent. He's also insulted that he's fat and unmanly. All the other leaders are female and all are shown to be strong and
    The gameplay itself is very fun with a lot of elements and build choices that warrant another play, but it all gets ruined for me because of the "current year" politics.

    The leader of the project is a guy, and he's shown as at least slightly evil and incompetent. He's also insulted that he's fat and unmanly. All the other leaders are female and all are shown to be strong and independent. Oh, and all the bad guys are male.

    The entire lore is tainted with politics. You'll hear multiple audio logs where a guy calls a chick and basically says he's a moron and needs her to explain something. Or you'll have the typical pretending that chicks are into guys;' hobbies, like paper RPGs. And of course they are better and win without even trying, while guys get angry and try to change rules on the fly.

    There's plenty of tidbits like, I could be talking about it all day.
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  77. Feb 3, 2023
    10
    a worthy system shock2 successor, very well balanced on the higher levels of difficulty, a lot of freedom, 5 interesting skill trees, weapon improvements, neuromods etc. interesting freely accessible metroid-like space station and an addon that is basically the much better deathloop. in my eyes the best arcane game and an atate of the art immersive sim. most of them don't know what to doa worthy system shock2 successor, very well balanced on the higher levels of difficulty, a lot of freedom, 5 interesting skill trees, weapon improvements, neuromods etc. interesting freely accessible metroid-like space station and an addon that is basically the much better deathloop. in my eyes the best arcane game and an atate of the art immersive sim. most of them don't know what to do with that and prefer to play linear shooting games Expand
  78. Nov 17, 2021
    2
    This review contains spoilers, click expand to view. Симулятор похода от одной двери до другой Expand
  79. Apr 12, 2022
    5
    I have the utmost respect for the Arkane studio for its Dishonored masterpiece. But this game never happened, the gameplay part, which I expected to be the strongest at first, disappointed me. In fact, it was such a big disappointment that I couldn't finish the game.
  80. Feb 1, 2023
    4
    Душная игра с приятной цветасто-мультяшной графикой, интригующим нелинейным сюжетом, сложными сражениями, невозобновляемым лутингом и крафтом и долгим брожением туда-сюда в непонятках.
    Дизайн врагов непримечателен: чёрные хедкрабы и чёрные люди. Дизайн левелов повторяющийся - легко потеряться.
    Много скучного чтива в терминалах, иногда нужного для заданий, поэтому приходится читать.
    Душная игра с приятной цветасто-мультяшной графикой, интригующим нелинейным сюжетом, сложными сражениями, невозобновляемым лутингом и крафтом и долгим брожением туда-сюда в непонятках.
    Дизайн врагов непримечателен: чёрные хедкрабы и чёрные люди. Дизайн левелов повторяющийся - легко потеряться.
    Много скучного чтива в терминалах, иногда нужного для заданий, поэтому приходится читать.
    Оружие нетрадиционное и довольно разное, но это может идти и как на пользу игроку, которого задолбали обыкновенные шутеры с обычным оружием, так и наоборот, оттолкнуть любителя просто пушек. И так же с прохождением: хочешь стелси, хочешь нет
    Большая проблема, что патроны кончаются, а заново их в тех же местах, где их нашёл, не найдёшь, и то же самое с материалом из которого можно скрафтить патроны - лут тупо не возобновляется. Поэтому порой игра ставит тебя в тупик, что очень раздражает.
    Хоррор из игры получился неплохой, хорошие эффекты, поведение врагов - одного монстра даже зовут Полтергейст. А сражения с монстрами нелепы тем, что экран становится очень контрастным и тёмным в момент битвы, а так как все враги чёрные, ты их не видишь. Специально это или нет, но это очень злит, ведь это даже никак не исправить. Второстепенные задания весьма неинтересные и ими игрока сильно грузят, из-за чего геймплей увеличивается втрое. Уникальный аспект игры - это полёты вне зоны гравитации. Я впервые испытал это чувство, когда нет пола и потолка, и стен. И должен сказать - укачивает и сильно путает в пространстве. Плохо же космонавтам...
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  81. Nov 20, 2022
    0
    Great game, zero bugs, decent graphics, awesome gameplay. Enjoyed it from start till the end.
  82. Sep 7, 2023
    9
    Picked the game up through a steam sale recently.
    Could not beIive I missed this game when initally released.
    Gamplay get reptitive towards the end of the game, however the story pays off big time.
    Its phemonial game and I 100% recommend it.
  83. Sep 23, 2019
    8
    best after dead space 1 for setting and feeling lack of ammo and surving on space against the odds and creatures.
  84. May 6, 2022
    8
    Great sci-fi video game. Good storyline and tense atmosphere. If you are not interested in sci-fy about space, then you should still learn this story
  85. Mar 24, 2023
    2
    This game falls short of its promising concept due to poor execution in navigation and an over-reliance on lore.

    Completing objectives requires extensive searching, as vague objectives such as "find Dr. Galvino" and "get to the lobby" offer little guidance. Despite playing for a couple of hours, weapons remain limited, leaving players feeling vulnerable and ill-equipped to fend off
    This game falls short of its promising concept due to poor execution in navigation and an over-reliance on lore.

    Completing objectives requires extensive searching, as vague objectives such as "find Dr. Galvino" and "get to the lobby" offer little guidance. Despite playing for a couple of hours, weapons remain limited, leaving players feeling vulnerable and ill-equipped to fend off aliens. The story may have potential, but it gets bogged down by excessive lore that is not directly related to the story. The graphics are passable, but the cluttered environment makes searching for items tedious.

    Overall, the gameplay is frustrating due to frantic searching, unclear objectives, a lack of weapons, and a plethora of unnecessary lore.
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  86. Jun 18, 2023
    10
    A great homage to System Shock and one of the most atmospheric and memorable - and best - games of the 2010s.
  87. Jan 10, 2022
    8
    Great FPS with an interesting setting and story. Good mix of ways you can please which keeps it fresh. Definitely worth a look.
  88. sft
    Jan 16, 2020
    8
    Beware the killer trash can

    4/5 • If you’ve played the Dishonored games PREY will seem familiar to you from the moment you first launch it. Arkane Studios have adopted a very similar art style for this game and at first I wasn’t sure if it was suitable for the setting. But the Talos 1 station is a like a huge art deco cruise ship floating in space and the painterly style used is
    Beware the killer trash can

    4/5 • If you’ve played the Dishonored games PREY will seem familiar to you from the moment you first launch it. Arkane Studios have adopted a very similar art style for this game and at first I wasn’t sure if it was suitable for the setting. But the Talos 1 station is a like a huge art deco cruise ship floating in space and the painterly style used is actually quite appropriate. The game looks good and the CryEngine allows for some impressive physics. Gameplay is enjoyable, with satisfying combat and a wide range of abilities to experiment with. Although the enemies are visually simplistic they manage to create a palpable sense of impending danger and can be reasonably challenging to deal with. The mimics, in particular, help to keep the player on edge. The storyline is deeper and more convincing than in most games and the voice acting is good despite the low-key cast. There is a lot of backtracking but it never felt like a chore and the 75 hours I’ve put into the game were consistently enjoyable. I encountered several bugs, a couple of which prevented me from completing side missions, which was annoying but not a deal-breaker. All-in-all Prey is an accomplished game; it offers a decent bang for your buck; and it’s fun to play from start to finish (I haven’t purchased the Mooncrash DLC, so I can’t comment on that).
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  89. Jul 19, 2023
    6
    It is definitely not terrible, but it doesn't do anything to reinvent the wheel for anything. My best description of it gameplay wise—is a new gen 4k remaster of something like Dino Crisis, Resident Evil 1, or/and Dead Space.

    However if you are new to this type of stuff or haven't really been able to get your survival horror fix in a while. This game is going to be at least a 9 out of
    It is definitely not terrible, but it doesn't do anything to reinvent the wheel for anything. My best description of it gameplay wise—is a new gen 4k remaster of something like Dino Crisis, Resident Evil 1, or/and Dead Space.

    However if you are new to this type of stuff or haven't really been able to get your survival horror fix in a while. This game is going to be at least a 9 out of 10 for you.
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  90. May 9, 2020
    8
    Pensaba que esta reinvención de Prey había pasado sin pena ni gloria, y menuda sorpresa al jugarla gracias a la suscripción Xbox Game Pass.

    Con un gran inicio, su historia te va enganchando poco a poco si eres capaz de aguantar el primer tercio de juego, donde los enemigos no perdonan y aprendemos los entresijo de su algo pequeño escenario. El final es sorprendente y, a su manera,
    Pensaba que esta reinvención de Prey había pasado sin pena ni gloria, y menuda sorpresa al jugarla gracias a la suscripción Xbox Game Pass.

    Con un gran inicio, su historia te va enganchando poco a poco si eres capaz de aguantar el primer tercio de juego, donde los enemigos no perdonan y aprendemos los entresijo de su algo pequeño escenario. El final es sorprendente y, a su manera, esperanzador.
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  91. Aug 27, 2023
    7
    This is a fun game. I found it mostly enjoyable and immersive.
    When I play this game I don't want to stop.
    I spent a lot of time just mucking around putting all objects I could pick up from all the rooms in the Talos lobby into the exhibition room just because I can and I like doing it. I like that you have a choice and can choose to play as a female or male Morgan Yu. I liked
    This is a fun game. I found it mostly enjoyable and immersive.
    When I play this game I don't want to stop.
    I spent a lot of time just mucking around putting all objects I could pick up from all the rooms in the Talos lobby into the exhibition room just because I can and I like doing it.

    I like that you have a choice and can choose to play as a female or male Morgan Yu.

    I liked thoroughly exploring every area and trying to find everything.

    The story is ok, but not exciting or interesting enough.

    I dislike that enemies are kind of boring all are way too simular black gloopy things of various size. Combat doesn't feel fun, it feels strange and floaty.
    There weren't any fights that were particuarly thrilling or exciting.

    Never bought the DLC as I found out it is timed, I hate anything that is restricted by time as I like to take my time and thoroughly explore and not have to rush, I also dislike and don't play any rogue type games, so this DLC is everything I dislike in a game.

    It can be buggy as when I got enough points to hack the safe at the start lab area I could jump down but could not go back through as the helicopter room walls had no openings to go through. I managed to jump back up, though that area should not be blocked and is a bug.

    It's an enjoyable and fun game to play through at least once. The ending was interesting, though quite disappointing.
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  92. Aug 5, 2021
    8
    Arkane comes through once again with another immersive sim, this time taking heavy inspiration from System Shock. And for the most part, it's a really great experience.

    Narratively, Prey follows some of the tried and true sci-fi tropes, but adds enough flair to keep things engaging from start to finish. I loved reading the interpersonal stories of the different crew members, and I was
    Arkane comes through once again with another immersive sim, this time taking heavy inspiration from System Shock. And for the most part, it's a really great experience.

    Narratively, Prey follows some of the tried and true sci-fi tropes, but adds enough flair to keep things engaging from start to finish. I loved reading the interpersonal stories of the different crew members, and I was definitely stressing about my choices leading up to the end. Much like the opening, the ending itself is really fun and interesting... but it lacks polish. If rumors are to be believed, Arkane was reworking the endings and had to rush to meet deadlines so they weren't able to give it quite as much time as it needed, which is a bit of a shame. Still, it's a very interesting ending and I like it, but it could have been executed better.

    Combat wise Prey isn't amazing but it's definitely solid, and the enemies are really cool. Normally I think jumpscares are weak horror devices, but the way they're contextualized here makes them actually pretty fun. Having to worry about shapeshifting mimics makes the simple act of interacting with objects an interesting gameplay loop. And while they lose their luster by the end, they're still cool nonetheless and they make exploring new areas a really fun and tense experience.

    Speaking of exploration, I think it's probably the best aspect of the game, with a **** load of different ways to explore the station. Arkane's whole "Play your way" initiative is still going strong here, and most areas or objectives have a multitude of ways to reach them, usually depending on your character build or your attention to environmental detail. For me that's where the real charm of the gameplay comes in - A lot of the combat can be completely ignored, you can utilize typhon abilities to shapeshift, you can do things earlier in the game that make it easier later on, and much more. I found it particularly fun to search around for alternate paths into locked rooms, and the first time I came across a "Telepath" enemy was a great moment that I wont spoil here.

    The exploration is also helped by the fact that the space station itself is really well designed from a visual standpoint. With a nice mix of art deco and mechanical designs, and a distinct blue and Gold color palette. The more traditional "space station interior" areas of pipes and gray walls were a lot less interesting to me personally, but the beautiful design of places like the Lobby, the Crew Quarters and the Arboretum certainly make up for it.

    Prey also has really solid sound design, with creepy typhon noises and station ambience. Mick Gordon's soundtrack is fantastic, and I've said it before but this game confirms it; guitars slap for sci-fi things and you can't tell me otherwise.

    Voice acting is also great with Benedict Wong turning in an awesome performance as Alex... It's just a shame that the audio team weren't aware that the mics should have been a few inches farther away from the actor. Either that or they need a better audio editor for the dialogue.

    There are a few other issues I have here and there, with some sections overstaying their welcome and some so-so mechanics like the hacking (though to be fair, has hacking ever been good in a video game??) Overall though, this is a really fun experience and it's a damn shame that it didn't sell well. But I guess that's what happens when 80% of the gaming community is a bunch of f*ckheads who would rather just play the same 3 things every year, and then cry about not having any "new" or "different" games to play instead of expanding their horizons. Also probably because Bethesda made the boneheaded decision to name it after a game from 2006 that next to no one remembers.

    4 outta 5 - would go so so fast with sailing ships again.
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  93. May 22, 2017
    8
    Pros>
    the game mecanics are new and it works
    also the mechanics of the guns Multiple path to objetives and multiple path to get out. the world is pretty big The "upgrade mechanics" on your brain are pretty damn good Some "upgrades" like "mimic" will be familiar to other famous game mechanics based on hl2 engine. Cry engine still works (is not the best like before but still is good)
    Pros>
    the game mecanics are new and it works
    also the mechanics of the guns
    Multiple path to objetives and multiple path to get out.
    the world is pretty big
    The "upgrade mechanics" on your brain are pretty damn good
    Some "upgrades" like "mimic" will be familiar to other famous game mechanics based on hl2 engine.
    Cry engine still works (is not the best like before but still is good)
    The story is great
    On nightmare mode could take you alot of deads so is a fun factor when you fight an enemy you have to save ammo
    Great lore in game
    No annoying cinematics
    Torture Alive/Dead homo sapiens is fun

    Cons:
    Traveling back and ford could be annoying
    No fast traveling due to the size of the map and different areas should be considered
    Annoying constant "loading" screens between different areas
    Some popping textures (on 1.02) are still pressent
    Short in enemies varieties
    There is no multiplayer, if they make one some day with the pros it will be a fun multiplayer, trolling other players in torture chamber, converting them, or extract materials from them, also traveling from gravity to zero gravity.
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  94. Jul 1, 2018
    8
    ENG RU
    I must say that when I pass the game for the second time (ever), the score may be higher, but so far only 8. For a very long time I was trying to make an effort of approximately 2-3 months, to sit down and understand the system fight the mimic, phantoms, and other creatures. I'm too tired of the game type: Dishonored, Deus Ex and other stealth and not very games. But when I was
    ENG RU
    I must say that when I pass the game for the second time (ever), the score may be higher, but so far only 8. For a very long time I was trying to make an effort of approximately 2-3 months, to sit down and understand the system fight the mimic, phantoms, and other creatures. I'm too tired of the game type: Dishonored, Deus Ex and other stealth and not very games. But when I was sitting at the game for 2 hours, I began to like it, I adapted and already the meeting with the phantoms was not so long and hard for me. Arkane great fellows that were able to do from the afterlife project is really good, high-quality game, which the setting is no competition, after the passage of the new Prey played the old and I can say that I'm glad how the new game looks, the combat system, heroes, the plot and everything.Not only did not hit the dirt face and even surpassed all expectations and raised the bar for such projects.
    Сразу скажу, что когда буду проходить игру во второй раз (когда - нибудь), то оценка возможно будет выше, но пока только 8. Очень долго я пересиливал себя, а именно около 2-3 месяцев, что бы сесть и понять систему борьбы с мимиками, фантомами и прочими обитателями. Уж слишком мне приелись игры по типу:Dishonored, Deus Ex и прочими стелс и не очень играми. Но когда я не отрываясь просидел за игрой часа 2 то мне стало нравится я адаптировался и уже встреча с фантомами не была такой долгой и тяжелой для меня. Arkane большие молодцы что смогли из загробного проекта сделать действительно хорошую, качественную игру, которой по сеттингу нет конкурентов, после прохождения нового Prey поиграл в старый и могу сказать, что я рад как выглядит новая игра, система боя, герои, сюжет да и вообще все.Не только не ударили в грязь лицом да еще и превзошли все ожидания и задрали планку для подобных проектов.
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  95. Jul 9, 2020
    8
    Действие Prey происходит в 2032 году. Вы обнаруживаете себя на лунной орбите, на борту космической станции «Талос-1». Эксперимент, в котором вы участвовали, должен был навсегда изменить человеческую расу, но привел к катастрофическим последствиям. Станцию захватили враждебные пришельцы, которые теперь ведут на вас охоту. Раскрывая мрачные тайны «Талоса» и собственного прошлого, вамДействие Prey происходит в 2032 году. Вы обнаруживаете себя на лунной орбите, на борту космической станции «Талос-1». Эксперимент, в котором вы участвовали, должен был навсегда изменить человеческую расу, но привел к катастрофическим последствиям. Станцию захватили враждебные пришельцы, которые теперь ведут на вас охоту. Раскрывая мрачные тайны «Талоса» и собственного прошлого, вам предстоит выживать, полагаясь на подручные средства, собственную смекалку, оружие и сверхспособности. Судьба «Талоса-1» и всех, кто находится на борту, — в ваших руках. Expand
  96. May 26, 2022
    10
    The game offers an amazing choice of ethical dilemmas that don't actually have any good or bad answers. The voice acting is superb and the idea behind the entire story is great. The gameplay is fun and engaging and the difficulty does get increasingly harder but still manageable. I love the environment and sound design that they have put the player in and the idea behind the technologyThe game offers an amazing choice of ethical dilemmas that don't actually have any good or bad answers. The voice acting is superb and the idea behind the entire story is great. The gameplay is fun and engaging and the difficulty does get increasingly harder but still manageable. I love the environment and sound design that they have put the player in and the idea behind the technology used is also very clever and fun (I need a recycling machine in my life). This game is definitely a must play for all. Expand
  97. Jan 20, 2021
    8
    I'm shocked I'm giving a game a 8 that I had expected to be nothing special. This game is what I wish more were. A tight driven narrative, but it gives you options to play about with the story too. Your choices aren't to simply get the ending you want, but to express yourself. That is because there are always at least 2 ways to solve any roadblock. I hate crafting at this point in games.I'm shocked I'm giving a game a 8 that I had expected to be nothing special. This game is what I wish more were. A tight driven narrative, but it gives you options to play about with the story too. Your choices aren't to simply get the ending you want, but to express yourself. That is because there are always at least 2 ways to solve any roadblock. I hate crafting at this point in games. So while it was here, it at least was simple. Every item can be turned into 4 basic material types and then built into whatever you need. I would rather that there was no crafting, but I think it is excusable here because it plays on scarcity of resources like games in the horror genre tend to, and yes this game is scary sometimes. I hate to say it, but I was on edge any time a new enemy showed up. Of course that wears off, so thankfully the game stands on its own. Because even after you get all the upgrades you'll need, and you start to bore of the same enemies and their tricks, the story is there for you. And in the very end it gives you an actual score screen. I haven't seen that in ages. So then you can simply go and try again. While the game is a little too long for me to want to replay for a better score, I would do it for a different playstyle for sure. It is just under 30 hours for me, and I took my time. You can probably do it in under 20 easily. I wish we had more games that didn't fluff up with nonsense and respected your time like this game. They made a clean design, where the space you play in is much smaller than most, but there is still so much to explore, and many interesting secrets and side quests. I didn't do them all in the end, and that is okay. I didn't expect to be this invested in the end. However I enjoyed myself...and that is a hard thing to get me to feel anymore with games. I genuinely wanted to play through to the end. I doubt I'll see another game like this for while. Everyone is too busy milking decades old franchises to death and adding in microtransations, but for a while I remembered what fun felt like with Prey. The one thing that held the game back was probably the combat and movement. I actually liked that there weren't 100 BS weapons you never use and just a handful because they all had a distinct job. However there was room to make it better. So the shotgun and pistol could be upgraded yes, but I would have liked to be able to ironsight for better range, or have crit spots on enemies for the pistol. They could have also made special ammo, like psi-bullets and elemental or explosive rounds, or armor piercing rounds to deal with different enemies. I again, found movement could have been used better. The only real upgraded around movement was to make you run and jump better. In the end, they gave a lot of what you needed and none of what would have been a clutter.

    And just to end it I will say I hope to get Prey 2006, which also seems like a good game and its just not easy to find, so looking forward to that game next maybe.
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  98. Nov 18, 2019
    8
    Extraordinario juego en primera persona que huye de los convencionalismos de tiros "pasilleros" a los que tan mal acostumbrados estamos.
    Con una historia y un lore muy trabajado (los cuales no te lanza a la cara a base de cinemáticas) el juego te propone unas mecánicas "made in Arkane" y una jugabilidad abierta con un importante componente de toma de decisiones, tanto a nivel jugable(
    Extraordinario juego en primera persona que huye de los convencionalismos de tiros "pasilleros" a los que tan mal acostumbrados estamos.
    Con una historia y un lore muy trabajado (los cuales no te lanza a la cara a base de cinemáticas) el juego te propone unas mecánicas "made in Arkane" y una jugabilidad abierta con un importante componente de toma de decisiones, tanto a nivel jugable( distintas vías y empleo de determinado "armamento" para ganar zonas ocultas) como a nivel narrativo (ayudar a otros NPC's, moralidad...)
    Sin duda una joya, totalmente centrada en la jugabilidad (por encima del apartado técnico) y el diseño artístico ( mención especial al diseño de la Talos I y el empleo del backtraking).
    A mi juicio, pasó bastante desapercibida y fue injustamente infravalorada.
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  99. Mar 3, 2023
    8
    Добротная игра от одной из моих любимейших студий, фанатам жанра иммерсив сим советую
  100. Sep 6, 2022
    8
    Отличная игра, чем то напомнила резик 2 по тому как ходишь, ищешь коды, открываешь двери и сейфы, но разочаровали концовки, как то очень обрывчато, после прохождения чувствуешь не досказанность
Metascore
82

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 38
  2. Negative: 1 out of 38
  1. Nov 15, 2017
    60
    Many of its elements never quite come together, so there’s no payoff. The clumsy human stories, the botched difficulty curve, the dangling gameplay threads, the pointless decisions, the cool 3D printer scavenging economy, the coral, the hunters, the various survivors who need saving. If I never had fewer than a dozen mana potions, what did it matter whether I did the quest to put mana healing into the water supply?
  2. LEVEL (Czech Republic)
    Jul 5, 2017
    100
    Prey offers one of the best gaming environments in the history and builds on it its sophisticated, exciting, and unusually entertaining gameplay. A weaker story and sometimes too high difficulty does not change the fact that Arkane studios has once again produced something special. [Issue#275]
  3. Jun 30, 2017
    80
    A great game of action and exploration, with rich, interlocking mechanics. May be a little bit derivative, but a tonne of fun nonetheless. [Issue#263, p.56]