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5.6

Mixed or average reviews- based on 418 Ratings

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  1. May 26, 2017
    3
    Game 'released' today. I'm disappointed in the game and feel cheated by my support throughout the game's development. The game's AI, UI, tooltips, and just about everything else is still in an Alpha state. The game has since improved and I've come to realize that this game is for hardcore fans only.
  2. Mar 7, 2016
    3
    Take Supreme Commander one. Now make the graphics a hundred times worse, remove most of the interesting units, and add one mildly entertaining gimmick and a whole load of bugs and framerate issues, lots of them. There, now you know what planetary annihilation is like. Oh, and I hope you have 60 gigs of ram as well.

    Worth picking up for an hour or two of fun if you can get it for a
    Take Supreme Commander one. Now make the graphics a hundred times worse, remove most of the interesting units, and add one mildly entertaining gimmick and a whole load of bugs and framerate issues, lots of them. There, now you know what planetary annihilation is like. Oh, and I hope you have 60 gigs of ram as well.

    Worth picking up for an hour or two of fun if you can get it for a couple bucks. Otherwise, don't bother.
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  3. Sep 28, 2014
    3
    This game was supposed to be the spiritual successor to Supreme Commander but I have no idea how they ruined this game so badly. Firstly, the interface is lacking for a modern RTS, this is especially blatant when you have multiple planets and areas of operations. I feel that, given the scope, it is just too difficult to control everything as a solitary human.
  4. Sep 8, 2014
    3
    Purchased this game this summer when it was still in development. It was really fun despite the problems it had and even more fun when I discovered how to create multiple planet systems. The downside is that this game is full of serious bugs and bizarre glitches. Try and snap to a tactical message and get a blank screen. Suddenly lose control of all camera functions for no apparentPurchased this game this summer when it was still in development. It was really fun despite the problems it had and even more fun when I discovered how to create multiple planet systems. The downside is that this game is full of serious bugs and bizarre glitches. Try and snap to a tactical message and get a blank screen. Suddenly lose control of all camera functions for no apparent reason. Play hour after hour only to have the game crash whenever a planetary annihilation is attempted. The last straw was when they released this game last week despite the obvious flaws and broken promises. Should change the name of this game to Improbable Planetary Annihilation! Expand
  5. Sep 17, 2014
    3
    I really wanted to like this game, but they forced the release way to soon and led us on with some false promises unfortunately. Another EA title that let me down, and the last I will purchase most likely. The gameplay is fun, however the lack of an offline mode(DRM free) and the fact you cannot save your game is ridiculous. Some games can last more than a few hours easily, and I cannotI really wanted to like this game, but they forced the release way to soon and led us on with some false promises unfortunately. Another EA title that let me down, and the last I will purchase most likely. The gameplay is fun, however the lack of an offline mode(DRM free) and the fact you cannot save your game is ridiculous. Some games can last more than a few hours easily, and I cannot remember the last game I was able to finish all the way. The DRM in this game is worse than some Ubisoft games for crying out loud. Do not purchase and stay far away unless this gets removed(which they have stated multiple times it will be removed, but never did remove it and the game is now released).

    Other than that there is also the server instability, as the few times I tried playing with my friend one of us was disconnected randomly and we would have to restart. Again if we could save this would not be as big of an issue.

    And finally a lot of the features promised for single-player were never implemented, and as a result the campaign is repetitive and boring. You are honestly just trying to spam more units than the AI can(and the AI uses no strategy really).
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  6. Sep 22, 2014
    3
    I was hoping for a true successor to Supreme Commander. Not even close.

    This game makes SupCom 2 look good.

    Almost enough to make me swear off the 'crowd funding' model of development.
  7. Sep 14, 2014
    3
    Planetary Annihilation is not a game that deserve the time or money it asks from you, especially when its predecessors will considerably over-deliver in every regard. The concept of the game is certainly unique but unfortunately it is to its own detriment as the game-play feels forcibly wrapped around the idea of fighting across different bodies in space. The game's existence is so focusedPlanetary Annihilation is not a game that deserve the time or money it asks from you, especially when its predecessors will considerably over-deliver in every regard. The concept of the game is certainly unique but unfortunately it is to its own detriment as the game-play feels forcibly wrapped around the idea of fighting across different bodies in space. The game's existence is so focused around this one idea yet it isn't particularly well executed nor is it actually rewarding to the player in any meaningful way. You will play PA wanting to love the ability of playing a real time strategy across a solar system but the experience is unfortunately severely hindered by many shortcomings in features and design. Here are my thoughts as to where Uber's game goes wrong:

    At its core PA is a basic RTS. Battle for resources, use those resources for development of stronger armies and then destroy your opponent's commander. You're most engaged when you can keep track of those tasks at the most basic technology level. The game shines when things are kept simple but that's not saying much because it doesn't feel like there's much of a strategy beyond building a mob of units of the same type and hurling them at your enemy's weakest point of entry. In order to win you'll have to travel to other planets and build more advanced units, this is where the game quickly breaks down. The game becomes frustratingly unforgiving when you're expected to always be making the best decision as to what to do over multiple planets, across the orbital layer, the air layer and the ground layer. Focus is a resource in its own right and it just becomes unreasonable to pay attention to so many things going on. It can be better to play on a system with one or two planets, which defeats the premise of the game entirely.

    Nothing makes planets particularly interesting beyond there being multiple planets. Each body in space is created through procedural generation by an algorithm which in turn means there's no level design to speak of. Literally most of the planets you come across are simply more-or-less smooth spheres which makes them devoid of interesting game-play situations created by map design. Earth-like and lava planets do have some features such as ravines and mountains but these aren't placed with any purpose. You can create your own planets but there's no way to place features or paint tools to increase height or draw water. Map balance goes out the window which might of helped to relieve some of the pressure of having to defend your every outpost and every base from all angles.

    The sense of scale is surprisingly poor. Whilst you fight in a solar system there's no way to immediately get a good idea of what's happening all at once. At any given point you can only see, at best, half the face of a single planet or less. You'll have to awkwardly navigate around the entire solar system to understand what's going on or deal with problems as they arise, further draining your attention.

    The single player component is pathetic. You're essentially briefed that robots of other colors are bad and that you need to kill them. That's it. You then navigate a procedural generated map of the galaxy made up of 30-50 star systems. You start with almost no tech and gain it from exploring systems. You're given 5-13 freebie pieces of tech, most of which will be useless, then expected to fight on every other star system with an AI to the point of completing the map. The game's AI is brutal, it can micro every unit everywhere which makes it almost impossible to beat after a certain point. Your best bet is to bum rush it soon after the match begins in hopes that you cripple it long enough for you to gain an economic lead. If you win, you gain a new technology (which will likely be useless) and move onto the next fight. I've always hoped there was a chance you find a pocket of empty star systems where you can find upgrades but you're denied this reward and expected to jump straight back into another fight. The galactic war is essentially a skirmish match but you're gimped in a randomly given way. There's no balance to this. You'll often be missing advanced tech in the early stages which disadvantages you considerably. This entire mode is a waste of time.

    The game is nowhere close to what could be considered a finished release, it's as if the game is still in alpha but has been pushed out to retail. There's no offline mode, so you can't even play the single player component without internet access. There's no laddering system, so you're frequently go up against better players who will considerably outperform you which is very disheartening. There's no documentation to speak of, you're expected to figure everything out yourself. Lots of promised features are missing. Naval is useless. The game performs extremely poorly, bringing even the most powerful computers to their knees. The list goes on.

    I can't recommend PA to anyone.
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  8. Sep 16, 2014
    3
    This game makes me never want to contribute to another Kickstarter game ever again. I contributed to this game since day one on Kickstarter. I was extremely excited of what would come out of this game. When alpha came out, it was bad but I kept saying to myself "it is still being built." Beta was bad still "It was being built." Even now, they fixed a lot of issues but the game isThis game makes me never want to contribute to another Kickstarter game ever again. I contributed to this game since day one on Kickstarter. I was extremely excited of what would come out of this game. When alpha came out, it was bad but I kept saying to myself "it is still being built." Beta was bad still "It was being built." Even now, they fixed a lot of issues but the game is bland as it could be. Just does not have that excitement and fulfillment of a game I was expecting. I REALLY tried to like it, but it was a HUGE disappointment. Expand
  9. Sep 17, 2014
    3
    Released in a half-baked state, Planetary Annihilation has ambition in spades, and very little follow through. Ostensibly the action takes place on planets, but they're actually just small sphere where curvature is distracting even when fully zoomed in, and remains a hindrance even zoomed all the way out. Gameplay favours speed and logistics over any sort of tactics or strategy, resultingReleased in a half-baked state, Planetary Annihilation has ambition in spades, and very little follow through. Ostensibly the action takes place on planets, but they're actually just small sphere where curvature is distracting even when fully zoomed in, and remains a hindrance even zoomed all the way out. Gameplay favours speed and logistics over any sort of tactics or strategy, resulting in massed waves of units sent to die, unwatched against the enemy, as you spam the next wave ready to go - it turns into a smush of coloured icons making each other blink out of existence.

    Most egregiously of all, the "single player" options require you to actually play online, with the hosting on an Uber server. If there is any interruption to your connection the game is lost permanently, and there is no ability to save in any fashion.

    All of this would be forgivable if they had not rushed a game to official launch status that was still replete with missing features and beta-esque bugs, all while begging indulgence, declaring that missing features will be added at some later, unspecified date. That is not acceptable behaviour for developers supposedly in possession of a game ready for full release.

    Anyone that was going to wait for the end of the beta should keep waiting.
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  10. Sep 23, 2014
    3
    Playing PA since December and today I realized that it has been launched 3 weeks ago. The sad thing is that there are so many things to be improved and so on that it is a shame that this should be the final version. I just could not believe that they are serious. I always liked the game and saw great potential in it.

    But what is actually good: + It is very complex. You fight on land,
    Playing PA since December and today I realized that it has been launched 3 weeks ago. The sad thing is that there are so many things to be improved and so on that it is a shame that this should be the final version. I just could not believe that they are serious. I always liked the game and saw great potential in it.

    But what is actually good:
    + It is very complex. You fight on land, water, air and in the orbit
    + Solar systems with many different planets of all sizes and structures to be conquered
    + Powerful weapons like smashing planets and the "Death Star"
    + If your opponents are skilled you can have a very intense fighting that can get very complex and challenging

    What is not so nice:
    - Only one faction
    - Gameplay still a bit laggy when you have to move really a lot of units
    - Game lobby and "social components" very bad
    - Some bugs known for weeks not fixed. E.g. a bug in the lobby or path finding
    - I think the game is not so good balanced. E.g. the Death Star shoots very fast (I would call it rapid fire). Then I think that T1 units outgun T2 unites because they are cheap and fast.
    - The menu UI is ok but a bit boring and quite functional
    - The UI in the game is more or less ok. There are some bugs that should be fixed.

    If this is really what you can expect from your money. Don't buy it.
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  11. Oct 22, 2014
    3
    Does not hold a candle to Total Annihilation or Supreme Commander series. Waste of my money. Broken mechanics and U/I. Just try to build a wall that makes any sense. Somehow manages to have over simplified tech, and way too much unit variety with very little visual difference. Almost the same size little mech as any other mech will walk up later in the game and just lob rockets that singleDoes not hold a candle to Total Annihilation or Supreme Commander series. Waste of my money. Broken mechanics and U/I. Just try to build a wall that makes any sense. Somehow manages to have over simplified tech, and way too much unit variety with very little visual difference. Almost the same size little mech as any other mech will walk up later in the game and just lob rockets that single shot kill every defensive battery you have from outside it's range. The enemy AI can micro manage a thousand units spread across multiple planets all at once while you struggle in each little area. If the enemy AI moves to a new planet before you, you are done. It becomes unwinnable especially if you dont have satellite weapons tech. The game is unplayable and entirely unenjoyable. I wanted so badly for it to be good, but it just wasn't. Good concept though. Expand
  12. Dec 7, 2014
    2
    This game is a steaming pos. First, they sell it at a ludicrous price screwing over their fans withotut very deep wallet. Second they promise tons of features, but they do not complete most of them leaving their game very shallow. Now they claimed they have finished it and moved on to another game, ignoring what they have promised. Third, their game still has massive technicual issues andThis game is a steaming pos. First, they sell it at a ludicrous price screwing over their fans withotut very deep wallet. Second they promise tons of features, but they do not complete most of them leaving their game very shallow. Now they claimed they have finished it and moved on to another game, ignoring what they have promised. Third, their game still has massive technicual issues and poor performance. Fourth, gameplay itself is shallow and the only innovation is the idea of battles being held in a few planets at once. This sounds interesting but is executed very badly, there is no difference between planets so each one is the same flat, boring arena for the spam fest that PA is. It was certainly a promising title that seemingly was too much for the devs to handle.
    With the devs being that greedy and incompotent I have to give it a 2/10.
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  13. Jun 17, 2015
    2
    Pure disappointment, wasted potential, and another massive knock against crowd funding. I can only recommend that any truly interested watch many, many ,many hours of CURRENT gameplay video. Then beat there smurfin faces with there keyboard to knock some good god damn sense back into themselves before taking a bite out of this big, steaming, **** sammich.
  14. Jan 9, 2015
    2
    Did you grow up playing Total Annihilation? Did you rekindle this love with Supreme Commander and its excellent expansion Forged Alliance? Only to be sorely disappointed by the lackluster Supreme Commander 2?

    Did you follow the Uber kickstarter? Did you watch the cool trailer and have those warm fuzzing TA/SC feelings all over again? Then you can experience the same heartbreak I
    Did you grow up playing Total Annihilation? Did you rekindle this love with Supreme Commander and its excellent expansion Forged Alliance? Only to be sorely disappointed by the lackluster Supreme Commander 2?

    Did you follow the Uber kickstarter? Did you watch the cool trailer and have those warm fuzzing TA/SC feelings all over again?

    Then you can experience the same heartbreak I did with this terrible game! I bought it for $80 and for my money it's not worth the $6 it's on sale for now. Lack of unit diversity, tech, boring terrain, the list goes on... something is wrong over at Uber, this thing was mismanaged into the ground after being funded EXTREMELY well on Kickstarter.
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  15. Sep 10, 2014
    2
    The worst DRM since SimCity (always online to play single player vs AI), game ending lag within that online experience, constant crashing,inability to field large armies (lag again), failure to meet kickstarte promises (missing units, DRM) and absolutely no dev communication on why the game was released in such a poor state, or when it will be fixed?

    This is simply a failed game at the
    The worst DRM since SimCity (always online to play single player vs AI), game ending lag within that online experience, constant crashing,inability to field large armies (lag again), failure to meet kickstarte promises (missing units, DRM) and absolutely no dev communication on why the game was released in such a poor state, or when it will be fixed?

    This is simply a failed game at the moment, not worth buying, it's full of bugs and doesn't work. There is a rabid core of fanboys on Uber's forums bigging it up and claiming all this stuff is coming, but as an average consumer, this was a big mistake. Do yourself a favour and avoid, at least until there have been a number of patches and things are fixed (not sure this will ever happen).
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  16. Sep 27, 2014
    2
    This game promised much, but the end result is far from the promises. It is far from the quality levels of Total Annihilation or Supreme Commander series. This game lacks manual, has no tutorial, no ability to save games, very limited in many aspects of gameplay, and in others points is unfriendly, several flaws in the AI, naval units are useless, the whole control system the planet isThis game promised much, but the end result is far from the promises. It is far from the quality levels of Total Annihilation or Supreme Commander series. This game lacks manual, has no tutorial, no ability to save games, very limited in many aspects of gameplay, and in others points is unfriendly, several flaws in the AI, naval units are useless, the whole control system the planet is chaotic, the transport system between planets is very bad, the two factions in the game are the same (structures and units are the same). PA is not a good strategy game, or even add something really new to the world of gaming, as something similar, but without planets, it did years ago a game called Metal Fatigue. In PA, the planets are just maps, and very small, it is an arcade game, compared to the Supreme Commander is an insult to the strategy, and the game of Chris Taylor. All this, without going into depth on how bad it is optimized and tested with crashes or errors of any kind, especially for a game in 2014.
    Today, it is impossible to recommend to anyone to buy this game. Let no one be fooled, because they say that the game follows the steps of Total Annihilation or Supreme Commander, because that is a lie by 90%.
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  17. Oct 3, 2014
    2
    The presentation simply did not meet the expectation nor the goal set out by the developer in Kickstarter.

    Game content: Single player is non-existent, without storyline, PA only has the galactic conquer mode is just skirmish games with minimal alterations(with certain units/buildings locked until you equip it in the meta-game map.) Units and technology is very basic. I've counted
    The presentation simply did not meet the expectation nor the goal set out by the developer in Kickstarter.

    Game content:
    Single player is non-existent, without storyline, PA only has the galactic conquer mode is just skirmish games with minimal alterations(with certain units/buildings locked until you equip it in the meta-game map.)
    Units and technology is very basic. I've counted more units in the old classic , Total Annihilation, which is a 1997 game for god's sake.
    The space part of the game is also underwhelming, with only 3 buildings, and 7 units. (These are, builder, scout, adv scout, fighter, transport,bomber, turrets, 2 types of resource generators, and finally the factory)
    It's basically a water-down version of a new dimension like air, or naval, with less units!
    Ground based orbital defenses , unit-firing cannon (showcased in the pledge of Kickstarter), or more orbital combat units than 2 of the fighter/bomber is nowhere to be found.

    Stability:
    Game crashes.
    Server crashes.
    Other player crashes.

    Combine all three of the above, with the fact that the game has to log-in to play, you'll get a very frustrating experience where you can't play single players when the server is down, and when you want to play multi-player (and the server is actually up and running!) chances are someone will crash mid-game.

    Other thoughts:
    I understand this is a small-production studio trying to re-create a classic RTS game with new ideas, but overall even when that is taken into consideration it's still disappointing.
    The fact that the game was unstable, and simply has not met the goals set out by kickstarter when they officially released it a month ago was disappointing(not to mention how they rip people for $100 with the even more unstable version during Alpha)
    But today when I received an email from the developer about their new kickstarter project it's simply heartbreaking - It meant they'll be shifting their focus onto the new project. Updates to PA will be limited to say the least.
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  18. Oct 5, 2014
    2
    The most definite example of the downfall of crowd-funding. It is full of great ideas but executed -very- poorly. It lags like hell and crashes to the desktop like every minute. It has serious connection problems but has no off-line mode. And that without save functionality.

    Gamewise, strategic depth is too shallow. The variety of fations
    The most definite example of the downfall of crowd-funding. It is full of great ideas but executed -very- poorly. It lags like hell and crashes to the desktop like every minute. It has serious connection problems but has no off-line mode. And that without save functionality.

    Gamewise, strategic depth is too shallow. The variety of fations or units are extremely limited. AI is stupid. Pathfinding is way too primitive.

    All in all. It is waaaaaaaaaaaaaaaaaaay too far from finished.

    And they are already preparing another game on the kickstarter. What?
    It is quite unethical of them.
    Don't buy this s*t. It's not worth your money.
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  19. Oct 27, 2014
    2
    Some things that make this game completely uninteresting to me:

    - I don't like playing on a sphere. They should have axed that idea at the beginning. TA and SC have "flat" maps and it works well!! Tried too hard to be different. - Units are too cartoonish. Seems more like a tablet game with respect to unit graphics detail. - Unit tiers are bare bones. - Bugs and overall lack of a
    Some things that make this game completely uninteresting to me:

    - I don't like playing on a sphere. They should have axed that idea at the beginning. TA and SC have "flat" maps and it works well!! Tried too hard to be different.
    - Units are too cartoonish. Seems more like a tablet game with respect to unit graphics detail.
    - Unit tiers are bare bones.
    - Bugs and overall lack of a finished game feel.
    - DRM.

    With the all-star team, I expected a much better game. I would have been thrilled with just an update to Total Annihilation, with new units, maps, and use of modern graphics card features. Anyway, I don't see myself ever playing this game. At least I have a cool t-shirt coming this "winter" for my $120!!
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  20. Dec 15, 2014
    2
    Uber has advertised us with soo many features, the game is full of bugs, game balance is awfull, many units useless.... the earth of the game is not good. Total Annihilation although being old is a better game. Supreme commander is also a far better pick. This game is dead and will never reach the promised goal. Uber is placing a new funding ... for a new game .. lol.. are you kidding ?
  21. Jun 11, 2016
    2
    This game is bad, real bad.

    The good: Massive scale fast paced rts simple to play the bad: Super imbalanced, It's like the devs spent exactly 0 seconds balancing this game... More than half of the units are useless Titans and god weapons are so absurd OP AI is awful pathing is worse than most games made 20 years ago I don't know... it's just a bad game. I'm happy that
    This game is bad, real bad.

    The good:
    Massive scale
    fast paced rts
    simple to play

    the bad:
    Super imbalanced, It's like the devs spent exactly 0 seconds balancing this game...
    More than half of the units are useless
    Titans and god weapons are so absurd OP
    AI is awful
    pathing is worse than most games made 20 years ago

    I don't know... it's just a bad game. I'm happy that they delivered on creating something and I would recommend this for LAN games against HUMANS only. I would also set some verbal rules like (don't create any titans, don't create second level artillery) because all of this is SOOOOO game breaking imbalanced.

    Seriously don't buy this game unless you're playing at LAN party :).
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  22. Sep 15, 2014
    1
    Very disappointing, no offline mode, no save game, single player experience is nothing like what was promised. Overall this game should never have left beta, it's buggy, has frequent crashes and is far from the advertised original game, needs a lot more work before it's worth even thinking about paying for.
  23. Sep 7, 2014
    1
    The development is slow as hell and in more than 6 months the game almost remains the same. Menus are very incomplete and all the content is barely playable. To avoid quoting the impossibility to save a game, it is literally to impossible to play 15 seconds without encountering a troublesome bug or a difficulty to hand the gameplay, and the IA is retarded.
    This game is all the time on
    The development is slow as hell and in more than 6 months the game almost remains the same. Menus are very incomplete and all the content is barely playable. To avoid quoting the impossibility to save a game, it is literally to impossible to play 15 seconds without encountering a troublesome bug or a difficulty to hand the gameplay, and the IA is retarded.
    This game is all the time on sale at reduced price, something like all 2 weeks you can see it on the first page of the humble store, which tends to tell us this is pure scam. In addition there will be an in game cash shop.

    It seems fantastic when you see the videos but this is all but what you think, I never enjoyed playing this game in it's current state and you WON'T, not because the concept is bad but because NOTHING is actually enjoyable. People reviewving 10/10 haven't played the game yet, or are paid by the company to write fake comments.

    In conclusion, this is NOT sellable. It is good on the paper, but actually: unfinished (if not just started), unpleasant to play. All leads us to think that the game will never see the daylight and will be sold cheaper and cheaper until the very moment. So now you can vote my review as negative and stay into your disillusion, go waste your money.
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  24. Sep 16, 2014
    1
    The cons:

    Always online DRM It lags forever Many, many bugs A core group of rabid fanboys who attack anyone and everyone who dares disagree with them It's an unfinished game that has been 'released' The AI doesn't work The pros When it works it can be fun to use the superweapons. It's just annoying that you use them on an 'Absurd' level AI who has built one factory and a small
    The cons:

    Always online DRM
    It lags forever
    Many, many bugs
    A core group of rabid fanboys who attack anyone and everyone who dares disagree with them
    It's an unfinished game that has been 'released'
    The AI doesn't work

    The pros
    When it works it can be fun to use the superweapons. It's just annoying that you use them on an 'Absurd' level AI who has built one factory and a small dog to accompany the commander and nothing else after 30 mins of play
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  25. Jun 1, 2016
    1
    Lets dispell a something; alpha , pre alpha, thats a made up set of garbage terms ; its in a playable state or an unfinished state, beta testing for bugs or for sale in as good a state as the public will pay for. This game will make you pay twice, in cost and in tolorence . I'm not one to dictate balance in games but I will point out ridiculous game mechanics; units that are only able toLets dispell a something; alpha , pre alpha, thats a made up set of garbage terms ; its in a playable state or an unfinished state, beta testing for bugs or for sale in as good a state as the public will pay for. This game will make you pay twice, in cost and in tolorence . I'm not one to dictate balance in games but I will point out ridiculous game mechanics; units that are only able to attack in a paper rock scissors showdown(air vs air, ground vs navel), this crap made no sense from the outset and it makes less sense here where there is orbital strike satellites, this is not strategy as much as spam the unit, can you tell I'm pissed, well gameplay makes a game,; one thing that needs to be mentioned, on a controller or a mouse, the same button that activates/accepts/selects/, should do all those functions, the button that does the opposite and let it do the job. Expand
  26. Aug 20, 2015
    0
    Greetings,

    First and foremost: The game itself is decent. It lacks soul and has no Singleplayer content, but the Skirmish and Multiplayer battles are good. The gameplay has been improved over Planetary annihilation. However, the Developers decision to try and circumvent review system by pulling PA from stores and re-releasing it as a standalone "Expansion" was a hamfisted approach.
    Greetings,

    First and foremost: The game itself is decent. It lacks soul and has no Singleplayer content, but the Skirmish and Multiplayer battles are good. The gameplay has been improved over Planetary annihilation.

    However, the Developers decision to try and circumvent review system by pulling PA from stores and re-releasing it as a standalone "Expansion" was a hamfisted approach.

    They actively took a DUMP on ALL buyers of the game that were not kick starters, totally ignoring the fact that The Game went to steam with a 90 dollar price tag, and more when you consider the "DLC" commander skins.

    They just went a said "You are second class citizens now, please pay us more money and g f+ck yourself!".

    They threw the PA buyers under the bus, and that gives reason to expect they will be throwing Titans buyers under the bus too.

    Do not support this company. Do not buy the game.

    Wait a few month, then snatch it up for cheap from a third party key retailer.

    Do not support the sort of anti customer behavior that UBER entertainment just displayed.
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  27. Sep 13, 2014
    0
    I had Planetary Annihilation on my radar, but only just got it because I never buy early access games. Now that it's "released", I decided to give it a shot. I really can't remember the last time I was that disappointed in a game. Most of the stuff that made the older games great are gone. No factions, underwhelming unit variety, no map design. Battle takes place on mini planets that areI had Planetary Annihilation on my radar, but only just got it because I never buy early access games. Now that it's "released", I decided to give it a shot. I really can't remember the last time I was that disappointed in a game. Most of the stuff that made the older games great are gone. No factions, underwhelming unit variety, no map design. Battle takes place on mini planets that are impossible to defend, so everyone zergs everyone else down as fast as possible. The game crashes all the time and performance is pathetic. Everything is always online and you can't save your game. They said they will remove the always online requirement in the future, but that will impact the performance even more. Really? How much worse can it get? I'm on a 4790k, 16g ram and a 780 Ti and the game slows down to a crawl, and we're talking about a game that looks more like Godus rather than having the detailed beautiful graphics of Forged Alliance. To summarize, the game is in such a pathetic state right now that I don't think even 1 more year of active development would make it worth buying. There is no reason to play this over Forged Alliance. None. It does everything worse in every possible way. Absolutely pathetic. Expand
  28. Dec 10, 2014
    0
    Game isn't finished, despite being 'released.'

    Short list of Pros: Very, very rarely you can crash another planet into a planet. It's awesome. Long list of Cons: Constant glitches make the game unplayable. Game lags because the tech used to run it is garbage. There is ZERO strategy behind this. Zergrush, or die. I'm not joking. Calling this a strategy game is a joke. UI and
    Game isn't finished, despite being 'released.'

    Short list of Pros:

    Very, very rarely you can crash another planet into a planet. It's awesome.

    Long list of Cons:

    Constant glitches make the game unplayable.
    Game lags because the tech used to run it is garbage.
    There is ZERO strategy behind this. Zergrush, or die. I'm not joking. Calling this a strategy game is a joke.
    UI and Camera are weird, and due to glitches, may not always show up and don't work right.
    Textures don't always work. I've had the entire game become a series of indistinguishable red blobs, rendering an hours worth of gameplay useless.
    Absolutely NO Unit balance. None. Go Air or Die.

    If you're looking for an awesome strategy game, this isn't the one for you. Believe me, I supported this game when it was in Kickstarter, and I defended it for a long !@#$ing time. Sadly, Uber has a loooong, long history of releasing games well before they are actually finished and claiming that they'll fix it later via patches. This NEVER happens. (Check out Super Monday Night Combat as a very very handy example.) This is one such example. Nothing they promised during the kickstarter was released until AFTER the game launched, and seemingly only because of the huge and negative backlash from the player base. Worse yet, many of those promises have yet to be fulfilled, but the developers suck and this game may never actually see a build where it actually delivers on everything that they've promised.

    This game has a LOT of potential, but unless Uber gets a reality check and gets their act together, it'll just be a game you'll regret buying.
    Expand
  29. Oct 7, 2014
    0
    Absolute disaster. This "release" is an utter disaster and the Linux issues are disgusting and unacceptable. And we can't play single player offline? What a joke. SMNC gone to the **** and now this, I'll never buy anything from Uber again and I suggest everyone to do the same.
  30. Sep 14, 2014
    0
    Absolute failure, unpolished features, promises not kept, missing content, online mod only, broken save system... I pity everyone who invested in early access or after official launch.
Metascore
62

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 18
  2. Negative: 2 out of 18
  1. PC PowerPlay
    Nov 1, 2014
    50
    A frustrating experience. [Nov 2014, p.60]
  2. Oct 31, 2014
    70
    True, its best qualities can be obscured in the early going by its unforgiving difficulty and the absence of good tutorials, but even when you're overwhelmed, speedy combat and smart AI reel you in. Give it time, and the fast and furious combat smooth out the rough edges into a compelling and challenging strategy game.
  3. Pelit (Finland)
    Oct 25, 2014
    70
    Planetary Annihilation looks and feels underwhelming. Interplanetary combat might seem fun on paper, but gameplay-wise it's an absolute chore. And that's just it, Planetary Annihilation is missing all the FUN which was present on Supreme Commander - a much better successor to Total Annihilation. [Oct 2014]