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5.6

Mixed or average reviews- based on 418 Ratings

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  1. Jul 1, 2014
    9
    Bear in mind this game is still in development, and I do rate this game as such.

    That being said however PA is a really promising RTS, where the emphasis is really on strategy as opposed to micro intensive clicking.. The scale is just gloriously large, and the battles are among the most intense I have ever seen. If you played total annihilation and.or supreme commander, then this
    Bear in mind this game is still in development, and I do rate this game as such.

    That being said however PA is a really promising RTS, where the emphasis is really on strategy as opposed to micro intensive clicking.. The scale is just gloriously large, and the battles are among the most intense I have ever seen.

    If you played total annihilation and.or supreme commander, then this game would probably be something you massively enjoy. Hell if you want an RTS that breaks away from the star craft or age of empire way of doing things you'll probably enjoy this.

    The game still needs work though, orbital combat is clunky at best, UI bugs do occur, and other issues can arise. But in all fairness this is a game in development, and every new patch that comes out brings either more content, better performance, or gets rid of some bugs. So I can't really begrudge this.

    With regards to the pricepoint, PA has been on sale for $17 recently although it should soon go back to its regular price of $40. So bear this in mind while buying. While I heartily recommend picking it up when on sale, if you don't want to actively be involved with the game while it's being developed, you might want to wait until the full release.
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  2. Jun 27, 2014
    10
    This is a lovely game. As it comes not finished, it's still in development yet, but its good to play. Some little bugs, but great gameplay sessions. With the galactic war update you can conquer the galaxy.

    Build up the base, protect by towers, walls, build units expand and fight. This game isn't limited by its environment. You can build up strong forces an than start the "total
    This is a lovely game. As it comes not finished, it's still in development yet, but its good to play. Some little bugs, but great gameplay sessions. With the galactic war update you can conquer the galaxy.

    Build up the base, protect by towers, walls, build units expand and fight. This game isn't limited by its environment. You can build up strong forces an than start the "total annihilation" :-)
    The best is the Multiplayer. I love it!
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  3. May 21, 2014
    9
    This is one of my favorite up and coming real time strategy's. It is in early access but there is enough there to get some good play time in.
    You can create the solar system you want to battle in. Change the orbits of the planet or planets. Each type of planet has many options to play with. All in all decent customization. Minor drawback is you can create too much in the solar system
    This is one of my favorite up and coming real time strategy's. It is in early access but there is enough there to get some good play time in.
    You can create the solar system you want to battle in. Change the orbits of the planet or planets. Each type of planet has many options to play with. All in all decent customization. Minor drawback is you can create too much in the solar system making it take forever to load. This will impact the load on you computer as well as impact how long it will take you to win or lose the match. There are also pre-made solar systems to battle in.
    As of right now there is no story mode but you can fight against the AI or go online to battle players. Free for all or team battles.
    The building and units have tiers to them so you have to build up to have the best. If you've ever wanted to play command and conquer across a solar system i highly recommend this game.
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  4. Jul 1, 2014
    10
    Planetary Annihilation is simply an awesome, "epic scale" Real Time Strategy Game. Notice I said "epic scale," not "large scale." After all, multi planet gameplay, planet smashing, thousands of units, and 40 player matches can be described as nothing less than "epic scale."

    Planetary Annihilation introduces a number of genre changing mechanics. Primarily, the randomly generated
    Planetary Annihilation is simply an awesome, "epic scale" Real Time Strategy Game. Notice I said "epic scale," not "large scale." After all, multi planet gameplay, planet smashing, thousands of units, and 40 player matches can be described as nothing less than "epic scale."

    Planetary Annihilation introduces a number of genre changing mechanics. Primarily, the randomly generated spherical planets and the ability to fight on multiple planets simply hasn't been done before. Not to mention features like Planet Smashing, Galactic War (randomized campaign), and the ChronoCam. The ChronoCam allows players to rewind and fastforward gameplay in the middle of a match to watch events that they may have missed.

    On top of that, Planetary Annihilation's gameplay is fast paced, exciting, and strategy intensive. It's very possible for players to out maneuver their larger opponents, or exploit weaknesses and beat someone with a much larger army.

    If you are a fan of RTS games, I highly recommend Planetary Annihilation.
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  5. Aug 15, 2015
    8
    It is awesome. Simple as that. Building a MASSIVE army that swoops over a planet, then rolls through a stargate-like structure on to the next planet, only to be annihilated in a rain of nukes. Then use the the ultimate overkill to destroy the enemy stronghold; drop a moon on his planet. Awesome.

    However, then the downside: the camera rolls with every move, navigating between planets is
    It is awesome. Simple as that. Building a MASSIVE army that swoops over a planet, then rolls through a stargate-like structure on to the next planet, only to be annihilated in a rain of nukes. Then use the the ultimate overkill to destroy the enemy stronghold; drop a moon on his planet. Awesome.

    However, then the downside: the camera rolls with every move, navigating between planets is difficult, if not impossible, units are frequently 'lost' (meaning I can't find them), and the speed of construction and destruction is such that the gameplay becomes a chaos of little icons. It's impossible to play the larger maps with this game.
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  6. Jan 12, 2015
    10
    With all the RTS games I have purchased this ranks #1 in my book age of empires coming in second.
    Why this game is getting such a bad rep is beyond me most people are rating it bad because there computer cant handle it or they cant micro enough once they have units on multiple planets, which honestly to rate a game like that isn't fair to the game at all its infact slightly ignorant of
    With all the RTS games I have purchased this ranks #1 in my book age of empires coming in second.
    Why this game is getting such a bad rep is beyond me most people are rating it bad because there computer cant handle it or they cant micro enough once they have units on multiple planets, which honestly to rate a game like that isn't fair to the game at all its infact slightly ignorant of you. I can tell you right now microing in this game is actually easy once you get the hang of it but hey some people are ♥♥♥♥♥ who cant do 2 things at once.
    Enough of my ♥♥♥♥♥ing as to why this game is getting bad ratings lets talk about why the game is good.
    Now One of the big complaints i have been seeing on review websites such as meta critic and ign is that they are saying the game is unfinished now these reviews i have been reading are several months old and in my opion i think need to be removed.This game has so many units and so many methods of strategy and depth its insane and all i have been seeing is its unfinished and its gliching and there aren't enough units, And i cant understand why, this game has more means of combat then any other strat game i have played and to list some i have played age of empires all three of them Ruse, company of hero's, stronghold the complete collection, supreme commander, battle of empires, civ and several others. To list some means of strat you can do land air sea orbital you can freaking launch bots to another damn planet out of a cannon that is freaking badass, you can nuke them use cannons that have massive range or just straight up shoot there planet with a damn laser. This game is balanced i have also seen people rating it bad because it has one faction and that i don't understand as well most games have 1 or 2 factions and even with that they have issues staying balanced that is why age of empires is such a great game but with all the unit diversity this game has it might as well be all the civs in age. NOT to mention how big your army can get from what i have played thus far there is no limit to size its insane and with no lag as well and you can control of them even in age you cant select all of your military units over 60. SO I BEG YOU STOP RATING THIS GAME BECAUSE YOU ARE BAD AT IT OR CAUSE IT DOESNT RUN RATE THIS GAME FOR WHAT IT IS AND IF YOU WROTE A REVIEW AWHILE BACK PLAY THE GAME AND REWRITE IT. People need to rate this game on what it does good and bad and the bads are a minimal but lets talk about some.
    SO what does this game do bad not much actually i have encounter one screen glitch but it was most likely my computer instead of the game, sometimes all my units wont move up when the frontlines attack but that is easy to fix.
    So to end this i would give this game a a 9/10 and honestly from what i have played so far it deserves it. its the most innovative rts i have ever played and highly recommend you pick it up for 30$ and if it goes on sale buy it while you can.
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  7. Oct 7, 2015
    10
    Planetary Annihilation: Best RTS ever, but not easy to play as a Hunter to get up in ranking games. Just learn to be fast to make a big army and every time you play you ll love PA more and more. PA must be Olimpic Sport.
  8. Jul 1, 2014
    10
    I love this game. The game is still being developed but I've enjoyed playing it since alpha. I had held off until recently to recommend this game to friends but it's now at a point where I think less hard core gamers can enjoy it.
    If you RTS games then in my opinion, this is the best one.
    I participated in a tournament a few weeks back and that was probably one of my favourite gaming
    I love this game. The game is still being developed but I've enjoyed playing it since alpha. I had held off until recently to recommend this game to friends but it's now at a point where I think less hard core gamers can enjoy it.
    If you RTS games then in my opinion, this is the best one.
    I participated in a tournament a few weeks back and that was probably one of my favourite gaming experiences ever. Great fun!
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  9. Jun 28, 2014
    8
    Great real time strategy game, I can feel that it's no perfect for everybody, but if you are a person who likes these kind of strategy games, you should definently pick this one up, I love the new resource mechanic in the game wich we have not seen in alot of games lately and I also love that you can transfer to different planets, set off nukes at your enemies, and even blow planets up.Great real time strategy game, I can feel that it's no perfect for everybody, but if you are a person who likes these kind of strategy games, you should definently pick this one up, I love the new resource mechanic in the game wich we have not seen in alot of games lately and I also love that you can transfer to different planets, set off nukes at your enemies, and even blow planets up.
    Worth buying, if you don't usally play these games but you still wanna try it, I suggest picking it up on a sale.
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  10. Jul 1, 2014
    10
    For the game being STILL NOT FINISHED it is fantastic. It will bring a huge breath of fresh air to the RTS genre. The game has its bugs, but that's why it is early access so we can get those bugs out. The game will take place on an incredible scale across an entire solar system. I enjoy it now and cannot wait for the full release!
  11. Jul 1, 2014
    10
    It has been said that a game is only deep if you can constantly find counters to tactics which elevate the level of play higher and higher with time. StarCraft, Street Fighter, and even Chess are fantastic examples of this. Planetary Annihilation is very new, and not fully released, but already the "ceiling" of play is high and constantly rising as more competitive players come onto theIt has been said that a game is only deep if you can constantly find counters to tactics which elevate the level of play higher and higher with time. StarCraft, Street Fighter, and even Chess are fantastic examples of this. Planetary Annihilation is very new, and not fully released, but already the "ceiling" of play is high and constantly rising as more competitive players come onto the scene.

    If the development rends continue, this game will continue to improve, expand, and grow in the minds of strategists and gamers alike.
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  12. Jul 2, 2014
    9
    While the game still has some flaws because it's still in beta phase "gamma". I can totally stand in for the fact that is totally wort the 50 euro I spent on it. I already had so much fun. Been playing tournaments, Casting tournaments, talking with the community. The devs really keep touch with the players and updates get pushed to a public test environment first to test them out.While the game still has some flaws because it's still in beta phase "gamma". I can totally stand in for the fact that is totally wort the 50 euro I spent on it. I already had so much fun. Been playing tournaments, Casting tournaments, talking with the community. The devs really keep touch with the players and updates get pushed to a public test environment first to test them out.

    Gameplay wise this is an rts without unit limits so it means we can have huge size battles. And that's what the devs also try to get with balancing it. Moving between planets, using portal, etc... If you think that's cool wait until you smash a planet against an enemy. It may not run as smooth as expected. But in the next pte there is a huge peformance improvement where as my computer now can run it at 30+ all the time. Even in the end of the game where your field is crowded with unites and satellites.
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  13. Jul 1, 2014
    9
    For me, Planetary Annihilation is a refreshing real-time-strategy after having played countless hours of SC2 and Broodwar. As of this writing, the game is in "Gamma" aka Beta development. Still, Planetary Annihilation offers battles that take place across planets, the ability to smash other planets into each-other sowing sweet catastrophe, and epic battles between ground, naval, air andFor me, Planetary Annihilation is a refreshing real-time-strategy after having played countless hours of SC2 and Broodwar. As of this writing, the game is in "Gamma" aka Beta development. Still, Planetary Annihilation offers battles that take place across planets, the ability to smash other planets into each-other sowing sweet catastrophe, and epic battles between ground, naval, air and orbital units.
    The game has gone on sale for $17 & $25 through Steam when it usually costs $50. If you've enjoyed Total Annihilation, Supreme Commander, or any other rts, you should look into purchasing this well crafted game (feel free to wait until it actually releases!).
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  14. Jul 1, 2014
    9
    This "spiritual sequel" to Total Annihilation is pretty much a modern remake of it. It has updated graphics, units and tons of new features. The only criticism I'd have with the game is that the interface is a bit clunky. Other than that it is a pretty solid game.
  15. Jul 2, 2014
    10
    Planetary Annihilation is still in development and has bugs, performance issues, etc. Do not participate in the early access unless you understand what in development means as well as the issues that could arise. Currently has a release date of sometime in 2014. Release date could be changed at any time. I will not write a review until Planetary Annihilation is released.
  16. Jul 2, 2014
    10
    It's only when you become a programmer yourself, do you begin to appreciate the complexity and thought that when into making this addictive RTS. I've put over 300 hours into this game (which is currently in development; a fact that some of the aggressive reviewers seem to have ignored). It currently has a wide feature set with a large laundry list of exciting features still in the works.It's only when you become a programmer yourself, do you begin to appreciate the complexity and thought that when into making this addictive RTS. I've put over 300 hours into this game (which is currently in development; a fact that some of the aggressive reviewers seem to have ignored). It currently has a wide feature set with a large laundry list of exciting features still in the works. Uber Entertainment has a winner in Planetary Annihilation and I would recommend anyone interested in large scale strategic wars (or previous fans of TA, Sup Com, or AOE) purchase this game and see for yourself just how amazing it is!!

    P.S. Ignore posters giving the game a 0/10 (like Cyliann). I get an average of 60 FPS in-game. The only time the frame rate drops is late game (which has already seen MASSIVE improvements in multi-threading to minimize this). Additionally, because this IN DEVELOPMENT game requires constant download of new features/content via updates (and continual reporting of server/client bugs) a fairly decent internet connection is required for now (between 1 - 2 MBps). After this game is shipped (version 1.0), Uber intends to provide all owners with the server files for offline play.
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  17. Jun 28, 2014
    10
    Fantastic RTS with gorgeous yet simplistic graphics and gameplay mechanics, this is innovation done right. Very few bugs and easy to understand controls, as well as a large amount of content, and this game is still in early development. We will likely see much more content added in the future, not that it is necessary. Get it now during the steam summer sales.
  18. Sep 6, 2014
    9
    Amazing concept, cool platform. The goal here (much like half life and the source engine) was to develop a revolutionary engine and a game to demonstrate it. As a Kickstarter project, it's pretty amazing to consider the innovations they've made around asychronous multiplayer is great, and if it could replace the 'slowed down by the slowest peer' synchronous crap in pretty much all otherAmazing concept, cool platform. The goal here (much like half life and the source engine) was to develop a revolutionary engine and a game to demonstrate it. As a Kickstarter project, it's pretty amazing to consider the innovations they've made around asychronous multiplayer is great, and if it could replace the 'slowed down by the slowest peer' synchronous crap in pretty much all other games, it would be a win. Second, dealing with spherical planets instead of flat maps would have been a headache.

    As for the game, it is indeed epic in scale and there is great satisfaction in knocking others off with this and that sneaky attack. I recommend it highly. It will still take some time though to a) Iron out bugs, which they're aware of and launched anyway, and b) Get the balance sorted.
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  19. Jul 1, 2014
    8
    Planetary annihilation is an awesome game of epic proportions. Although still EARLY ACCESS and in so called "Gamma" phase it is still very fun to play. The game play is interesting and follows the well established Total Annihilation style of games with it's streaming economy, lots of factories and upgrading to better tech, except that in Planetary annihilation the battles span overPlanetary annihilation is an awesome game of epic proportions. Although still EARLY ACCESS and in so called "Gamma" phase it is still very fun to play. The game play is interesting and follows the well established Total Annihilation style of games with it's streaming economy, lots of factories and upgrading to better tech, except that in Planetary annihilation the battles span over multiple spherical planets and over 4 different types of battlefields (ground, naval, air and orbital). Another one of it's awesome features is modability. Although not completed yet, there are a lot of UI mods and quite some server mods available and it us the long-term plan of the developers so create a highly modable game to ensure it's longevity. I personally find it very enjoyable and this is one of the two games in my life that I have managed to play for a period greater than a few months.
    However no one is perfect and Planetary annihilation is no exception. The game has been in early access for almost a year now and it is beginning to show. Corners are being cut as shown by removal of submarines and the unit cannon form initial release, with a lot of features like 40 player games and gas giants under question if we will see them before release. There also a lot of other thing that seem a bit rushed like orbital, which plays well, but has some holes in it's functionality. But by far the worst result of a year long pre-release state is the fact that in order to secure income the game has been put into retail shops IN IT'S CURRENT PRE-RELEASE VERSION!!!!! The Retail version also promises a lot of things that have been confirmed to come a long time after release (like submarines or multiplayer galactic war). So if you do plan on buying it, do your research, head over to he uberent forums and get a picture of the games current state and then buy it.
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  20. Sep 5, 2014
    9
    Is this game good? Yes

    Does it need more work? Yes

    Is it worth the current price of admission? Depends if you're willing to cope with the current issues of the game.

    This game has mostly delivered on Uber's promise of a interplanetary RTS. It is massive, fun and really is a great successor to Total Annihilation.

    Is it perfect? No, but its still great.

    9/10
  21. Jul 2, 2014
    10
    I say it's a 10 because of all it represents. If you've delved enough into grand scale simulated projectile real time strategy just a bit, then you'll know it's a big man's game requiring nothing but the best both from the PC and the gamer.

    PA lives up to it's predecessors in taking the sacred torch of this game genre and carrying it through into it's next generation, and once again
    I say it's a 10 because of all it represents. If you've delved enough into grand scale simulated projectile real time strategy just a bit, then you'll know it's a big man's game requiring nothing but the best both from the PC and the gamer.

    PA lives up to it's predecessors in taking the sacred torch of this game genre and carrying it through into it's next generation, and once again being the pinnacle of software technology.

    It's nowhere near complete yet. But it's already a blast a a revolution.

    This game is just WAITING to topple Starcraft II and steal all of it's user base.

    this IS the next big thing.
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  22. Jul 1, 2014
    9
    A true successor to the Supreme Commander series with the scaled-down space setting giving enough twist to the strategy to justify a new game. Graphically it's fantastic (imagine Kerbal Space Program with extra shaders). The strategy is incredibly deep with all the unique units and buildings that can turn a game around. This combined with random terrain and multiple planets create a trulyA true successor to the Supreme Commander series with the scaled-down space setting giving enough twist to the strategy to justify a new game. Graphically it's fantastic (imagine Kerbal Space Program with extra shaders). The strategy is incredibly deep with all the unique units and buildings that can turn a game around. This combined with random terrain and multiple planets create a truly next-gen RTS. Interface-wise, it is very intuitive (apart from a few recent updates). Uber Entertainment are not only promising to continue updating the game but they also added linux support.
    The only flaws right now are orbital gameplay and a few rare graphical glitches. Both of those can be ironed out before release though.
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  23. Oct 2, 2014
    10
    I think this game deserves better ratings than what it's currently got. I would think it's at 6 right now because of all the early adopters writing reviews before the game was even finished. It's come a long way and unlike many other eary access games the developers have been consistent and updated the game regularily - they have not left us in the dark. I am a TA and FA player and II think this game deserves better ratings than what it's currently got. I would think it's at 6 right now because of all the early adopters writing reviews before the game was even finished. It's come a long way and unlike many other eary access games the developers have been consistent and updated the game regularily - they have not left us in the dark. I am a TA and FA player and I really, really enjoy this game. It's more polished than people have been giving it credit for. It's fun, fast and exciting gameplay. The AI is intelligent and provide a challenging game. Multiplayer is addicting and being able to launch into space and smash planets ect. is the icing on the cake. There are many innovations in this game also, it's not just a copy of the originals with a few extras as people have suggested. There's a 4th dimension to this game that's absent from the originals (which only contain land, water, and air units)... now we have SPACE. Graphics are really nice with realistic day/night planet rotation effects. I'm really glad I bought in early on this game and I now can't wat until I play my next game of PA... I'm at work at the moment damnit! Expand
  24. Sep 10, 2014
    10
    TL;DR This game is an 8, but I will submit a 10 sheerly because I had to downvote 9 0's that just didn't make sense. What follows is a comphrehensive overview, pros, and cons. If it's biased, it is at least factually supported points.

    About P.A.: It is an RTS, build a base and an army and attack an enemy that does the same. It has been in development little over 2 years now, in total,
    TL;DR This game is an 8, but I will submit a 10 sheerly because I had to downvote 9 0's that just didn't make sense. What follows is a comphrehensive overview, pros, and cons. If it's biased, it is at least factually supported points.

    About P.A.: It is an RTS, build a base and an army and attack an enemy that does the same. It has been in development little over 2 years now, in total, and to compare, Starcraft and Supcom were 5 year games with completely behind the curtains development for 90% of it so you didn't have any details until it was just about done. In 2 years time, I don't claim that PA is at the same progress point as Supcom. I do claim it is a solid foundation. Such is par for an indie kickstarter title.

    It is mostly webscript built, run on OpenGL, UI is a Coherent overlay, supported on Win/Mac/Linux. It does not have a playerside offline or server available, it is in development still although the game is released, and there are server mods via the server pulling the mod for the duration of a game. For that matter, the game also has a great clientside mod support. The game also is still actively developed and updated. Games generally need special troubleshooting to ensure best operation when they run on OpenGL and Coherent especially, keep that in mind that it may require a tweak to run for you as it usually ends up the case.

    The game is fun to play, different than other RTS, can be somewhat complex, it relies on it's macro high-volume scale. You don't build a powerplant and a factory and a laboratory. You build a factory, and then engineers, who you have spread across a map building powerplants and metal extractors and more factories. To play right, your structures must cover the face of a map, and you should have 20 factories because without metal/energy storage you simply "store" your metal and energy in a standing army or an expensive missile launcher. This leads to hundreds of units clashing into bases constantly burned to the ground and rebuilt time after time until somebody kills a leader unit, a vulnerable "Commander". These maps where the game takes place, are also planets. Spheres orbiting a star, and one can achieve orbital technology to travel between the spheres. In extreme games, one can invade with thousand unit armies through a teleporter, one can launch interplanetary nuclear missiles and the plural is important because it can take many nukes to land an effective blow, one can build jet engines on a small planetoid and launch it crashing into an enemy planet, one can use orbital laser satellites to launch precision strikes, or even transport heavily armored point blank vanguard tanks via air or orbit directly onto an enemy.

    Facts:
    -1 faction
    -2 tiers
    -4 units per basic, 4 units per advanced
    -Systems of a star with playing fields being the planets orbiting it and each other
    -Earthen (tropical, desert, ice, water), tropical, desert, ice, lava, lunar, and metal planets and biomes
    -Orbitals such as transports, builders, radars, anti-orbitals, defense platforms, laser strike satellite, as well as interplanetary teleporters once a builder establishes one on each location via standard travel
    -Superweapons, such as nuclear missiles, laser platforms, planet launching jet engines, and metal planet anti-planet-lasers
    -macro scale, requires construction of hundreds of structures across the face of a planet and hundreds or thousands of attack units
    -AI, can be very difficult, 4 difficulties and an economic handicap, best when eco handicap used as that controls it's "speed of expansion", and when playing multiple AI with less eco.
    -Skirmish is a match set up from a lobby, can add up to 10 seperate players, can be AI or human.
    -Galactic War Campaign is mildly storybased if at all, just a general back story, instead it is procedurally generated starmap with 4 factions, you start off with a select tech and battle star after star to unlock more tech and locate enemy faction leaders to defeat them wholesale. A loss is a game over, saves between matches but not in-match, can avoid a loss by alt-f4 closing game and restart at beginning of match as "retry".
    -"System Editor" is a map generator, it generates planets based on sliders and seeds, no hand-made editors yet
    -Active community, with mods both clientside and serverside
    -Active development post-release
    -7 different appearances of commander, multiple more purchased seperately, some available on retail purchase or from early access.
    -Online only upon release, servers in development for offline player use and player hosted multplayer at a later date
    -In-game recording that can be accessed in-game as well as stored after the game for watching.
    -No in-match save game, development in progress for loading a game from "replay", any point in time from a game's recorded match.
    -May require troubleshooting to run, unless you have used other OpenGL games or games using Coherent prior.
    -Bugs do exist but from a personal experience are not too frequent.
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  25. Jul 1, 2014
    10
    Best RTS game ever made! Other developers shouldn't even try to compete. Game Over. Go home.

    This game has not disappointed me at all. The battles are enormous and span multiple planets and asteroids. There's an endless amount of ways you can finish off your opponents. Overrun them with bots and tanks, snipe them from space, attack from a distance with artillery units, nuke them from
    Best RTS game ever made! Other developers shouldn't even try to compete. Game Over. Go home.

    This game has not disappointed me at all. The battles are enormous and span multiple planets and asteroids. There's an endless amount of ways you can finish off your opponents. Overrun them with bots and tanks, snipe them from space, attack from a distance with artillery units, nuke them from any planet, bombard their coastline with naval units, roast them from the air with bombers and gunships, devastate them with crawling bombs, burn their base to the ground with armored flame tanks, or accelerate an asteroid into their planet and flatten every machine that lived there. The game has several features, like Area Commands, Squads, and Screen Anchors that make it easy to keep up with the fight!
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  26. Jul 1, 2014
    10
    Great game, Developers are committed to excellence. Gameplay is intense and demanding of all your attention. Love playing it. I would advise anyone who loves strategy to try this game out.
  27. Jul 2, 2014
    10
    Planetary Annihilation is one of the best RTS I've ever played.
    Very innovative and coherent.
    I would recommend it to all fans of Supreme Commander and Total Annihilation.
  28. Jul 2, 2014
    10
    As a die hard lover of Total Annihilation and the Supreme Commander series I was always going to love this game. What I didn't realise was how much. The rest of reviews here will tell you about the technical aspects and strategy elements of the game. I'm not going to repeat that here.

    What I will say is that this game has allowed me to revisit the heady days of the late nineties, back
    As a die hard lover of Total Annihilation and the Supreme Commander series I was always going to love this game. What I didn't realise was how much. The rest of reviews here will tell you about the technical aspects and strategy elements of the game. I'm not going to repeat that here.

    What I will say is that this game has allowed me to revisit the heady days of the late nineties, back when LAN gaming for entire weekends playing Total Annihilation was a regular occurrence. Playing Planetary Annihilation brings that experience back in spades.

    It feels more TA than SupCom, but that's not a bad thing to me given that TA was my all time fave RTS game. Planetary Annihilation now holds that crown.
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  29. Sep 11, 2014
    9
    Just played the latest update as of 9/11/2014. Awesome! So smooth and fun. Played 2vs2 against AI opponents.

    Getting better all the time. I got so tired of Forged Alliance because of the networking issues. This solves that problem and helps a lot with lag in general. Although I recommend keeping the games smaller for now because the server will lag if you do too much. Very fun game.
    Just played the latest update as of 9/11/2014. Awesome! So smooth and fun. Played 2vs2 against AI opponents.

    Getting better all the time. I got so tired of Forged Alliance because of the networking issues. This solves that problem and helps a lot with lag in general. Although I recommend keeping the games smaller for now because the server will lag if you do too much.

    Very fun game.

    My specs:
    Operating System
    Windows 7 Professional 64-bit SP1
    CPU
    Intel Core i5 4590 @ 3.30GHz
    Haswell 22nm Technology
    RAM
    16.0GB Dual-Channel DDR3 @ 798MHz (11-11-11-28)
    Motherboard
    ASUSTeK COMPUTER INC. B85-PRO GAMER (SOCKET 1150)
    Graphics
    S221HQL (1920x1080@60Hz)
    1024MB ATI AMD Radeon HD 7750 (Gigabyte)
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  30. Jul 3, 2014
    8
    This game is good one of the better RTS out there.
    The balancing its being work out by the Uber team and they listen to their community and interact with the more then I have seen any other game out there do.
    Also no release date means they don't fully give a game out half broken or have a million patches to fix bugs. The pricing is meant for people who want to support the game and help
    This game is good one of the better RTS out there.
    The balancing its being work out by the Uber team and they listen to their community and interact with the more then I have seen any other game out there do.
    Also no release date means they don't fully give a game out half broken or have a million patches to fix bugs.
    The pricing is meant for people who want to support the game and help develop, but its not meant for people just to complain about it.
    The graphic are not meant to look awesome. You don't need amazing graphic to have an amazing game

    I rate this game as a 8 because it is still unfinished and has some aspects still missing, but I promise you won't be disappointed when you get this game and watch it develop.
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  31. Jul 29, 2014
    9
    This RTS is one of a kind and just epic. Currently it is still in early access phase, but they since the last two updates it is becoming obvious that they are working very hard on polishing up the game and getting it ready for release.

    The way in which Planetary Annihilation (PA) is unique is that the battles don't take place on a 'flat' map with a single or multiple players on either
    This RTS is one of a kind and just epic. Currently it is still in early access phase, but they since the last two updates it is becoming obvious that they are working very hard on polishing up the game and getting it ready for release.

    The way in which Planetary Annihilation (PA) is unique is that the battles don't take place on a 'flat' map with a single or multiple players on either side of that map (therefore your enemies are almost coming from roughly the same place), instead in PA the fights are held on planets, round planets. Therefore if the enemy is above you, you can walk around the planet and attack them from above, or the left, or the right. Really from all over the place. This asks for a very different play style compared to other RTS games.

    But that's not all, you're not really battling on just a planet, the battle takes place in a solar system with one, or multiple planets (with possible moons) and you are free to travel to each of the planets to start a new or secondary base of operations. Large solar systems can have a large amount of players on them.

    Before the game reaches it's 1.0 version it will be able to have matches with up to 40 players in teams or a free for all. This of course means a lot of units, well PA does more then just a lot of units, this games supports up to 1 million units in a single match, so you can say that there is no unit cap because I've yet to see a game that comes even close to that number.

    The units can be land, water, air or space (orbital) units. and the ammunition ranges from tank shells to nuclear (interplanetary) missiles. But the best and utterly amazing feature of this game (and where it gets its name from) is the ability to build huge motors on a planet / moon, fire them up and put that planet on a collision course with another planet, smashing them into each other. The result: all the units instantly whipped out and massive crater on the planet that was targeted. But still, you can land on it again and start a new base on it.

    At the moment the game is still early access so it's not a perfect score yet. There are the occasional (although nowadays far less so ) player drops and they are still working very hard on the code optimization to get it to run even smoother.

    If you're unsure you can cope with these kind of battles you can practice against one or more AI players, where you can choose between four difficulty levels. There is even the relatively recent single player addition called Galactic War.

    So if you want my advice: If you love (or even just like) RTS games don't wait just buy the game now and start playing it, you won't regret it for a moment.
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  32. Mar 7, 2015
    10
    It's cheap, has pretty fun multiplayer and robot designs and lets you fulfill your dream of being a robot overlord beating the crap out of planets. What more can you ask for? Well probably alot, but because of my personal robot overlord fetish I'm willing to let this one slide. 10/10 A+
  33. Oct 5, 2014
    10
    RTS fans know that the genre has two main flavors. There is the flavor popularized by games such as Warcraft and Starcraft and then there is the flavor popularized by games such as Total Annihilation and Supreme Commander. Planetary Annihilation is the latest game in the flavor of Total Annihilation and Supreme Commander. This flavor is the more hardcore RTS flavor. The learning curveRTS fans know that the genre has two main flavors. There is the flavor popularized by games such as Warcraft and Starcraft and then there is the flavor popularized by games such as Total Annihilation and Supreme Commander. Planetary Annihilation is the latest game in the flavor of Total Annihilation and Supreme Commander. This flavor is the more hardcore RTS flavor. The learning curve is higher for these types of RTS games and when it comes to Planetary Annihilation, the learning curve is even higher. The scale of battles is epic! There are several types of units: ground, water, air, and now space units. The fact that battles can span a solar system makes the game truly 3D. You have to worry about fights on the ground, in the sky, as well as fights in orbit!

    People that give this game low reviews need to realize that it was developed by an indie game studio on a shoestring budget. You won't get cinematic cut scenes and that kind of crap in this game. You will, however, get an innovative variation on a hardcore flavor of RTS games. If you love RTS games, and especially if you love the TA and SupCom flavor, you should support this game since it does a great job of innovating in PC gaming's last great genre: the RTS.
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  34. Sep 6, 2014
    10
    The best rts i saw play since 2007 great design ,and great idea make a rts on a Sphere for a rts on 2014. Total Annihilation was a great game and this is one too.
  35. Sep 7, 2014
    10
    Best 30$ ever spent: it's the first RTS game on sphere maps mith 4 layers of combat and multiplanet combats! There is still some bugs but they'll be ironed out by the devs. Single player mode is procedural meaning that no boring campaign but ever changing conditions. Offline playing is coming soon as save games. /! Dont forget to update your drivers and dont do torrent while gaming or elseBest 30$ ever spent: it's the first RTS game on sphere maps mith 4 layers of combat and multiplanet combats! There is still some bugs but they'll be ironed out by the devs. Single player mode is procedural meaning that no boring campaign but ever changing conditions. Offline playing is coming soon as save games. /! Dont forget to update your drivers and dont do torrent while gaming or else you'll suffer from netloss Expand
  36. Sep 18, 2014
    10
    plz play game and write review...

    it's real awesome scale RTS
    stop the nagatice reviews.
    im not agree IGN review. is this real Generation RTS
    Great game, Developers are committed is very nice
  37. Sep 16, 2014
    9
    Its very rare that I get to play any strategy games considering the market is flooded with shooters and there hasn't been anything remotely interesting since Starcraft 2 ( for me ). That was a good game but got repetitive game after game, rushing at the start was the only thing to do. Building up your defences would just delay the inevitable. With Planetary Annihilation its a differentIts very rare that I get to play any strategy games considering the market is flooded with shooters and there hasn't been anything remotely interesting since Starcraft 2 ( for me ). That was a good game but got repetitive game after game, rushing at the start was the only thing to do. Building up your defences would just delay the inevitable. With Planetary Annihilation its a different story, you can either rush your opponent like in Starcraft 2 or you can build your base to the high heavens with defensive structures so that no unit ground, air or orbital unit can dare come near your portion of a planet or system. The only way to confer this strategy is to either send a volley of countless nukes, launch a planet at the specific area or simply annihilate using the so called death star. Absolute epic-ness. Te thing I love about the game is the fact you can make and game last more that 30 mins to an hour depending on your play style, not like the repetitious Starcraft where you have rush if you want to win, because turtling just doesn't work. This game for me is everything I loved about Supreme commander and more. My only gripe with this game is that there is only one design of units for all players ( except the commander ). It would be nice if they could implement a differently designed army to represent each commander. That way playing different AI or players would help differentiate who you are attacking. Some people may not understand why there is only one type of Army, and its simply to eradicate unbalancing issues. That's perfectly fine, but different skins, animations and explosions would be nice. The Single player campaign is unusual but very enjoyable as you battle out different parts of the galaxy and unlocking random tech on the go, but if you fail once you start again. I like that a lot, it keeps you on your feet. Also, I really love the ability to make your own systems.

    Bottom line, 9/10. Minus 1 point because there is only 1 skin or design of the army that is available, unless there will be mods or skins in the future, until then this game is a 9.
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  38. Oct 4, 2014
    8
    PA is full of unique ideas and features not to be seen in many RTS games (Share Army!!), which lets you build and manage big scale armies across multiple planets...and smash moons into planets or annihilate them with a death star if you like so.
    The graphics style isn't very realistic, but serves its purpose and is quite nice looking. And as you'll be playing zoomed out more often than
    PA is full of unique ideas and features not to be seen in many RTS games (Share Army!!), which lets you build and manage big scale armies across multiple planets...and smash moons into planets or annihilate them with a death star if you like so.
    The graphics style isn't very realistic, but serves its purpose and is quite nice looking. And as you'll be playing zoomed out more often than not, it's not a big deal anyway. The game isn't bugfree atm, no way around this, but there's a passionate developer behind the game making PA a little bit better with every single update they publish.
    Fast and exciting gameplay on a very big scale, many ways to defeat your enemies, solar system and planet editor included, runs on Win+Mac+Linux...Planetary Annihilation is a fantastic experience and i highly recommended it to all RTS gamers.
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  39. Oct 7, 2014
    9
    ok so as you can tell by reviews it is a multi-planet supreme commander style game, and this review is more going to be pointing out some flaws with other reviews, but first the actual review, since I cannot be bothered explaining it imagine supreme commander, except with multiple planets. Now there is only one faction which results in a lack of variation, and unlike the original supremeok so as you can tell by reviews it is a multi-planet supreme commander style game, and this review is more going to be pointing out some flaws with other reviews, but first the actual review, since I cannot be bothered explaining it imagine supreme commander, except with multiple planets. Now there is only one faction which results in a lack of variation, and unlike the original supreme commander it only has two tiers which can be limiting... until you consider that they have made up for it with orbital, which is something that I have actually never seen in an rts with the exception of maybe a satellite in one. However the games most notable feature is planetary destruction, consider them the experimentals of this game, you have two choices a: strap rockets onto a small celestial object and throw it into a planet, or b: attach catalysts onto a metal planet and use it as a death star to wipe out other planets.You can even use the planets crevices, trees and lakes to your advantage.

    Anyway onto rebuttal for some of the reviews that confuse me.
    2-5 fps on a high end machine: really? I mean the only time I have crashed or even been put below 15 was when about 5000 planes flew over my base full of flak and it could no longer handle the particles

    no offline mode: really, its an online game, I rarely play the singleplayer

    no save: meh, finish it within 1 1/2 hours

    can't see entire map.... stupidest one by far..... its supposed to be a planet its supposed to be a globe, we don't live in the 2nd century, the planet is not flat... also there is a picture in picture mode which you could use to see the other half

    walls don't block flamers.... Umm yes they do, they just don't block the animation

    walls don't block artillery.... seriously that is the dumbest thing I have read so far

    finally for these: slow development and in six months they do next to nothing..... yes that is why we now have teleporters, new units, combat builders, a giant planet laser, the ability to intercept interstellar travelling units and a new unit factory

    oh wait no one more just read another one giving it a zero because of two things, one a crash with no save (OMG THE WORLDS ENDING FOR ME) and the purchasable vanity commanders..... ummm if you think these are bad then do not look at planetside 2

    anyway to sum up, it has great game-play, great strategy, a unique idea, great effects and really the majority of reviews against just have stupid reasonings such as no offline game-play when it was always supposed to be an online game, also they did kind of just add offline anyway
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  40. Oct 10, 2014
    8
    Planetary Annihilation is by far the best RTS experience I have had since Dune II. It has its roots in the Total Annihilation franchise, plus a good mash of Supreme Commander, but don't that lead you to think it is the same game.

    PA is a complexly different animal. The game play mechanics are unique, and enjoyable. This is a complex game to get your head around, but if you enjoy a good
    Planetary Annihilation is by far the best RTS experience I have had since Dune II. It has its roots in the Total Annihilation franchise, plus a good mash of Supreme Commander, but don't that lead you to think it is the same game.

    PA is a complexly different animal. The game play mechanics are unique, and enjoyable. This is a complex game to get your head around, but if you enjoy a good challenge look no further!

    PROS:
    - OFFLINE play is now available with LAN support and soon to get official personal server support.
    - Single player.
    - Online Multi-player: 1v1, 2v2, 1v1v1v1v1v1v1v1v1v1, 5v5, etc...
    Any combination you can think of using. Max of 10 players.
    - Separate or shared armies in multi-player.
    - Hardcore career mode.
    - Lots of MOD's available and being developed by the PA community.
    - Continued and ongoing development, bug fixes, and new features being added. (Think Minecraft).
    - Lots of videos by the PA community.
    - AI can be tweaked to match your ability in single and multi-player.
    - Land, Air, Naval, Orbital units.
    - Simultaneous Interplanetary combat.
    - Picture in picture (PIP) for viewing and commanding 2 different locations at the same time.

    CONS:
    - Lack of a proper Tutorial. (Don't let that stop you, it should be added in the future.)
    - You will get Crushed by the AI at full strength until you learn.
    - Naval game not fully realized but not a deal breaker.

    TL;DR
    8.5 out of 10
    Play this game without any pretenses and you will love it.
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  41. Oct 25, 2014
    10
    I enjoyed this game honestly. They do have saves and offline play. I am a major backer and id do it again. I enjoy hunting down the enemy on planets and if i cant find them i just blow them up whats not to love.
  42. Sep 9, 2014
    10
    While the game is not perfect (late-game balances issues, some technical problems), the game itself is incredibly deep and smashing moons into each other never gets old.

    The only reason I'm giving it a 10 is to balance some of the vitriol from the steam crowd, my actual score would be an 8.
  43. Sep 19, 2014
    10
    The trailers promised us an intense cosmic-scale strategy, that would carry the legacy on Total Annihilation and Supreme Commander , with technologies so advanced, that you can send moons flying into each other.
    What did we get as a result?
    All of the promised plus a wonderful OST, cool design and tons of fun and experimentation. You do need to use your brains if you want to win, because
    The trailers promised us an intense cosmic-scale strategy, that would carry the legacy on Total Annihilation and Supreme Commander , with technologies so advanced, that you can send moons flying into each other.
    What did we get as a result?
    All of the promised plus a wonderful OST, cool design and tons of fun and experimentation. You do need to use your brains if you want to win, because no matter what it is an RTS of an epic scale. Some units are better than others and lvl2 units are waaaay better than lvl1, but all of them have their roles on the battlefield.
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  44. Sep 11, 2014
    10
    This is the ultimate RTS game. You can smash planets! You can annihilate you enemies, you can blow up an ENTIRE PLANET! How aren't you throwing money at them?
  45. Sep 9, 2014
    10
    This is a revolutionary, awesome, epics scale RTS. There are not enough superlatives to describe this game. Get it. The game is awesome, and then you have the mods which make it even better. The game is released but that doesn't mean that development is finished. Many features are going to continue being added. BUY THIS GAME
  46. Sep 13, 2014
    10
    Planetary Annihilation is an awesome game! If you like competetive multiplayer RTS games. Has the potential for huge battlefields on multiple planets. Get defeated on 1 planet? No worry u can still own another planet to fight back. By launches nukes, moons, planets at eachtothers base. Or ultimately with a death star.

    Command huge army's that get bigger and bigger. If you are good at
    Planetary Annihilation is an awesome game! If you like competetive multiplayer RTS games. Has the potential for huge battlefields on multiple planets. Get defeated on 1 planet? No worry u can still own another planet to fight back. By launches nukes, moons, planets at eachtothers base. Or ultimately with a death star.

    Command huge army's that get bigger and bigger. If you are good at multitasking and like competetive rts, this will be your game.

    If you looking for a good singeplayer, this game has galactic war, but its just a prep for multiplayer and doesnt offer you much.
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  47. Sep 9, 2014
    10
    Real Time Strategy game on its best. In my opinion the game is epic. I loved Sup Com and FA. And I love this game. Easy for beginners. Start with skirmish games or one player game against easy AI. You can nerf the AI as much you want. But also challenging for skilled players (absurd AI and vs other skilled players).
    Conclusion: Many possible strategies and fun gameplay.
  48. Sep 25, 2014
    8
    PA is a great game, It did deliver a lot of things promised in the Kickstarter campaign and more. It did not deliver everything it promised in the Kickstarter campaign, yet. Give it some time and a few more updates and it will deliver.
    + It's fun to play
    + great selection of units with a good balance + lots of spectacular ways to destroy your opponents/planets + great and lovely
    PA is a great game, It did deliver a lot of things promised in the Kickstarter campaign and more. It did not deliver everything it promised in the Kickstarter campaign, yet. Give it some time and a few more updates and it will deliver.
    + It's fun to play
    + great selection of units with a good balance
    + lots of spectacular ways to destroy your opponents/planets
    + great and lovely stylized graphics and visual effects
    + epic battles on epic scales

    - it can become laggy in longer games, happens in about 3 out of 10 games.
    - still some server disconnects, but they get fewer

    I had so many great experiences with PA, where the match was decided by a hair's breadth, e.g. in 2v2v2 match: One team owned the metal planet in the match on which a player can build 5 Catalysts (fire control modules) to turn it into a giant death-star like weapon to one-shot kill other planets. This team had built a giant economy so they where able to built those Catalysts really fast. By the time we noticed the first one got build, we sent 2 Nukes their way to destroy them and the 10 dozens or so of Fabricators that where building them. The third team decided to send a Nuke as well. Only 2 seconds before our Nukes reached their targets, they managed to fire the Annihilaser and kill our planet and my team, but 2 of the 3 Nukes hit and destroyed 3 of 5 Catalysts. I watched the Game unfold in spectator mode. With the Catalysts destroyed, they lost their almost certain Advantage, and team 3 used the Nuke aftermath to quickly gain a beachhead on the metal planet, launched an invasion with tier 2 tanks and bots and turned the tides to their victory before the 3 destroyed Catalysts could be rebuild.
    This is just one of many epic battles I witnessed in this game, and no other RTS experience ever came close to those I had in PA.
    FYI I play RTS since Dune2 on my old Amiga500 and have been playing PA for about 400 hours since I got into beta.

    To all the negative reviews:
    Apparently most of those reviewers haven't played the game at all or just a few times, because they know absolutely nothing about it and most of what they are saying is just plain rubbish. Otherwise they would go into details about what is troubling them the most and describe their experiences. Their reviews just sound like they got their asses kicked one times too many.
    They know nothing about the units, they know nothing about the game play. They merely rant, almost none of them are referring to any facts whatsoever.
    One of the biggest Issues seems to be the in game store for which they blame Uber to rip off their customers. What they fail to realize is, that the store only sells commander models which were co-developed by high tier Kickstarter backers and much of those profits go directly to those backers. Those commander models are also cosmetic only and don't give an unfair advantage to the players, as has been hinted by some negative reviewers.

    I have never before seen so many negative and misinformation heavy critics of a really descent game.
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  49. Sep 14, 2014
    9
    This game managed to get me excited again about playing an RTS. I haven't felt this since the time I bought SC2 back in 2010. I admit I haven't played any Total Annihilation or Supreme Commander games. I took the Warcraft, Starcraft & Age of Empires route, which is why I am so excited about this game (it's very different due to the different rules).

    So here is my review: This games
    This game managed to get me excited again about playing an RTS. I haven't felt this since the time I bought SC2 back in 2010. I admit I haven't played any Total Annihilation or Supreme Commander games. I took the Warcraft, Starcraft & Age of Empires route, which is why I am so excited about this game (it's very different due to the different rules).

    So here is my review:

    This games features what they call a "streamlined economy". Basically you don't have any workers gathering resources in this game. Your income comes from 2 different types of buildings, by the means of which you are constantly accumulating resources; you will thus have an income per second given by the # of buildings of each type you have. And this income can be either positive (if you don't spend as much as you earn) or negative (if you "spend" more than you earn). Well, technically you cannot spend more than you earn, this is where it gets tricky. Your economy is calculated in terms of income per second and spending per second. You can build anything no matter how expensive this way, even if you don't have the money beforehand. Your workers have a rate at which they use resources when buildings and if you use multiple workers at once to build, the buildings get built at their cumulative rates. This means that it is possible to use too many workers, with a total resource consumption larger than your income. When you do this, your storage starts to diminish fast. When the storage gets depleted, your workers can only spend at the rate of your current income, no matter how many of them you use. So you will work inefficiently, you have too many production means & not enough income. This is show in the "Efficiency" percentage at the top.

    All this makes for very exciting dynamics & freedom of strategy. You can increase your storage capacity by building more storage buildings & start saving resources if you want; then use all your workers to rush a strategy by building some key buildings very fast (like some sort of chronoboost from Starcraft2). Also, thee factories make both combat units & workers, so you have the freedom to choose which, depending on how you want to risk it (which is resemblant of the zerg larva mechanics in SC). There is a lot of freedom & strategy due to this kind of economy.

    The game is a lot more macro oriented than Starcraft. Units move slower and the macro scale is bigger. You can teleport to other planets and make unlimited units, so a lot of multitasking and strategy is required, as opposed to micro. To help with this, when you zoom out, you get symbols for every unit type (which you will have to learn). This enables you to recognize them from far away and allows you to manage everything at a higher scale.

    The game features some interesting dynamics when it comes to tactics as well. You have orbital units, you can use planets as weapons of mass destruction etc. So the game is tons of fun. Don't let yourself disappointed by the lack of detail in units. As I've previously said, the game is more macro oriented, so units have a more abstract, "chessy" look. You tend to play the game from further away than Starcraft, so this is deliberately done and not a lack of consideration or lazyness.

    The game is extremely strategic & complex. The planet mechanics, the economy mechanics and the grand scale makes it extremely complex. So I don't want to hear you say it only has one race. Chess only has one race too and it's not that simple.

    But even though it is a lot more complex & strategic than your average RTS, when you have lots of people playing, spread out on different planets (you can get to be on the same planet with your enemy, ally or even alone, which changes your strategy drastically depending on the situation) the game gets extremely fun & exciting.

    I hope you enjoyed my review from the point of view of a Starcraft player & a noob to this style of game. I took a gamble & bought this game and it was worth it. You will not get "dicey 1 second deciding battles", you have a deeper strategic & more abstract game peppered with "awesome" features to satisfy all tastes, and no balance bullsh*t thanks to equal possibilities & weapons. If you like strategy, you will absolutely love this game. I can't even think about the amount of builds & strategies you can come up with. Oh and have I mentioned that your commander makes a nuclear explosion when he dies? So do micro that commander in battle (if you care about having an army...).

    Even if they aren't a multimillion corporation and don't have money to spend on marketing the game, make no mistake, it's a brilliant strategy game and it already has a small pro scene starting to develop, which is further enhanced by the built in Twitch functionality. Go for it, you won't regret it!

    My rating: 9.5/10 (best RTS in years)
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  50. Sep 9, 2014
    9
    I find it funny that people are rating this so low. I have been a long time supporter of Uber Entertainement and this is by far the only game and company that got me interested in competitive RTS and game developing in general. Before i talk about the actual game (which is going to be the majority of this review), i want to explain why people are rating it low.

    Uber created a
    I find it funny that people are rating this so low. I have been a long time supporter of Uber Entertainement and this is by far the only game and company that got me interested in competitive RTS and game developing in general. Before i talk about the actual game (which is going to be the majority of this review), i want to explain why people are rating it low.

    Uber created a kickstarter page back in the days around 2 years ago, and they surpassed their goal by A LOT. They promised features that would be implemented in version 1. Those features WERE implemented! Naval battles, gas giants, full orchestral score... ALL OF IT! Take one good look on the forums and you'll see no one asking where those features are. About offline mode; technically that was not a promised feature since it was never shown on the goals page, and Uber knows this. They will implement offline within weeks or even less. It's really some BS what people are saying... :(

    About bugs; There are many bugs. So many that I am making this rating a 9 instead of 10. I told Uber it was a bad idea to release the game so early, but they did anyway. But, this does not mean the bugs are bad or gamebreaking at all. In fact, there are just minor bugs floating around inside the code that is being worked on almost 24/7 by Uber and the community combined. No crashes, no freezes, etc.

    About performance, including client and server side; You need RAM. A LOT of ram. I have 8 gigs and at the end of a game with many planets i am up to 98% usage. It does not stutter though, it is perfectly smooth unless you have 4GB. I recommend 16GB. This game, with client side is perfect. You can trust me on that one. (unless you have a terrible PC ofc.)------ Server side; for being able to build thousands of units, almost 50,000 in a single game, these servers are running amazing. Nuff said... jk. When lag does strike it hits in the form of slow-motion carnage, instead of rubberbanding or stuttering, that makes lag sometimes even fun.

    About the lore/game concepts; you should not be reading a review for this, check out the steam info.

    Conclusion: This is one of the most ambitious games ever made during this generation. PA is under constant development, even an active Modding community that makes things like "team color commander explosions" or "Boom Bot wars". There's even balance mods for a change. I bet no other smaller studio could develop a game of this scale in even in 2 years. BUT WAIT... it's not done being made. The release tag is something i don't like, it should still be beta stage (gamma as they called it, almost finished but not quite).

    if you actually want to play one of the most epic RTS games created, then you need to be the one to prove the whiners and haters that this game is worth your money and time.
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  51. Sep 17, 2014
    9
    This is one of the greatest RTS I have played in quite some time. It's massive scale isn't made for a quick 10 minute game like some other franchises, this is made for strategists who want to have fun. This game may have launched just recently, but there are constant updates being added nearly every week improving every feature. This is a game to play for quite a few years until theirThis is one of the greatest RTS I have played in quite some time. It's massive scale isn't made for a quick 10 minute game like some other franchises, this is made for strategists who want to have fun. This game may have launched just recently, but there are constant updates being added nearly every week improving every feature. This is a game to play for quite a few years until their next iteration. Expand
  52. Oct 3, 2014
    10
    Don't let neckbeard reviewers keep you from the best RTS game this year.

    If you like RTS games, buy this one immediately. If you like total annihilation or supreme commander, then buy this game. PA is fun, polished, and engaging.
  53. Sep 10, 2014
    10
    The fact that you have planets orbiting each other, and the fact that you can fight on those planets simply blow my mind. No RTS in the history of gaming has done this before. This game is groundbreaking and will only get better as time goes on.

    True, some polish is still required, but developers are still working hard at the game. Offline mode will come soon. The technical skill
    The fact that you have planets orbiting each other, and the fact that you can fight on those planets simply blow my mind. No RTS in the history of gaming has done this before. This game is groundbreaking and will only get better as time goes on.

    True, some polish is still required, but developers are still working hard at the game. Offline mode will come soon. The technical skill and acumen going into this game makes a great score a given.
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  54. Sep 8, 2014
    10
    This is an awesome game, but only if you are open to appreciate it and like complex RTS games. The developers have done a wonderful job of taking the technology behind RTS games to a new level, but it will be years before the actual potential of their achievements will be unlocked through updates, mods en much more. Until this time, I enjoy being part of a new technological generation :)
  55. Oct 19, 2014
    10
    A great following to Total Annihilation and Supreme Commander.
    Not perfect but very entertaining, fun, and challenging.
    It has many possibilties for victory.
    It has great AI and is full of fresh ideas for a RTS.
    I like this game!
  56. Oct 6, 2014
    8
    Had my eye on this game for a while now and decided to buy it in a sale. Don't regret it one bit. Never seen a game so easy to get the hang of and the battle are massive. The only cons are some bugs i am coming across but i am sure that these will be ironed out as time goes on. Really quirky game and it is pretty darn cool.
  57. Nov 29, 2014
    10
    The best strategy i have ever played. Difference of planets and units. Building your own system.This are the best pluses of Planetary Annihilation. 40 PEOPLE BATTLES. Nobody can do that except Uber Entertaiment.Stability of updates (1-2 every month). I think there are no minuses of this of this game.
  58. Dec 2, 2014
    9
    If you're looking for a standard SC-type RTS, this will not be your cup of tea. Your resources are not limited. There are not multiple factions. There are no upgrades for your units. There are no Tech 3 game ending experimental units.

    This game is highly innovative. It is not standard. It has rough edges. Planetary Annihilation dares to try new mechanics and capabilities in a fairly
    If you're looking for a standard SC-type RTS, this will not be your cup of tea. Your resources are not limited. There are not multiple factions. There are no upgrades for your units. There are no Tech 3 game ending experimental units.

    This game is highly innovative. It is not standard. It has rough edges. Planetary Annihilation dares to try new mechanics and capabilities in a fairly rigid market. Rewind the game mid-game to see what happened to your proxy base. Picture-in-picture display to monitor activity in another theater of war. Spherical battlefields increase the importance of strategic intel gathering and unit maneuvering. Limitless numbers of units balanced by your strategically established and guarded streaming economy structures.

    I.e. it's one player's wits against another's. A truly even playing field.

    There is no more exciting moment in an RTS I've played as the moment of a planetary invasion. Dozens or hundreds of fragile space units, attempting to build the other end of a teleportation network, to stream out your hundreds of queued tanks and bots and building units. Defending your beachhead. Will my enemy nuke me? Or smash me with a small moon? Or incinerate my planet with a Death-Star-like laser weapon? Or snipe my commander while I'm unawares?

    Throw in the wonderful and varied mods the community has crafted, along with continued support by the developers to improve upon this work, and I'm certain this is a game I will be playing for at least the next several years.
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  59. Oct 19, 2015
    8
    I kickstarted this game, it looked so promising. I hate to be alfa and beta tester, I dont have time to report bugs and test games, but I tried the beta once just to get a picture of the game, and it was to say mildly horrible. The units moved like static figures, and the planets was dead and boring, and the AI just ran over me like a train. It was no fun at all. I uninstalled it and neverI kickstarted this game, it looked so promising. I hate to be alfa and beta tester, I dont have time to report bugs and test games, but I tried the beta once just to get a picture of the game, and it was to say mildly horrible. The units moved like static figures, and the planets was dead and boring, and the AI just ran over me like a train. It was no fun at all. I uninstalled it and never played it again. I thought this game would never live up to its expectations. But last week I saw a trailer of the Titans expansion, and found out I got that for free since I had kickstarted the game. And I was blown away by it. Lots of units, more life like planets much more balanced AI, and so much fun! Love the orbital units, and all the destruction. The weapon effects are awesome, but I still miss some of the things I found really cool about Total Annihilation, and that is the physics and terrain effects. The units just walks trough trees, you don't see any effect when the unit walks in water, and no cool physics effects when large battleships fire from the water. But the game has become so much more than I was expecting after trying the beta witch killed my hopes for it. Now I love it. Good job Uber! Expand
  60. Jan 11, 2015
    9
    Review for Early 2015: After many updates, and after quite a few balancing patches, this game is very fun and enjoyable. I've sunk many hours into online skirmish mode with friends, and we always have a blast. The AI is competent, but not unbeatable, and being able to share an army with three friends is hilariously entertaining. I would definitely recommend this game to any strategy gamingReview for Early 2015: After many updates, and after quite a few balancing patches, this game is very fun and enjoyable. I've sunk many hours into online skirmish mode with friends, and we always have a blast. The AI is competent, but not unbeatable, and being able to share an army with three friends is hilariously entertaining. I would definitely recommend this game to any strategy gaming fans, knowing that the fast paced action and "easy to learn/difficult to master" gameplay is a guaranteed good time.

    Money well spent.
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  61. Jan 30, 2015
    10
    Despite the flaws and problems of an early launch, now the game looks way better. Developers managed to optimize code, so game runs smoothly, even with all that rumble on a screen. No more lagging lobbies, and starting menus. Final game looks very fun, with all those strategic layers and weapons of mass destruction. I like the resource flow realization, like the way, game forces you toDespite the flaws and problems of an early launch, now the game looks way better. Developers managed to optimize code, so game runs smoothly, even with all that rumble on a screen. No more lagging lobbies, and starting menus. Final game looks very fun, with all those strategic layers and weapons of mass destruction. I like the resource flow realization, like the way, game forces you to battle for map control on every level, or else you'll see how your defenses are getting crushed by unending wave of units. Currently this game needs community -- mapmakers, streamers, players, modders and so on. Expand
  62. May 6, 2015
    10
    A new take on the RTS genre Planetary Annihilation offers massive scale and variety. The game overhauls the players world by offering multiple planet game play and the variety of units offers a wide array of strategy and game scenarios. The added perk of massive end game weapons like nuclear missiles, planet crashing, and the Annihilaser ensure that any intense conflict has a epic ending.
  63. Oct 25, 2015
    10
    OCTOBER 2015

    Planetary Annihilation is the best startegic game I ever played!!! It is very similiar to Supreme Commander.
    There are no bugs and glitches anymore. This game does not deserve such bad ratings...
  64. Dec 31, 2015
    10
    Unique and beautiful game. The game is not very dynamic, but interesting. Also, the game is very stylish. There are a variety of units and a lot of different levels.
Metascore
62

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 18
  2. Negative: 2 out of 18
  1. PC PowerPlay
    Nov 1, 2014
    50
    A frustrating experience. [Nov 2014, p.60]
  2. Oct 31, 2014
    70
    True, its best qualities can be obscured in the early going by its unforgiving difficulty and the absence of good tutorials, but even when you're overwhelmed, speedy combat and smart AI reel you in. Give it time, and the fast and furious combat smooth out the rough edges into a compelling and challenging strategy game.
  3. Pelit (Finland)
    Oct 25, 2014
    70
    Planetary Annihilation looks and feels underwhelming. Interplanetary combat might seem fun on paper, but gameplay-wise it's an absolute chore. And that's just it, Planetary Annihilation is missing all the FUN which was present on Supreme Commander - a much better successor to Total Annihilation. [Oct 2014]