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5.6

Mixed or average reviews- based on 418 Ratings

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  1. Jul 1, 2014
    9
    Bear in mind this game is still in development, and I do rate this game as such.

    That being said however PA is a really promising RTS, where the emphasis is really on strategy as opposed to micro intensive clicking.. The scale is just gloriously large, and the battles are among the most intense I have ever seen. If you played total annihilation and.or supreme commander, then this
    Bear in mind this game is still in development, and I do rate this game as such.

    That being said however PA is a really promising RTS, where the emphasis is really on strategy as opposed to micro intensive clicking.. The scale is just gloriously large, and the battles are among the most intense I have ever seen.

    If you played total annihilation and.or supreme commander, then this game would probably be something you massively enjoy. Hell if you want an RTS that breaks away from the star craft or age of empire way of doing things you'll probably enjoy this.

    The game still needs work though, orbital combat is clunky at best, UI bugs do occur, and other issues can arise. But in all fairness this is a game in development, and every new patch that comes out brings either more content, better performance, or gets rid of some bugs. So I can't really begrudge this.

    With regards to the pricepoint, PA has been on sale for $17 recently although it should soon go back to its regular price of $40. So bear this in mind while buying. While I heartily recommend picking it up when on sale, if you don't want to actively be involved with the game while it's being developed, you might want to wait until the full release.
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  2. Jun 27, 2014
    10
    This is a lovely game. As it comes not finished, it's still in development yet, but its good to play. Some little bugs, but great gameplay sessions. With the galactic war update you can conquer the galaxy.

    Build up the base, protect by towers, walls, build units expand and fight. This game isn't limited by its environment. You can build up strong forces an than start the "total
    This is a lovely game. As it comes not finished, it's still in development yet, but its good to play. Some little bugs, but great gameplay sessions. With the galactic war update you can conquer the galaxy.

    Build up the base, protect by towers, walls, build units expand and fight. This game isn't limited by its environment. You can build up strong forces an than start the "total annihilation" :-)
    The best is the Multiplayer. I love it!
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  3. May 21, 2014
    9
    This is one of my favorite up and coming real time strategy's. It is in early access but there is enough there to get some good play time in.
    You can create the solar system you want to battle in. Change the orbits of the planet or planets. Each type of planet has many options to play with. All in all decent customization. Minor drawback is you can create too much in the solar system
    This is one of my favorite up and coming real time strategy's. It is in early access but there is enough there to get some good play time in.
    You can create the solar system you want to battle in. Change the orbits of the planet or planets. Each type of planet has many options to play with. All in all decent customization. Minor drawback is you can create too much in the solar system making it take forever to load. This will impact the load on you computer as well as impact how long it will take you to win or lose the match. There are also pre-made solar systems to battle in.
    As of right now there is no story mode but you can fight against the AI or go online to battle players. Free for all or team battles.
    The building and units have tiers to them so you have to build up to have the best. If you've ever wanted to play command and conquer across a solar system i highly recommend this game.
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  4. Jul 1, 2014
    10
    Planetary Annihilation is simply an awesome, "epic scale" Real Time Strategy Game. Notice I said "epic scale," not "large scale." After all, multi planet gameplay, planet smashing, thousands of units, and 40 player matches can be described as nothing less than "epic scale."

    Planetary Annihilation introduces a number of genre changing mechanics. Primarily, the randomly generated
    Planetary Annihilation is simply an awesome, "epic scale" Real Time Strategy Game. Notice I said "epic scale," not "large scale." After all, multi planet gameplay, planet smashing, thousands of units, and 40 player matches can be described as nothing less than "epic scale."

    Planetary Annihilation introduces a number of genre changing mechanics. Primarily, the randomly generated spherical planets and the ability to fight on multiple planets simply hasn't been done before. Not to mention features like Planet Smashing, Galactic War (randomized campaign), and the ChronoCam. The ChronoCam allows players to rewind and fastforward gameplay in the middle of a match to watch events that they may have missed.

    On top of that, Planetary Annihilation's gameplay is fast paced, exciting, and strategy intensive. It's very possible for players to out maneuver their larger opponents, or exploit weaknesses and beat someone with a much larger army.

    If you are a fan of RTS games, I highly recommend Planetary Annihilation.
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  5. Aug 15, 2015
    8
    It is awesome. Simple as that. Building a MASSIVE army that swoops over a planet, then rolls through a stargate-like structure on to the next planet, only to be annihilated in a rain of nukes. Then use the the ultimate overkill to destroy the enemy stronghold; drop a moon on his planet. Awesome.

    However, then the downside: the camera rolls with every move, navigating between planets is
    It is awesome. Simple as that. Building a MASSIVE army that swoops over a planet, then rolls through a stargate-like structure on to the next planet, only to be annihilated in a rain of nukes. Then use the the ultimate overkill to destroy the enemy stronghold; drop a moon on his planet. Awesome.

    However, then the downside: the camera rolls with every move, navigating between planets is difficult, if not impossible, units are frequently 'lost' (meaning I can't find them), and the speed of construction and destruction is such that the gameplay becomes a chaos of little icons. It's impossible to play the larger maps with this game.
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  6. Jan 12, 2015
    10
    With all the RTS games I have purchased this ranks #1 in my book age of empires coming in second.
    Why this game is getting such a bad rep is beyond me most people are rating it bad because there computer cant handle it or they cant micro enough once they have units on multiple planets, which honestly to rate a game like that isn't fair to the game at all its infact slightly ignorant of
    With all the RTS games I have purchased this ranks #1 in my book age of empires coming in second.
    Why this game is getting such a bad rep is beyond me most people are rating it bad because there computer cant handle it or they cant micro enough once they have units on multiple planets, which honestly to rate a game like that isn't fair to the game at all its infact slightly ignorant of you. I can tell you right now microing in this game is actually easy once you get the hang of it but hey some people are ♥♥♥♥♥ who cant do 2 things at once.
    Enough of my ♥♥♥♥♥ing as to why this game is getting bad ratings lets talk about why the game is good.
    Now One of the big complaints i have been seeing on review websites such as meta critic and ign is that they are saying the game is unfinished now these reviews i have been reading are several months old and in my opion i think need to be removed.This game has so many units and so many methods of strategy and depth its insane and all i have been seeing is its unfinished and its gliching and there aren't enough units, And i cant understand why, this game has more means of combat then any other strat game i have played and to list some i have played age of empires all three of them Ruse, company of hero's, stronghold the complete collection, supreme commander, battle of empires, civ and several others. To list some means of strat you can do land air sea orbital you can freaking launch bots to another damn planet out of a cannon that is freaking badass, you can nuke them use cannons that have massive range or just straight up shoot there planet with a damn laser. This game is balanced i have also seen people rating it bad because it has one faction and that i don't understand as well most games have 1 or 2 factions and even with that they have issues staying balanced that is why age of empires is such a great game but with all the unit diversity this game has it might as well be all the civs in age. NOT to mention how big your army can get from what i have played thus far there is no limit to size its insane and with no lag as well and you can control of them even in age you cant select all of your military units over 60. SO I BEG YOU STOP RATING THIS GAME BECAUSE YOU ARE BAD AT IT OR CAUSE IT DOESNT RUN RATE THIS GAME FOR WHAT IT IS AND IF YOU WROTE A REVIEW AWHILE BACK PLAY THE GAME AND REWRITE IT. People need to rate this game on what it does good and bad and the bads are a minimal but lets talk about some.
    SO what does this game do bad not much actually i have encounter one screen glitch but it was most likely my computer instead of the game, sometimes all my units wont move up when the frontlines attack but that is easy to fix.
    So to end this i would give this game a a 9/10 and honestly from what i have played so far it deserves it. its the most innovative rts i have ever played and highly recommend you pick it up for 30$ and if it goes on sale buy it while you can.
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  7. Oct 7, 2015
    10
    Planetary Annihilation: Best RTS ever, but not easy to play as a Hunter to get up in ranking games. Just learn to be fast to make a big army and every time you play you ll love PA more and more. PA must be Olimpic Sport.
  8. Jul 1, 2014
    10
    I love this game. The game is still being developed but I've enjoyed playing it since alpha. I had held off until recently to recommend this game to friends but it's now at a point where I think less hard core gamers can enjoy it.
    If you RTS games then in my opinion, this is the best one.
    I participated in a tournament a few weeks back and that was probably one of my favourite gaming
    I love this game. The game is still being developed but I've enjoyed playing it since alpha. I had held off until recently to recommend this game to friends but it's now at a point where I think less hard core gamers can enjoy it.
    If you RTS games then in my opinion, this is the best one.
    I participated in a tournament a few weeks back and that was probably one of my favourite gaming experiences ever. Great fun!
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  9. Jun 28, 2014
    8
    Great real time strategy game, I can feel that it's no perfect for everybody, but if you are a person who likes these kind of strategy games, you should definently pick this one up, I love the new resource mechanic in the game wich we have not seen in alot of games lately and I also love that you can transfer to different planets, set off nukes at your enemies, and even blow planets up.Great real time strategy game, I can feel that it's no perfect for everybody, but if you are a person who likes these kind of strategy games, you should definently pick this one up, I love the new resource mechanic in the game wich we have not seen in alot of games lately and I also love that you can transfer to different planets, set off nukes at your enemies, and even blow planets up.
    Worth buying, if you don't usally play these games but you still wanna try it, I suggest picking it up on a sale.
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  10. Jul 1, 2014
    10
    For the game being STILL NOT FINISHED it is fantastic. It will bring a huge breath of fresh air to the RTS genre. The game has its bugs, but that's why it is early access so we can get those bugs out. The game will take place on an incredible scale across an entire solar system. I enjoy it now and cannot wait for the full release!
  11. Jul 1, 2014
    10
    It has been said that a game is only deep if you can constantly find counters to tactics which elevate the level of play higher and higher with time. StarCraft, Street Fighter, and even Chess are fantastic examples of this. Planetary Annihilation is very new, and not fully released, but already the "ceiling" of play is high and constantly rising as more competitive players come onto theIt has been said that a game is only deep if you can constantly find counters to tactics which elevate the level of play higher and higher with time. StarCraft, Street Fighter, and even Chess are fantastic examples of this. Planetary Annihilation is very new, and not fully released, but already the "ceiling" of play is high and constantly rising as more competitive players come onto the scene.

    If the development rends continue, this game will continue to improve, expand, and grow in the minds of strategists and gamers alike.
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  12. Jul 2, 2014
    9
    While the game still has some flaws because it's still in beta phase "gamma". I can totally stand in for the fact that is totally wort the 50 euro I spent on it. I already had so much fun. Been playing tournaments, Casting tournaments, talking with the community. The devs really keep touch with the players and updates get pushed to a public test environment first to test them out.While the game still has some flaws because it's still in beta phase "gamma". I can totally stand in for the fact that is totally wort the 50 euro I spent on it. I already had so much fun. Been playing tournaments, Casting tournaments, talking with the community. The devs really keep touch with the players and updates get pushed to a public test environment first to test them out.

    Gameplay wise this is an rts without unit limits so it means we can have huge size battles. And that's what the devs also try to get with balancing it. Moving between planets, using portal, etc... If you think that's cool wait until you smash a planet against an enemy. It may not run as smooth as expected. But in the next pte there is a huge peformance improvement where as my computer now can run it at 30+ all the time. Even in the end of the game where your field is crowded with unites and satellites.
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  13. Jul 1, 2014
    9
    For me, Planetary Annihilation is a refreshing real-time-strategy after having played countless hours of SC2 and Broodwar. As of this writing, the game is in "Gamma" aka Beta development. Still, Planetary Annihilation offers battles that take place across planets, the ability to smash other planets into each-other sowing sweet catastrophe, and epic battles between ground, naval, air andFor me, Planetary Annihilation is a refreshing real-time-strategy after having played countless hours of SC2 and Broodwar. As of this writing, the game is in "Gamma" aka Beta development. Still, Planetary Annihilation offers battles that take place across planets, the ability to smash other planets into each-other sowing sweet catastrophe, and epic battles between ground, naval, air and orbital units.
    The game has gone on sale for $17 & $25 through Steam when it usually costs $50. If you've enjoyed Total Annihilation, Supreme Commander, or any other rts, you should look into purchasing this well crafted game (feel free to wait until it actually releases!).
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  14. Jul 1, 2014
    9
    This "spiritual sequel" to Total Annihilation is pretty much a modern remake of it. It has updated graphics, units and tons of new features. The only criticism I'd have with the game is that the interface is a bit clunky. Other than that it is a pretty solid game.
  15. Jul 2, 2014
    10
    Planetary Annihilation is still in development and has bugs, performance issues, etc. Do not participate in the early access unless you understand what in development means as well as the issues that could arise. Currently has a release date of sometime in 2014. Release date could be changed at any time. I will not write a review until Planetary Annihilation is released.
  16. Jul 2, 2014
    10
    It's only when you become a programmer yourself, do you begin to appreciate the complexity and thought that when into making this addictive RTS. I've put over 300 hours into this game (which is currently in development; a fact that some of the aggressive reviewers seem to have ignored). It currently has a wide feature set with a large laundry list of exciting features still in the works.It's only when you become a programmer yourself, do you begin to appreciate the complexity and thought that when into making this addictive RTS. I've put over 300 hours into this game (which is currently in development; a fact that some of the aggressive reviewers seem to have ignored). It currently has a wide feature set with a large laundry list of exciting features still in the works. Uber Entertainment has a winner in Planetary Annihilation and I would recommend anyone interested in large scale strategic wars (or previous fans of TA, Sup Com, or AOE) purchase this game and see for yourself just how amazing it is!!

    P.S. Ignore posters giving the game a 0/10 (like Cyliann). I get an average of 60 FPS in-game. The only time the frame rate drops is late game (which has already seen MASSIVE improvements in multi-threading to minimize this). Additionally, because this IN DEVELOPMENT game requires constant download of new features/content via updates (and continual reporting of server/client bugs) a fairly decent internet connection is required for now (between 1 - 2 MBps). After this game is shipped (version 1.0), Uber intends to provide all owners with the server files for offline play.
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  17. Jun 28, 2014
    10
    Fantastic RTS with gorgeous yet simplistic graphics and gameplay mechanics, this is innovation done right. Very few bugs and easy to understand controls, as well as a large amount of content, and this game is still in early development. We will likely see much more content added in the future, not that it is necessary. Get it now during the steam summer sales.
  18. Sep 6, 2014
    9
    Amazing concept, cool platform. The goal here (much like half life and the source engine) was to develop a revolutionary engine and a game to demonstrate it. As a Kickstarter project, it's pretty amazing to consider the innovations they've made around asychronous multiplayer is great, and if it could replace the 'slowed down by the slowest peer' synchronous crap in pretty much all otherAmazing concept, cool platform. The goal here (much like half life and the source engine) was to develop a revolutionary engine and a game to demonstrate it. As a Kickstarter project, it's pretty amazing to consider the innovations they've made around asychronous multiplayer is great, and if it could replace the 'slowed down by the slowest peer' synchronous crap in pretty much all other games, it would be a win. Second, dealing with spherical planets instead of flat maps would have been a headache.

    As for the game, it is indeed epic in scale and there is great satisfaction in knocking others off with this and that sneaky attack. I recommend it highly. It will still take some time though to a) Iron out bugs, which they're aware of and launched anyway, and b) Get the balance sorted.
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  19. Jul 1, 2014
    8
    Planetary annihilation is an awesome game of epic proportions. Although still EARLY ACCESS and in so called "Gamma" phase it is still very fun to play. The game play is interesting and follows the well established Total Annihilation style of games with it's streaming economy, lots of factories and upgrading to better tech, except that in Planetary annihilation the battles span overPlanetary annihilation is an awesome game of epic proportions. Although still EARLY ACCESS and in so called "Gamma" phase it is still very fun to play. The game play is interesting and follows the well established Total Annihilation style of games with it's streaming economy, lots of factories and upgrading to better tech, except that in Planetary annihilation the battles span over multiple spherical planets and over 4 different types of battlefields (ground, naval, air and orbital). Another one of it's awesome features is modability. Although not completed yet, there are a lot of UI mods and quite some server mods available and it us the long-term plan of the developers so create a highly modable game to ensure it's longevity. I personally find it very enjoyable and this is one of the two games in my life that I have managed to play for a period greater than a few months.
    However no one is perfect and Planetary annihilation is no exception. The game has been in early access for almost a year now and it is beginning to show. Corners are being cut as shown by removal of submarines and the unit cannon form initial release, with a lot of features like 40 player games and gas giants under question if we will see them before release. There also a lot of other thing that seem a bit rushed like orbital, which plays well, but has some holes in it's functionality. But by far the worst result of a year long pre-release state is the fact that in order to secure income the game has been put into retail shops IN IT'S CURRENT PRE-RELEASE VERSION!!!!! The Retail version also promises a lot of things that have been confirmed to come a long time after release (like submarines or multiplayer galactic war). So if you do plan on buying it, do your research, head over to he uberent forums and get a picture of the games current state and then buy it.
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  20. Sep 5, 2014
    9
    Is this game good? Yes

    Does it need more work? Yes

    Is it worth the current price of admission? Depends if you're willing to cope with the current issues of the game.

    This game has mostly delivered on Uber's promise of a interplanetary RTS. It is massive, fun and really is a great successor to Total Annihilation.

    Is it perfect? No, but its still great.

    9/10
  21. Jul 2, 2014
    10
    I say it's a 10 because of all it represents. If you've delved enough into grand scale simulated projectile real time strategy just a bit, then you'll know it's a big man's game requiring nothing but the best both from the PC and the gamer.

    PA lives up to it's predecessors in taking the sacred torch of this game genre and carrying it through into it's next generation, and once again
    I say it's a 10 because of all it represents. If you've delved enough into grand scale simulated projectile real time strategy just a bit, then you'll know it's a big man's game requiring nothing but the best both from the PC and the gamer.

    PA lives up to it's predecessors in taking the sacred torch of this game genre and carrying it through into it's next generation, and once again being the pinnacle of software technology.

    It's nowhere near complete yet. But it's already a blast a a revolution.

    This game is just WAITING to topple Starcraft II and steal all of it's user base.

    this IS the next big thing.
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  22. Jul 1, 2014
    9
    A true successor to the Supreme Commander series with the scaled-down space setting giving enough twist to the strategy to justify a new game. Graphically it's fantastic (imagine Kerbal Space Program with extra shaders). The strategy is incredibly deep with all the unique units and buildings that can turn a game around. This combined with random terrain and multiple planets create a trulyA true successor to the Supreme Commander series with the scaled-down space setting giving enough twist to the strategy to justify a new game. Graphically it's fantastic (imagine Kerbal Space Program with extra shaders). The strategy is incredibly deep with all the unique units and buildings that can turn a game around. This combined with random terrain and multiple planets create a truly next-gen RTS. Interface-wise, it is very intuitive (apart from a few recent updates). Uber Entertainment are not only promising to continue updating the game but they also added linux support.
    The only flaws right now are orbital gameplay and a few rare graphical glitches. Both of those can be ironed out before release though.
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  23. Oct 2, 2014
    10
    I think this game deserves better ratings than what it's currently got. I would think it's at 6 right now because of all the early adopters writing reviews before the game was even finished. It's come a long way and unlike many other eary access games the developers have been consistent and updated the game regularily - they have not left us in the dark. I am a TA and FA player and II think this game deserves better ratings than what it's currently got. I would think it's at 6 right now because of all the early adopters writing reviews before the game was even finished. It's come a long way and unlike many other eary access games the developers have been consistent and updated the game regularily - they have not left us in the dark. I am a TA and FA player and I really, really enjoy this game. It's more polished than people have been giving it credit for. It's fun, fast and exciting gameplay. The AI is intelligent and provide a challenging game. Multiplayer is addicting and being able to launch into space and smash planets ect. is the icing on the cake. There are many innovations in this game also, it's not just a copy of the originals with a few extras as people have suggested. There's a 4th dimension to this game that's absent from the originals (which only contain land, water, and air units)... now we have SPACE. Graphics are really nice with realistic day/night planet rotation effects. I'm really glad I bought in early on this game and I now can't wat until I play my next game of PA... I'm at work at the moment damnit! Expand
  24. Sep 10, 2014
    10
    TL;DR This game is an 8, but I will submit a 10 sheerly because I had to downvote 9 0's that just didn't make sense. What follows is a comphrehensive overview, pros, and cons. If it's biased, it is at least factually supported points.

    About P.A.: It is an RTS, build a base and an army and attack an enemy that does the same. It has been in development little over 2 years now, in total,
    TL;DR This game is an 8, but I will submit a 10 sheerly because I had to downvote 9 0's that just didn't make sense. What follows is a comphrehensive overview, pros, and cons. If it's biased, it is at least factually supported points.

    About P.A.: It is an RTS, build a base and an army and attack an enemy that does the same. It has been in development little over 2 years now, in total, and to compare, Starcraft and Supcom were 5 year games with completely behind the curtains development for 90% of it so you didn't have any details until it was just about done. In 2 years time, I don't claim that PA is at the same progress point as Supcom. I do claim it is a solid foundation. Such is par for an indie kickstarter title.

    It is mostly webscript built, run on OpenGL, UI is a Coherent overlay, supported on Win/Mac/Linux. It does not have a playerside offline or server available, it is in development still although the game is released, and there are server mods via the server pulling the mod for the duration of a game. For that matter, the game also has a great clientside mod support. The game also is still actively developed and updated. Games generally need special troubleshooting to ensure best operation when they run on OpenGL and Coherent especially, keep that in mind that it may require a tweak to run for you as it usually ends up the case.

    The game is fun to play, different than other RTS, can be somewhat complex, it relies on it's macro high-volume scale. You don't build a powerplant and a factory and a laboratory. You build a factory, and then engineers, who you have spread across a map building powerplants and metal extractors and more factories. To play right, your structures must cover the face of a map, and you should have 20 factories because without metal/energy storage you simply "store" your metal and energy in a standing army or an expensive missile launcher. This leads to hundreds of units clashing into bases constantly burned to the ground and rebuilt time after time until somebody kills a leader unit, a vulnerable "Commander". These maps where the game takes place, are also planets. Spheres orbiting a star, and one can achieve orbital technology to travel between the spheres. In extreme games, one can invade with thousand unit armies through a teleporter, one can launch interplanetary nuclear missiles and the plural is important because it can take many nukes to land an effective blow, one can build jet engines on a small planetoid and launch it crashing into an enemy planet, one can use orbital laser satellites to launch precision strikes, or even transport heavily armored point blank vanguard tanks via air or orbit directly onto an enemy.

    Facts:
    -1 faction
    -2 tiers
    -4 units per basic, 4 units per advanced
    -Systems of a star with playing fields being the planets orbiting it and each other
    -Earthen (tropical, desert, ice, water), tropical, desert, ice, lava, lunar, and metal planets and biomes
    -Orbitals such as transports, builders, radars, anti-orbitals, defense platforms, laser strike satellite, as well as interplanetary teleporters once a builder establishes one on each location via standard travel
    -Superweapons, such as nuclear missiles, laser platforms, planet launching jet engines, and metal planet anti-planet-lasers
    -macro scale, requires construction of hundreds of structures across the face of a planet and hundreds or thousands of attack units
    -AI, can be very difficult, 4 difficulties and an economic handicap, best when eco handicap used as that controls it's "speed of expansion", and when playing multiple AI with less eco.
    -Skirmish is a match set up from a lobby, can add up to 10 seperate players, can be AI or human.
    -Galactic War Campaign is mildly storybased if at all, just a general back story, instead it is procedurally generated starmap with 4 factions, you start off with a select tech and battle star after star to unlock more tech and locate enemy faction leaders to defeat them wholesale. A loss is a game over, saves between matches but not in-match, can avoid a loss by alt-f4 closing game and restart at beginning of match as "retry".
    -"System Editor" is a map generator, it generates planets based on sliders and seeds, no hand-made editors yet
    -Active community, with mods both clientside and serverside
    -Active development post-release
    -7 different appearances of commander, multiple more purchased seperately, some available on retail purchase or from early access.
    -Online only upon release, servers in development for offline player use and player hosted multplayer at a later date
    -In-game recording that can be accessed in-game as well as stored after the game for watching.
    -No in-match save game, development in progress for loading a game from "replay", any point in time from a game's recorded match.
    -May require troubleshooting to run, unless you have used other OpenGL games or games using Coherent prior.
    -Bugs do exist but from a personal experience are not too frequent.
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  25. Jul 1, 2014
    10
    Best RTS game ever made! Other developers shouldn't even try to compete. Game Over. Go home.

    This game has not disappointed me at all. The battles are enormous and span multiple planets and asteroids. There's an endless amount of ways you can finish off your opponents. Overrun them with bots and tanks, snipe them from space, attack from a distance with artillery units, nuke them from
    Best RTS game ever made! Other developers shouldn't even try to compete. Game Over. Go home.

    This game has not disappointed me at all. The battles are enormous and span multiple planets and asteroids. There's an endless amount of ways you can finish off your opponents. Overrun them with bots and tanks, snipe them from space, attack from a distance with artillery units, nuke them from any planet, bombard their coastline with naval units, roast them from the air with bombers and gunships, devastate them with crawling bombs, burn their base to the ground with armored flame tanks, or accelerate an asteroid into their planet and flatten every machine that lived there. The game has several features, like Area Commands, Squads, and Screen Anchors that make it easy to keep up with the fight!
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  26. Jul 1, 2014
    10
    Great game, Developers are committed to excellence. Gameplay is intense and demanding of all your attention. Love playing it. I would advise anyone who loves strategy to try this game out.
  27. Jul 2, 2014
    10
    Planetary Annihilation is one of the best RTS I've ever played.
    Very innovative and coherent.
    I would recommend it to all fans of Supreme Commander and Total Annihilation.
  28. Jul 2, 2014
    10
    As a die hard lover of Total Annihilation and the Supreme Commander series I was always going to love this game. What I didn't realise was how much. The rest of reviews here will tell you about the technical aspects and strategy elements of the game. I'm not going to repeat that here.

    What I will say is that this game has allowed me to revisit the heady days of the late nineties, back
    As a die hard lover of Total Annihilation and the Supreme Commander series I was always going to love this game. What I didn't realise was how much. The rest of reviews here will tell you about the technical aspects and strategy elements of the game. I'm not going to repeat that here.

    What I will say is that this game has allowed me to revisit the heady days of the late nineties, back when LAN gaming for entire weekends playing Total Annihilation was a regular occurrence. Playing Planetary Annihilation brings that experience back in spades.

    It feels more TA than SupCom, but that's not a bad thing to me given that TA was my all time fave RTS game. Planetary Annihilation now holds that crown.
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  29. Sep 11, 2014
    9
    Just played the latest update as of 9/11/2014. Awesome! So smooth and fun. Played 2vs2 against AI opponents.

    Getting better all the time. I got so tired of Forged Alliance because of the networking issues. This solves that problem and helps a lot with lag in general. Although I recommend keeping the games smaller for now because the server will lag if you do too much. Very fun game.
    Just played the latest update as of 9/11/2014. Awesome! So smooth and fun. Played 2vs2 against AI opponents.

    Getting better all the time. I got so tired of Forged Alliance because of the networking issues. This solves that problem and helps a lot with lag in general. Although I recommend keeping the games smaller for now because the server will lag if you do too much.

    Very fun game.

    My specs:
    Operating System
    Windows 7 Professional 64-bit SP1
    CPU
    Intel Core i5 4590 @ 3.30GHz
    Haswell 22nm Technology
    RAM
    16.0GB Dual-Channel DDR3 @ 798MHz (11-11-11-28)
    Motherboard
    ASUSTeK COMPUTER INC. B85-PRO GAMER (SOCKET 1150)
    Graphics
    S221HQL (1920x1080@60Hz)
    1024MB ATI AMD Radeon HD 7750 (Gigabyte)
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  30. Jul 3, 2014
    8
    This game is good one of the better RTS out there.
    The balancing its being work out by the Uber team and they listen to their community and interact with the more then I have seen any other game out there do.
    Also no release date means they don't fully give a game out half broken or have a million patches to fix bugs. The pricing is meant for people who want to support the game and help
    This game is good one of the better RTS out there.
    The balancing its being work out by the Uber team and they listen to their community and interact with the more then I have seen any other game out there do.
    Also no release date means they don't fully give a game out half broken or have a million patches to fix bugs.
    The pricing is meant for people who want to support the game and help develop, but its not meant for people just to complain about it.
    The graphic are not meant to look awesome. You don't need amazing graphic to have an amazing game

    I rate this game as a 8 because it is still unfinished and has some aspects still missing, but I promise you won't be disappointed when you get this game and watch it develop.
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Metascore
62

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 18
  2. Negative: 2 out of 18
  1. PC PowerPlay
    Nov 1, 2014
    50
    A frustrating experience. [Nov 2014, p.60]
  2. Oct 31, 2014
    70
    True, its best qualities can be obscured in the early going by its unforgiving difficulty and the absence of good tutorials, but even when you're overwhelmed, speedy combat and smart AI reel you in. Give it time, and the fast and furious combat smooth out the rough edges into a compelling and challenging strategy game.
  3. Pelit (Finland)
    Oct 25, 2014
    70
    Planetary Annihilation looks and feels underwhelming. Interplanetary combat might seem fun on paper, but gameplay-wise it's an absolute chore. And that's just it, Planetary Annihilation is missing all the FUN which was present on Supreme Commander - a much better successor to Total Annihilation. [Oct 2014]