User Score
7.0

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 15 out of 25
  2. Negative: 5 out of 25

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  1. May 30, 2014
    5
    I had mixed feelings about "Planet Explorers" As an avid "Minecraft" player I was excited about the open world gameplay and the crafting system. I must admit that all my PE experience has been in the sandbox option, I didnt deal with any quest or story-related material. As soon as they fix the "clunky" building experience I'm sure that it will be far superior to "Minecraft" in ease andI had mixed feelings about "Planet Explorers" As an avid "Minecraft" player I was excited about the open world gameplay and the crafting system. I must admit that all my PE experience has been in the sandbox option, I didnt deal with any quest or story-related material. As soon as they fix the "clunky" building experience I'm sure that it will be far superior to "Minecraft" in ease and looks. One of the reasons I lost inteerest quickly in PE is because of the option to buy all your materials rather than search and mine for them. I understand that this makes the game easier, but far less satisfying.. I think this game has potential but currently it may not be worth the investment.. its a wait and see Expand
  2. Jun 26, 2017
    7
    Originally reviewed this as negative. Recently tried it again, it's come a decent way with some decent updates. Has native-controller support finally which is awesome. Game itself I'd probably give a 7/10... maybe higher once I play further into the game.

    Downside still is bugged quests, as well as a bit too "hardcore". I know the devs have stated that "easy" is just for those that want
    Originally reviewed this as negative. Recently tried it again, it's come a decent way with some decent updates. Has native-controller support finally which is awesome. Game itself I'd probably give a 7/10... maybe higher once I play further into the game.

    Downside still is bugged quests, as well as a bit too "hardcore". I know the devs have stated that "easy" is just for those that want a challenge... but "normal" is pretty insane at times. One thing that might help would either have people gather more Shade Weed per pull, or lower the cost of Shade Weed a bit for resurrection shots... because it takes a lot of grinding just to not fully die, which can happen fairly easily. I get the idea is that it's an alien planet with unpredictable wildlife, but there have been so many times I'll get killed 5-10 times just trying to get from one waypoint to the next, just trying to respawn and run again. I get it's not supposed to be too easy, but in a slight way it kind of reminds me a smidge of Dark Souls in that sense. :P
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Sep 17, 2018
    60
    Although a somewhat generic survival sandbox, Planet Explorers certainly had the potential to be a fun game... if only it was a complete one. Those who were here since the days of Early Access will definitely see the improvements, but this still has a long way to go.
  2. Nov 8, 2016
    65
    A game that is lovingly made, with a very interesting crafting system. Unfortunately, due to a lack of goals, purpose or anyone one else playing it has very low playability.