Metascore
72

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 14
  2. Negative: 0 out of 14
  1. Oct 7, 2024
    100
    Phoenix Springs deals with the abstract, from its twist on genre mechanics to its narrative, and I’ve never seen anything quite like it. I’ve tried to find examples to compare it to and come up short. The point-and-click genre may never be the same, and neither will I.
  2. 90
    Fresh, unique and exciting, Phoenix Springs pulls you through a compelling mystery with excellent writing, impeccable design, and an inventive take on the point-and-click genre. Every aspect of its presentation is considered, culminating in a cinematic experience that is more than the sum of its parts, and worth every second you spend with it.
  3. Oct 25, 2024
    85
    I like to think that Phoenix Springs is what happens when talented people who do not work in the video game industry decide to create a video game, without knowing or following patterns and rules that we now consider axioms. Maybe that's not the case, however, it feels like it, and that's still a good thing.
  4. Dec 16, 2024
    83
    Phoenix Springs is not for everyone, but it is one of the most thought-provoking and beautiful experiences I’ve had in gaming recently. It is adorned with gorgeous art and an intriguing, albeit a bit confusing story, and a great protagonist who will break the fourth wall and immerse you in this dark and gritty neo-noir world.
  5. Oct 17, 2024
    80
    Playing through it means grasping the basic mechanical logic at its heart, literally solving puzzles that test your understanding of the situation, but any knowledge I’ve built of what the game really represents sits at the periphery of my mind, a repeating dream that I’ll maybe grow to understand better in time. To put it in simpler terms: the vibes are immaculate. Perhaps I’ll play it through a third time.
  6. Oct 12, 2024
    80
    Phoenix Springs is an intriguing adventure game with a wonderful setting which it's fun to interact with, but don't expect it to be easy.
  7. Oct 8, 2024
    80
    Phoenix Springs is not a transformative point-and-click adventure game. While it offers a unique “inventory” mechanic, its ebb and flow are still dictated by the whims of the player’s propensity for thinking outside literal and figurative boxes and a developer who crafts the solutions within. Though it may frustrate those who approach it casually, a stellar visual palette may offer enough enticement to look up solutions online as a lubricant towards progressing the narrative. Deep within its recesses, Phoenix Springs is beautiful and perplexing but to many it will always be a mystery.
  8. Oct 7, 2024
    80
    Phoenix Springs is, in its entirety, an artistic experience. You might not be certain of the artist's intention throughout the game, but you're sure to feel something in this point and click adventure. The Leo Dormer mystery is very difficult to crack open, and you will probably find yourself running in circles during some segments. Still, stunning visuals and an narrative that is kind of abstract definitely make up for it.
  9. May 6, 2025
    78
    Phoenix Springs is not for everyone, and I’d venture to say most people won’t care for it; that’s also the benefit of strong visuals, though. No one’s going to look at screenshots or videos of this game and complain that they got ripped off thinking this was Gears of War. If my rambling and the feeling you get looking at Phoenix Springs doesn’t get you licking your lips, then this might be a pass for you. Others: enjoy food for your artsy fartsy soul.
  10. 75
    Phoenix Springs will land well with anyone looking for a complex, experimental mystery with striking art and a surreal atmosphere, so long as they don’t mind wrestling with a strange, disjointed narrative and a few obtuse puzzles in an increasingly bizarre second half.
  11. Oct 7, 2024
    70
    Quotation forthcoming.
  12. Oct 7, 2024
    70
    By its conclusion, Phoenix Springs is perhaps best understood less as a traditional narrative and more as a sequence of loosely connected, if often emotionally powerful, scenes.
  13. Oct 7, 2024
    60
    A beautiful, elusive mood piece, Phoenix Springs' blend of taut dystopian detective noir and meandering surrealism is likely to frustrate as much as it intrigues.
  14. Edge Magazine
    Oct 31, 2024
    50
    As poetry, it might be evocative, but when you're trying to advance the game to the next scene, it feels rather like being the one sober person in the room. [Issue#404, p.122]
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  1. Oct 7, 2024
    Phoenix Springs is playable art, and I could see it fitting beautifully into a museum exhibit, especially because you could really start the game at any given point and still find it fulfilling. But unlike many other art-forward games, this one has a compelling narrative that kept me coming back each day until I reached an ending — just one version of the ending, of which I’m certain there are many. It excels at iterating on the point-and-click mystery genre, and it’s designed for ultimate replayability.
  2. This isn’t a game to mindlessly consume and it’s not going to give you a boost of tasty brain endorphins. Phoenix Springs is a game that demands you slow down, and whose purposefulness will entice some players but put others off. In this way, it feels like an island, entirely its own thing. I don’t completely understand the story - or at least I think I don't - but that’s the point. There are some frustrations with its puzzles, but Phoenix Springs has an incredible point of view and it sticks with it wholeheartedly, and that’s something I can respect the hell out of.
  3. Oct 7, 2024
    Yet even as the game mutates into an odder metaphysical shape than its detective premise seemed to initially suggest, it does not sag or lose any potency. On the contrary, the game becomes more powerful as it becomes clear just how far Iris is willing to go in order to follow her little brother and restore their connection. Throughout it all, Leo Dormer remains at the center of her mind map; he remains the one constant in Iris’ thoughts.